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SteelCold

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Everything posted by SteelCold

  1. I just checked my Enemies books and the villain was really Steel (not Death) Commando. My bad.
  2. I thought Death Commando was still around.
  3. The Abominable. A 100' ft creature made up of nanite infested snow and the absorbed consciousnes of several Australian mountain climbers.
  4. Change Environment is a good option. Limited effectiveness in darkness or anti radiant fields (if there is such a concept).
  5. Which version of Deathstroke are you going to do, the one from the old module or from Champions Universe 4th Ed. ?
  6. Supervillains are like alcoholic drinks. One is too much and a dozen are not enough.
  7. If your roommate is a supervillain, make sure he pays his share of the rent before trying to take over the world. Otherwise you are stuck with the bill when he goes to jail again.
  8. I would use mental defense to add to str or ego to try and break free.
  9. WT should stop guzzling energy drinks.
  10. What about adding the Incantation limitation on some of the spells?
  11. Star Tempter, the Abolisher of Women. (Face palm)
  12. Never tell anyone directions to the nearest bank.
  13. I love it. Altas Unleashed was one of my favs of 4th ed, that and Zodiac as my own character, Ultimus left Team Force (come on, we were hitting puberty at the time and didn't know any better about naming names.) and helped Prometheus alongside Unicorn, Polarity and Uberman dealing with getting rid of the remaining Atlas members and helping out in Rwanda and Bosnia by providing aid to refugees.
  14. Flare is more tri-sexual which means she'll try anything sexual at least once.
  15. Yes like the Jonas Brothers, the Backstreet Boys and New Kids on the block.
  16. Just rip off Disturbed's Stupify or System of a down's Chop Suey.
  17. So far: 1. Snow White 2. Sleeping Beauty 3. Ariel 4. Rapunzel 5. Tiana 6. Jasmine 7. Cinderella 8. Belle 9. Mulan 10. Elsa 11. Anna 12. Merida No wonder l liked The Hero's Guide to Saving Your Kingdom way better than anything Disney cranks out nowadays.
  18. What I meant was if someone might accidentally get the materials then it may or not mean said items still have power. I do like what I read of the Ubantu setting which enhances the books I got about the D20 Nyambe setting. But surely many if not most who might know about items meant for witchcraft will know better than: 1. Sell such things to those would use them for good or evil. 2. Get rid of such said items asap to avoid the attentions of the shamans/witch doctors as well as becoming associated with said magic users. This enforces the point that unlike many campaigns, here one cannot just find a store where magical components can easily be found even in more heavily populated towns although there might be shops that sells fake items for the rare traveller.
  19. I agree with Greywind. Its more GM's fait than any kind of house rule you can ever leave to the chance of the dice esp. the ones the players can see as well.
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