Re: Alien Wars spaceship construction
Been playing around with FF&S a little. I like it. It's nearly as versatile as GURPS Vehicles, but much less complicated. The only thing I don't like, and GURPS Vehicles suffers from this too, is that it assumes you start building with a volume in mind. Nine times out of ten, I start out with a mission in mind, and want the minimum volume required to carry the equipment needed for that mission.
Also, Classic Traveller lists an ATV as TL6, and lists all kinds of performance stats (range, speed, mass, passengers, etc). It is impossible to build in FF&S at TL 6. At least with those stats. Which, I guess, goes to show how hard it is to make a system that fits into the existing rules.