Re: Super useless
Just to be Ludicrous.....
I built these as a counter to the Clairvoyance issue on bases.
Windows: This power allows someone to see what is on the other side of the window for some vision based powers. Clarsentience(20), only to allow Some sight based senses (-1/4), only to show what is on the other side of the enclosed system (-1/2) No range (-1/2). 20 active points, 9 real.
GM thinks: 'this is over building in the Hero System rules, use common sense handwavium powers instead."