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Tech

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  1. Like
    Tech got a reaction from drunkonduty in Brains beat brawn   
    Last weekend, we had a battlemap game where various heroes (not in any supergroup) got together at a park to protect a park statue from being stolen from villains. Among these villains is one of the campaign's most powerful bricks: Armageddon. This brick is from an old book "Trouble for HAVOC" (although he no longer has an 8 Spd!). Anyways, my detective character minifig is closest to him; I decided to have him go up against him and I say aloud, "This is nuts, but my character's going for Armageddon."  Really, one hit from this brick and my character will go down.

    Here's where I pull off a few brilliant moves: my detective character has Cinematic Brawling. So, I delay until Armageddon is ready to attack, then use the Eye Gouge attack and blind him for 5 phases. He's blinded and misses. Next attack phase, I use Hoise & Heave and throw him away from me. This allows another character to use a blinding light (Darkness ) on Armageddon when he can see.
     
    In the meanwhile, my detective turns on another supervillain who throws things to entangle heros. My 6's move is to make a half-phase up to him from behind and clear his throat. When the villain turns around, my detective slaps him in the face saying, "That's for attacking a woman."  Next phase, my character delays until the villain reaches for his chemical ball to entangle my detective so I use Disarm on him and he drops the ball, entangling himself.  (Every villain we fought, we found out later, had Unluck!)

    Quite frankly, I thought my detective character was going to be *splat* quickly but somehow, quick thinking made him shine in the other character's eyes.
  2. Like
    Tech got a reaction from Dr. MID-Nite in Brains beat brawn   
    Last weekend, we had a battlemap game where various heroes (not in any supergroup) got together at a park to protect a park statue from being stolen from villains. Among these villains is one of the campaign's most powerful bricks: Armageddon. This brick is from an old book "Trouble for HAVOC" (although he no longer has an 8 Spd!). Anyways, my detective character minifig is closest to him; I decided to have him go up against him and I say aloud, "This is nuts, but my character's going for Armageddon."  Really, one hit from this brick and my character will go down.

    Here's where I pull off a few brilliant moves: my detective character has Cinematic Brawling. So, I delay until Armageddon is ready to attack, then use the Eye Gouge attack and blind him for 5 phases. He's blinded and misses. Next attack phase, I use Hoise & Heave and throw him away from me. This allows another character to use a blinding light (Darkness ) on Armageddon when he can see.
     
    In the meanwhile, my detective turns on another supervillain who throws things to entangle heros. My 6's move is to make a half-phase up to him from behind and clear his throat. When the villain turns around, my detective slaps him in the face saying, "That's for attacking a woman."  Next phase, my character delays until the villain reaches for his chemical ball to entangle my detective so I use Disarm on him and he drops the ball, entangling himself.  (Every villain we fought, we found out later, had Unluck!)

    Quite frankly, I thought my detective character was going to be *splat* quickly but somehow, quick thinking made him shine in the other character's eyes.
  3. Like
    Tech got a reaction from Khymeria in Brains beat brawn   
    Last weekend, we had a battlemap game where various heroes (not in any supergroup) got together at a park to protect a park statue from being stolen from villains. Among these villains is one of the campaign's most powerful bricks: Armageddon. This brick is from an old book "Trouble for HAVOC" (although he no longer has an 8 Spd!). Anyways, my detective character minifig is closest to him; I decided to have him go up against him and I say aloud, "This is nuts, but my character's going for Armageddon."  Really, one hit from this brick and my character will go down.

    Here's where I pull off a few brilliant moves: my detective character has Cinematic Brawling. So, I delay until Armageddon is ready to attack, then use the Eye Gouge attack and blind him for 5 phases. He's blinded and misses. Next attack phase, I use Hoise & Heave and throw him away from me. This allows another character to use a blinding light (Darkness ) on Armageddon when he can see.
     
