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aylwin13

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Everything posted by aylwin13

  1. Re: Your Hero's Hero! For Jefferey Forrester, aka SCEPTRE, all law enforcement officers are role models. Numerous members of his family served in various law enforcement agencies. His main role model (some might even say idol) was Ryan Winslow, his mentor and predecessor as SCEPTRE. He drives himself (in the extreme) to live up to the reputation and memory of Winslow.
  2. aylwin13

    Show me the PC

    Re: Show me the PC No problemo. Mums the word.
  3. aylwin13

    Show me the PC

    Re: Show me the PC You are absolutely right. I was originally going for 4, but I couldn't get the timeline to fit without them having 18 or 19 year careers. I just forgot to correct the first line. I'll take care of that. Since I've moved, I need to get back into a regular game so that I can play him. Then I'll be able to firm up that part of his background. And yes, I do need to change the police powers. Oops. Thanks, and I appreciate the comments.
  4. aylwin13

    Show me the PC

    Re: Show me the PC Thanks, Hawksmoor. I'll have to go back and tweak that. Anyone else?
  5. aylwin13

    Show me the PC

    Re: Show me the PC I was wondering if anyone had looked at SCEPTRE, the character I posted on page 1. The posts were #8 , 9 , and 10 . I'd really hoped for some comments, on the character and writeup, from the folks here. I'd certainly apppreciate hearing what everyone thinks.
  6. aylwin13

    Newbies, All

    Re: Newbies, All He truley are a English student.
  7. Re: Looking for a resource... The Champions setting book has a whole section of tables called the "Quick Superhuman Generator". It will even choose which archtype and sub-archtype for you. All you need are a couple of d6's. Just add sfx to taste. Voila!
  8. Re: WWYCD?: The PRIMUS Auction S.C.E.P.T.R.E.: as a "super" persona sponsored by PRIMUS, he would be there (in his Secret ID) as security. He would also bid on furniture, the 'puter stuff, and anything else that could then be donated to schools or the needy. NightRay: would also bid for items that could be donated to charities. Silhouette: would not attend. Without her inheritence, which VIPER has caused her not to have (they killed her parents, and she's assumed to be dead), she has no money to bid with.
  9. Re: Green Lantern Object Creation... Just another thought. If you didn't want to worry about a weight limit, you could use Flight, UBO, AoE. Like this: Flight 6", UBO (+1/4), Ranged (+1/2), AOE (16" Line; +1 1/4) (36 Active Points); Restricted Path (-1), No changes in altitude (-1/2), Must point ring, Requires Gestures throughout (-1/2), Only In Contact With Bridge Construct (-1/4) The 6" of Flight gives you the normal walking speed. The 16" Line gives you a length for the bridge of about 105 feet.
  10. Re: Musings on Random Musings Thanks guys. I was having a bit of an inferiority fit this afternoon. I'm better now. I guess I'll have to get a few more ALIAS avatars, if they're that popular. No, that was just the "Personal Quality Control Mgr" voice in my head talking to me. Nothing to worry about.
  11. Re: Musings on Random Musings For some reason, today, I do. There are so many people who post on these boards, who really have something to say. I was just feeling a bit guilty for having quantity, but not necessarily quality.
  12. Re: A Thread for Random Musings Just realized that this post will be number 3000. I've decided that since (I'm guessing) a huge percentage of those posts are to the NGD "games" threads, I won't waste a new thread to announce this. If I'd contributed more posts with more substance maybe a bigger announcement would have been in order. Yay me!
  13. Re: Musings on Random Musings It's more respectful than "the nude alien blonde chick".
  14. Re: A Thread for Random Mooings It's all HyperMoo's fault!
  15. aylwin13

