Re: The Mind Controlling Hero
Y'know, it's nowhere required that a character with Mind Control must also have the ability to read minds. If he didn't, that could lead to ... interesting ... situations, where the character had no solid handle on motives at the time he impelled his target to a particular action.
I'm with the crowd who think that a mind controller does not have to be evil; it is, as always, the actions chosen that make for heroes. Now, much depends on the campaign flavor: silver/bronze/iron age campaigns constrain actions differently by their flavor, of course.
EDIT: I'm done editing this now, after hitting "submit" way too soon and working it after that.