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Trencher

HERO Member
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  1. Sad
    Trencher reacted to Sociotard in Coronavirus   
    Just informed my mother in law that we will not visit in her house for the near future. She and my father in law are very at risk (old + diabetes + other underlying medical issues). There is no way I can really avoid bringing in anything I or my family might have. I can't stop going to work, my kids can't stop going to school, so I'm confident we'll get it sooner or later.
     
    Yeah, she's heartbroken.
  2. Like
    Trencher reacted to Old Man in Funny Pics II: The Revenge   
  3. Like
    Trencher reacted to Starlord in In other news...   
    Jussie Smollett arrested, charged with felony
     
    First of all, innocent until proven guilty, of course. 
     
    This is pretty awful.  Damages REAL victims, many of whom already have problems getting people to believe them, wastes valuable taxpayer money and police time/resources, and anti-LGBTQ and race-baiters something to crow about.
  4. Haha
    Trencher reacted to Scott Ruggels in Birds of Prey (2020)   
    Nope. They are full of ideas. Lots of them! They are just out of good ideas. 
  5. Haha
    Trencher reacted to tkdguy in Funny Pics II: The Revenge   
    Creepy Pics thread is over there.
  6. Like
    Trencher reacted to ScottishFox in Birds of Prey (2020)   
    Mostly it's the unlikable characters.  The acting was fine for the most part though the pickpocket child is Anakin Skywalker bad in the acting department.
     
    The plot was beyond weak.  It was Batman not killing Superman because both of their mothers are named Martha weak.
     
    The three ladies who become the Birds of Prey are so "meh" that there is no way they can spin even a TV show off of it.
     
    Edit:  My daughter disliked it so much she was actually MAD at me for taking her.
  7. Like
    Trencher reacted to Hermit in In other news...   
    Exactly my thought. Journalism is more visibly "Lazy and sensationalist" (To use the words of Jon Stewart) than ever it seems and this plays right into an assault on the Freedom of the Press. And despite what the media giants might hope, not all Americans instantly forget once the story fades about errors born of said laziness, sensationalism, or yes, even apparent bias of ideology or who owns them. A lot of it seems to be the sheer excess of youtube goodies they and other social media they can report on but they're so eager to get the news FIRST they seem to neglect getting it RIGHT. The whole situation with the Covington Kids comes to mind. What? it was actually a group calling themselves the  Black Hebrew ­Israelites who were doing the racist stuff and it snowballed wildly from there? WHOOPS
    No harm done..riiight? .
     
    Bull.
    If I were one of those kids, I'd trust a magic 8 ball before I trusted mainstream media after this. And you can bet a lot of other folks in their area and beyond now feel the same, all because the press didn't want to do the WORK before jumping in with a Social media mob and calling it news.
     
    Now you got this, thank goodness no death threats to innocent (if smirky) teenagers, but once again, it undermines the Mainstream Media and People will use that as a way to attack Freedom of Press period.
     
     
     
     
     
     
     
  8. Like
    Trencher reacted to Lucius in How much would this limitation be worth?   
    Arrow impalement:  (Total: 57 Active Cost, 13 Real Cost) Killing Attack - Hand-To-Hand 1d6-1, +3 Increased STUN Multiplier (+3/4), Damage Over Time, Target's defenses only apply once (9-12 damage increments, damage occurs every Turn, +4) (57 Active Points); OAF (-1), No STR Bonus (-1/2), Required Hands Two-Handed (-1/2), 12 Charges (-1/4), Inaccurate (1/2 OCV; -1/4), Linked (Killing Attack - Ranged; -1/4), Real Weapon (-1/4), Requires A Roll (Attack roll, -1 per 20 Active Points modifier; -1/4) (Real Cost: 13)
     
    Lucius Alexander
     
    Did the palindromedary eat
  9. Like
    Trencher reacted to dsatow in How much would this limitation be worth?   
    I usually simulate it with a -2 limitation. 
     
    This came about with the following observation:
    An 18 will always miss.  Making a 17- the best hit chance.  If a critical is 1/2 of what you need to hit rounded down, then a critical equals 8-.  An 8- is normal -2.
     
    The requires a roll is neat idea and I have used it on martial artists as "finding an opening".  Its a triggered, naked advantage autofire(3) on the punch with requires a roll 11-.  When the villain succeeds on punching a hero, I roll 11-. if successful, the hit is autofire(3). 
  10. Like
    Trencher reacted to Hugh Neilson in How much would this limitation be worth?   
    As well, abilities that reduce the opponent's DCV become much more powerful. 
     
     
    Danger Sense is a flat roll, which is different from the opposed to hit roll.  Really, there should be more granularity on the Danger Sense limitation as well.  This seems like another outgrowth of "when in doubt, discount the limitation heavily"
  11. Like
    Trencher reacted to Tech in How much would this limitation be worth?   
    A -2 limitation is fine and that's what I was going to go with, but the Champions Complete gave it a total of -1 1/2.
  12. Like
    Trencher reacted to Lucius in How much would this limitation be worth?   
    Stunning knockdown:  (Total: 54 Active Cost, 10 Real Cost) Change Environment (-1 to  CON Roll, -1 to STR Roll, Stunning), Reduced Endurance (0 END; +1/2) (54 Active Points); OAF (-1), Requires A Roll (Attack roll, -1 per 20 Active Points modifier; Must be made each Phase/use; -3/4), No Range (-1/2), Inaccurate (0 OCV; -1/2), Required Hands Two-Handed (-1/2), Linked (Killing Attack - Hand-To-Hand; -1/2), Can Be Deflected (-1/4), Real Weapon (-1/4) (Real Cost: 10)
     
    To be linked to a large hammer. If the attack roll is made by half, roll another attack at -3; if that succeeds, target must roll CON to avoid being stunned and STR to avoid falling down.
     