    Show me the PC

    Re: Show me the PCAnd now the character.S.C.E.P.T.R.E.Val Char Cost Roll Notes13/20 STR 3 12- / 13- Lift 151.6kg/400.0kg; 2 1/2d6/4d6 [1/2]13/26 DEX 9 12- / 14- OCV: 4/9/DCV: 4/914/28 CON 8 12- / 15-10 BODY 0 11-18 INT 8 13- PER Roll 13-13 EGO 6 12- ECV: 410/20 PRE 0 11- / 13- PRE Attack: 2d6/4d612 COM 1 11-4/20 PD 1 Total: 4/20 PD (0/16 rPD)4/20 ED 1 Total: 4/20 ED (0/16 rED)3/5 SPD 7 Phases: 4, 8, 12/3, 5, 8, 10, 127/10 REC 216/30 END -624/43 STUN 0 Total Characteristic Cost: 40Movement: Running: 6"/9"/12"/18" Flight: 15"/15" Leaping: 2"/4" Swimming: 2"/4"Cost Powers END Enhancements from Battlesuit, all slots OIHID (-1/4)32 1) Titanium-mesh armor: Armor (16 PD/16 ED) (48 Active Points); Activation Roll 15- (-1/4)5 2) Running +3" (6"/9" total) (6 Active Points) (uses END Reserve) 14 3) +7 STR (7 Active Points); No Figured Characteristics (-1/2) (uses END Reserve) 122 4) +13 DEX (39 Active Points); No Figured Characteristics (-1/2)16 5) +14 CON (28 Active Points); No Figured Characteristics (-1/2)8 6) +10 PRE (10 Active Points)16 6) +2 SPD (20 Active Points)6 6) +14 END (7 Active Points)5 6) +3 REC (6 Active Points)15 6) +19 STUN (19 Active Points)25 11) Battlesuit & Staff batteries: END Reserve (115 END, 20 REC) (31 Active Points)27 BattleStaff (DEF 12): MP, 60-point reserve, (60 Active Points); all slots OAF Unbreakable (Staff; -1), OIHID (-1/4)3u 1) Powerblast: EB 12d6 (vs. ED) (60 Active Points) (uses END Reserve) 62u 2) Cutting beam: RKA 4d6 (vs. ED) (60 Active Points); Beam (-1/4) (uses END Reserve) 63u 3) Electromagnetic Pulse: Dispel Electronic devices & equipment 10d6, Hole In The Middle (+1/4), AoE (2" radius; +3/4) (60 Active Points) (uses END Reserve) 62u 4) Tractor/Repulsor beam: TK (30 STR) (45 Active Points); Affects Whole Object (-1/4) (uses END Reserve) 41u 5) Levitation beam: Flight 15" (30 Active Points); Levitation (-1/2), No NC Movement (-1/4) (uses END Reserve) 32u 6) Staff Block: Missile Deflection (Any Ranged Attack), w/ Reflection, Adj Hex (+1/2) (50 Active Points); Not Against Hvy Missiles (-1/4)1u 7) Staff Damage: +20 STR, (0 END; +1/2) (30 Active Points); No Figured Characteristics (-1/2), Only to do damage (-1/4)8 Armor transfer [bio-chip implant]: Cosmetic Transform 2d6, Reduced Endurance (0 END; +1/2) (15 Active Points); Extra Time: full phase (-1/2), Limited Target: Own Clothes Slightly Limited (-1/4)Martial Arts: Staff fightingManeuver OCV DCV Notes5 Poke (DS) +1 +3 2 1/2d6 / 4d6 Strike5 Offensive Strike -2 +1 6 1/2d6 / 8d6 Strike3 Legsweep +2 -1 3 1/2d6 / 5d6 Strike, Target Falls4 Martial Block +2 +2 Block, Abort4 Martial Disarm -1 +1 Disarm; 23 STR / 30 STR to Disarm roll4 Martial Dodge -- +5 Dodge, Affects All Attacks, Abort1 Weapon Element: StaffsPerks3 Fringe Benefit: Federal/National Police Powers3 Fringe Benefit: PRIMUS Special Agent3 Access: PRIMUS HeadquartersTalents4 BattleSuit Enhancement: Lightning Reflexes: +3 DEX to act first with All Actions (5 Active Points); OIHID (-1/4)Skills SCEPTRE training5 1) +1 with HTH Combat5 2) Acrobatics 13- (15-)3 3) Acting 11- (13-)5 4) Breakfall 13- (15-)3 5) Bugging 13-3 6) Climbing 12- (14-)3 7) Computer Programming 13-3 8) Concealment 13-3 9) Deduction 13-5 10) Electronics 14-3 11) Lockpicking 12- (14-)3 12) Paramedic 13-3 13) Persuasion 11- (13-)3 14) Security Systems 13-3 15) Shadowing 13-3 16) Stealth 12- (14-)5 'Suit HUD: +2 with 'Staff MP (OIHID) 0 Conversation 8-0 TF: Cars / Trucks1 TF: Glider / Light planes0 Language: English (Idiomatic, native accent) (4 Active Points)2 AK: NY City (INT-based) (Home City) 13-2 KS: SCEPTRE - History, equipment & tactics 11-3 KS: Electronics & Security Systems (INT-based) 13-3 PS: Security sys. (INT-based) 13-3 PS: Electronics (INT-based) 13-0 PS: Law Enforcement Officer 11-Total Powers & Skill Cost: 317Total Cost: 357200+ Disadvantages15 Secret ID: Jefferey Daniel "Jeff" Forrester Frequently (11-), Major15 Monitored: PRIMUS 11- (Mo Pow, NCI, Watching)20 Hunted: TERROR, Inc. 8- (Occasionally) (Mo Pow, NCI, Harshly Punish)10 Hunted: Cali Cartel 8- (Occasionally) (As Pow, NCI, Limited Geographical Area, Harshly Punish)10 Duty to PRIMUS (Common, Moderate)10 Susceptible: Intense magnetic fields, 1d6 damage per Turn (Uncommon)10 Reputation: SCEPTRE weapons & tactics (Frequently 11-)10 Psych Lim: Tries hard to live up to the SCEPTRE legend & history (Common, Moderate)20 Psych Lim: Hero's Code of Honor (Common, Total)15 Psych Lim: Protective of Normals (Common, Strong)20 Psych Lim: Will not kill (Common, Total)2 Experience Points(5 points unspent)Total Disadvantage Points: 357Background/History: Jeff Forrester