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Bengal

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Everything posted by Bengal

  1. Oh Steve, there's nothing wrong with Monty Burns. In all his curmudgeonly decrepitude, he's one of the funniest characters on the Simpsons.
  2. This whole snipping of parts thing is pretty creepy. Now, are these people who are turned into angels? I'm getting the feeling this is creepier than all get-out. But you know, if they're passionless, maybe the whole Las Vegas thing has to go out the window.
  3. I'm thinking of making up a character with one arm, ending in two hands. Ah, no, that would be stupid. But in this case, I guess you could buy two-weapon fighting, 0 end persistent, always on.
  4. This is an intriguing thread. I'm looking for an answer hee. Who can say? Now, if you have multiple foci, can each do a different thing, or do they have to be identical? Can you buy an advantage to make a percentage of the points differ from one and the other? Sort of like Duplication.
  5. So do they have family jewels or not? I mean your version of angels, since we've already covered the lusty horndog angels that Hollywood busts out with. Hollywood definitely makes angels with their goods intact!
  6. Can you buy two-weapon fighting if you only have one weapon? If you only have one arm?
  7. I don't think that Hollywood is a good place to look for angels. I think those movies probably feature angels with their johnsons intact. But if that is the kind of angel you are trying to model, then definitely add something about Las Vegas shows, since at least some of those movies feature angels doing a dance. Maybe even a PS: Dancer or KS: Dancing and an AK: Las Vegas
  8. They would probably add to the ability to be in a Las Vegas stage show. Not sure how this jibes with the whole "Holy" thing, but there's gotta be a way to model it in the package deal.
  9. Nah, that's not nearly strong enough, you have to make sure they don't date or anything too. I mean, they're angels. What are they going to do? Try to convince a woman to go to second base? Seriously though, very good. Distinctive Feature: Angel should cover it.
  10. I think you ought to make sure they have no genitalia too, since angels don't have any genitalia.
  11. Hummingbird just will not, not ever, never ever believe in magic. He just can't get his head around it. He also thinks that most anthropomorphic characters not obviously human wear battlesuits. He has trouble with the phenomenon of televised sporting events, but he'd probably watch one if someone asked him over and it was on. Mainly though, it's the magic thing. Oh! And grade on a curve. He won't ever give grades on a test or whatever on a curve.
  12. The reason not a lot of golden age japanese villains have survived to the modern day is because they are on the whole a group of chracatures the likes of which we did not see in their Western counterparts. yellow skin, slinty eyes, no command over the letter L, stupid plots and costumes and what-have-you that more enlightened (if generally as stupid) editors have decided to leave in the past. Except for the lone case of Blackhawk, who keeps getting brought back as a back-up feature in various flagging DC titles over the years, to bash the heck out of stereotypical and otherwise craptastic villains. You know, now that I think of it, I can only think of one good Asian master villain worth anything, and that's the Mandarin, from China. He's a lot like those old characatures, but he's been streamlined little by little, and retconned as well in order to be basically palatable, and a good foe for Iron Man besides. And as an added bonus, his rings no longer look like he got them out of a gumball machine.
  13. DNPCs? Bah! There's enough innocent bystanders to protect without singling one of them out simply because you know them. I suppose that some day Hummingbird may take on one especially bright student to be his protege in the world of the Science Hero, but then, it would be his desired result to see this student so empowered. Old Nighthawk started out as a sidekick, and now has a sidekick and a law partner. But since he and the law partner work in a different part of the country from where Nighthawk does his adventuring, he's not really a DNPC. His sideick is sort of a DNPC but I built her as a follower since she's a budding crime-fighter herself- even if at this point she is more of a liability than a help.
  14. Hummingbird has a Cosmetic Transform Gun that does this, a trophy he took from one of his earlier victories over Captain Quicksand and the Secret Seven. They were eliminating all the women in Rhode Island by various means, in order to build a man-only state. Yep, it was as stupid as it sounds, but he could so totally bust this doozy out of it's VPP slumber and get back to reading the latest science journals, or whatever. It wouldn't freak him out too badly I don't think since he'd already been a woman and (according to another thread) a dog.
  15. Yellow Labrador Retriver-Hummingbird (yep, a BIRD DOG nyuk nyuk) would probably talk Aurora through building him an exoskeleton so he could still walk around at human height, and use his various costumes. Then he'd set about trying to figure out how to reverse this malady. Since some of his powers are a form of technology-based cyberkinesis anyway, getting the interface right shouldn't be too hard. In fact, he might have some off-the-shelf stuff already whipped up for that sort of thing.