    Lucius Alexander
     
    No roll to evade the palindromedary
  13. Like
    Trencher reacted to PhilFleischmann in How much would this limitation be worth?   
    It's perfectly OK, IMO to "hard-wire" in a critical hit system, either for specific weapons/powers or for specific characters - the PCs and significant NPCs, or whoever.  It could allow for some interesting builds.  It would be a bit strange for one of these hard-wired-crits to do something completely different from the base attack power, but HERO allows it.  The justification for it might be a bit tricky, but that depends on the genre and style you're going for.  Magic can pretty much justify anything.  An exaggerated anime-style, perhaps.
     
    The main thing to keep in mind is that making the roll by half is a very rare phenomenon.  So it's worth a pretty big limitation.  Without having to do all the math yourself, you can test it by rolling 3d6 several times.  How many times do you roll 11 or less?  How many times do you roll 5 or less?  etc.
  14. Like
    Trencher reacted to Lee in How much would this limitation be worth?   
    My take on it is, if you look at the Talent builds in 6E1, specifically for Danger Sense, you'll see a limitation "Only if Character Makes Half Roll (-1)". So, I'd use the same value.
     
    Lee
  15. Like
    Trencher reacted to Duke Bushido in How much would this limitation be worth?   
    I tend to agree with Phil. Based on his observations, I don't even know if I would build this as a power (unless the effects are radically different from the power being used: like Flash adding a Drain or or something like that. 
     
    I think you might be better served creating a Critical Hit system for your campaign (as others have alluded to above) and calling it a day:  hit by half?  + X dice of effect, or times 1.x the actual effect.  Roll a natural three?  +Y dice of effect, or times 1.y the actual effect, etc. 
     
    Just declare it the way the universe works, at least for main characters.
  16. Like
    Trencher reacted to PhilFleischmann in How much would this limitation be worth?   
    I'd call it a -2 at least.  The 7- roll is based on the best-case-scenario:  a low-level mook that you can hit on a 14-.  Which is also the case in which the power will be the least useful.  How much extra damage do you need to do to a mook?
     
    In the "average" case, you hit on 11-, which means the power works on 5-.  11- is 62.5%.  5- is 4,6%.  This means the power works once for every 13.5 normal hits.  That could be about a -12 limitation.  The power loses about 92.6% of its effectiveness in this average case.  If the normal to hit roll is even lower, then the power activates even less often.
     
    Assuming a correlation between how hard an enemy is to hit and how hard an enemy is to put down, then this power becomes more likely to work, the less it is needed, and less likely to work the more it is needed.
  17. Like
    Trencher reacted to sentry0 in How much would this limitation be worth?   
    It reminds me of Pathfinder where you would threaten a critical and have to confirm it with a second roll.  Sounds interesting, you'll have to let us know how it works out for you.
  18. Like
    Trencher reacted to massey in How much would this limitation be worth?   
    I disagree.  That would make it more expensive than just having the extra damage all the time.
  19. Like
    Trencher reacted to sentry0 in How much would this limitation be worth?   
    I personally think this sounds more like a standard Trigger advantage with the trigger being a critical hit.
  20. Like
    Trencher reacted to Grailknight in How much would this limitation be worth?   
    I second this but I caution you to beware of Higher OCV concepts and OCV/Skills thru XP as they will warp the cost structure. Or you can have the value of the Limitation change with each individuals maximum OCV.
  21. Like
    Trencher reacted to Tech in How much would this limitation be worth?   
    This looks like a 'Requires a Roll" situation. Complicating it, it's a little variable. As GM, I would look at the best chance of having the power activate and use that as the roll. Quickly based on what you said, "If they needed 14 or less to hit it would activate if they rolled seven or less and so on", I would go with it activating on a 7 or less. If I'm reading the Champions Complete chart correctly, it looks like that turns into a -1 1/2 limitation.
  22. Like
    Trencher reacted to death tribble in The Most Annoying Song of All Time   
    I wanted to find the worst Christmas song and this is it. Paul McCartney and Mariah Carey can't compre to this. * Days of Christmas by Destiny's Child
     
    This is a cultish sort of record but both the vocalists are annoying but proof that even South Africa can produce rubbish
     
  23. Like
    Trencher reacted to death tribble in The Most Annoying Song of All Time   
    Personally I find these more irritating
     
     
  24. Haha
    Trencher reacted to death tribble in The Most Annoying Song of All Time   
    One annoying because it is trying to be deliberately annoying
     
    Annoying on the basis of pretentiousness
     
  25. Like
    Trencher reacted to death tribble in The Most Annoying Song of All Time   
    This is a record that can inspire violence. The original is good but this cover version is just awful. It is the Ooh, Aah that does it
     
    I would apologise for this but I reckon you ought to know how dreadful some people's taste is. Again a No 1 record. The video makes it worse.
     
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