came from a long line of law enforcement officers. His father, his grandfather, and his great grandfather were all policemen. So were a few cousins. He also had a great uncle in the Secret Service and an aunt and uncle in the FBI. So, there wasn't much of a question as to what he would want to do with his life. He also had an amazing affinity for electronics. Growing up he had loved to take apart ( and put back together) anything that had wires and circuits. He graduated from high school third in his class, and went on to college; where he majored in criminal science, with a minor in electronics. After college, Forrester enrolled in the NYC Police Academy. He graduated at the top of his class. He was then assigned as a patrolman, a position he served in for 1 year. It was during this period that he first met SCEPTRE, a battlesuit-wearing crimefighter sponsored by PRIMUS (see entry: SCEPTRE, History). From that time on, he made it a point to learn anything and everything that he could about the superhero. At the end of that time a recruiter approached Forrester from PRIMUS. They were always scouting the law-enforcement agencies looking for likely candidates to be agents. They could always use bright young agents who had the kind of skills that Forrester possessed. Seeing this as a definite step up, he accepted. Forrester spent the next 18 months as an exemplary PRIMUS agent. He received numerous awards and commendations. He also had a number of opportunities to work beside SCEPTRE, who was now his idol, and role model. By this time Forrester had been picked to assist in the maintaining of the SCEPTRE equipment (see entry: SCEPTRE, Armor), due to his expertise in electronics. He had also become close friends with Ryan Winslow, the man in the armor (see entry: SCEPTRE, History). There was little, if anything, that Forrester did not know about SCEPTRE; whether it was the armor, the tactics, or even the man who wore the armor. He knew everything about SCEPTRE that Winslow knew, probably even more. Then tragedy struck. On September 11th 2001, Winslow died while attempting to rescue victims from Tower One of the World Trade Center. Forrester was a member of the PRIMUS team on the scene at the time, and was there when Winslow died. He was devastated, and for a time underwent counseling. He had even considered leaving PRIMUS. He changed his mind when the commanding officers decided that he was the only logical choice to be the next SCEPTRE. Forrester has worn the armor for the last year and a half, and does all that he can to live up to the reputation and history of SCEPTRE, in all his incarnations.Personality/Motivation: Forrester is the ultimate Boy Scout. He does everything strictly by the book, and will try to make sure that those he works with will also. He is out to fight crime and put away the criminals, but only in accordance with the laws. His perceptions of right and wrong are almost black and white. He would probably have made a fine hero even in the Golden Age. He does realize there are shades of gray in the world, but attempts to keep them out of his life and work. This does cause some conflict on occasion.Quote: "We have to stop them, no matter what; but we will do it the right way."Powers/Tactics: Forrester has no powers of his own. All his "super" abilities are derived from the SCEPTRE equipment. This equipment consists of the battlesuit and the battlestaff (see entry: SCEPTRE, Armor). His physical condition is that of an Olympic level athlete, due to the constant, rigorous training he goes through. Forrester is extremely quick thinking, and has an extensive knowledge of things electrical and electronic - security systems being his main area of expertise. He has received extensive training, as an agent of PRIMUS, in the areas of surveillance and infiltration. He is well educated in the ways of law enforcement. He is also highly trained in acrobatics, and is on the level of an Olympic athlete.Campaign Use: Solar-Charged, Energy-Projecting, Titanium(mesh)-reinforced, Exo-skeleton DOB: 1/6/76 Age: 28 Birthplace: Long Island, NY, USAAppearance: Forrester is very handsome, with the strong features of a leading man, and the physique of a professional athlete. He has dark blonde hair, cut short in a military style. He has piercing steel blue eyes. When not on duty he wears fairly expensive, tailored clothes in the current fashion. He is a person that people might initially notice, but not be able to pick out of a crowd. His "boy next door" look allows him to maintain his anonymity. People just don't think he's anyone special.
  16. aylwin13

