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specks

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Posts posted by specks

  1. LUCY!!!!!!!!!!

    YOU GOT SOME SPLAININ TO DO!!!!!! :)

     

    I too watch the old shows (Mission Impossible, I Love Lucy, Star Trek. Bewitched, etc...) because I can't get into the new TV network shows.

     

    I'm probably showing my age too!

  2. Or Detroit!🤥

     

    Quote

    There is always next season

     

    These words are the utterances of frustrated Detroit Lions fans for decades now!

     

    It would be great for them to reach the Super Bowl but my cynicism says otherwise.

     

    Many blame William Clay Ford (of the Ford family) for the mismanagement of the team and the bad seasons they have had.

     

    Lets hope the next generation of Fords can pull the team together. So far so good but, like I said, my cynicism says otherwise!

  3. SUPERMAN

     

    Attributes:
    Strength: 60
    Dexterity: 20
    Constitution: 60
    Intelligence: 20
    Ego: 20
    Presence: 30

     

    Skills:
    Acrobatics: 10
    Combat Skill Levels: +4 with All Combat
    KS: Kryptonian Lore: 20
    Languages: Kryptonian (Native), English (Fluent)
    PS: Reporter: 10

     

    Powers:
    Super Strength: +60 STR
    Super Speed: Running 240m, Reduced Endurance (0 END; +1/2), Persistent (+1/2)
    Super Leaping: Leaping +240m, Running Jump 120m
    Super Durability: Armor (12 PD/12 ED), Hardened (+1/4)
    Flight: Flight 60m, Reduced Endurance (0 END; +1/2)
    Heat Vision: Ranged Killing Attack 10d6, Reduced Endurance (0 END; +1/2), No Range Modifier (+1/2), Continuous (+1), Unified Power (+1/4)
    Freeze Breath: Change Environment (Create Blizzard) 6m radius, Reduced Endurance (0 END; +1/2), Continuous (+1), Personal Immunity (+1/4), Unified Power (+1/4)

     

    Advantages:

        Contact: Daily Planet Staff
        Deduction: Analytical
        Eidetic Memory
        Favor: The People of Earth
        Reputation: World's Greatest Superhero

     

    Disadvantages:

        Dependence: Yellow Sun (Common, 1 Hour)
        Hunted: Villains and Aliens
        Secret Identity

     

    Combat Values:
    OCV: 12
    DCV: 12
    OMCV: 5
    DMCV: 5

     

    Defenses:
    PD: 30
    ED: 30
    rPD: 12
    rED: 12

     

    Body: 120
    Stun: 120

    Movement:
    Running: 240m
    Swimming: 12m
    Leaping: 240m

  4. WONDER WOMAN

     

    Attributes:
    Strength: 40
    Dexterity: 20
    Constitution: 30
    Intelligence: 20
    Ego: 20
    Presence: 20

     

    Skills:
    Acrobatics: 12
    Combat Skill Levels: +4 with All Combat
    KS: Amazonian Lore: 15
    Languages: Amazonian (Native), English (Fluent), Greek (Fluent)
    PS: Diplomat: 10
    PS: Warrior: 10

     

    Powers:
    Super Strength: +40 STR
    Super Speed: Running 80m, Reduced Endurance (0 END; +1/2), Persistent (+1/2)
    Super Durability: Armor (10 PD/10 ED), Hardened (+1/4)
    Lasso of Truth: Entangle 4d6, 4 DEF, Cannot Be Escaped With Teleportation (+1/4), Area Of Effect (3m Radius; +1/4), Based On EGO Combat Value (+1), Extra Time (Full Phase, Delayed Phase, -3/4), Set Effect (Only Allows Target To Speak The Truth; -1 1/4), Unified Power (+1/4)

     

    Advantages:

        Contact: Amazonian Military
        Deduction: Analytical
        Eidetic Memory
        Favor: The Justice League
        Reputation: Amazonian Ambassador

     

    Disadvantages:

        Hunted: Villains and Enemies of the Amazon Nation
        Secret Identity

     

    Combat Values:
    OCV: 9
    DCV: 9
    OMCV: 5
    DMCV: 5

     

    Defenses:
    PD: 15
    ED: 15
    rPD: 8
    rED: 8

     

    Body: 70
    Stun: 60

    Movement:
    Running: 80m
    Swimming: 4m
    Leaping: 40m

  5. I decided to see what kind of character generator chatGPT was especially for the Justice League (6e). These are the results for Batman, Superman and Wonder Woman.

