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Netzilla

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  1. Like
    Netzilla reacted to DShomshak in Galactic Champions-eque material?   
    Hey, I finally thought of something relevant! (And have a chance to post it.) A few things, in fact.
     
     
    There's been a bit of talk about “Supers Vs. Starships.” I see two possible solutions to this issue, one general and one specific.
     
    If I understand the perceived conflict, the question is: How can supers matter in a setting where space battleships carry weapons of tremendous power? One shot from a battleship’s main laser or bogon torpedoes or whatever, and a hero or villain becomes ionized vapor.
     
    One suggested solution is that high-end supers are so powerful that even the most powerful mundane-tech weapons might not kill them, so the sort of institutions that build space battleships don’t even try. I don’t like this proposal. Either you’re pruning back the SF in order to protect supers, or you’re pushing the power of supers so high that you make all other beings mere set decoration. Or pets. You can tell a story in which only a handful of the people in the universe matter — they are the gods, and everyone else just tries to cope with their conflicts and tantrums, a la Zelazny’s Creatures of Light and Darkness — and those can be great stories, but in many ways you are short-changing the space opera side.
     
    I’d suggest that it’s less a matter of power differential and more one of where weapons systems can go. You can see this even in mundane modern warfare such as Afghanistan: Tank guns can turn humans into gobbets of charred meat, but you can’t carry tank guns on house-to-house searches for insurgents. Much less battleship main guns or even heavier weapons. Or as one pundit observed during the Kosovo conflict, a jet plane armed with the biggest, smartest bombs can’t do diddly to stop one man cutting another man’s throat in a ditch. Heavy weapons are only useful in certain kinds of fights, against certain kinds of enemies.
     
    That will be the same in a space opera/superhero hybrid setting. The reason Superboy hasn’t been killed by a space battleship is not that he’s more powerful: It’s that you can’t easily get a space battleship in a position where it can get a clear shot. And Superboy won’t be just hovering there in space like a dummy waiting for the big gun to fire.
     
    Battleships are great for shooting at other battleships, or at cities or other big targets. They are not so good for shooting at small, highly mobile targets. For that, you send out the TIE fighters (or appropriate setting analog). Who are agents. Procede as with any other battle between supers and agents.
     
    The second reason is specific to the superhero genre. The above argument doesn’t rule out building a special battleship with the maneuverability and targeting to take on Superboy… but for the same price, a government can fund a project to create an Omega Crystal — the greatest, yet most compact, power source known to galactic science! — and use it to power a battlesuit, or a robot, or something, that can engage with Superboy directly and, you hope, win. Or find a telepath you hope is loyal and enhance him with ultra-advanced psychotronic brain implants. Or cyber-enhance your greatest commando. (Continue list indefinitely.) In short, create another super with appropriate space-opera trappings.
     
    From a story POV, the advantage of these two related approaches is that you aren’t forbidding any stories in advance. Maybe someday you’ll want to do Superboy Vs. Battleship, and make each a credible threat to the other. You just need to work a little harder to set up the situation. Maybe Prince Evillo decides he *will* pay for a battleship mobile enough, with weapons accurate enough, that it can fight Superboy. Or maybe the Dark Circle lures Superboy into a trap where a battleship can shoot at him, and the challenge is to escape the trap.
     
    Dean Shomshak 
  2. Like
    Netzilla reacted to dsatow in Battle mat dimensions - your input appreciated   
    That would depend on what you use the battlemat for.  If you use knockback, routinely use fast movement (over 20m per phase) or extended range firefights, I would suggest 1"=2m.  If you use knockdown and have relatively slow moving firefights, 1"=1m would be fine.  
     
    Edit: Another nice note, at the 1"=1m, you can use ready made drafting stencils for furniture, trees, generic shapes found in most drafting stores (I've found them in Office Depot, Office Max, Staples, etc.)
     
  3. Like
    Netzilla got a reaction from Boll Weevil in Battle mat dimensions - your input appreciated   
    if you're going hexless, then 2m to the inch is a pretty common scale and equivalent to Hero's historic scale of 2m per hex.
     
