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Canadian Super Villain Team- Need Help


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I need some ideas for a group of Ultra Nationalistic Canadian Super villians, young, hot headed and aggressive sort with a general mad on at the world and particularly the US for injustices both real and imaginaed against their homeland. Any suggestions would be well appreciated.

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Re: Canadian Super Villain Team- Need Help

 

Destiny - Champions of the North

Borealis - Light Based Energy Projector and Manipulator (Super Patriot/Terrorist)

Lady Bug - Battlesuit Brick, Energy Projector and Inventor/Gadgeteer (Former UNTIL Scientist)

Jackknife - Weapon Master (Knives)

Silhouette - Invisibility Powers

 

 

Secession in Canada

http://en.wikipedia.org/wiki/Category:Secession_in_Canada

 

Terrorism in Canada

http://en.wikipedia.org/wiki/Category:Terrorism_in_Canada

 

 

 

Hmmm... more later

 

QM

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Re: Canadian Super Villain Team- Need Help

 

Depending on how believable/realistic you want it to be, fiddling with their backstories could help. Take the following example:

 

Talion and his brother grew up in the States. They were not exactly well-off, but they, and their families were solidly lower middle-class. Talion was the older brother, both kids were pretty typical kids, maybe a little smarter than usual, maybe a little hungrier to succeed, but generally pretty good sorts.

 

Talion went off to study in Canada--he managed to score a medium-sized scholarship, and went where the money was. Little brother stayed behind in the States.

 

Both did fairly well in their studies, and had pretty healthy social lives; they also made many of the various mistakes you would expect of kids off at school.

 

Unfortunately, Talion's little brother got caught during one of them.

 

It all started very simply. He (the brother) was giving a few friends rides home from dinner one day. During the trip, one of them casually mentioned that he was going to buy some weed at their destination.

 

They were almost there; it was not like he was going to buy or use or even be near any of the guys when the light up, and it would have been rude as heck to just dump his buds on the street. Talion's little brother dropped off his friends, then went home.

 

He got convicted as an accessory to Possession for Personal Use.

 

The judge was extremely sympathetic, but the DA was hard-nosed, and there was a mandatory minimum sentence in place.

 

Talion's little bro got 5 years. A, perhaps not brilliant, but undeniably bright, future was now on hold.

 

Five years is a long time when you're young.

 

Talion, from his vantage, is now returning one unfairness--one horrible miscarriage of justice where a minor wrong resulted in a high price--with another.

 

The injustice of the US? Doing this to his little brother.

 

The prize the States will pay? Whatever it takes to make things right for Talion and his family.

 

 

 

Young, hotheaded, angry. Works for you?

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Re: Canadian Super Villain Team- Need Help

 

Manitou: Desolid, Chill Touch (Can affect phys world) 1-2 1/2 HKA or more depending on what you want.

 

Wendigo: Furry feral brick. Has a taste for human flesh (or not). Safe Environ: Cold. Claws HKA, 1 Lvl of growth (Always on

 

Grey Wolf: Martial Arts, Wolf's Teeth Staff (Page 56 HERO System Equipment Guide), Enhanced senses, + ?" Running.

 

 

Grimble

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Re: Canadian Super Villain Team- Need Help

 

Ooo..Oooo!

 

How about a Power-Suited baddie with "1812" burned onto the chest of the armor. A referance to the War of 1812, where the USA invaded Canada and ended up getting their collective @$$es kicked. The Canadian forces actually burned down our capital. I think we had it coming.

 

Grimble

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Re: Canadian Super Villain Team- Need Help

 

Or, drawing on my own experience of angry kids from Canada:

 

Bonyenne - A French Canadian size changing brick, endless list of brick tricks, partner is a giant ox, fights with an ax. Animal rights activist and ultra-environmentalist, hates Americans because of their environmental insensitivity. Angry that his story has been stolen and falsely cited as an American myth.

 

Qiyama - A Palestinian born and raised in Toronto, died and came back in a suicide bombing. Hates America as the great oppressor and a tool of Israel, constantly lectures about how much more enlightened and tolerant Canadians are. Kills gleefully, resurrects if killed.

