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Pattern Ghost

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  1. Thanks
    Pattern Ghost got a reaction from Pariah in Public Service Announcement   
    My phone was at 20% battery when I left it downstairs to go take a shower and then order lunch. The alert went off right after I got upstairs. By the time I came back down, my phone had drained to 10% because the alert forced my screen to stay lit up until I cleared it manually.
     
    Great system. Kill any unattended phones with the alert, thus ensuring people who have low battery never receive it if they leave their phone unattended. It's a bit of an edge case, to be sure, but it's a stupid function nonetheless. Not sure if that's on the phone OS or is dictated by the emergency alert system's standards. 
  2. Like
    Pattern Ghost got a reaction from Barton in Online Graph Paper Generator   
    My wife found this online graph paper generator:
     
    https://incompetech.com/graphpaper/
     
    Appears to be completely free at the moment. If you scroll down to the Patterns section, there's a Hex Grid option.
  3. Thanks
    Pattern Ghost got a reaction from Ragitsu in Ctrl+V   
  4. Like
    Pattern Ghost reacted to Old Man in Extra! Extra! Read All About It!   
    I was thinking more along the lines of defrauding the Tooth Fairy.
  5. Like
    Pattern Ghost got a reaction from Sketchpad in Henchmen/Minion Max   
    I think it may have been suggested in one of the books, but I couldn't name it. If they go down in one hit, they don't really need a STUN stat. Or PD/ED stats. Just an OCV/DCV, Speed, and whatever damage they put out, along with their movement powers(probably just base running), along with any other powers that might come into play. This, of course, is for the lowest of the low. Those hordes of mooks that only exist as cannon fodder for the villain. Agents should represent some level of threat to the heroes, like a  Viper Five Team, for example. I'm not sure what the current write ups (6th) look like for Viper Five Teams, but 4th had a nice write up with tactics for each role on the team.
  6. Thanks
    Pattern Ghost got a reaction from Hugh Neilson in A.I is here and it will make the world worse.   
    Thanks for the clarification, please forgive my own assumption. 
  7. Thanks
    Pattern Ghost reacted to Hugh Neilson in A.I is here and it will make the world worse.   
    I don't suggest that's your motive.  Too often, it is the creator/seller's motive.  Facebook, for example, wasn't exactly forthcoming about selling all its user data - people had to figure that out. Then it became important for them to fix it.
  8. Like
    Pattern Ghost got a reaction from Hermit in A.I is here and it will make the world worse.   
    I would't say it's fixed, either. I did say that they put in safeguards to prevent the blatant racism mention in the quote from the article. Please refrain from making any further assumptions about my motives. I'm simply looking at what was provided to the thread and asking questions -- which I thank you again for answering -- to find the context that's missing.
     
    --------/ Line between two totally different posts smashed together by the board sw /----
     
     
    Speaking of that plagiarism thing! I finally found an article with a little more detail about that Author's Guild law suit. Apparently, one of the claims is that the source of the materials it was fed to train were pirate websites. That puts an interesting twist on their claims, since the material may have been illegally obtained. 
     
    One good thing about all of this attention on AI lately, including the lawsuits, is that while it's not nearly as advanced as a lot of folks assume at this point . . . it will be. So, it's better to start asking all of these questions sooner rather than later.
  9. Like
    Pattern Ghost got a reaction from Hugh Neilson in A.I is here and it will make the world worse.   
    I would't say it's fixed, either. I did say that they put in safeguards to prevent the blatant racism mention in the quote from the article. Please refrain from making any further assumptions about my motives. I'm simply looking at what was provided to the thread and asking questions -- which I thank you again for answering -- to find the context that's missing.
     
    --------/ Line between two totally different posts smashed together by the board sw /----
     
     
    Speaking of that plagiarism thing! I finally found an article with a little more detail about that Author's Guild law suit. Apparently, one of the claims is that the source of the materials it was fed to train were pirate websites. That puts an interesting twist on their claims, since the material may have been illegally obtained. 
     