    Show me the PC

    Re: Show me the PC SCEPTRE, Armor SCEPTRE armor Mk.I The first SCEPTRE’s equipment consisted of a heavily reinforced costume, a metal alloy fighting staff and a Colt .45 sidearm. He also had a utility belt that held a grappling hook and a number of combat, or detective and forensic items. Among these items were a fingerprinting kit, magnifying glass, mini flashlight and a lockpick kit. This armor was painted in a patriotic, red-white-and-blue motif. SCEPTRE armor Mk.II The second SCEPTRE wore a reinforced costume similar to the first suit. The reinforcing technology was better than in the first suit, but it was not until 1964 with the invention of Kevlar by DuPont, that the suit was finally strong and lightweight. SCEPTRE II no longer had the Colt .45, but now carried the first version of the battlestaff. This first ‘staff had a simple energy blaster inside. The controls were buttons on the grip areas of the staff, a toggle for the power level and a pushbutton to fire it. There were 2 settings, high or low. The utility belt remained essentially unchanged; it just had more updated versions of the same equipment. The suit was still red-white-and-blue. SCEPTRE armor Mk.III The third SCEPTRE was the first to wear a battlesuit instead of just armor. The ‘suit was primitive, but it did amplify the wearer’s strength, speed, dexterity and senses. The staff was also improved, now having a number of different beams for different purposes. It no longer had the utility belt, and was still red-white-and-blue. SCEPTRE armor Mk.IV The fourth man to wear the SCEPTRE armor actually wore two different armors during his career. The first was a slightly more advanced version of the SCEPTRE III armor. However, in 1997 new technology was used to improve the battlesuit. It is composed of a fine chain mesh made from a titanium alloy that is many times stronger than steel. When an electromagnetic charge is run through the mesh, it turns rigid. The servos and musculature in the exo-skeleton amplify the movements and actions of the wearer, multiplying his strength and speed many times. The battlestaff is an intricate weapon, even more highly advanced than the ‘suit. It is a hollow titanium tube with ends weighted with spent uranium. Inside the tube is a complex energy-projecting device. It can function as a blaster or fire a concentrated beam similar to a laser. It can be used as a tractor/repulsor beam, to grab or push away heavy objects. The repulsor beam, when aimed at a horizontal surface allows SCEPTRE to levitate, either up or down, at a fairly good speed. Finally, the ‘staff can emit a concentrated EMP that is capable of disabling most electronic devices within a radius of 15’. The ‘staff is also what it appears to be, a metal quarterstaff, usable in melee combat. The weighted ends add to the damage done by the maneuvers performed by the wielder. The most recent SCEPTRE is highly trained at Staff fighting, and is sufficiently skilled with the weapon that he can deflect most ranged attacks in such a way as to actually send them back at the attacker. He can even do this to defend others in a 6 ½’ radius around him. The staff is activated by impulses sent from the ‘suit’s gloves into the ‘staff through the circuits in the grips of the staff. The most advanced aspect of the entire SCEPTRE armor is the means in which it is stored. There is no longer the need to carry the ‘suit around in a case, or to go to a location to put it on. Through the use of technology reverse engineered from an alien spacecraft, the exo-skeleton is stored in a null-space. The wearer puts on the ‘suit once. The null-space is accessed through the use of a microcircuit that is implanted subcutaneously in the wearer’s skull. With a thought the armor is sent to the null-space, and the wearer now has on a set of normal clothes. The next he wants to retrieve the ‘suit his thoughts activate the circuit and the ‘suit is exchanged with his other clothes, or vice versa. The ‘staff is stored by first retracting it from a 5 ½’ to a 3 ½’ length. The ‘staff then adheres magnetically to the ‘suit, across the back, like a sword. The ‘suit is then sent to the null-space.
  17. aylwin13

