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Sketchpad

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Everything posted by Sketchpad

  1. Personally, I don't see them as taking stun ... I see it more as either an entagle or supress, not as Stun damage. As for the hit in RotJ ... that most certainly was BODY damage ... take a look at his reaction ...ouch!
  2. I always liked the "Mirror Universe" idea, but I made mine more like JLA: Earth-2. The heroes' alternate selves discovered the mainstream world and decided to invade, causing ALL sorts of confusion For new ideas: How about TV Land? Ever seen Plesantville? Now the heroes find themselves trying to maintain an ultra-mundane life while finding a way out. Another good source for other-worldly adventure is the Micronauts You get shrunk to sub-atmoic proportions and find that the world that you know is made up of even greater worlds ... all within a speck of dust
  3. He should have the Only Takes Body ... this is what I get for making a character after getting my Wisdom teeth yanked out As for the MP ... I didn't use it because I've read that R2 units can multitask quite easy ... so they could have their extension arm out AND use their arc welder Using an END Battery would be a good idea ... the only reason why I didn't use it was because I was trying to get some base stats down
  4. Here's a rough "base" model that I worked up Hope it helps R2 Series Astromech Droid Player: Val Char Cost 8 STR -2 12 DEX 6 0 CON -20 15 BODY 10 13 INT 3 0 EGO 0 8 PRE -2 10 COM 0 5 PD 3 5 ED 5 3 SPD 8 0 REC -4 50 END 25 0 STUN -19 6" RUN02" SWIM01 1/2" LEAP0Characteristics Cost: 13 Cost Power END 8 Arc Welder: RKA 1d6 (15 Active Points); OIF (-1/2), Limited Range: 1" (-1/4) 1 15 Holographic Interface: Sight and Hearing Groups Images, 1" radius 1 Sensor Suite, all slots: Requires A System Operation Roll (-1/2) 13 1) Sensor Suite: Radio Perception/Transmission (Radio Group), Discriminatory, Analyze (20 Active Points); Requires A System Operation Roll (-1/2) 3 2) Sensor Suite: IR Perception (Sight Group) (5 Active Points); Requires A System Operation Roll (-1/2) 17 3) Sensor Suite: Radar (Radio Group), Discriminatory, Analyze (25 Active Points); Requires A System Operation Roll (-1/2) 5 Extension Arm: Extra Limb (1) 10 Magnetic Adherence: Clinging (23 STR) (15 Active Points); Limited Power Only on Metal (-1/2) 12 Side Jets: Flight 6" 1 20 Computer Access Extension: Telepathy 6d6 ( Machine class of minds) (30 Active Points); Requires A Computer Programming Roll (-1/2) 3 20 Robotic Body: LS (Longevity: 200 Years; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) Powers Cost: 123 Cost Skill 3 Combat Piloting 11- 8 Computer Programming (Computer Networks, Personal Computers, Mainframes and Supercomputers, Military Computers) 12- 3 Electronics 12- 3 KS: Popular Ship Schematics 12- 3 Mechanics 12- 11 Navigation (Air, Land, Marine, Space) 15- 3 Oratory 11- 9 Systems Operation (Communications Systems, Environmental Systems, Air/Space Traffic Control Systems, FTL Sensors, Radar, Sensor Jamming Equipment, Sonar) 12- 1 TF: Commercial Spacecraft & Space Yachts, Industrial & Exploratory Spacecraft Skills Cost: 44 Cost Talent 2 Environmental Movement (Rough Land) Talents Cost: 2 Total Character Cost: 182 Val Disadvantages 10 Vulnerability: 2 x Effect Ion Energy (Uncommon) 15 Physical Limitation: Limited Maneuverability (Frequently, Greatly Impairing) 10 Physical Limitation: Robotic, Can Be Reprogrammed, Wiped, etc. (Infrequently, Greatly Impairing) Disadvantage Points: 35 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0
