Agent 13 Posted November 14, 2004 Report Share Posted November 14, 2004 Has anyone done any conversions of the old Villains & Vigilantes material? I've considered using the V&V "Universe" as the basis for a campaign, and was wondering if anyone had started any of the groundwork for that. Quote Link to comment Share on other sites More sharing options...
Southern Cross Posted November 14, 2004 Report Share Posted November 14, 2004 Re: Champions/V&V Conversions I've got an old V&V module somewhere that had rules for converting V&V characters to Champions 3rd Edition rules. Quote Link to comment Share on other sites More sharing options...
Oruncrest Posted November 14, 2004 Report Share Posted November 14, 2004 Re: Champions/V&V Conversions Here is a copy of the 'rules' for converting V&V to HERO that I modified for 4th edition. It should give you a start. Quote Link to comment Share on other sites More sharing options...
Agent 13 Posted November 14, 2004 Author Report Share Posted November 14, 2004 Re: Champions/V&V Conversions Ah. Many thanks. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted November 14, 2004 Report Share Posted November 14, 2004 Re: Champions/V&V Conversions I have several V&V characters that I've been updating for my campaign ... doesn't happen in the V&V "World", but I do borrow I'll try posting when I get some converted and drawn up Quote Link to comment Share on other sites More sharing options...
gewing Posted November 14, 2004 Report Share Posted November 14, 2004 Re: Champions/V&V Conversions I always have liked the way they calculated carrying capacity, then figured damage from that. OTOH, if you rolled "animal powers" you usually ended up with FAR more powers than anyone else. Quote Link to comment Share on other sites More sharing options...
HeroGM Posted November 14, 2004 Report Share Posted November 14, 2004 Re: Champions/V&V Conversions I put the .Doc file into a .pdf. Why? cause I'm bored. Figured more people might have/get ahold of Acrobact. Quote Link to comment Share on other sites More sharing options...
casualplayer Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions The DNAgents Sourcebook had conversion notes for V&V to, I think, 3rd edition Champions. Doubt if any stores still have a copy but eBay may provide. The Different Worlds issue (30?) that featured the Teen Titans had them statted for V&V and Champions (and Superworld!) You could thumbnail a good conversion set from comparing stats. Again moderately tough to find but Ebay could work wonders. Quote Link to comment Share on other sites More sharing options...
HeroGM Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions http://www.drivethrurpg.com/catalog/ has several of the V&V modules for sale as pdf files. Quote Link to comment Share on other sites More sharing options...
Agent 13 Posted November 15, 2004 Author Report Share Posted November 15, 2004 Re: Champions/V&V Conversions Aside from some of the magazine articles, I finished up my collection last year... Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions The DNAgents Sourcebook had conversion notes for V&V to, I think, 3rd edition Champions. Doubt if any stores still have a copy but eBay may provide. The Different Worlds issue (30?) that featured the Teen Titans had them statted for V&V and Champions (and Superworld!) You could thumbnail a good conversion set from comparing stats. Again moderately tough to find but Ebay could work wonders. Does anyone have a copy of this? I'd love to see what their Titans stats were Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions If you'd like converted writeups of some of the V&V characters, this webpage features 4E Champions versions of Bill Willingham's Destroyers from Death Duel With The Destroyers; while this thread presents Surge from the DNAgents Sourcebook, courtesy of our own SCUBA Hero. (SCUBA keeps threatening to convert the rest of the Agents - I hope he gets the time some day.) Quote Link to comment Share on other sites More sharing options...
SCUBA Hero Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions (SCUBA keeps threatening to convert the rest of the Agents - I hope he gets the time some day.) Hmmmmm, SCUBA Heroine is on a business trip this week, so I'll have some extra time... Quote Link to comment Share on other sites More sharing options...
robbneu Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions Oruncrest, thanks for the updated conversion notes. Its been a long time since I've looked at the "official" conversion, so I can't point out any differences, but what you have looks great. And thanks, ChaosDrgn, for PDFing the notes provided by Oruncrest. A long time ago (back in 3rd edition days), I converted over the villain agency from "The Pentacle Plot." I think they were called Tarot or something. I have no idea if I still have those character sheets... like I said, it's been a long time. I might be easily convinced to convert over FORCE, if anyone is interested. I always liked those modules. Plus, it would give me an excuse to play around with Hero Designer for a while. Robb Quote Link to comment Share on other sites More sharing options...
