Re: Circle of Protection
Something like this?
Circle of Protection: Extra-Dimensional Movement (Inside the circle treated as a seperate dimension), x4 Increased Weight, Constant (+1/2), Reduced Endurance (0 END; +1/2), Usable Nearby (+1) (90 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Requires A Roll (Skill roll; Magic; -1/2), IIF Expendable (Difficult to obtain new Focus; Inks, powders, magical writing implements; -1/2)
I'm not satisfied with this build. It has UN and Extra Mass to let you bring friends and gear, and Constant to model it sticking around. I still think I've left something out
There is also some handwaving going on. You can see both into and out of the circle, so I think that balanced out. The mechanism for entering or leaving the pocket dimension is simply crossing the edge of the circle. Only those near the caster when the circle is set up can do this, however. I considered adding AoE: Radius to reflect the size of the circle, but decided that was unnecessary.
You would need to add something like this.
One-Way Protection: Naked Advantage: Transdimensional (Single Dimension; Outside the circle; +1/2) for up to 40 Active Points, Reduced Endurance (0 END; +1/2), Usable Nearby (+1) (50 Active Points); Linked (Circle of Protection; -1/2), Unified Power (Circle of Protection; -1/4)