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Matt Holck

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Everything posted by Matt Holck

  1. Re: Advantages on Strength, with limitations, Advantages and Martial Arts I don't allow combat luck in my current fantasy hero primarily because most attacks are 2d6 kill or less are that's what armor is for
  2. Re: Advantages on Strength, with limitations, Advantages and Martial Arts On 6th In most cases for the damage and defenses my group uses a +1/4 Armor Piercing advantage gets more stun through than a +1/2 Penetrating advantage reasons to pay a +1/4 more for Penetrating are it gets body through with kill attacks it is over costed and therefor rarer and therefor the opponents are less likely to buy Impenetrable
  3. Re: Damage Shield reflex attact 1 hex AofE selective target will do thanks much
  4. I want to build an attack where I don't need to expend an action to use I used to use damage shield for that is that still possible in 6th edition? in this case, if someone closed to melee Troy would get a "free" attack with his staff
  5. Re: overmentalizing in my world Nightmare is a telepath that used to work for the CIA He read minds with eye contact but then couldn't look away. He became extremely paranoid and lives in a house of grimtooth traps
  6. Re: overmentalizing emotional stress on the mentalist having recalled the crimes of another and to that point have to relive the memories perhaps knowing anothers secrets carries emotional baggage does the mentalist know his parents secrets ?
  7. Re: A Heroic Beast 6th Edition 100 points I've got a 225 game where we art to write up super normals I think I may use this template and buy my speed from a 4 to an 8 for 80 points the game tends to be combat heavy 10 Strength 20 08 Constitution 18 04 Body 14 -4 Dexterity 8 03 Intelligence 13 00 Ego:10 03 Presence: 13 24 100 Speed; 8 06 Perception: 15- 15 OCV: 6 15 DCV: 6 00 OMCV; 3 00 DMCV: 3 160 08 Physical Defense:10 08 Energy Def fence: 10 15 Stun: 50 02 Endurance: 30 12 Recovery: 10 recovery 10 body/day +4 205 15 Martial Arts Strike, Disarm, throw , sacrifice strike 3 acrobatics 11- 223
  8. Re: Quote of the Week from my gaming group... Beast Do you think he can make a hippogriff ? discussing the genetic genius villain
  9. Re: Single Most Powerful Super Hero EVER!!! Crystal Dancer who order his thoughts in crystal teleport, telepathy and mental illusion, missile deflection danger sense anywhere near his crystal who built the multi-dimensional castle who tricked a Will-O-Wisp into falling into his own singularity
  10. Re: Roll With The Punch: Martial Arts? always thought "roll with the blow" made sense after a failed bodge or block if anything roll should be exclusive to following block or dodge
  11. Re: Skills. How much is too much? What did you start with? I've been considering limiting player total skill expenditure to 20 points including combat skill and martial arts after the first 20 points characters may pay double for skills I believe most characters can cover their stick with 3 skills
  12. Re: Roll With The Punch: Martial Arts? agreed buying extra martial maneuvers can get costly since only one maneuver can be used at a time the advantage to roll with the punch is that it can be aborted both base dodge and block start at 0 when calculating their martial versions so base 0 roll with the punch is at -2 OCV 2 points can but that up to 0 with +2 OCV 2 more points adds a third point of OCV (addition OCV beyond 2 cost double) so for 4 points a character can buy roll with the blow at +1 OCV
  13. Re: Party design trouble with small group Military Brat want's to hold a secret meeting Technopath discovers an abandon mansion The Chief finds a bit of azithoth frozen in a jar
  14. Re: Help with a power sounds good to me missile deflection can't function unless another power is being used -1/2
  15. Re: Advice Required: Indistructible Force Field enforce normal characteristic maxima defenses higher than 9 are halved
  16. Re: How to Build a Grappling Hook leaping 2 meters per base point does great for pushing
  17. Re: Autofire Blocking at -2 OCV per additional shot rare is a situation where 4 or more shots hit given the choice and endurance, three shots seems the most efficient the Riddler is rarely riddled by rapid rate attacks I've been considering lowering the penalty to -1 OCV per shot suddenly, I'm dealing with a Gradient of penalty skill levels: one for the second shot, two for the third shot I've thinking of creating a +1/4 advantage on autofire to give a -1 OCV penalty to each additional shot or just changing auto fire rules out right
  18. Re: Definitional Points for a Champions campaign well my 2 champions binders some 20 years of history were stolen from my car shortly after I quit my military research job
  19. Re: You ARE Dr.Destroyer Ickerus would feel flattened and would seek to switch back after disarming the fellow, the base and putting all the data records on public domain
  20. Re: Definitional Points for a Champions campaign Don't Panic the repugnancy gene has been isolated
  21. Re: Definitional Points for a Champions campaign well (speaking of common denominators) limitations are limited to -1 in one of the games I play in I think I want a 40 base point denominator with any expenditure beyond at times two cost nnd and avld 30 base points
  22. Re: What Are You Listening To Right Now? http://voltic.com/P/recordings/TheQuest2.wav
  23. Re: Rocky's One-Hit-KO Punch don't allow the first phase 12 recovery or whoever rocky hit will be getting back up
  24. Re: Anyone using 1 pt per Dex in 6E? http://muppet.wikia.com/wiki/The_Swedish_Chef a shmear gemoost tu mir initiative to steer max speed the lead on the dodge dive! block! bort!
  25. telepathy sigh people are so predictable so mean so petty I could make up the tired arguments for that day to day living WHO WOULD WANT TO LIVE A LIFE OF DAY TO DAY DRUDGERY not me even psychoanalysis comes back round to abuse, desire and power relations any secrets as transparent as water it is easy to take what others think their hiding. Doctor Klein has no problem getting clients with his psychological practice just I bit of boredom where even the easiest life needs to have surprises
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