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devlin1

HERO Member
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Everything posted by devlin1

  1. Re: M&M: this is a Nightmare? Sidekick and FREd are both rulebooks for the Hero system; both are published by the good people at DOJ/Hero Games. Sidekick was created specifically as a streamlined, beginner-friendly version of the 5th Edition rules. So yeah-- they're compatible.
  2. Re: Devlin1 KA Question Yes, that's fine, but it doesn't reflect the fact that stronger people throw things harder. If built as an RKA, someone with a 10 STR does as much damage with it as someone with a 40 STR (although the 40 STR guy gets to throw it farther). I don't see anything wrong with building a dagger as a 1/2d6 HKA, OAF and then buying Naked Advantage: Range, Based on STR (and maybe Reduced By Range) to represent the ability to throw it. Doesn't that make more sense than buying it as Armor-Piercing TK, Only To Cause Damage...?
  3. Re: M&M: this is a Nightmare? Yeah, people seem to like it, especially people who prefer D20. What's the problem?
  4. Re: Devlin1 KA Question It's really not broken. The combination of KA-HTH, Ranged, and Range Limited By STR is the best way, IMO, to represent a thrown dagger, shuriken, sword, etc. 11 Sword: 22-Pt. Multipower, OAF: Sword (-1) 1u 1d6+1 HKA 1u 1d6 HKA, Ranged (+1/2), Range Limited By STR (-1/2)
  5. Re: Detect Emotions What about Telepathy, IPE, AoE: Radius, No Range, Empathy Only?
  6. Re: Limitation punishment Really? And who was behind when the game started, and he bought a 1d6 HKA for 5 points? As someone else already said, Independent is effectively a short-term advantage. Personally, I think this particular Focus option is usually unfairly exploited in the interest of min-maxing. IMO, it's not intended for superheroic (or even most heroic) games, and is best suited to a fantasy/magical environment.
  7. Re: What super hero concepts would you like to see more of? Golden Glove. And everyone should remember Steeljack! C'mon, people!
  8. Re: PA World Questions Every time I see this thread I think "Pennsylvania World," which itself is nearly as terrifying as a post-apocalypse world.
  9. Re: Devlin1 KA Question I have always known this, and I still know it now, but I had this weird moment of doubt and thought I'd ask Steve about it. I looked into the Abyss, and the Abyss looked into me.
  10. Re: Suddenly Alone on the Stations Didn't this exact scenario-- or something quite like it-- actually happen? I remember Pilot giving up an arm for some reason or other, but that it wasn't a big deal: he knew he'd grow it back eventually.
  11. I feel like an idiot for asking this, but.... A character has 15 STR, and has an OAF 1d6 HKA. How much does Armor Piercing (+1/2) for that HKA cost? It seems to me that cost should be calculated based on 30 points: 15 from STR, and 15 from the HKA. However, I almost always see this power bought just as: 1d6 HKA, Armor Piercing (+1/2), OAF: Sword (-1). Active Point Cost: 22, Real Cost: 11 However, by my logic, it ought to be: 1d6 HKA, OAF: Sword (-1) plus Naked Modifier, Armor Piercing on 30 Active Points, OAF: Sword (-1). Active Point Cost: 30, Real Cost: 15 I feel like I'm greatly overcomplicating what has seemed for years to be a simple matter.
  12. Re: Need Help With Teleport Power Well, I know I'll get flamed for this by someone, but... what about Transform: Air into Thing, or Summon? Hey, someone had to bring it up at some point!
  13. Re: Redwood Academy:The Raptors! Shrike, did I already suggest posting/reading posts right from the Yahoo Group? I can't imagine the Union Tribune SS would be any more concerned about Yahoo than they would about, say, http://www.herogames.com.
  14. Re: Suddenly Alone on the Stations I know it's not completely apropos, but what about Silent Running, with Bruce Dern? Y'know, where he's a "space druid" of sorts on a ship that houses some of the last remnants of Earth's ecosystem.
