Jump to content

dmjalund

HERO Member
  • Posts

    9,164
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by dmjalund

  1. Re: Quote of the Week From My Life. playing D&D 4e his character is bloodyminded. He doesn't start thinking until he is under half hitpoints.
  2. Re: My Little Pony: Friendship is Magic HERO [ATTACH=CONFIG]39253[/ATTACH]
  3. Re: A DC Animated-style HeroMachine a classic of mine [ATTACH=CONFIG]39252[/ATTACH] Darkfire
  4. Re: Running group combats if you want to allo stun (and enemy damage is standardized) - before play, divide STUN by the typical amount that gets by defenses and use it as a number of hits before the target is down. don't count recovery - he is counted down until the end of the combet.
  5. Re: Fantasy Economies: How closely should we examine them? And how does all this affect what you will find in a dragon hoard?
  6. Re: Creepy Pics. ants in one's pants perhaps?
  7. Re: All ghosts evil? A glitch - related to a gremlin!
  8. Re: Electric Roads but if you have to use a road without this feature, you run out of steam pretty quickly.
  9. Re: Star Wars: Technological Stagnation? the past which is described as "a long time ago..."
  10. Re: Star Wars: The Blood of Skywalker
  11. Re: Star Wars: Technological Stagnation? remember - that ALL of Star Wars is set in the past.
  12. Re: Zero-G Martial Arts the idea that you grab with one hand, and punch wit the other, not letting them get away
  13. Re: Star Wars: Technological Stagnation? I think you'll find that the cloning factories were destroyed early on in the Rebel era.
  14. Re: Genre-crossover nightmares Finnigan's Rambo
  15. Re: Space the final frontier Yes, but the Klingosn and some other "Federation-adjacent" aliens are in the Beta quadrant
  16. Re: Taking Body from excess Stun unless you want to simulate knockout gases which are dangerous when overdosing
  17. Re: Armor-Shredding Strike Then again, an accessible focus can be disabled, by just being grabbed. Irrespective of the focuses points.
  18. Re: Few questions about point costs for the gadgeteer, may I suggest Penalty Skill levels on gadget related skills, only to counteract (doing it quickly) penalties.
  19. Re: Space the final frontier here or I could just upload the merged file
  20. Re: Lim Value: 'Only to increase throwing distance' no, just HIS thing.
  21. Re: A DC Animated-style HeroMachine [ATTACH=CONFIG]39195[/ATTACH] "There's always a way!"
  22. Re: Lim Value: 'Only to increase throwing distance' but if a character has the ability to throw things far, he will find a way to make it useful.
×
×
  • Create New...