    One good thing about all of this attention on AI lately, including the lawsuits, is that while it's not nearly as advanced as a lot of folks assume at this point . . . it will be. So, it's better to start asking all of these questions sooner rather than later.
  10. Like
    Pattern Ghost got a reaction from Old Man in A.I is here and it will make the world worse.   
    I would't say it's fixed, either. I did say that they put in safeguards to prevent the blatant racism mention in the quote from the article. Please refrain from making any further assumptions about my motives. I'm simply looking at what was provided to the thread and asking questions -- which I thank you again for answering -- to find the context that's missing.
     
    --------/ Line between two totally different posts smashed together by the board sw /----
     
     
    Speaking of that plagiarism thing! I finally found an article with a little more detail about that Author's Guild law suit. Apparently, one of the claims is that the source of the materials it was fed to train were pirate websites. That puts an interesting twist on their claims, since the material may have been illegally obtained. 
     
    One good thing about all of this attention on AI lately, including the lawsuits, is that while it's not nearly as advanced as a lot of folks assume at this point . . . it will be. So, it's better to start asking all of these questions sooner rather than later.
  11. Like
    Pattern Ghost got a reaction from Sketchpad in Henchmen/Minion Max   
    I'd just use abridged character sheets with the minions' combat stats and not worry about points. If they're true cannon-fodder level, I'd also use the "they go down in one shot from a PC" option.
  12. Like
    Pattern Ghost reacted to Christopher R Taylor in Argument Concerning Desolification   
    Alternately, since HKA has worked so well for 40+ years, maybe we should just charge 5 points per d6 of normal damage, whether ranged or STR adds, and be done with it, no "hand to hand attack" limitation involved.
  13. Like
    Pattern Ghost reacted to LoneWolf in The necessity of complications/disadvantages   
    There is  long history of characters having a single dehabilitating weakness.  Bram Stokers Dracula had multiple weakness including being destroyed by sunlight.  Werewolves being harmed by silver and the fey being harmed by iron also predate the appearance of superman.  Then there is the most famous disadvantage in history.  The term Achilles Heel comes from the Greek mythology that is thousands of years old.  Giving superman credit for the idea a character having a weakness is ignoring a long history of other characters having weaknesses.  
     
    Even in gaming there are numerous examples of this.   When AD&D first came out Magic Users could not use armor and clerics were limited to specific weapons.  Champions might have been the first that gave players the choice of what their weakness was but is not the first to build weaknesses into characters.  
     
  14. Haha
    Pattern Ghost reacted to Duke Bushido in Argument Concerning Desolification   
    Oh no, you don't!
     
    That"s how 2/3 of this threas happened!..:lol:
     
     
  15. Thanks
    Pattern Ghost got a reaction from Grailknight in Argument Concerning Desolification   
    This really seems like one of the edge cases the rules didn't think of. If the only benefit you get from Desolid is the ability to be amorphous enough to ooze through things, then just cost it out as its own thing, using Desolid as a basis. Forcing the system into a universal, catch-all, build anything toolkit breaks down whenever a power provides more than a single benefit, IMO. There's a reason Growth and Shrinking were decoupled from most of their bonuses. This seems like a similar case. If a player just wants to be amorphous, then give them a custom power called  Amorphous, costed as appropriate to your campaign setting. Shouldn't be too expensive, IMO. But you don't get any built in defenses, or any built in weaknesses. It's a problem solved easily by GM fiat.
  16. Like
    Pattern Ghost got a reaction from DentArthurDent in Which is Better, Figured Characteristics or No Figured Characteristics?   
    IMO, requiring such a high ratio of character build points come from Disadvantages diluted their impact. When I first read Champions, I thought, "Wow, this game has some role playing hooks built right into the system!" When I first built a character, I thought, "How am I going to cram in X number of Disadvantages on this sheet and keep the character in concept?" If you only have meaningful disadvantages, then you don't need as many to define a character, and that side of the character sheet starts looking more diverse among characters in the group. It also makes life easier for the GM.
  17. Like
    Pattern Ghost reacted to DShomshak in How to Speak ALL LANGUAGES?   
    I checked through a few editions, and the qualifier that Universal Translator only enables one to speak or write a language "crudely" seems to appear in 5th edition. 4th edition version just says that, yeah, you can speak, read and write any language you encounter. (With a few qualifiers such as physical ability to "speak" in the mode presented). So one solution is just to use 4th edition. (I'm not checking previous editions.)
     