  15. Re: fun with heroes or villians, a comedyHere's Reducto, from Harvey Birdman: Attorney at Law.ReductoPlayer: Val Char Cost 10 STR 0 23 DEX 39 13 CON 6 8 BODY -4 18 INT 8 14 EGO 8 5 PRE -5 4 COM -3 5 PD 3 5 ED 2 8 SPD 47 10 REC 10 30 END 2 25 STUN 5 6"RUN02"SWIM02"LEAP0Characteristics Cost: 118Cost Power END 55 Shrink Ray: Shrinking (0.0627 m tall, 0.003 kg mass, -10 PER Rolls to perceive character, +10 DCV, takes +15" KB), Ranged (+1/2), Usable As Attack (+1) (125 Active Points); OAF: Shrink Raygun (-1), Beam (-1/4)* 12 13 Battery Pack: Endurance Reserve (40 END, 10 REC) Reserve: (14 Active Points); OIF (-1/2) 0 22 Fun-Sized: Shrinking (1.0033 m tall, 12.4738 kg mass, -2 PER Rolls to perceive character, +2 DCV, takes +3" KB), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (22 Active Points) 0 5 "Back off! I have a Shrink Ray!": +10 PRE (10 Active Points); Limited Power: Offense Only (-1) Powers Cost: 95Cost Skill 4 +2 with Shrink Ray 3 Acting 10- 3 Oratory 10- 3 Persuasion 10- 3 Bureaucratics 10- 3 Conversation 10- 3 Seduction 10- 3 Deduction 13- 3 Defense Maneuver I 9 Fast Draw 17- 3 High Society 10- 3 KS: Civil law 13- 3 KS: Civil attorneys 13- 3 PS: Lawyer 13- 3 SS: Physics 13- 3 Inventor 13- 15 +3 with all PRE-based Skills except Seduction* Skills Cost: 70Cost Talent 3 Lightsleep Talents Cost: 3Val Disadvantages 20 Psychological Limitation: Paranoid (Very Common, Strong)* 0 Psychological Limitation: Sensitive about his height, his skill as an attorney, and just about everything else (Common, Strong) 20 Psychological Limitation: Fears losing Shrink Ray (Common, Total) 5 Rivalry: Professional (Harvey Birdman, Attorney at Law; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) 10 Distinctive Features: Three-foot-tall green-skinned attorney (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 5 Reputation: Supervillian turned civil litigator, 8- 25 DNPC: Current client 14- (Incompetent)* Disadvantage Points: 85Base Points: 200Experience Required: 1Total Experience Available: 1Experience Unspent: 0Total Character Cost: 286 Height: 4' Hair: None Weight: 75 lbs Eyes: Black Appearance: Reducto is about 4' tall, with green skin and an unnaturally bulbous alien-looking head complete with pointy ears. He is never without his Shrink Ray; it's the first thing he puts on after a shower.Personality: Quote:"Back off! I have a Shrink Ray! I'll make you Fun Size!"Background: Reducto once sorta terrorized the world as a supervillain who used a Shrink Ray to commit crimes. However, he gave up the supervillain racket some time ago, and now earns an honest living (mostly) as a civil trial attorney.Powers/Tactics: Reducto has only one tactic: the Shrink Ray. He uses the Shrink Ray for anything: to humiliate enemies, to get a discount in the Court cafeteria ("Child size"), and so on.Campaign Use:
  16. Re: Can you suggest some powers for these images? Pervert.
  17. Re: Can you suggest some powers for these images? Aw, I was just bustin' yer balls there.
  18. Re: Can you suggest some powers for these images? One more time!
  19. Re: Need a name for a Empath I had an empathic healer (and harmer) recently named Martyr.
  20. Re: Casual STR... There was recently a discussion on this very issue here.
  21. Re: Things We'd Like To See:PRIMUS Isn't Shelley writing this book, like, as I type? And if she isn't, it's because it's already written, right? Right?
  22. Re: Is your voice a "sense"? I agree. So will being condescending towards me. Yeah, I'm talkin' to you, Vorsch! Cripes. The guy's looking for a way to build the power, not someone to come along and tell him, "Ah, don't worry about it." He can do that on his own. Ditto.
  23. Re: Is your voice a "sense"? I'd say it's a 1d6 Minor Transform, using Standard Effect.
  24. Re: The Elementals... sort of Californium-- PS: Surfing.
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