 

Anne - Terror of Prince Edward Island, Anne is an insanely powerful Japanese-Canadian mind controller, mental illusionist and telekinetic. Developed her powers after a mental breakdown caused by a failed love affair. She brutally re-writes people's minds, forcing them to live out her favorite late 19th and early 20th century story lines, especially the novel Anne of Green Gables. Sounds like a minor villain, but many of her victims never recover, and are trapped in the persona of fictional characters, unable to deal with the real world. Joins the team because she's just sane enough to know she needs more power to completely re-write the world, and she thinks the team can help her get it.

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Re: Canadian Super Villain Team- Need Help

 

Anne - Terror of Prince Edward Island' date=' Anne is an insanely powerful Japanese-Canadian mind controller, mental illusionist and telekinetic. Developed her powers after a mental breakdown caused by a failed love affair. She brutally re-writes people's minds, forcing them to live out her favorite late 19th and early 20th century story lines, especially the novel Anne of Green Gables. Sounds like a minor villain, but many of her victims never recover, and are trapped in the persona of fictional characters, unable to deal with the real world. Joins the team because she's just sane enough to know she needs more power to completely re-write the world, and she thinks the team can help her get it.[/quote']

 

You, sir, are truly twisted. :rolleyes:

 

To tell you the truth, nexus, the cultural similarities between Canada and the United States are so strong that IMO you don't need to sweat overmuch about making the villains distinctly "Canadian." Almost any concept for a villain with a cause and a mad on against government or the elites that would work in the United States would work in Canada. You really just need to keep the most notable areas of friction between our countries in mind. These are, in no particular order:

 

Economic: Canadians have long been irritated by restrictions or tarifs that the United States government has placed on goods imported from this country, especially resources like timber, which impact profitability and are argued to cost jobs here. Particularly irritating is the fact that under the North American Free Trade Agreement most of these restrictions have been ruled unjustified by the mutually agreed upon dispute resolution panel, but the US continues to ignore said rulings.

 

There's also been conflict over shared resources, particularly the West Coast fishery, which came close to open confrontation by British Columbian fishermen a couple of years back. That dovetails with...

 

Territorial: Lots of Canadians feel that America can be somewhat cavalier about travelling our territorial waters and air space, especially your military, which is felt to be an infringement on our sovereignty. While treaties certainly allow for free travel in most cases, the Arctic Ocean is a particular sore point. Canada claims much of those waters, but US vessels and aircraft routinely ignore Canadian claims when travelling the high Arctic.

 

Ecological: Canadians have long blamed American industry, rightly or wrongly, for much of the air and water pollution along our shared border. Many Canadians are also concerned about the current US administration's seeming lack of interest in protecting environmentally sensitive areas , and in joining in international agreements to fight climate changing pollution. (This notwithstanding that the current Canadian government is at least as inactive in those areas.)

 

Cultural: The dominance of major American film, television and print media over Canadian competitors has been an issue here for many years. Although I did say that Canada and the United States are very close culturally, Canada can be very protective of those elements of its distinctly Canadian "voice" and "identity," to the point of providing tax breaks or public funds to subsidize our cultural industries, and requiring them to provide a minimum percentage of "Canadian content." Mind you, we recognize that for the most part this situation is simply the result of your media being so much bigger than ours, with more money to invest and slicker marketing. (And yes, both our countries are guilty of advocating freer markets when it's to our advantage, and restricted markets when it's not.) ;)

 

Military: The Canadian government allowing the American military to use our territory and facilities to train and to test various weapon systems has been protested here for many years; but recent US international military enterprises have drawn far more vocal criticism. The war in Iraq was strongly resisted here long before it became unpopular in America, and there's a lot of concern up here about the confrontational tone that the current US administration has taken in dealing with other countries. This despite Canada's active participation in Afghanistan, where our combat troops have seen some of the heaviest frontline fighting in that conflict.

 

Let me finish by stating very clearly that I personally am not claiming that any of these points of contention are valid and justified, nor that they represent universal Canadian opinion; just that they exist, are fairly widespread in Canada, and could be readily taken to extremes by a supervillain team.