  5. Well ... speaking as a fan of both, please keep some perspectives here ... 1) Batman is a master of at least 7 forms of martial arts (or so it's been said). Buffy barely has a grasp of one (which I would almost say is a weird streetfighting technique). 2) Buffy, while having some edge to her, has some vulnerabilities to toxins and poisons (as seen in the Cavegirl episode). The Bat obviously also has this weakness, but has a library of antidotes at his disposal. 3) Yes, Buffy heals quickly ... Bruce does as well (not as quickly mind you) and also has a combat medic at his disposal (aka Alfred). 4) Buffy has the Scooby Gang, a rag-tag support group of friends (with a witch) ... the Bat has the Batsquad, a group of trained heroes (with Oracle). 5) The Bat is no slouch in the strength department ... in Batman: Year One, he took down what looked like an oak tree with his bare hands/feet ... I don't know too many people who can do that. Personally, I feel that Mike Surbrook's stats on Buffy are quite accurate, labelling her with a STR 23. I would also throw the Bat around a 23/25, as well as Captain America. 6) Strengths and combat are what seem to be under constant comparison. The Bat is a tactical genius IMHO and given ten minutes to examine Buffy (which he could easily do), he would figure out weak points (both physical and social), as well as having her style of fighting detected. The man is known as the World's Greatest Detective for a reason 7) The Bat worked out how to beat the Justice League. Superman, Flash, GL, Wonder Woman, Plastic Man, Aquaman and Martian Manhunter. Could Buffy do that? She may be good, but that stake would do jack around most of the heavy hitters Don't get me wrong ... I think the fight would be interesting for about 4 panels/10 mins ... but the Bat should dominate it after that. She can't match the experience that he's had, nor does she have quite the dedication that the Bat has. Mind you, I'm not saying she's not dedicated ... just not as much as the Bat
  6. Actually, the real debate is whether the Bat's analytical mind could play havoc with someone who's still a kid on some level. Honestly, I think a better fight would be Bats vs. Angelus ... at least he'd be a challenge
  7. Unless he spends the points on a Transuit and a Flight Ring
  8. Personally, I see Buffy between the 25-30 Str range ... she's about as strong as the main bad-guys for the most part. Mind you, I don't mean the average "Poke a stake in my chest" vampire, I'm talking more like Spike, Angel, the Judge, etc. A fight with a main bad guy usually lasts for more than 2 mins. I don't see her truly being a major super-power ... maybe being made on around 250 points, about the same as some lower-end supers (like perhaps the Question or Nick Fury). In a straight fight with most metahumans, she should get her clock cleaned because, honestly, she doesn't use nifty gadgets regularly or have any major powers beyond a good healing factor, some enhanced strength and speed and toughness (and maybe a Vampire sense if you combine the stuff from the movie). Riley, as well as most of the Initiative, should use the Character Maxima as a guideline. I would actually have his Strength a little lower than Buffy's, but I would also give him some additional gadgets As far as the Slayer being in Gotham ... Bringing her (or a character like her) into the darker spectrum of 4-color comics would be interesting, but I think that Buffing (pun inteded ) her up would be a smart idea. First off, give her a few styles of martial arts with Find Weakness. Secondly, give her some 4-Color gadgets ... instead of a stake, maybe she has a blessed sword (like the one in Fray and the last seasom); instead of a crossbow, maybe she's toting around a gun like the Huntress these days that's one part gun, one part something else ... look at Blade and borrow a few things from his arsenal I would also give her something more than a t-shirt and jeans for an outfit, look at something a bit more armored. She should also have a plethora of allies ...aka "The Scooby Gang" ... that would be made as followers. Willow should have either a VPP or MP with some serious spells and Xander should be given a few interesting weapons, maybe operating off his "military" background. As for Giles, I would actually make him more like Oracle, sitting at the computer and guding Buffy when needed via a comlink. Would the Batman accept her? I actually see the Bat treating her more like Huntress and thinking that her methods are a tad too extreme. Perhaps she also serves as one of Babs' lesser "Birds" as well and rubs elbows with Spoiler, Batgirl, Pagan and, on a lesser note, Robin.