     

    BATMAN

     

    Attributes:
    Strength: 20
    Dexterity: 20
    Constitution: 20
    Intelligence: 20
    Ego: 20
    Presence: 20

     

    Skills:
    Acrobatics: 15
    Detective: 20
    Martial Arts: 20
    Stealth: 15
    Technology: 20
    Vehicles: 15

     

    Powers:
    Utility Belt: Multipower (70 points)

        Batclaw: Swinging 20m, Reduced Endurance (0 END; +1/2), Usable by Others (+1/4)
        Batarang: Ranged Killing Attack 5d6, Reduced Endurance (0 END; +1/2), Indirect (Same origin, always fired away from attacker; +1/2)
        Smoke Pellets: Darkness to Sight Group 3m radius, Reduced Endurance (0 END; +1/2), Area Effect (3m radius; +1/4), Continuous (+1)
        Grappling Hook: Swinging 10m, Reduced Endurance (0 END; +1/2)
        Flash Grenade: Sight Group Flash 6d6, Reduced Endurance (0 END; +1/2), Area Effect (3m radius; +1/4), Continuous (+1)
        Gas Mask: Life Support (Self-Contained Breathing), Immunity to All Gases and Vapors
        Rebreather: Life Support (Self-Contained Breathing), Immunity to Suffocation (All)
        Taser: Hand-to-Hand Attack 1 1/2d6, Area Effect (2m radius; +1/4), NND (Defense is Life Support [Self-Contained Breathing]; +1), Continuous (+1), Reduced Endurance (0 END; +1/2)

     

    Advantages:

        Wealth: Filthy Rich
        Contacts: Police, Informants, Scientists, and Others
        Deduction: Environmental Analysis
        Eidetic Memory
        Familiarity: Gotham City
        Reputation: World's Greatest Detective

     

    Disadvantages:

        Code Against Killing
        Hunted: Criminals and Supervillains
        Psychological Limitation: Driven to Seek Justice

     

    Combat Values:
    OCV: 8
    DCV: 8
    OMCV: 7
    DMCV: 7

     

    Defenses:
    PD: 12
    ED: 12
    rPD: 12
    rED: 12

    Body: 20
    Stun: 20

     

    Movement:
    Running: 14m
    Swimming: 4m
    Leaping: 4m

  6. I noticed we've been getting a lot of new people trickling in to Hero System. I thought it would be nice to introduce each other and I have put together a list of questions I thought would help. Some questions are hero related but others just general questions I could think of. Enjoy 🙂

     

    Why your username?
    -We are nothing but specks in time and space

     

    Why your avatar or if no avatar why not
    -I am Marvin the Martian fan

     

    What area do you live in?
    -I moved from Detroit to Tampa recently

     

    What's your profession?
    -I'm in IT/Cybersecurity (I think most of us are IT geeks here :))

     

    Are you Windows, MAC or Linux?
    -Windows and Linux, a little MAC

     

    Are there TV shows and/or movies you like to binge watch?
    -I like MASH, Hogans Heroes, NCIS, Turner Classic Movies and those B- Scifi films

     

    What drew you to the Hero System?
    -I like superheroes and I like point building systems

     

    Which edition did you start with?
    I started with 1st edition and still going :)

     

    What have you used the game for?
    -Our group has used it for supers and pulp hero setting

     

    What point system have you ran or played in?
    -400 mostly but we have played in 150 or 225

     

    Do you still play or GM the Hero System
    -Not lately, I moved and I may have to find a new group or teleconference

     

    Our there other games you play
    -I have played Pathfinder, Seven Seas, GURPS, D&D (1st, 2nd, 3rd, etc....), Star Trek

     

    On an A to F scale how do you rate the system overall
    -I give it an A it has it's flaws but it still is one of the best systems to build and run

     

    Followup question: If you rate the system below B- why are are still playing or using it?