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Re: Canadian Super Villain Team- Need Help

 

Here are a few from my campaign. Note, I'm a historiand and freelance writer, so some of the references might be obscure but very much Canadian in flavor

Maid of the Mist--a Niagara heroine, with flight, limited control over water, and the ability to create fields of mists

Traverspine Gorilla--native to Northern Ontario and nearly ageless, making his first appearance in 1906. Very similar in appearance and powers to Marvel's Sasquatch (the character is based on Ontario's own Bigfoot legend)

Black Donnelly--an avenging undead gunslinger with the ability to manipulate and create shadows and darkness (from the infamous Black Donnelly outlaws of Ontario)

Soul Survivor--- the last remaining Beothuk Indian of Newfoundland, a virtually immortal female shaman.

Covey--- An aquatic, aqua-man type hero from the East Coast (named after slang for a native born coaster)

Hurricane Hazel---a female hero with the ability to transform herself into a tornado and with limited control over the elements (named after the destructive 1950s hurricane)

Wapiti--A fast, strong character with antlers that gore opponents (Wapiti is the Canadian name for caribou)

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Re: Canadian Super Villain Team- Need Help

 

I like Qiyama by Oddhat, and would add him to this group:

 

The Fist of the North

Prodigal- Jeffry DeWitt's father was Reginald DeWitt. Reginald was drafted during the Vietnam war, his attempt to get out of it a failure. In basic, despite never having handled a gun in his life, Reginald showed amazing, even uncanny accuracy, but only in bouts, brief flashes. Military scientists determined he was a mutant, and offered Reginald a chance to shorten his term in exchange for the right to conduct certain tests. The tests were painful, invasive, but successful. Reg became close to physical perfection in all respects, but his aim and hand eye coordination were truly superhuman. Then the missions came, many of them quite unsavory but secret, even as he was used as a propaganda tool. The term of service deal was scrapped, and "Soldier Omega" grew increasingly erratic, and embittered. When he saw his chance to escape to Canada, he did. He was villified by the media at home, and his records riddled with lists of crimes made up. When amnesty was offered to most draft dodgers to return, he was one of the exceptions. He had made some higher-ups look bad, and they, in return, were going to ruin his chances of ever coming back to the States.

 

They needn't have bothered. They'd already ruined Reg in more ways than that. Reginald found himself given to violent tendencies. Erratic spats of temper plagued him. His marriage was rocky, and his son, Jeffry, soon learned when to avoid his father when he was in "a bad mood". Yet the process that rushed his mutation also proved to have a physical side effect. Reginald developed cancer. His was a long painful death, one that Jeff knew the cause of. It was America's fault, it was the U.S. government's fault. Jeffry had inherited, it seemed, all of his father's 'gift' with none of the downside. Already angry against the United States, a friendly fire incident in Afghanistan was reported where a US Pilot mistakenly bombed the wrong encampment, a Canadian unit. That was the last straw. A few deals with ARGENT to have a truly impressive set of weapons made, and Jeffry was ready to become the Prodigal that his father was never allowed to be. Only he wouldn't come back begging forgiveness from Uncle Sam, no, he'd lavish upon the US Govt pain and make them pay for their crimes.

 

 

Whiteout-Jennifer Franklin was born in Yellow Knife, and grew to love the NorthWest Territories. In her youth, she became something of a tomboy, but romanticized the great wilds of Canada, dabbling in New Age mysticism, though never seriously so. She also became involved in environmentalist issues. She protested, she wrote letters, but it didn't seem to be enough. Her frustration became evident to more extremist environmentalist fringes, who wooed her to their side. Soon, she was putting sugar in gas tanks, and spiking trees to ruin chain saws. She rationalized this, seeing nature as something as a victim that could not defend herself. The chief victimizer, as far as she was concerned, were American corporations who funded much of the rape of Canadian borderland or even further up when they found patsies they could get to do their work for them. American operations or companies partially owned by Americans became a favored target. Her enthusiasm cost her.

 

The fire was an accident, she told herself. They'd only meant to damage part of the building, not set the whole place ablaze. The factory was nearly toxic!

Still, shocked at the result, she ran into the woods. If, god forbid, the fire spread here, then she'd burn with the trees. She'd deserve that, she thought. In the heart of the wood, she found a cave that did not seem entirely natural, huddling into it... she encountered old stones, arranged in an odd circle around a skull.

