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IndianaJoe3

HERO Member
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Everything posted by IndianaJoe3

  1. Re: Fantasy Hero 6E - initial impressions It has a number of sample magic systems, with very short lists of spells for each. Extensive lists will be in the Hero System Grimoire.
  2. Re: Order of the Stick Was it any good, or just a gag?
  3. Re: Hero System Good Idea/Bad Idea... Worse Idea: Using actual fatalities to supplement your HERO campaign.
  4. Re: Blowing Up Prootwaddles, or Character Self-Destruction Anyway, this discussion isn't completely meaningless. I've considered building hardpoints on fighter jets with Summon, and the bombs/missiles as the summoned beings. Naturally, they would be destroyed when they hit their target (like the prootwaddle).
  5. Re: Is this standalone? I should also note that once you buy the core rules, everything else is optional. You don't need to buy a particular setting to get rules for a particular class, nor buy splatbook after splatbook to get new spells or feats. This, IMHO, makes the Hero System the best gaming value out there.
  6. Re: Quote of the Week From My Life. Overheard in New York is full of these.
  7. Re: Leaping Leaping, Usable as Running should work, but doesn't (only one change of mode per Phase).
  8. Re: Flower Warfare For some reason I thought the Florist Friars would be involved.
  9. Re: Real Costs for spells and how you handle them?
  10. Re: Champions Universe Are you looking in the right place? The back cover is usually the second page of the PDF.
  11. Re: Fantasy Hero 6E - initial impressions I see your point, although I don't think it would have enhanced the book significantly.
  12. Re: Fantasy Hero 6E - initial impressions I'm not sure what you mean, could you give an example of what you would consider serious?
  13. Re: Fantasy Hero 6E - initial impressions Let me echo the compliments that Hero is receiving for this, especially regarding the artwork. If 6e got an ENnie honorable mention for the artwork, this should get a nomination.
  14. Re: Make Your Own Motivational Poster There's a trope for that.
  15. Re: Two-weapon fighting No. It only affects off-hand penalties.
  16. Re: Rubbernecking Maybe Clairsentience (all appropriate sight groups), Limited Range (same as Stretching), Linked (to Stretching), Unified Power (Stretching), Lockout, Visible, Can't go through Barriers?
  17. Re: Quote of the Week From My Life. Before today's gaming session... Me: How much bandwidth does it take to download a god?
  18. Re: FANTASY HERO Sneak Peek #1: The Cover! You're just trying to sound precocious.
  19. Re: Kill the Dude with the Thing This is why our team always loses... when one of our Dudes gets the Thing, we kill him.
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