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AnotherSkip

HERO Member
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Everything posted by AnotherSkip

  1. Re: Fastest man alive Supes has conceded to Flash (Wally) in the Born to Run Series (in the Flash Natch!) . Wally (and many other Speedsters) has access to the speed dimension. 3. it's unfair to have a brick encroach too much on a speedsters schitck. goes to the Flash.
  2. Re: Whoops! Did I really allow that power? high Strength with varible advantages including .... Megascale....
  3. Re: Whoops! Did I really allow that power? HAve one, used it against the players. they weren't impressed.
  4. Re: Help with an Ineffective Ice Mage... in most versions of DND i played Dex is your second highest stat unless your rolls/class dictate otherwise period end of sentence. Up to a bonus of 4 AC? Nothing to sneer at any day of the week. A cavalier with no magic could have a -4 AC in 1st Ed. That is choice right there.
  5. Re: She's no Salt & Pepper! Mini quibble: I'd change Small/Taste sense group to Smell/Taste.
  6. Re: Help with an Ineffective Ice Mage... The biggest gripe I have about players is riiiight before I unleash a problem that requires a specific skill the character revamps their characters to remove that skill. Oopps.
  7. Re: Having trouble with a Power Build - Herogame Fantasy Forum Gurus GO!!! under certain Gm's a Summon would also be usable. Or perhaps a Regeneration power bringing back from the dead sort of idea (the character 'regenerates' back at his own body)
  8. Re: UF resource- Neil Gaiman's Neverwhere is available on Netflix On Demand. wrong again, that's TEXAS!!!!
  9. Re: Help with an Ineffective Ice Mage... The point however is to remove a level of "must have high dex to hit" and "I is as gud wit swords as fighter" and as "dexteroious as thief". in addition a fighter using signature weaponry would by using those same skill levels would then feel different than a different fighter using different weaponry if built correctly. Thus a reliance on Skill levels instead of base stats is one way to reduce stat inflation/duplication and other problems. If you like classes however you could just build a skill enhancer to reduce the package cost of a class to better make a distinction between fighter and mage.
  10. Re: Help with an Ineffective Ice Mage... +x 3 point Skill levels with Multipower nicely removes the need for high dex at about the same cost and makes the caster mucho specialised. Besides if the Gm is nice you can convert those csls to effect increasers (via options 3 or 4 under skill levels) when you have a good reason to expect a decent chance of hitting. Picking up any weapon after that mod is something the caster should look at with distaste after that point. And 14 dex is a good breakpoint too.
  11. Re: The Emergence Of Superhumans Actually I had 1 time travelling super show up at gettysburg and the two following battles. he didn't change anything because A. the north won those three battles B. the Northern general STILL didn't followup properly like he should have. Those same three battles in our timeline that General was berated by Lincon not for winning, but for not taking advantage of it.
  12. Re: Force Field Is No Good? Yet Get armor in a focus and it adds the disad Visible for free... mucho weirdness
  13. Re: Your PCs might be Underpowered if... Yeah, season ending episode. don't recall the quote off hand though. Zander has been inconsistant from the get go. he probably has 12-20 paranormal kills by season 7 end but... Zander vs Harmony ended in a hair pulling match before both parties called it off.... which should tell you plenty about both of their combat abilities.
  14. Re: Resource for creating a gadgeteer NIiiice (Modular Gadget Filler)
  15. Re: Your PCs might be Underpowered if... and the Hero is Zander Harris knocking back Harmony the Vampire.....
  16. Re: Steampunk Star Wars (Needs Better Name) Steam Buckler about a camapign wherein the Pc's try to cause the empire based upon steam to fall (or 'buckle') and close to swash buckler
  17. Re: Catalog of Fantasy RPG Settings INcluding books as references or are you talking straignt up have rules for em?
  18. Re: The Emergence Of Superhumans God tere could be 'more' powerful/active than the one here so to speak....
  19. Re: Kong needs boots? even happened on Buffy at least once.....
  20. Could you under a kindly GM use CSl's that were appropriate to Presence Attacks use them to increase the effect of presence Attacks as listed under the rules for using CSL's to increase damage ( items # 3) & 4) increasing damage in Superheroic and Heroic Campaigns in 5th ed).
  21. Re: Hero System Good Idea/Bad Idea... Errr try Playing "Changeling-the Incomprehensible Magic System" not only are you less powerful and interesting than mages but more 'ehhh who cares'.
  22. Re: New Paranormal game coming up! Isn't clinging just 10 points? couldn't you just limit the clinging to where he can only travel 3" while clinging? You could borrow Kat Richardsons idea from Greywalkers and have something with Grey (or Black) in the title.
  23. Re: Mottos for use in games Heh, if they added in 'Naval' between Special and Amphibious they would have SNARC for their intitals...
  24. Re: Possible Online Campaign IF you need a strictly Colorado themed team I am working on a set thereof based strictly around the State Seal.
  25. Re: Your PCs might be Underpowered if... Before or after season seven of Buffy?
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