Without thinking, she moved the stones and met the old spirit. The spirit claimed to be one with the land, one of purification and wilderness, but it was weak, and could no longer affect this world. Would she help it? She agreed, and was transformed. Her skin became white as snow, her hair and nails like ice. She'd been reborn. Now she uses her powers of winter to "cleanse" Canada, and she has decided to bring Winter further and further south.

 

Little does she realize the spirit she's let dwell within her was not a friend of ANY people. The Inuit Medicine man who gave his own life so his skull could be used to hold the spirit down knew this, but now it is too late. It is only a matter of time before Whiteout's mind twists, and she decides the only way to save North America is to blanket it all in cold unrelenting ice.

 

Cinema- Douglas Kochimoto of Vancouver was an up and coming film director. A Canadian of mixed heritage, he felt he had much to draw on artistically and offer the world. He didn't just want to make movies, he wanted to make Cinema, true films of artistic quality. However, that doesn't always feed you, and Douglas realized he'd have to take a few jobs that were less grand. One job came as a script writing gig for a Hollywood studio that was going to film in Canada. Vancouver was a good shooting location for a lot of movies, clean, and cheaper than most cities in the US. Dutifully, Doug did the best he could...

and it was good, darn good. Taking a basic plot lay out, he turned it into a masterpiece. It was almost too good for them, but he turned it in anyway...

and the studio sent back a letter. The filming had been cancelled, tough break. Douglas went back to more artistic attempts. Perhaps he could use the script ideas for his own works here in Canada.

Two years later, "Savage Dawn: Emperor Rising" came out in theatres. It was HIS story line, only raped and watered down for the American masses. The thing was a hit, and he didn't get paid one thin dime. Douglas sued... to no avail. The American studio had too much influence, the Canadian courts could do little, and the US courts weren't going to back a foreigner they saw as trying to cash in with false claims of relevance. Something in Douglas snapped. One plane ticket to L.A. later, and he was sneaking onto the studio, and determined to find evidence that support his claims, or at least damage the studio to make it cost.

 

It wasn't that easy. A local superhero (it seemed the U.S. was LOUSY with them) caught him sneaking in. Doug panicked at the idea of going to jail, and under pretense of wanting to show the superhero 'proof' that he was the wronged party, tried to stab the superhero from behind with a prop while said hero's force field was down. The hero turned, twisted, and threw him into some wiring from special effects and CGI gear.

 

What happened next is known, HOW it could happen is still up for debate. Perhaps there was something REALLY experimental about that gear, maybe Doug was a latent mutant. Perhaps his old high school shouldn't have made class rings out of meteorite samples? Regardless, Doug vanished, seemingly ceasing to be. In actuality, he found himself broken down into electronic images, cascading through a living hell of bad American TV shows and movies... he finally burst out of someone's flat screen in San Diego forever changes. Now pixilated, an electronic image with solid substance rather than living flesh, Doug found he had power, real true power. And by god, he was going to use it to purge Canada of the #$#$ that the US kept foisting on it as entertainment.

 

He'd bring them Cinema.

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Re: Canadian Super Villain Team- Need Help

 

Ooo..Oooo!

 

How about a Power-Suited baddie with "1812" burned onto the chest of the armor.

I'd prefer 1859

:eg::rofl:

 

A referance to the War of 1812' date=' where the USA invaded Canada and ended up getting their collective @$$es kicked. The Canadian forces actually burned down our capital. I think we had it coming.[/quote']

It was actually British forces. Though, since Canada was a British territory at the time, some of the troops could've been born, or at least settled and living, in Canada when they enlisted. Hmmm.... I wonder how to check on that. Perhaps some of our Canadian board members would know?...

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Re: Canadian Super Villain Team- Need Help

 

If it weren't for the whole "nationalist supervillain" team, I'd pull out the rant about how not every hero/villain from outside the US has to be nationally themed. As is, though...