aylwin13 Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions I might be easily convinced to convert over FORCE, if anyone is interested. I always liked those modules. Plus, it would give me an excuse to play around with Hero Designer for a while. Robb [most convincing voice ever] I have those modules, and would be very interested in seeing conversions of those characters. [/most convincing voice ever] Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted November 15, 2004 Report Share Posted November 15, 2004 Re: Champions/V&V Conversions I had converted the vast majority of V&V characters I had but all the villains were lost in the great computer transfer of 2002... I think I might be able to get them back but I can't remember which zip disk they are in... Quote Link to comment Share on other sites More sharing options...
robbneu Posted November 16, 2004 Report Share Posted November 16, 2004 Re: Champions/V&V Conversions [most convincing voice ever] I have those modules, and would be very interested in seeing conversions of those characters. [/most convincing voice ever] Doh! Now I have to produce something! Okay... I'll try to get a conversion of Force up tonight or tomorrow (the version of him in F.O.R.C.E., not Assassin). Then, I'll work my way through the rest of the villains in the adventure. Anyone care to join me in converting V&V characters? If it helps, I created a spreadsheet to help in the conversion process, using a combination of the old 3rd edition conversion provided in "The Pentacle Plot" and Oruncrest's guidelines posted here. I can post a copy of it if anyone wants to use it. Robb Quote Link to comment Share on other sites More sharing options...
Silbeg Posted November 16, 2004 Report Share Posted November 16, 2004 Re: Champions/V&V Conversions I put the .Doc file into a .pdf. Why? cause I'm bored. Figured more people might have/get ahold of Acrobact. What do you use to convert? Quote Link to comment Share on other sites More sharing options...
HeroGM Posted November 16, 2004 Report Share Posted November 16, 2004 Re: Champions/V&V Conversions Adobe Acrobact Exchange Quote Link to comment Share on other sites More sharing options...
SCUBA Hero Posted November 17, 2004 Report Share Posted November 17, 2004 Re: Champions/V&V Conversions Anyone care to join me in converting V&V characters? If it helps' date=' I created a spreadsheet to help in the conversion process, using a combination of the old 3rd edition conversion provided in "The Pentacle Plot" and Oruncrest's guidelines posted here. I can post a copy of it if anyone wants to use it.[/quote']Okay, I'll get to work on the rest of the DNAgents. I use the conversion from the back of the DNAgents sourcebook for V&V; but I'd like to see the one you have too. Quote Link to comment Share on other sites More sharing options...
robbneu Posted November 17, 2004 Report Share Posted November 17, 2004 Re: Champions/V&V Conversions Okay' date=' I'll get to work on the rest of the DNAgents. I use the conversion from the back of the DNAgents sourcebook for V&V; but I'd like to see the one you have too.[/quote'] Hey, Scuba, thanks for jumping in. I pasted a link to the spreadsheet I threw together, below. http://home.earthlink.net/~robbneu/VandVConversion.xls Basically, all I did was use whatever numerical formulas the V&V conversions provided, along with the formulas Oruncrest used, and let the spreadsheet chose the higher of the two values. It's nothing fancy, but it does speed things up a little (at least, it does for me). Robb Quote Link to comment Share on other sites More sharing options...
Urklore Posted November 17, 2004 Report Share Posted November 17, 2004 Re: Champions/V&V Conversions Oooo!! Find those zip disks man! Quote Link to comment Share on other sites More sharing options...
SCUBA Hero Posted November 17, 2004 Report Share Posted November 17, 2004 Re: Champions/V&V Conversions robbneu, Thanks! Quote Link to comment Share on other sites More sharing options...