    By that measurement, 48 inches would get you 96 meters (slightly longer than a football field at 105 yards).  36 inches would be 72 meter (!79 yards).
  4. Like
    Netzilla reacted to Pattern Ghost in Stranger Things   
    In this case, I believe the accuser. I don't see a reason not to, especially since they risk getting blacklisted. But it's just one person's perspective. It could just be that the brothers are kind of hotheaded under pressure and snap at people when they shouldn't, and some people take that a lot harder. Doesn't make them bad per se, or the victim wrong. Just a matter of perspective and degree.
  5. Like
    Netzilla got a reaction from Ndreare in Roll Low, Sweet Chariot   
    This is how I've presented the to hit mechanic for over a decade.  The export format I created for Hero Designer per-calculates the to hit target number automatically.  You can see an example of the character sheet here and you'll find the combat values on the 3rd page.
  6. Like
    Netzilla reacted to Lord Liaden in Unusual Superhero Settings   
    I did play a few games in the setting outlined in Digital Hero #39: H.G. Wells' original War of the Worlds, in which Martian walking machines invaded Britain at the dawn of the Twentieth Century. The different factor in this version of the world, is that the toxic black smoke used by the Martians, which was lethal to the vast majority of humans, in a tiny percentage of them actually triggered the development of superhuman powers, which they used to fight the Martian machines. So, we had late-Victorian society and steampunk-style tech mixed with four-color superheroics, against the overarching plot of alien invasion.
     
    Sadly it didn't last long enough to really develop.
     
    EDIT: Allow me to include the illo of my favorite hero from the article, by our own Sketchpad: the mighty Britannic!

  7. Like
    Netzilla reacted to Christopher in Political Discussion Thread (With Rules)   
    "You know when then bad stuff starts?"
    "Well, there are many factors..."
    "When Religious people treat other people like things."
    "I am sure there is more to it."
    "Of course there is. But it all starts then!"
    Granny Weatherwax, Diskworld Novels.
  8. Like
    Netzilla reacted to Armory in The Classic Rock Thread   
    Interesting you should say that...my 15-year-old nephew listens to a lot of the stuff his father and I were into growing up: Scorpions, AC/DC, Ratt, Dokken, Motley Crew.  My brother and I took him to a Van Halen show a few years ago, and I made the comment to my brother, "Can you imagine us, at 15, listening to the stuff our parents grew up on?"  The answer, of course, was "no".
     
    Classic rock is more than just old.  It's virtually timeless.
  9. Like
    Netzilla reacted to Lord Liaden in Hero Games former website freebies   
    Up until a few years ago, the Hero Games website hosted a wide variety of book excerpts, supplements, and game aids for free download. However, with the most recent website upgrade, most of those items were considered not resource cost-effective to maintain, and were discarded. As a result most new Hero gamers are unaware they ever existed; and even some of the veterans may have missed the treasures they contained, or have since lost something from the collection they once had.
     
    However, thanks to the magnificent Internet Archive Wayback Machine, virtually all those items are still obtainable if one knows where to look and what to look for. But since many people don't know, I thought it would be helpful to provide links to representative archived pages.
     
    These downloads cover many areas: maps (from published books or supplementary), book excerpts and introductions (including supplementary info about the published official settings), wallpapers, color covers to PDF books, character sheets and hex maps, items cut from books for space (including supplementary forms mentioned in various books), adventure modules, character outlines for illustrations (under "Character Sheets and Hex Maps" for some reason), illos for cardboard mini figures, apps and utilities, graphics and sounds, and more. Many of these were generously created by Hero fans.
     
    Because the website has gone through several revisions over the years since DOJ bought the Champions IP, and each version has made changes to the downloads it hosted, I'm including links to Free Stuff pages from different years to cover as many of the varied offerings as possible.
     
    https://web.archive.org/web/20061201152750/http://www.herogames.com:80/FreeStuff/freestuffherogames.htm
     
    https://web.archive.org/web/20071013030046/http://herogames.com:80/freeStuff.htm
     
    https://web.archive.org/web/20110516165152/http://www.herogames.com/freeStuff.htm
     
    NOTE: Sometimes a file linked to on one of those pages would not actually have been saved on the particular day that page was crawled by Internet Archive. At the top of each page you'll see a graphic representing how many times the page was crawled on various dates. Clicking on that to get to another date will bring up another page, on which the item you want may have been saved.
     
    I recommend exploring. There's much there to enjoy.
  10. Like
    Netzilla reacted to Hermit in Political Discussion Thread (With Rules)   
    Is that a nice way to speak about Americans fleeing to your border?
    Even now, brave Left leaning sorts in paddle boats dare the waters of the Great Lakes by the score, with only healthy trail mix and their smart phones with them, clutching around the later for warmth, light, and old episodes of West Wing. They strike for the shores of Ontario screaming their new Loyalties in hopes they will be accepted.
     
    "Tim Hortons FOREVER" one woman chants
    But will the Canadians accept her? Or will she be be politely told her lack of hockey lore makes her unqualified for joining the great mosaic?
     
    Perhaps the Canadians fear these would be immigrants can never truly integrate. Oh sure, they'll get jobs, learn the words to 'O, Canada' and so on...but in the American neighborhoods that form, will they be spotted breaking out Bud Lite and tuning into the NFL games down south in their old land? Who needs that sort of influence among the children?
     