 

Vanessa Tremane was a young, freshly-elected backbencher in Parliament. Full of bright-eyed idealism, she had taken full advantage of one of the erratic tides of anti-Americanism that sway Canadian politics; a large American-owned factory in her riding had layed off hundreds of workers, allowing her to get elected on nationalist rhetoric. Cabinet at the time, though, tended to align itself with the States on almost all matters of foreign policy. After the Canadian government caved on a particularly controversial trade agreement (similar to the softwood lumber debate), Tremane stepped up her anti-Americanism and introduced a few private member's bills. Fearing a Hedy Fry-level scandal, the government did everything they could to hush her up, coming just short of kicking her out of the party.

 

Embittered and disillusioned with legitimate methods of enacting policy shifts, Tremane decided to take more decisive action. While pretending to toe the party line, she began to look into the seamier side of government dealings, both American and Canadian. As her sinister connections spread, her political star rose, landing her on several government committees. After narrowly being reelected, she decided to put her knowledge and connections to use. Her familiarity with gun registry loopholes in Canada and connections with firearms lobbyists worldwide allowed her to equip herself with a deadly, untraceable, and often highly-experimental arsenal. Using her weaponry and considerable athletic skill, she took to directly driving a wedge between Canada and the States- by assassinating pro-US politicians as the mysterious and lethal Miss Maple. Concealing her identity with large, red-tinted sunglasses, an autumn-coloured light armoured jumpsuit with a high collar, and the darkness she always struck from, her assassinations, especially those of visiting American dignitaries, began to raise tensions between the nations- and elicit superheroic attention. After some narrow escapes, Miss Maple realized she needed some like-minded superhumans of her own. Using her political and criminal contacts, she set about tracking down and/or releasing from prison Canadian nationalist supervillains. She would really prefer not to assassinate any Canadian government-sponsored heroes (which she could probably do; she is constatnly being surprised at the higher levels of skill and athleticism she is forced to display in her new career). She believes her country needs such reminders of its own greatness. But she's running out of options.

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Re: Canadian Super Villain Team- Need Help

 

I'd prefer 1859

:eg::rofl:

 

 

It was actually British forces. Though, since Canada was a British territory at the time, some of the troops could've been born, or at least settled and living, in Canada when they enlisted. Hmmm.... I wonder how to check on that. Perhaps some of our Canadian board members would know?...

 

No, although the Canadian provincial forces scored a few victories against the American invaders on their home soil, there's nothing recorded about any Canadian colonists being part of the Chesapeake bay operation. Of course at that time, we were British so we (except the Quebecers) consider ourselves part of it anyway.

 

As to the actual subject of the thread, a team of anti-American Canadian supervillains are much more likely to be treehuggers than flag-wavers.

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Re: Canadian Super Villain Team- Need Help

 

Guy Caballero - Leader of the Saskatchewan Committee To Vanquish America (SCTVA), this sinister telepath cynically manipulates his more socially conscious followers. Filling a group of metahuman maniacs with dreams of a glorious socialist Canadian empire, Caballero has used his followers to build a personal fortune in the billions (most of it invested in media companies). He travels in a rocket powered wheelchair.

 

Edith Prickley - Cross-dressing seductress "Edith Prickley" combines her undeniable charms with near total physical invulnerability. Joined the SCTVA to guarantee a future were Gay, Lesbian, and Bisexual citizens can finally be free from heterosexist oppression.

 

Jake, the guy with the snake on his face - An inventor of adult novelties, Jake's business was ruined by unfair harassment by American and Canadian authorities. Ask him about import - export laws and settle in for several hours of ranting. Thwarted from achieving his dreams of Adult Novelty fame and power, Jake turned his engineering genius to evil. Now, equipped with such devices as The Winnipeg Tingler and the surprisingly effective Trojan Shield, Jake is one of Caballero's most dangerous front line operatives. He fights for fair trade and acceptance of alternate lifestyles, particularly those that require specialized equipment.

 

Bob & Doug - You get drunk, you join a supervillain team. It happens. With the power of a mystic ritual drawing on the very spirit of the Canadian people (performed by a First Nations shaman who'd had a few too many), Bob & Doug have gained astonishing superhuman strength, resilience, and regenerative abilities, but only when fueled by good Canadian beer. Their one weakness is American beer; one sip will rob them of their powers.

