Jump to content

AnotherSkip

HERO Member
  • Posts

    1,168
  • Joined

  • Last visited

Everything posted by AnotherSkip

  1. Re: Earthdawn Magic System Conversion One way would be all spells have transform side effect (add disadvanage horror marked) the caster can cleanse this taint by Foci(shamanism) or by a floating Power defense only for Spell casting (-1), 1 spell at a time (-1) extra time or RSR Magic skill roll (-1/2)
  2. Re: Post-Apocolyptic Disney World Has links to a Florida/Orlando CP 2020 game running online
  3. Re: A Look into the Hellish Cradles of Suns and Solar Systems Someting Akin to PK Mcallisters Cloudships of destiny books
  4. Re: My Demonic Housewife?? Infernis strikes me as Anya from Buffy the Vampire Slayer. Mine thaat for things to both do and not do to make her different. Zander seemed to be more reactive than Harry's proactive stance.
  5. Re: Poor ol' Clark supes Does Point out in one episode that every hit he takes is one someone else doesn't. And if he makes people believe they are effective they will keep on swinging at him. if he shrugs everything they throw (like we know he can) ppl will ignore him and take everyone else out THEN gang up on him.
  6. Re: Villainess Romance Appeal? Bruce Wayne, Billionaire Playboy. it's right there in the title.
  7. Re: Help with "subtle" psionics I had some responses but they are sop good they are going into my campaign.....
  8. Re: Player vs. Player Part of this is the Gm's responsibility, I had one Gm who So loved interparty conflict after my 2nd ed ranger took Enemy: Church of the one true god (for very good in game reasons) he has a new player show up.... ....Playing a paladin of the church of the one true god.
  9. Re: What does your hero, or hero team, stand for? Twilight Reargurd has a theme of Redemption (GM Enforced)
  10. Re: Pranking Speedster with Seizures Depending upon how many points you wish to put into it.... Change Environment: 8" area, -8 to Dex rolls or failing character falls down, OIF (Objects of opportunity, -1/2), RSR (Mechanics, -1/2), if you put it in to a multipower with Speed that costs end.... Options Would be IPE (moves so fast cannot be seen performing actions) a Linked Drain Pre, Humiliation: 3d6 Drain, 1 Hex (+1/4), Selective (+1/4), Ranged (+1/2) OIF (People of opportunity, -1/2) Linked (-1/2)
  11. AnotherSkip