    Show me the PC

    Re: Show me the PC Here is my latest PC (although I've only been able to play him twice, so far). His codename is S.C.E.P.T.R.E. Here is the history and explanation of the name: SCEPTRE, History There have been five men who have taken up the mantle of SCEPTRE, Jeff Forrester being the most recent. The first incarnation appeared towards the end of the Second World War, in Washington, DC. A rash of sabotages and terrorist type attacks were occurring in the capital, causing the confidence and morale of the public to be at an all time low. People were beginning to feel that the Nazis were bringing the war to their own home. The government decided that a hero was needed, one that could not only stop the crimes that were occurring, but who would also raise the spirits of the American public. The Dept of Defense created one. Gerald Conner was a soldier in the US Army Special Forces, stationed in Maryland. He was asked to join a team of agents, and be the first SCEPTRE (Special Crime and Espionage Prevention Team, Response Element). He underwent extensive training, both to strengthen him physically and to give him the skills that he would need to do his job. He was trained as a fighter, an athlete, and as a detective. The first SCEPTRE’s equipment consisted of a reinforced costume with a red-white-and-blue motif, a metal alloy fighting staff and a Colt .45 sidearm. He also had a utility belt that held a grappling hook and a number of combat and forensic items. He managed to uncover all of the plots that were to take place in Washington, during the war. He continued to operate after the war ended, into the Cold War era. He finally retired in 1958. With the threat of Communism on the country’s mind at the time, a replacement for the man in the armor was needed. SCEPTRE returned to crimefighting in 1959, around the same time as Vanguard and the revived Justice Squadron appeared in New York. He was another Special Forces veteran named Richard Matthews. He wore the still red-white-and-blue SCEPTRE armor proudly for the next 15 years, finally retiring in 1974. This armor was similar to the first, minus the sidearm. He still wore the utility belt, but the staff now had a simple blaster inside. The third man to be SCEPTRE was also from the Special Forces. His name was Marcus Andrews. He was the first to wear a battlesuit instead of just armor. The ‘suit was primitive, but it did amplify Andrews’ strength, speed, dexterity and senses. The staff was also improved, now having a number of different beams for different purposes. With the ever-increasing number of super-villains appearing on the scene, SCEPTRE was now based in New York City. Andrews first wore the ‘suit in 1974, and served in the position for 13 years, retiring in 1987. After the formation of PRIMUS, the sponsorship of the SCEPTRE armor and persona was transferred to that organization. Another agent was trained to replace Andrews when he retired. The new SCEPTRE was to be Ryan Winslow, and he was the first to wear the current, now purple, battlesuit. The ‘suit incorporated new advanced technology, as did the battlestaff (see entry: SCEPTRE, Armor). Winslow fought crime and terrorism for another 14 years. He was only months away from retiring when, on September 11th 2001, he died while attempting to rescue victims from Tower One of the World Trade Center. Winslow was replaced by the current wearer of the SCEPTRE armor, Jefferey Forrester. He has been SCEPTRE for almost 2 years now. He has done an excellent job so far, but drives himself to live up to the legend of the hero known as SCEPTRE. For further information regarding the various SCEPTRE’s suits and equipment, see entry: SCEPTRE, Armor
  18. Re: The "The Invisibles Writeups " is really "The Incredibles Writeups" I think it's the posting of 25K posts that caused the oops in the first place. I think his brain is slipping gears from too much use.
  19. Re: Musings on Random Musings Note to self: send Mightybec new Velcro for X-mas.
  20. Re: Musings on Random Musings If you didn't leave them laying on the furniture, you wouldn't have that problem.
  21. Re: Storn's Art & Characters thread. Another excellent Storn pic. I really like it. By the way, Chad, is this Freya as in Freya from the Lords of Justice?
  22. Re: Storn's Art & Characters thread. Bill, I think that this might be the page that you mentioned. I miss Mark's work. I think it's what really got me into Champs all those millions of years ago. EDIT: I guess you already found the page.
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