 

Earl Camembert - Man of a thousand faces, Earl is a shapeshifter with the power to assume the form, voice and abilities of any celebrity. While Earl can't mimic the full power of the mightiest celebrities, he can manage a passable imitation, allowing him to cause all sorts of problems for famous heroes or face them in combat with their own superpowers. Earl is entirely dominated by Caballero, and has almost no will or personality of his own.

 

Lola Heatherton - Failed singer and actress Lola Heatherton discovered her pyrokinetic and psychokinetic abilities accidentally during a nightclub performance that literally brought the house down. Blacklisted and wanted for questioning in relation due to the injuries caused during her scorching performance, Heatherton attempted to retreat into the dark underworld of Vancouver, an underworld she'd grown familiar with in the course of her self destructive spiral of substance abuse. Caballero found her, and won her loyalty with promises of fame, power, social progress, and a steady supply of any and all recreational chemicals shy might require. Heatherton is deeply emotionally unstable, prone to sudden passions and uncontrolled rages. More than one hero has learned to fear her voice, screeching from the darkness, "I love you, and I want to bear your children!"

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Re: Canadian Super Villain Team- Need Help

 

To tell you the truth' date=' nexus, the cultural similarities between Canada and the United States are so strong that IMO you don't need to sweat overmuch about making the villains distinctly "Canadian." [/quote']

 

This is true for Australia, too. Heroes too, of course.

 

My NPC Australian supers are an intentional mix of "generic" and "Australian". I even use weirdnesses like Seeker, who is a classic "Australian written by somebody from another country", just because of his cheese factor. Incidentally, I am presently writing up a WW2 era "ninja" who may or may not have been the guy that trained him. ;)

 

I also use a few "immigrant" supers, who are basically supers from other countries who have moved to Australia. I haven't seriously ripped Champions Worldwide yet, but a couple of them will probably show up. I have, on the other hand, included a couple of members of the Zen Team from Allies.

 

Since, however, Power Rangers SPD is on TV on Saturday mornings here, I might have to move my Japanese supers to New Zealand. :D

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Re: Canadian Super Villain Team- Need Help

 

I'd suggest having the villain group's motivation to break Canada's dependance on the US. The last statistic I heard was that there is $1 billion of trade per day going across the border. That is a nice amount for Americans, but it's a critically important amount of the Canadian economy.

 

They could be upset at the American tendency to ignore us when it's convenient, and try to sever ties to the US.

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Re: Canadian Super Villain Team- Need Help

 

Maybe an alternative is a group based on the FLQ? The Quebec Liberation Front (a real life terrorist group). Not only would such a group hate Americans (I wonder if all French speaking nation hate Americans), but Canada as well. Then you could get out your French dictionary and come out with a plethera of villains.

 

N'est pas?

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Re: Canadian Super Villain Team- Need Help

 

It was actually British forces. Though, since Canada was a British territory at the time, some of the troops could've been born, or at least settled and living, in Canada when they enlisted. Hmmm.... I wonder how to check on that. Perhaps some of our Canadian board members would know?...

No, although the Canadian provincial forces scored a few victories against the American invaders on their home soil, there's nothing recorded about any Canadian colonists being part of the Chesapeake bay operation. Of course at that time, we were British so we (except the Quebecers) consider ourselves part of it anyway.

 

Thanks. That's about what I thought, but I felt checking my memories against others was a good idea.

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Re: Canadian Super Villain Team- Need Help

 

I need some ideas for a group of Ultra Nationalistic Canadian Super villians' date=' young, hot headed and aggressive sort with a general mad on at the world and particularly the US for injustices both real and imaginaed against their homeland. Any suggestions would be well appreciated.[/quote']

 

"Ultra Nationalistic" Canadians? How about calling them the Oxymorons?

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Re: Canadian Super Villain Team- Need Help

 

I'd suggest having the villain group's motivation to break Canada's dependance on the US. The last statistic I heard was that there is $1 billion of trade per day going across the border. That is a nice amount for Americans, but it's a critically important amount of the Canadian economy.

 

They could be upset at the American tendency to ignore us when it's convenient, and try to sever ties to the US.

 

With ties severed America could ignore Canada full time. The Oxymorons best think this thing through. LOL

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