    Bat gear

    Re: Bat gear I don't think i have the cash to convert over. I'll just wait till the realy good books get out there...
  12. Re: Building the Animated Justice League She Could be used to Greek men/gods attitude which makes some of the baser modern mortals appear... normal?
  13. Re: Doll Magic Came up with a name for Kachina's gone bad.... Warchina
  14. Re: Doll Magic If you wish to add some native american doll creppyness look up Kachina's http://www.hopikachina.com/Frames.htm http://www.native-languages.org/kachinas.htm http://www.hopiart.com/kach-exp.htm and I have two Hero Ideas that predate my 'discovery' of these items Character Name: Chanting Doll Campaign name: Den City Player name: GM Gamemaster: Me Characteristics Value Char Base Cost Points Roll Notes/Advantages/See also: Powers 0 Str 10 x1 -10 HTH Damage d6 Lift End( ) 11 Dex 10 x3 3 OCV: DCV: 10 Con 10 x2 0 5 Body 10 x2 -10 8 Int 10 x1 -22 Per Roll 9 Ego 10 x2 -2 ECV 0 Pre 10 x1 -10 Pre Dice: d6 8 Com 10 x1/2 -1 2 PD Str/5 x1 2 Resistant: Total: 2 ED Con/5 x1 0 Resistant: Total: 2 SPD 1+Dex/10 x10 0 Phases: 1 2 3 4 5 6 7 8 9 10 11 12 2 REC (Str/5)+(Con/5) x2 0 20 End Conx2 x1/2 0 10 Stun Bd+(St/2)+(Cn/2) x1 0 1” Run 6" x2 -10 x2 non-combat multiplier 1” Swim 2" x1 -1 x2 non-combat multiplier 0” VLeap Str/10 Spl 0 x2 non-combat multiplier 0” HLeap Str/5 Spl 0 x2 non-combat multiplier Characteristics Total Cost: -41 Powers: 8 Easily Hidden: +6 to concealment (12 Active), Self Only 30 Hard to Hit: +6 DCV 12 Hard to Perceive: +6 to Stealth 10 Obey The Summoner I: +20 Pre, Only for Defense (-1) 7 Obey The Summoner II: 10 Mental Defense Only against attacks that attempt to divert Chanting Dolls from their cause (-1/2). 10 Light as a Feather: 5” Gliding, 0 end Persistent (+1) 3 Stiff as a Board: 1 RPD/1 RED 48 World Wide Tracking: this Multipower covers the ability to find their target anywhere on the planet, move to that area and track them down. Only to find and move to stated target (-1/4) 5u Detect Stated Target Worldwide: Detect Stated target (3), Sense (2), Tracking (5) Discriminatory (5), Analyze (5), N- ray Perception (blocked by Garlic and Silver, 10), Mega-scale (1000 KM per “, +1) 5u World Map Porting: 15” teleporting, Mega-scale (1000 KM per “, +1) 4u Detect Stated Target Regionally: Detect Stated target (3), Sense (2), Tracking (5) Discriminatory (5), Analyze (5), N- ray Perception (blocked by Garlic and Silver, 10), Mega-scale (10 KM per “, +1/2) 4u Regional Map Porting: 15” teleporting, Mega-scale (10 KM per “, +1/2) 3u Detect Stated Target Locally: Detect Stated target (3), Sense (2), Tracking (5) Discriminatory (5), Analyze (5), N- ray Perception (blocked by Garlic and Silver, 10) 5u Local Map Porting: 30” teleporting. 18 Ultimately Indestructible: Summon 175 pt Chanting Dolls, Multiple (x2, +5), Trigger (Upon this Dolls death, +1/4), Slavishly Loyal (+1), (90 Active), 1 charge (-2), Never recovers (-2), 17 Eternal Tracker: LS: No need to sleep or eat, does not age Total Powers Cost: 186 Skills, Perks and Talents: Tiny Combatant Style: 4 Night Strangler: Choke Hold -2/+0 Grab 2d6 NND 3 Tiny Trip: Leg Sweep +2/-1 Str +1d6 Strike target Falls 3 Tiny Grip: Martial grab -1/-1 Grab two limbs, +10 Str for holding on 3 Concealment 3 Stealth 3 Teamwork 3 Tracking Total Skills, Perks and Talents Cost: 22 Disadvantages: 10 Mindless Chants: PSL; Must state target of attention 10 Tiny: Physical Limitation: 20 Slavishly Loyal: Must seek target regardless of personal cost. 20 Easily Breaks: Phys Lim; all non-damaging attacks aside from Flash attacks (dispels, drains, suppresses etc) are converted to normal damage classes. Characteristics + Powers + Skills, Perks and Talents= Total Character cost =177 Base Points Available 150 + Maximum from disadvantages 100= 250 Maximum + Experience The other concept was similar however it was clay items coming to life that were built as summons that had a gradual effect (they gained abilities the longer they were imbued/focused with magics). I have it in my books somewhere just not in a computer.
  15. Re: What do journeyman wizards do for a living? I would suggest joining a band of travelling ratcatchers probably taking a rat charmer (or possibly a ferreter) position. These travel from town to town getting rid of pests of all sorts. Pretty much a wandering band of adventurers but with a specific focus (pest/rodent elimination) if the Gm wanted to the Occasional Night Shift/Dungeon Style adventure could easily be inserted....
  16. Re: Chemistry, Sweet Smell or A Foul Odor? it would be best to have personal immunity. the other option would be a High Con to make braeking out easy. Have you considered doing this with Change Environment instead? Works a little differently but my help with some of the other issues (see the gravity powers section of USPD for ideas/details)
  17. Re: Confedrate Comics Didnt wealthy White Confederates run off to Brazil after losing the war for the South? If so that would indicate that in a CSA 'win' brazil would be different and Slavery would end by 1890's at the worst. Oh yeah the CSA events in The Supreme were written by Allen Moore (he's English innt he?) so that would indicate to me at least a bit of "there is not a preponderance of racisim merely a mildly interesting alternate universe"
  18. Re: Teen Hero Names Slippery Sam or Soupy Sales? naaah would probably be lost on em. Hereboy for the weredog how about "Heyou"? if he's brainy how about Peritas? (the dog of Alexander the Great)
  19. Re: Alter Density Mess Herein lies one of the great Advantages (or problems) with HERO. it depends upon the SFX and GM ruling. Whatever makes sense for the campaign and the sfx trumps the book rules.
  20. Re: Teen Hero Names My then six year old daughter saw the first Austin Powers movie and decided to call herself Minime..... Now she is the Unknown the other daughter was Wondrous Girl (she wanted to be Wonder Girl But that I had to explain to her was allready taken). She is a keeping the name even at the ripe age of 18....
  21. Re: Arrival on the AE-Galactica 1. Attack by Temporal Misusing Xenophobic Dark Matter Aliens, the planet was probably sacrificed to save all the multiverse timestreams. 2. Probably leading an attack to wipe out yet another batch of these INSANE M****r F******'s. Or else to get back/revivify the other 6 billion humans (no man left behind....) if that is done. 3. Make Certain the rag tag fleet (remnants of the six alien invasions plus human/superhero mods, formerly stored in Counter earth so that makes sense) knows what it is doing and can properly defend itself without taking each other out.
  22. Re: Champion's Universe or your own Definitely my own. after decades of growing it in comics and artwork it finally is getting some real use. However it isn't the real Universe with myself and my kids in it, the one I'm running is an outgrowth to let the players do something and have an influence. Otherwise I'd drive e'm crazy(ier)
  23. Re: Confedrate Comics Or Ironic Lad Hmmm.... Orion Lad?
  24. Re: Evil org bases on chess pieces. C. H. E. S. S. was developed by V&V (and is significant for the core book) , I would recommend not using that concept. Check out some details here from an ongoing campaign. http://vanguardhq.blogspot.com/search?updated-min=2009-01-01T00%3A00%3A00-06%3A00&updated-max=2010-01-01T00%3A00%3A00-06%3A00&max-results=39
  25. Re: Confedrate Comics Have you read the later issues of Supreme?
×
×
  • Create New...