    In the meanwhile, my detective turns on another supervillain who throws things to entangle heros. My 6's move is to make a half-phase up to him from behind and clear his throat. When the villain turns around, my detective slaps him in the face saying, "That's for attacking a woman."  Next phase, my character delays until the villain reaches for his chemical ball to entangle my detective so I use Disarm on him and he drops the ball, entangling himself.  (Every villain we fought, we found out later, had Unluck!)

    Quite frankly, I thought my detective character was going to be *splat* quickly but somehow, quick thinking made him shine in the other character's eyes.
  4. Like
    Tech got a reaction from Barton in Brains beat brawn   
    Last weekend, we had a battlemap game where various heroes (not in any supergroup) got together at a park to protect a park statue from being stolen from villains. Among these villains is one of the campaign's most powerful bricks: Armageddon. This brick is from an old book "Trouble for HAVOC" (although he no longer has an 8 Spd!). Anyways, my detective character minifig is closest to him; I decided to have him go up against him and I say aloud, "This is nuts, but my character's going for Armageddon."  Really, one hit from this brick and my character will go down.

    Here's where I pull off a few brilliant moves: my detective character has Cinematic Brawling. So, I delay until Armageddon is ready to attack, then use the Eye Gouge attack and blind him for 5 phases. He's blinded and misses. Next attack phase, I use Hoise & Heave and throw him away from me. This allows another character to use a blinding light (Darkness ) on Armageddon when he can see.
     
    In the meanwhile, my detective turns on another supervillain who throws things to entangle heros. My 6's move is to make a half-phase up to him from behind and clear his throat. When the villain turns around, my detective slaps him in the face saying, "That's for attacking a woman."  Next phase, my character delays until the villain reaches for his chemical ball to entangle my detective so I use Disarm on him and he drops the ball, entangling himself.  (Every villain we fought, we found out later, had Unluck!)

    Quite frankly, I thought my detective character was going to be *splat* quickly but somehow, quick thinking made him shine in the other character's eyes.
  5. Like
    Tech got a reaction from Scott Ruggels in Brains beat brawn   
    Last weekend, we had a battlemap game where various heroes (not in any supergroup) got together at a park to protect a park statue from being stolen from villains. Among these villains is one of the campaign's most powerful bricks: Armageddon. This brick is from an old book "Trouble for HAVOC" (although he no longer has an 8 Spd!). Anyways, my detective character minifig is closest to him; I decided to have him go up against him and I say aloud, "This is nuts, but my character's going for Armageddon."  Really, one hit from this brick and my character will go down.

    Here's where I pull off a few brilliant moves: my detective character has Cinematic Brawling. So, I delay until Armageddon is ready to attack, then use the Eye Gouge attack and blind him for 5 phases. He's blinded and misses. Next attack phase, I use Hoise & Heave and throw him away from me. This allows another character to use a blinding light (Darkness ) on Armageddon when he can see.
     
    In the meanwhile, my detective turns on another supervillain who throws things to entangle heros. My 6's move is to make a half-phase up to him from behind and clear his throat. When the villain turns around, my detective slaps him in the face saying, "That's for attacking a woman."  Next phase, my character delays until the villain reaches for his chemical ball to entangle my detective so I use Disarm on him and he drops the ball, entangling himself.  (Every villain we fought, we found out later, had Unluck!)

    Quite frankly, I thought my detective character was going to be *splat* quickly but somehow, quick thinking made him shine in the other character's eyes.
  6. Haha
    Tech got a reaction from Duke Bushido in Brains beat brawn   
    Last weekend, we had a battlemap game where various heroes (not in any supergroup) got together at a park to protect a park statue from being stolen from villains. Among these villains is one of the campaign's most powerful bricks: Armageddon. This brick is from an old book "Trouble for HAVOC" (although he no longer has an 8 Spd!). Anyways, my detective character minifig is closest to him; I decided to have him go up against him and I say aloud, "This is nuts, but my character's going for Armageddon."  Really, one hit from this brick and my character will go down.

    Here's where I pull off a few brilliant moves: my detective character has Cinematic Brawling. So, I delay until Armageddon is ready to attack, then use the Eye Gouge attack and blind him for 5 phases. He's blinded and misses. Next attack phase, I use Hoise & Heave and throw him away from me. This allows another character to use a blinding light (Darkness ) on Armageddon when he can see.
     