  16. Hummingbird, instead of being a classic science hero, has a gyrocopter harness and scads of Luck- and not much else. He's a big dumb cloddish oaf with a gap-tooth grin and thick accent (pick your poison here folks, I don't know what accent grates on you). He mainly gets by through his uncanny luckiness instead of skills and wondrous gadgets. Where did the harness come from? Who can say? His secret origin falls outside the scope of this character concept. If you really need to know though, consider Hal Jordan's secret origin. Dead alien, artifact of power, blah blah blah.
  17. Megascale swinging, totally broken.
  18. I had a ressurrected man, Frankenstein concept. He wasn't that interesting powers-wise though. The fun came from seeing him take massive amounts of damage and having limbs fall off and things, and he'd just kind of get aggravated and pull himself literally back together.
  19. When thinking about translations from Marvel, you have to remember the system grew from a larval 1st edition where you couldonly play pregenerated characters. Powers presented neatly covered their abilities, but no effort was made to allow for unique creations. When the 2nd edition rolled out, there was an effort (I think mainly due to the popularity of HERO) to allow people to create their own heroes. However, the idea of paying points-for-powers, or whatever, was still sort of foreign to the game creator, I think Jeff Grubb. He was from the D&D school, where every decision came from a pregenerated table. In Marvel's case (this time influenced by Mayfair's original, good and great DC HEROES game I think), everything was on a percentile roll table. This had the added advantage of only needing two dice to play- a pair of d10s. Something tells me these were surplus from the original order for DC's game, since the dice were identical. So you had all these powers, basically ripped right from the Marvel heroes they originally emulated, and laid out in neat tables, ready for you to random roll for them. Later, as the system matured, there were more powers added, but again, they were based conceptually on what superheroes in the comics were already doing. Things like "Claws" were a seperate power; Force Field had set PD and ED breakdowns and could also be used as telekinesis and EB and flight and force wall (costs end to maintain)... it was a jumbled mess. If you wanted to gain total immunity from a type of attack, such a fire, you had to use two power slots (out of your 2-5 total) to get it, whereas you could spend one to get an arbitrarily powerful (those dice again) resistance to fire. Even characteristics were slotted on a random roll table. You could not be sure you could get a playable character at all unless you, ahem, fudged it. And as long as you're doing that, why would anyone want to play Random Man if they could play Iron Man instead? Although the flavor was just right, and it felt good to be playing with the superheroes you liked to read about, it was like amateur hour compared to Champs. Once you get the feel for this system, you'll remember fondly your MSH days, but never again will you crack the rules books.
  20. Actually... the worst system is West End Games' DC Heroes game. Flimsy, stupid and pathetic. Not even that much god art. Although, I didn't find many spelling errors.
  21. We had one alternate-timeline adventure, and that was quite enough for us! As it turns out, the team's doofy 600+ point brick (the rest of us were built on 250) was the dictator, something along the lines of Age of Apocolypse now that I think about it, and it was up to us to overthrow him and help the people. My character ended up rescuing a young girl who ended up as his sidekick and ward back in the main timeline. He was stuck in court half the time trying to get her declared a real person, getting her citizenship, and adopting her. The other half of the time, he was trying to rescue his over-eager sidekick. It was such a headache, I wanted to kill her myself.
  22. Hummingbird, who I think I'll be playing instead of Bengal when we next sit down... He's practically a team by himself. I think he'd probably recruit people he knows and trusts, from the law-enforcement and academic communities, and let them wear some of his spare costumes, and assume his other identities for a while. He's not too terribly interested in the whole "Secret ID" thing, outside of making it safe for him to do his work away from the prying eyes of his Hunteds. If his teammates were missing, finding them would be more important. Barring that, and perhaps in addition, he'd approach the authorities who directed him to go searching, and ask to see their mutant database. From there, he would select candidates, approach them and see if they are interested, and then ask the authorities to suspend their ban on mutant powers for the duration. As a final task, he might approach the nefarious Dr. Dart, who knows his team almost as well as Hummingbird does. He would ask for Dr. Dart's help. "You know, I always imagined that you would be the one to destroy us all. That will be hard to do if someone else is trying to do it first!" The one thing he wouldn't do is ask for help from magicicans.
  23. Interesting. I have Mandarinestro, an Amalgam villain, in my campaign. The embodiment of an ancient Chinese warlord, his ten rings of power were taken one by one from the slain bodies of his sworn rivals, the Timelords. Now as the ultimate Chaoslord, he intends to rule the world- or destroy it.
  24. Yep, that is one heck of a build. But isn't transform already cumulative?
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