    I mean, Bud Freakin' Lite! Gah
     
     
     

     
     
  11. Like
    Netzilla reacted to ghost-angel in [Swords] "Simple and Straightfoward" versus "Curved and Exotic"   
    If I were to get into semantics about swords in a game, the long straight blade would add a bit against opponents susceptible to Piercing (stabs), and the curved blades against opponents that slashing attacks worked better against.
     
    Otherwise the difference always seems to come down to a bunch of dudes yelling "Katana!" "Longsword!" ala Daffy & Bugs deciding who gets hunted....
  12. Like
    Netzilla reacted to Spence in HERO System Mobile   
    Well the app is more of a doing rather than making. 
     
    You input items created rather than create them. 
     
    I'd like to see a GM tool like a  minon control sheet.  Enter the base data and then track the stun/body/end of multiple minons.  You can already import characters.  
     
    How about and initiative control sheet?
     
    A big one for me is the damage roller doesn't have the ability to apply the random stun multiplier for KAs
     
  13. Like
    Netzilla reacted to Matt the Bruins in Expose your Superhero ID!   
    I have a choice between being Not So Fast Man, with the ability to spontaneously generate cross traffic even at deserted intersections late at night, or The Cat Whisperer.
  14. Like
    Netzilla reacted to Lord Liaden in Champions Powers Index   
    It used to be advertised for free download on an earlier version of the website, but after the website was revamped a few years ago many of those freebies were discontinued. I've now uploaded it to the Downloads section of the current website.
     
    http://www.herogames.com/forums/files/file/450-champions-powers-index/
     
  15. Like
    Netzilla reacted to IndianaJoe3 in "My wings are like a shield of steel."   
    A Multipower with two slots, one for Flight and one for Resistant Defense.
  16. Like
    Netzilla reacted to Lord Liaden in Political Discussion Thread (With Rules)   
    When you're the leader and face of any large, powerful organization, choosing your public words with care should be high on your list of priorities. An obvious inability to recognize that is bound to call your competence into question. And an inability to recognize that fact calls your mental capacity into question.
  17. Like
    Netzilla reacted to Armitage in Political Discussion Thread (With Rules)   
    Trump's comment on China's President Xi Jinping and his recent consolidation of power:
     


     
    To reference "Watchmen",
    "If that statement starts to chill you after a couple of moments’ consideration, then don’t be alarmed. A feeling of intense and crushing terror at the concept indicates only that you are still sane."
     
    I'm sure it will eventually be spun as "just a joke."
  18. Like
    Netzilla got a reaction from SteveZilla in Animal Friendship too expensive?   
    Yeah, I've never been a fan of the "subcategory" breakdown for skills. My preferred approach was that you just by the general skill and if you want your character to specialize in some areas, buy the appropriate complementary KS/SS/PS skills.
  19. Like
  20. Like
    Netzilla reacted to Old Man in In other news...   
    "Famous Astrologer Shoots Self In Head With Phaserphone; details at 11"
  21. Like
    Netzilla reacted to Cassandra in Luthors Masterplan in Batman vs Superman   
    The best Lex Luthor was from the Superman TAS and Justice League Unlimited series.
  22. Like
    Netzilla reacted to Greywind in Luthors Masterplan in Batman vs Superman   
    Best live-action Luthor to date has been Michael Rosenbaum.
  23. Like
    Netzilla reacted to RDU Neil in Favorite Asian and/or Hispanic superheroes   
    Kamala Kahn, hands down one of the best teen superheroes ever created. (Her, Static from Milestone and the original Peter Parker are pretty much the best written, most fully realized teen characters in American supers.)
     
    Not to mention, Kamala's transition as a new character taking on an old name, was done perfectly. (As was Danvers taking over the name of Capt. Marvel, the writers just have never figured out what to do with the new Capt. to make her compelling in her own book.)

  24. Like
    Netzilla reacted to Matt the Bruins in DC Movies- if at first you don't succeed...   
    WARNER BROTHERS: Everything you know about the Flash and the DC Universe is WRONG!
    COMIC BOOK FANS: So Flash isn't a socially-retarded motormouth anymore? And the DCEU isn't depressing destructo-porn with lame CGI villains set against videogame backgrounds?
    WARNER BROTHERS: Er...
    GENERAL AUDIENCES: Wakanda forever!
  25. Like
    Netzilla got a reaction from Ninja-Bear in Animal Friendship too expensive?   
    Yeah, I've never been a fan of the "subcategory" breakdown for skills. My preferred approach was that you just by the general skill and if you want your character to specialize in some areas, buy the appropriate complementary KS/SS/PS skills.
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