    In the meanwhile, my detective turns on another supervillain who throws things to entangle heros. My 6's move is to make a half-phase up to him from behind and clear his throat. When the villain turns around, my detective slaps him in the face saying, "That's for attacking a woman."  Next phase, my character delays until the villain reaches for his chemical ball to entangle my detective so I use Disarm on him and he drops the ball, entangling himself.  (Every villain we fought, we found out later, had Unluck!)

    Quite frankly, I thought my detective character was going to be *splat* quickly but somehow, quick thinking made him shine in the other character's eyes.
  7. Like
    Tech got a reaction from Ternaugh in What Are You Listening To Right Now?   
    "Let it go" (from Frozen movie)
  8. Like
    Tech got a reaction from Pariah in What Are You Listening To Right Now?   
    "Let it go" (from Frozen movie)
  9. Like
    Tech reacted to Duke Bushido in Relative Damage Calculation for Nuclear and Explosive Weapons based on Tonnage   
    Not trting to be funny here, but while I can see some curiosity here for those using rhe eukws to run a large scan tactical,skirmish game,oe a space battle, I would think that for a lot of us, 1050 AP is somewhere considerably north of the "plot device" line, isn't it?
     
     
  10. Thanks
    Tech got a reaction from Drhoz in 600th Adventure   
    Recently, we did the 40th anniversary episode for the campaign. More recently, the 100th episode for one of our newest supergroups. However, this past Saturday, we did the 600th episode for our earliest, and continually running, supergroup. It featured every hero of that group for the past 40 years, against Dr. Destroyer. Total supers, including cameos of which there were plenty, came out to 18 superheroes. Woo! It was a rousing success, complete with a 3 minute video I created (which came out to be the 250th video created for our Champions campaign), and an actual map of Paris the players used to save the city.
  11. Like
    Tech got a reaction from Christopher R Taylor in How to disable limbs?   
    Thank you! No wonder I confused people. But, on my behalf, I do have to say it does make the attack reliable.
  12. Like
    Tech got a reaction from Christopher R Taylor in How to disable limbs?   
    Reliable is/was a +0 Advantage that allowed you to always do average damage (assuming my memory is correct). A 10d6 Blast, Reliable, always did 35 Stun, 10 Body.
  13. Like
    Tech reacted to BigJackBrass in Vertigo Power from the 90's   
    It's in Dragon number 100, August 1985, in an article called CHAMPIONS™  Plus! New powers for CHAMPIONS™  heroes by Steven Maurer:
     

  14. Thanks
    Tech reacted to Majik in Vertigo Power from the 90's   
    Hello all, old timer from early 90's just getting back into the game again. I was looking at an old character sheet and had a power called "Vertigo" on it. I believe it may have come from one of the old Hero System fanzines we had back then. 
    Still trying to figure out my notes, but after 20+ years, not a lot to go on. If any old timers still around, here is what I have on the power, but sadly no specifics.
     
    Vertigo
    1X -1 DCV - 1OCV
    2X -3 DCV -3 OCV
    3X No Ranged Attacks Can Be Made, All Actions Require a Dex Roll -5 DCV -5 OCV
    4X On Floor Immobile Vomiting 0 OCV 0 DCV
     
    Does anyone out there remember this power? It's been a looong time. Just trying to figure out how the power worked back then. Seems to be an if I rolled over X amount then the effect would happen.
     
