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Rick

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Everything posted by Rick

  1. Re: What about the warriors I have been wupped up by one man in his late fiftties though, I'm in better shape, he has, for sake of arguement though, more levels. We've never had problems W/the warriors being outshined in hero, even W/the cheaper spell options. Hero as a system is very favorable if you have lots of levels and end, like most warriors (atleast in our games, it's not unual for my monk instance to have cv's floating around 10 and upper limits of 15 when he dodges). Sure your average Knight or Samuri won't be as bombastic as the wizard or Shuegenja, but in the small close and personal fights he (she) will still kick as much as always.
  2. Re: Character write up:The Master Chief In the third novel they explain further into the rest of the spartans, not all died on reach. Also the novels are suprisingly good, not great lit. but very fun and quick to read.
  3. Re: Change Environment and Time Dilation This may have been suggested already, but...if the bubble is meant to make things easier to hit from the outside, yet constant inside, how about CE with negative DCV modifiers for attacks from outside the radius. You can also give the outside participants bonuses to perception rolls. Those inside would get negative OCV mods for shooting out of the radius and Perception mods for seeing out...since everything is faster. Also in game you can create a Drani to all the spds or say let everyone outside go 2 times for everytime the insiders go...GM's fiat.
  4. Once I get a few moments to breath I'll edit all of my stuff. Then get it online.
  5. Rick

    C3-P0

    I don't know if 3po needs daily oil baths...but I like the write up.
  6. You can't dodge a magic missile, but 75% cover (like a shield spell) or more negates it.
  7. I've been playing (running) starwars now for several weeks W/Jedi. The Lightsabers are ALVD (vs. Combat luck) and they have 0 effect on energy shielding. It works awesome!!! Storm troopers have between 4-7 Res. ED in my game and they get torqued by 1.5D6 Lightsabers (Martial Arts DC's and Levels are the only way of raising the damage). Plus with Hit Location, there are limbs everywhere. I also give Lightsabers a -1 stun mod, They are for killing and dismembering not for subdual. I have 6 MArtial Arts forms and a whole new way of working force powers based on the 'spells as Talents' from Fantasy Hero. I should post this stuff I suppose. This game is working far better than I could have imagined!!! Wow hero actually works!!!!!!!!!! (sarcasm)
  8. You know there is a section in Fantasy hero that coves this topic. And comes close to the same conclusions you all did.
  9. Rick

    Harry Dresden

    Actually Magic in the Dresden Files isn't vague at all. Jim Butcher goes into great detail about it. It's based on how much emotion your will to invest in each spell. Dresden only casts a Handful of spells on the fly, but has several Focus's bought W/charges for his more powerful mojo. Spells are either Incantation (any language or psuedo language will do, it's just focus your mind) or a skill roll. End is based on an End reserve but you cn dip into your own end, probably at x2 end. Dresden himself has been described as the wizard with the most Raw power anyone has seen. Unfortunatly his fine control over spells is somewhat lacking.
  10. Just curious if anyone else here has read these novels. Not great literature, but amazingly fun to read. For those who don't know, Harry Dresden is the only proffessional wizard in the Chicago tellephone book. He's a 40's type Noir P.I./Wizard, in modern Chi-town. Seems almost tailor made for a Modern Fantasy campaign.
  11. Well if your players are really attached Mega Damage, make all such attacks NND, does Body against tje small class sizes.
  12. Why convert "mega-Damage" at all. THose would translate as really big KA's. Don't convert the system, tanslate the source material into hero terms.
  13. You know depending on the genre I may not, as a GM, enforce that. In Champs, absolutely. If however, say in fantasy hero I had a character from the pit and he wanted desol only versus "fire". I may consider allowing him to have it and not carge 3x's for everything else. Though I may intead apply the +2 advantage to his desol.
  14. That's why when you write the character up you take that into concideration and give lava man 75% Damage Reduiction Only versus Fire attacks, or +20ed FF only Vs. Fire Attacks ect ect...
  15. Yeah I'd require the attacker to do something to aquire the "from behind" status. Some type of skill roll or something, atleast a half phase as well.
  16. I ussually reserve "Attacked from behind" for multiple attackers and teamwork skills. That's entirely W/the rules but I usually don't bother W/Attacks from behind other wise.
  17. Hit Location. If you hit some one in the head W/14d6 your average body will be around 28.
  18. Actually they only had two in stock.......I bought both of them. Sorry
  19. No the name shouldn't be an Acronym. Fred isn't an acronym. The name should just be a name that comes up.
  20. http://www.amazon.com/exec/obidos/tg/detail/-/0754806049/qid=1077233482//ref=sr_8_xs_ap_i2_xgl14/102-4690651-3529729?v=glance&s=books&n=507846 http://www.amazon.com/exec/obidos/tg/detail/-/0520231406/qid=1077233562/sr=1-1/ref=sr_1_1/102-4690651-3529729?v=glance&s=books This was a just a quick searck of Amazon. I'm sure your local University library will have more specific books on the areas like Mongolia, Malasyia, Vietnam ect ect ect...
  21. Introducing new players, there are some good charts for quick refrence...it's only $10.
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