     

    What are some house-rules, if any, you use in the past?
    -I think the only one we used was to eliminate the stun lotto and started using that in the 5th edition

     

    If you could put together a 7th edition what are some things you add, omit and/or change?
    -I don't want a 7th edition, I am happy with the 6th edition
    (If you get too long winded, put it in a PDF) I think some of you are frustrated writers :D !!!

     

     

  7. It seems like summons and duplication are more like special effects than straight powers. Doc Democracy built a character named Madding Crowd w/o using the duplication power and instead used it as a special effect. Some ideas:

     

    Clairsentience = Summon a bunch of people to look around (as above)

    Density Increase = A bunch of duplicates on top of someone

    EB w/ Area Effect = Attack a bunch of foes with dozens of duplicates

     

    You get the idea. The Madding Crowd character is in the download misc section so take a look.

  8. I have a plot seed concerning Destroyer changing to a female:

     

    The Doctor realizes the armor can longer sustain him, his body's DNA is becoming unstable and must use other methods to survive. Through research he finds a way to digitally download his brain to another body with similar physiology. The one he seems to find that is almost identical is an upcoming model/actress named Wendy Allen with no close family ties. He clones Wendy and transfers his memories into the new body.

     

    He destroys both his original body and stores the "actress" memories on file in case of necessity like inquiring fans or paparazzi.

     

    "Wendy Allen" is becoming a major superstar thanks to the use of digital suggestion (and natural beauty) to make him/her an icon in the acting world. The Doctor is using this a possible stepping stone for control of the entertainment industry and manipulate the minds of a new generation of movie goers to eventual global control.

  9. I guess one question I had out of this was why range is not permitted with the duplication advantage? Followers are an option of course but do you think

    teleportation would suit the way of having them appear in different directions?

     

    Another example I was thinking of is Billy Numerous from the Teen Titans even though he did not appear everywhere but his duplicates can create duplicates.

  10. I was glancing through the rules about duplication and it said ranged duplication was not allowed.

    I was also watching Matrix: Reloaded and Smith made duplication's come through a door and through a fence.

    Does this go against the rules of the game or is this the use of the indirect advantage, a special effect or something else?

  11. If we were to reboot Champions Universe what changes would you like to see. My choices:
    -Change Dr. Destroyer. A previous thread mentioned making him a female but I would drop the Nazi WWII story and make him/her a time traveling villain from the future who came to conquer the past. Destroyer is big enough in points and resources to already represent a major threat so why not a temporal threat as well.
    -Bring back Seeker. I think he needs a greater number of martial art skills and weapons. Maybe give him a beard give him more character.
    -I think it is time to have Leech cured. He did not ask to be what he was so I think maybe some mystical hero might change him back. Have him back to drive a cab again :)
    -Drop Millennium City as the default setting. I think it would be nice to not be pigeon-holed in one city. Many individual villains (and organizations) have a global reach so why not pick and choose different cities for villains instead of one.

     

    I have some more but I think that these are good starting points.

     

  12. What is your experience been with Variable Power Pools

    Do you have any house rules concerning VPPs? Do you allow them at all and if so what limits do you place on them?

    Have you or anyone else in your game used a Cosmic Power Pool? What was the outcome?

  13. What in any way is the tactics skill used in your games?

    I know some master villains have it (ex. Doctor Destroyer) and supers like Batman and Captain America have used it in their adventures.

    Do you tie it in with a power (i.e. clairsentience) or skill (add points to other skills), do you roleplay it or use it at all?

     

  14. I'm curious how luck is used in your games?

    I know some use it as form of bennies for every six rolled or have the GM decide what it means.

    My group came up with an idea that for every 6 rolled it would give the PC 5 points/per as a sort of "mini VPP" to pull a rabbit out of a hat (a contact, a secret power, a weapon, etc...)

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