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ideasmith

HERO Member
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Everything posted by ideasmith

  1. Re: Silver bullets, garlic grenades, and all that stuff I have two things to say about this: 1. The opponents with weaknesses against silver should be balance by opponents with advantages against silver. 2. Changing equipment in mid-game should only be possible with an in-game explanation of the change. Obviously, if learning they will be facing werewolves is followed by a few weeks time to spend aquiring custom stuff ...
  2. Re: this power Adding 'No Turn Mode' might be useful.
  3. Re: Repost: Squirrel Girl Shouldn't she have some luck? In fact, shouldn't she have quite a bit of luck?
  4. Re: A Game Of Questions How would I know?
  5. Re: Normal Characterist Maxima and Characteristic Powers Characteristics bought as Powers can presumably be Dispelled. That might balance things out here. It might not.
  6. What I'm considering for Secondary Characteristics: STR: BODY*1 PD: BODY/5 ED: CON/5 SPD: (DEX/10)+(INT/20), round normally REC: (BODY/5)+(CON/5) END: CON*2 STUN: BODY+CON Comments?
  7. Re: INT question What the Champions INT stat represents is very different from what the MENSA tests test for: These are different senses of the word Intelligence. A character could concievably have an INT score of 1 and still be elligible for MENSA. Yes, membership in MENSA would be a perk.
  8. Re: Superfluous Powers The X-men predate Gamma World.
  9. Re: Feeding on SPEED e) take the Limitation "not when wearing Power Armor" on the extra Speed.
  10. Oops sorry. Didn't get the poll right the first try.
  11. Re: Defense against Entangle Entangles with Hardened also won't be affected.
  12. Re: What fundamental thing would you change about the Hero system? If I was creating a game based on this suggestion, I would add Create and Hide to the list. Possibly also Enhance & Special Effect. That would bring the list up to how I classify Powers when analyzing a game.
  13. Re: Defense against Entangle You need Invisible Power Effects on that power. Otherwise, by RAW, the power is visible to normal sight and hearing and the characters will know how the martial artist is getting out.
  14. Re: Defense against Entangle Teleport.
  15. Re: What fundamental thing would you change about the Hero system?
  16. Re: How to create power: flight via temporary energy platform Energy constructs are usually bought by taking the affects and adding the Physical Manifestation Limitation. This specific example would be Flight, Usably by up to 8 others at same time as self, Physical Manifestation. Edit: Just because something can be destroyed does not make it a Focus. An object is only a Focus if it can be taken away.
  17. Re: What fundamental thing would you change about the Hero system? Pages 19-20 5ER
  18. Re: What fundamental thing would you change about the Hero system?
  19. Re: question for gm By the rules as written, no points are gained. Depending on the genre, disadvantages gained in play are usually temporary. I would suggest having the Disadvantage last 1-6 games, then either just have the Disadvantage go away, or letting the player choose between losing the Disadvantage or gaining the points.
  20. Re: Another Hero in search of a name Champion of Eurynome? or, if he carries some emblem of his status, name him after that Staff of Eurynome? Crown of Eurynome?
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