SCUBA Hero Posted August 3, 2005 Report Share Posted August 3, 2005 Re: Champions/V&V Conversions [Thread Necromancy] Okay, I finally got around to statting out Tank. First, to have them in the same thread, here is Surge: ********************************** Okay, this is a V&V conversion to Hero System, specifically the DNAgents book. It generally uses the conversions listed in the back of the V&V book, but with some judgment. I'd also like to point out that this is a conversion to 1981 Champions, who were build on 100 points plus disads; the power level is *extremely* underpowered compared to the BBB (150+100) and FREd (200+150). Also note that skills in Champions back then were basically related to combat - so little or no points are spent on skills. Power level comparisons should, therefore, be based on the levels based on 1981 Champions. For example, Mechanon had a 10d6 EB at that time... Okay, given all that: Surge 26 STR 16 21 DEX 33 24 CON 28 10 BODY 0 13 INT 3 12 EGO 4 12 PRE 2 16 COM 3 10 PD 5 10 ED 5 5 SPD 19 10 REC 0 35 STUN 0 48 END 0 Total Characteristics Cost: 118 Tinted Goggles: 5 pts. Flash Defense (Sight) (5); OIF Tinted Goggles -1/2 (3) [0] Electrify Body: 6/6 Force Field (12); 0 END +1/2 (18) [0] Electrify Body: 50% Resistant Damage Reduction (30); Only vs. Electricity/Magnetics -1, Non-persistent -1/4 (13) Lighting Control: 60 pt. Multipower (60) (1) Lightning: 12d6 EB (60); 6u [6] (2) Short Circuit: 2u 4d6 RKA (60); Only vs. Electrical Devices -1-1/2 (24) [6] (3) Control Electronics: 5u 12d6 Mind Control (Machines); Limited Class (Electronics -1/4) (48) [6] Total Powers Cost: 107 4 @ 8-point CSL 32 Total Skills Cost: 32 Total Points: 257 Base Points: 100 Disadvantages Enraged: When frustrated (Com, Mod) 10 Psych Lim: Bipolar (VC, Mod) 20 Psych Lim: Never back down/never surrender (Com, Mod) 15 Psych Lim: Black & white morality (VC, Mod) 20 Psych Lim: In love with (dead) Angela Krell (UC, Total) 15 Phys Lim: Regulator (must wear regulator/back-up regulator or explodes when dead (Dependence [regulator]: VC, Time (Phase), Damage (10d6)) 75 XP Spent 2 ********************************** And now, presenting........Tank! Tank 75 STR 39* 15 DEX 15 25 CON 30 16 BODY 12 13 INT 3 17 EGO 14 15 PRE 5 16 COM 3 10 PD 5 10 ED 5 04 SPD 15 10 REC 0 50 STUN 8 50 END 0 *STR 0 to 25 has the -1/2 Limitation “Current STR = 1.5 times the smaller of current STUN or ENDâ€, STR 26 to 75 has the above Limitation plus No Figured Characteristics -1/2. Total Characteristics Cost: 154 Armor: 20/20 Armor (60); OIF Armor -1/2 (40) [0] Blaster Gloves: 8d6 EB(40); AoE 3†radius +1, 32 Charges +1/4 (90); OIF Blaster Gloves -1/2 (60) [32c] plus +2 OCV (10); OIF Blaster Gloves -1/2 (7); (67) Explosive Rounds: +7d6 EB to Blaster Gloves (35); AoE 3†radius +1 (70); 2 Charges -1-1/2, OIF Blaster Gloves -1/2 (23) [2c] plus +1 OCV (5); OIF Blaster Gloves -1/2 (3); (26) Targeting System: +2 OCV with Blaster Gloves (10); OIF Helmet -1/2 (7) Total Powers Cost: 140 +2 HTH CSL 10 4 @ 8-point CSL 32 Total Skills Cost: 42 Total Points: 336 Base Points: 100 Disadvantages Psych Lim: Curious about the human world (Com, Mod) 15 XP Spent 221 (For Tank’s motorcycle, use a normal motorcycle and add some DEF to represent beefing up the frame and armor plating.) [/Necromancy] Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted August 3, 2005 Report Share Posted August 3, 2005 Re: Champions/V&V Conversions Villians and Vigilantes (Living Legends) by Fantasy Games Unlimited http:// http://www.io.com/unigames/vandv.html Proditor's Villains & Vigilantes Conversions http:// http://mywebpages.comcast.net/proditor/vandv/vandvindex.htm Cheers QM Quote Link to comment Share on other sites More sharing options...
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