    OK, so you're stuck with a particular edition and you don't want to say the Rules As Written for that edition are pointlessly limiting. Steve Long gave another way out in 5e by deriving Talents from standard Powers and Skills. Officially, Universal Translator consists of two Detects: Detect Meaning of Speech [10 points] + Detect Meaning of Text [10 points]. Except thi9s is wrong. BY RAW, a basic Detect only registers the presence and intensity of some object or quality. Detect Meaning of Speech will only tell you that yup, that's speech and it has more or less meaning. You need Discriminatory, at the very least. And you would also need Transmit in order to speak back.
     
    So let's "correct" the derivation, while conserving the final cost, by treating it this way: Detect Meaning of Speech (3 points -- pretty specialized), Discriminatory (+5 points), Transmit (+2 points); + Detect Meaning of Text (3 points), Descriminatory (+5 points), Transmit (+2 points). Though by RAW you could reduce the cost to 15, because you can add a second class of entity to a Detect for a flat +5 points without needing to re-purchase all the added modifiers.
     
    To Detect and Transmit the finer shades of meaning implied by true mastery of a language, add Analyze. For the verion of UT that conserves existing point values that pushes the final cost to 30 points. Using the two-categories hack, the final cost drops back to 20 points.
     
    You'll still have to make a PER Roll to comprehend or communicate in the language, but getting a better roll for this single Enhanced Sense costs only 1 point per +1. Buy +3 and I think it's fair to say you'now effectively have 4 points of fluency in any language you enounter.
     
    If you're *really* persnickety, add +2 points for "Sense", so you can use it without needing a half-Phase action. But I think you can bring the whole thing in at 25 points.
     
    Dean Shomshak
  18. Haha
    Pattern Ghost reacted to Duke Bushido in How to Speak ALL LANGUAGES?   
    Man!  Suddenly i don't want this power.
     
    I can't imagine having to repeat everything 7,151 times!   That would be like having eight kids!
     
     
  19. Haha
    Pattern Ghost reacted to Simon in Extra! Extra! Read All About It!   
    Nah - just a Data transfer cable.
  20. Haha
    Pattern Ghost reacted to Ternaugh in Extra! Extra! Read All About It!   
    How well I know.
     

  21. Like
    Pattern Ghost reacted to Lord Liaden in DC COMICS   
    Since you want it, I hope for your sake they do. But personally, I've found both comic companies to have been rather creatively bankrupt for years, and their universes having become something of a convoluted bloated mess. Neither world entices me to role-play in it any more.
     
    I'm happier with our Champions Universe for my supers gaming fix.
  22. Like
    Pattern Ghost reacted to Ragitsu in A.I is here and it will make the world worse.   
    Brownie!
  23. Like
    Pattern Ghost reacted to Cygnia in Extra! Extra! Read All About It!   
    Good ❤️
    Young Gorillas Have Learnt to Dismantle Poachers' Traps in The Wild
  24. Like
    Pattern Ghost got a reaction from unclevlad in Would like advice on doing a "Consecrate" spell in 5th Edition   
    One way to look at it is to ask if it's ever going to be a plot point. A good acid test for whether something is going to be a plot point in an adventure is whether it will ever come under time pressure. If you envision a scenario where a priest PC has to consecrate some bodies before the necromancer villain can get to them, then it may need a little mechanical definition. Which doesn't have to involve a power write up. It could just be noting down how much time the ritual takes. I'd leave the mechanics on the necromancy spells and have the rest be settings factors, as others have suggested above.
  25. Like
    Pattern Ghost reacted to Old Man in Political Discussion Thread (With Rules)   
    And no Republican voter will hear any of that because they’re locked into the conservative media bubble. 
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