  9. I've ran few "cosmic" Champions campaigns throughout the years and the first thing that I looked at was comics for inspiration. For example, some good ideas for cosmic campaigns are: DC 1 Million, Crisis on Infinite Earths, Infinity Gauntlet, GL: Emerald Twilight, Most LSH Comics (Especially the Great Darkness Saga), various Fantastic Four stories (especially concearning Galactus), Kingdom Come, Silver Surfer (some of the older issues), New Gods (or anything with Darkseid as a leading character), Quasar had some good ideas, The Dark Pheonix saga, some of the big JLA storylines (stories with Starro, Despero and Amazo) and the FF/Superman crossover is good to look at, if nothing more than Superman becoming a herald of Big G That said, I think that some conventions of the genre that should be focused on are things like mega-martial arts, massive multi-effect energy blasts, cosmic foci that have incredible powers, the use of extraordinary types of energies not used on Earth, a wide-variety of species, cosmic incarnations making appearances and two words: POWER COSMIC Having normal heroes transformed by the power of the incarnations is always fun As far as what to do in a cosmic game, I know that when I ran a few we dealt with moral dillemas of things happening, as well as having HUGE forces opposing the heroes. Having a squad of Viper agents could be some opposition for normal powered heroes ... but having a squad of starships with a large destroyer would be something more fitting for the cosmic. Hope this helps a bit
  10. Personally ... I use the monster as a "Freddy Kruger" type. He's the Boogeyman that everyone's afraid of and exists in the cusp of dreams. How does he become physical? He inhabits the body of childern, who are most susceptible to his form of fear, and uses them as a gate into reality. Imagine the heroes' suprise when they find, after defeating the Monster, that he reverts to the form of a child and, after suspecting the child is the only gate for him, admitting the poor kid in an asylum, only to find out that the Monster is loose, using some other kid as his puppet
  11. The Batman vs. Buffy thing? Batman hands down ... This is the guy who takes down people like Killer Croc & The Joker ... not to mention the JLA at one point. As far as the vampires, dig up Action Comics Annual #1 (post-crisis, mid-80s) for my answer to that one ... Red Rain is another example
  12. I remember my first V&V campaign that a friend ran for me back in high school ... he used Damien as an adult who was running for mayor of the campaign city and, after discovering his dirty infernal secret, we had to stop him. He was a great "low-tech" villain who became a major menace as the adventure proceeded
  13. There are a few problems with that unfortunatly ... my FLGS will "special" order things for customers, but those customers are required to purchase them. Few cons come here anymore ... though I try to hit GC when I can (so far only attending one ). I looked at the DG preview and it looks neat ... but I'm still not 100% on snatching it up yet. Maybe if I run across it sometime ...
  14. I dunno ... that doesn't explain how he can toss Batman off him so easily many times ... the MA works for somethings, but he's shown some odd bursts of actually strength occasionally ...
  15. Personally, I've never been able to paruse a copy of SA:CoH ... and thus is the reason why I've never purchased it. I like to preview books before I snag them, and by preview, I mean looking through them and looking to see how applicable it is for my campaign I have seen the Denizens book and found it interesting to see the non-powered types fleshed out ... but once again, I haven't picked it up due to lack of owning the SA:CoH book. Will I get it? Well, if my FLGS gets a copy or if I happened to see one on a shelf I may ... but if not, I'm just not sure. Is GRG going to do an open playtest of the book? Or do you need a group of playtesters? If so, I'd love to be able to take a look at the book and see what's planned ...
  16. I recommend reading some stuff like Spider-Man, Captain America, Superman and Green Lantern These titles give some good examples of solo-hero action IMHO. As far as her character, ask her what her favorite characters from SFX movies & cartoons are ... this should help you gage what to do. I would also recommend showing her something like a DC Secret Files or one of the Marvel Encyclopedias and get her opinion on some of the characters. Solo games are REAL fun ... but remember to keep most of her rogue's gallery close to her point value, with the mastermind characters being more powerful as needed
  17. A few things that I like are: A sentient computer - Taking up a room itself, the computer actually uses holoprojectors to bring up various screens for research, news and other important items. (Not to mention what happens when Mechanon gets ahold of it ) A monitor womb - Stealing from JL, the womb is a tube that has several screens around it. From here, the hero on monitor duty has access to news around the world. An exit arm - Looking more like a tower that appears out from a hidden base, this direct rip-off of Transformers G1 (Remember the Decepticons base?) allows the heroes to have a vehicle in the arm that, when extended, allows it an easy take-off/exit
  18. That's a cool write-up Susano I would add a few things myself: Followers ... Joker always has a few shlumps following him ... not to mention a few contacts with other Bat-Rogues I would also lower his Strength to 15 ... but give him a +10 Str with some rage-linked limits ... he tends to have that psychotic strength
  19. I would say either a Psych Lim: Policeman's Code of Honor or maybe (for honest cops) Psych Lim: Lawabiding (sp?) ... they'd also have the Soc Lim: Subject to Orders
  20. You know ... it's nice seeing Terror Inc again ... and after seeing Mangog's Muerte and reading the latest issues of Outsiders & Teen Titans, I decided to work on a sketch of the good Professor Maybe I'll finish it sometime ...
  21. Thanks Rob It was one of my favs
  22. Simple ... he's actually Batman
  23. Could you give more info on this? Like what it does exactly?
  24. Not to mention Hank Henshaw and some friends in Superman. Of course, instead of making the FF, all but Henshaw died and made Hank into the "Cyborg Superman"
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