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Gauntlet

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  1. Haha
    Gauntlet got a reaction from Chris Goodwin in Modern & "Realistic"   
    Gosh, when I made my comment on this one I didn't realize that it was so incredibly old. 
  2. Like
    Gauntlet got a reaction from Christopher R Taylor in Modern & "Realistic"   
    Gosh, when I made my comment on this one I didn't realize that it was so incredibly old. 
  3. Like
    Gauntlet got a reaction from Duke Bushido in Who is the MOST Annoying Villain you have Encountered?   
    Don't agree with that. I have found that someone who utilized an individual villain or a villain team js for the purpose of pissing off the players is just a bad GM. And as for pretty much all of the villains that are standard and individuals usually are easy to knock out. Whenever I run Champions I have to increase most of the villains I use. They have a tendency of having an average defense of around or even under 20 and many who are considered to be incredibly defended might have 25.
  4. Like
    Gauntlet reacted to mattingly in "Neat" Pictures   
    Cloud described as "Stoned Bear Waving"
     

  5. Like
    Gauntlet reacted to Starlord in "Neat" Pictures   
  6. Like
    Gauntlet got a reaction from Christopher R Taylor in Druids   
    Many times I have seen it as a Multipower linked to shape shift. This is the way I have found it the easiest and most effective to utilize. Problem with multiform is you have to purchase all of the skills the character has which I have seen forgotten a lot.
  7. Like
    Gauntlet got a reaction from Christopher R Taylor in Power Builds and Custom Adders   
    In addition, the other problem with having it just attack over and over again for a few phases as it doesn't put in consideration all the things the target might do. What if the target decides to middle deflect, is the missile's OCV based on the phase it is attacking on, if that is so then why would it have an increased OCV just because it is attacking a second or third time? Also, what happens if for some reason the target is no longer able to be hit after the initial attack?
  8. Like
    Gauntlet reacted to Doc Democracy in Healing/Regeneration power build :help:   
    I think the trigger is essential to this.  The power is set to go off, it needs not be close to when they are about to die and could be years in advance, and sits there waiting for the right circumstance.
     
    I think the definition of dead is important.  As Duke mentioned, the games are fantastical enough that many undead, mechanical and other non-traditional living beings exist.  If -10 is dead, then the trigger is when the being is taken to -10 BODY (that is my working memory too).
     
    Doc
  9. Like
    Gauntlet got a reaction from Christopher R Taylor in Healing/Regeneration power build :help:   
    Problem is that eventually you will run out of Duplicates and then the creature is permanently dead.
     
     
    You don't need a compound power. Resurrection is part of Healing.
     
     
    If that's the case what is the point in having Duplication, Resurrection will automatically bring the individual to life. If that is what you are looking for, just have triggered healing with Resurrection.
     
    Healing BODY 8d6, Resurrection, Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Full Phase to reset; When Character is Killed; +1/4), Reduced Endurance (0 END; +1/2), Expanded Effect (BODY, STUN, & END) (+1); Does Not Work if Character Is Not Attacked After Dying (-1/2)
     
    I heard that there was a stipulation that it would not work if the character was not attacked after dying so I added that in.
  10. Thanks
    Gauntlet got a reaction from Duke Bushido in Power Builds and Custom Adders   
    In a Robot Warriors game I once ran, I had Homing Missiles. They were purchased as another vehicle that flied and tried to hit the target and of course had a single charge attack that destroyed it when it hit the target (6d6 KA I believe). By having it as its own writeup, it would continue to try to hit the target until either shot down, wrecked for some reason, or ran out of fuel. 
  11. Like
    Gauntlet got a reaction from Chris Goodwin in Power Builds and Custom Adders   
    In a Robot Warriors game I once ran, I had Homing Missiles. They were purchased as another vehicle that flied and tried to hit the target and of course had a single charge attack that destroyed it when it hit the target (6d6 KA I believe). By having it as its own writeup, it would continue to try to hit the target until either shot down, wrecked for some reason, or ran out of fuel. 
  12. Haha
    Gauntlet got a reaction from Susano in Cool Guns for your Games   
    Is this gun from one of the Tremors movies?
     
  13. Like
    Gauntlet got a reaction from Tech in Who is the MOST Annoying Villain you have Encountered?   
    Ahhhhh... I love Foxbat, he's my most favorite hero.
  14. Like
    Gauntlet got a reaction from Old Man in Is Hero still your "go-to" rpg system?   
    One thing I would love to see DC do is make The Joker a Hero. And not just an opposite world. One where somehow Joker, becomes a Hero, and performs heroism the same way he used to perform acts of villainy. 
  15. Like
    Gauntlet got a reaction from Duke Bushido in Who is the MOST Annoying Villain you have Encountered?   
    Even so, there are fun and interesting enemies, and boring and pointless enemies.
  16. Like
    Gauntlet reacted to Rich McGee in Market Research: Creatures of the Night, Revised?   
    It's probably better that way. 
     
    Although a re-watch of some Tom Baker or Patrick Troughton or Jon Pertwee or whoever your personal ideal Doctor is might remind you of why you once thought of him more regularly.  There's something to be said for a bit of nostalgic low-budget scifi.
  17. Like
    Gauntlet got a reaction from Lawnmower Boy in How does decapitation work?   
    Like I said, Miniguns work well!
  18. Like
    Gauntlet got a reaction from MrAgdesh in Need help with a magic Item build   
    One other thing, while it is nice to be able to always know how to write up any item in your game, always remember that many times it is not needed. For many magic items that are not combat related, just stating what they do is perfectly okay. The truly only worth of knowing their exact point value is so that you know the exact point value of your player characters including any items they carry.
     
    My true point is, "Don't let anything like this cause you stress and make it harder to enjoy your game."
  19. Like
    Gauntlet got a reaction from Rich McGee in How does decapitation work?   
    Like I said, Miniguns work well!
  20. Like
    Gauntlet got a reaction from Hugh Neilson in Need help with a magic Item build   
    One other thing, while it is nice to be able to always know how to write up any item in your game, always remember that many times it is not needed. For many magic items that are not combat related, just stating what they do is perfectly okay. The truly only worth of knowing their exact point value is so that you know the exact point value of your player characters including any items they carry.
     
    My true point is, "Don't let anything like this cause you stress and make it harder to enjoy your game."
  21. Like
    Gauntlet got a reaction from Rich McGee in How does decapitation work?   
    I also found that Miniguns work well at removing their heads as well.
  22. Thanks
    Gauntlet got a reaction from Duke Bushido in Need help with a magic Item build   
    One other thing, while it is nice to be able to always know how to write up any item in your game, always remember that many times it is not needed. For many magic items that are not combat related, just stating what they do is perfectly okay. The truly only worth of knowing their exact point value is so that you know the exact point value of your player characters including any items they carry.
     
    My true point is, "Don't let anything like this cause you stress and make it harder to enjoy your game."
  23. Like
    Gauntlet reacted to LoneWolf in Luck, Unluck and HAPs   
    The uses the OP is talking about are from the APG.  The rules are in 6E2 page 287.
  24. Like
    Gauntlet got a reaction from Lawnmower Boy in Merry XMAS!   
    Then I hope you had a good Monday this week and have a Great 1st of January 2024. 🙃
  25. Thanks
    Gauntlet got a reaction from Pariah in Merry XMAS!   
    Hope Everyone had a Great Christmas and will have a Great Upcoming New Year.
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