  15. Haha
    Tech got a reaction from Duke Bushido in Quote of the Week from my gaming group...   
    Our heroes battle some viper agents and come up to the main entrance where a lone viper agent is, with the access codes. I decide to borrow some lines from a movie (you can probably guess which one)
     
    My hero, known to have no love of Viper: Open the door.
    Viper agent: I don't know the code.
    My hero turns to the brick: Rip his arms off...
    Viper agent suddenly says: Oh! Those access codes! (opens the door for the heroes)
     
    Of course the Viper agent didn't know it was a bluff but it worked
  16. Like
    Tech got a reaction from Arcturus in Danger International limited boxed set?   
    While going through a box of old Champions stuff, I found I still have the Danger International book (not pdf). I've held onto that for a long time.
  17. Like
    Tech got a reaction from Acroyear II in 600th Adventure   
    Recently, we did the 40th anniversary episode for the campaign. More recently, the 100th episode for one of our newest supergroups. However, this past Saturday, we did the 600th episode for our earliest, and continually running, supergroup. It featured every hero of that group for the past 40 years, against Dr. Destroyer. Total supers, including cameos of which there were plenty, came out to 18 superheroes. Woo! It was a rousing success, complete with a 3 minute video I created (which came out to be the 250th video created for our Champions campaign), and an actual map of Paris the players used to save the city.
  18. Like
    Tech got a reaction from Steve in 600th Adventure   
    Recently, we did the 40th anniversary episode for the campaign. More recently, the 100th episode for one of our newest supergroups. However, this past Saturday, we did the 600th episode for our earliest, and continually running, supergroup. It featured every hero of that group for the past 40 years, against Dr. Destroyer. Total supers, including cameos of which there were plenty, came out to 18 superheroes. Woo! It was a rousing success, complete with a 3 minute video I created (which came out to be the 250th video created for our Champions campaign), and an actual map of Paris the players used to save the city.
  19. Thanks
    Tech got a reaction from Duke Bushido in 600th Adventure   
    Recently, we did the 40th anniversary episode for the campaign. More recently, the 100th episode for one of our newest supergroups. However, this past Saturday, we did the 600th episode for our earliest, and continually running, supergroup. It featured every hero of that group for the past 40 years, against Dr. Destroyer. Total supers, including cameos of which there were plenty, came out to 18 superheroes. Woo! It was a rousing success, complete with a 3 minute video I created (which came out to be the 250th video created for our Champions campaign), and an actual map of Paris the players used to save the city.
  20. Like
    Tech got a reaction from Sketchpad in 600th Adventure   
    Recently, we did the 40th anniversary episode for the campaign. More recently, the 100th episode for one of our newest supergroups. However, this past Saturday, we did the 600th episode for our earliest, and continually running, supergroup. It featured every hero of that group for the past 40 years, against Dr. Destroyer. Total supers, including cameos of which there were plenty, came out to 18 superheroes. Woo! It was a rousing success, complete with a 3 minute video I created (which came out to be the 250th video created for our Champions campaign), and an actual map of Paris the players used to save the city.
  21. Like
    Tech got a reaction from Lord Liaden in 600th Adventure   
    Recently, we did the 40th anniversary episode for the campaign. More recently, the 100th episode for one of our newest supergroups. However, this past Saturday, we did the 600th episode for our earliest, and continually running, supergroup. It featured every hero of that group for the past 40 years, against Dr. Destroyer. Total supers, including cameos of which there were plenty, came out to 18 superheroes. Woo! It was a rousing success, complete with a 3 minute video I created (which came out to be the 250th video created for our Champions campaign), and an actual map of Paris the players used to save the city.
  22. Like
    Tech got a reaction from Scott Ruggels in Danger International limited boxed set?   
    While going through a box of old Champions stuff, I found I still have the Danger International book (not pdf). I've held onto that for a long time.
  23. Like
    Tech got a reaction from Chris Goodwin in Danger International limited boxed set?   
    While going through a box of old Champions stuff, I found I still have the Danger International book (not pdf). I've held onto that for a long time.
  24. Like
    Tech got a reaction from Sketchpad in Danger International limited boxed set?   
    While going through a box of old Champions stuff, I found I still have the Danger International book (not pdf). I've held onto that for a long time.
  25. Haha
    Tech got a reaction from Duke Bushido in How would you adjudicate attacks damaging the Soul instead of the Body - mods state there is no rule so it has to be a house rule   
    I can only think of people playing loud music at 1am to attack the soul...
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