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sentry0

HERO Member
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  1. Like
    sentry0 got a reaction from Tywyll in What happened to HERO?   
    Look like @JmOz is ahead of the curve for pre-gens... https://jawedel01.wixsite.com/kountry-gaming/copy-of-hero-games
     
    Perhaps these could be used?
  2. Like
    sentry0 got a reaction from Chris Goodwin in What happened to HERO?   
    I don't think I expressed myself cleanly in my post.  Let me say like this: what's the competitive differentiator for HERO?
     
    If you had one chance to show people why this system is the best (I know, I'm biased ) then how would you do it?  You can make a Brick or an Energy Blaster in M&M and any number of other superhero games.  If I can do that in those other systems why would I bother looking at HERO?  What's the hook for a new player to play Champions vs M&M?
     
    A friend of mine gave me some good advice about a project I was working on; show, don't tell.
     
    Again, I'm not suggesting making mind melting exercises in creative accounting... it's about showing them enough of the system that it actually grabs their attention.  It's a very delicate and challenging proposition but I think it's achievable.
  3. Like
    sentry0 got a reaction from Scott Ruggels in What happened to HERO?   
    You can both get people in the door and showcase the system, I don't believe they're mutually exclusive concepts.  The trick is finding the right balance between crunch and simplicity.  I would suggest that modern gamers aren't afraid of complexity... there are plenty of video games out there that require you to build characters using levels, skill trees, action bars, and gear.  Even D&D and pathfinder have quite a bit of complexity especially when you are planning out a character. 
     
    Extending my theory that modern gamers are actually quite sophisticated but uninformed about the strengths of HERO then doesn't it make sense to cater to them in a way that can engage them in a meaningful way?  Why hide all the good stuff from a new player?  They're uninformed not stupid... show them enough of the good stuff to entice them to dig deeper.
     
    Anyways, it's all theoretical but if you don't play up to the systems strengths then what's the point?  There's a bunch of super RPGs out there that are good... why bother with HERO?  
  4. Like
    sentry0 got a reaction from Vanguard in What happened to HERO?   
    I feel like I need to echo ScottishFox's last post... D&D starts innocuously enough but quickly degenerates into a soup of modifier addition, rules, exceptions to the rules you just learned, spell interpretations, and don't forget GM house rules.  The more levels you get get the worse it becomes and the more laborious actually playing it becomes.  Sure at first level it seems pretty damn easy but it spirals out of control quickly once you get a few levels under your belt.
     
    My GM literally has a flowchart that we use to tell if our rogue can use his backstab.  And it's not a trivial flowchart...
     
    I don't think a canned adventure with pre-gens is a magic bullet but I think it's one giant leap forward from where we are.  Actually breaking down the characters and showing you how to build would be another huge step forward for new players.  It's giving a man a fish and teaching them to fish... best of both worlds.  Put it in the HoC and make it "Pay What You Want" to get the best effect.
     
    Someone needs to step up and do it... maybe a collaboration between people on this board needs to happen.
  5. Thanks
    sentry0 got a reaction from Norm in HOWTO: Run Hero Designer on a Chromebook   
    Here's a quick overview of how to run Hero Designer on a Chromebook.  My testing was done on an Asus C434 running Chrome OS 78.  I personally ran into a number of issues with Java on Debian Stretch that took my some time to track down so I figured I would share this with others.  The magic ingredient for smooth running Hero Designer on Stretch was to pass in -Dsun.java2d.opengl=true as a command line argument... after that all the slowness, artifacting, and UI flickering went away.
     
    Assumptions
    Minimal proficiency with Linux and the the command line Linux (Beta) enabled under Settings Debian Buster installed under Crostini (this is the default Linux distro installed, assume this is the case unless you know you installed another distro)  
    Get Hero Designer
    Get yourself a copy of Hero Designer from the store and put the zip into your home directory.  Make a directory to put the unzipped Hero Designer files into:
    mkdir ~/Hero\ Designer Unzip your Hero Designer into the directory you just created:
    unzip ~/HeroDesigner.zip -d ~/Hero\ Designer/ Install Java
    Update your packages:
    sudo apt update Install Oracle Java:
    sudo apt install openjdk-15-jdk Verify your version of Java:
    java -version You should see something like the following:
    java version "13.0.1" 2019-10-15 Java(TM) SE Runtime Environment (build 13.0.1+9) Java HotSpot(TM) 64-Bit Server VM (build 13.0.1+9, mixed mode, sharing) Create an Application Launcher
    Start by creating a .desktop file for Hero Designer:
    sudo touch /usr/share/applications/hero-designer.desktop Make the launcher executable:
    sudo chmod +x /usr/share/applications/hero-designer.desktop Cut and paste the following text into the desktop launcher file you just created:
    [Desktop Entry] Name=Hero Designer Comment=Create characters for the HERO System GenericName=Hero Designer Path=/home/YOUR_USERNAME/Hero\ Designer Exec=sommelier -X --scale=0.8 java -Xms32m -Xmx64m -Dsun.java2d.opengl=true -jar HD6.jar Terminal=false Type=Application Icon=/home/YOUR_USERNAME/Hero\ Designer/hdlogo.png Categories=Utility; Please note that you MUST replace the YOUR_USERNAME text with your actual username... very important!
     
    That's it, after the desktop launcher has been created you should be able to launch it like you would any other app.
     
  6. Thanks
    sentry0 got a reaction from Gnome BODY (important!) in HOWTO: Run Hero Designer on a Chromebook   
    Here's a quick overview of how to run Hero Designer on a Chromebook.  My testing was done on an Asus C434 running Chrome OS 78.  I personally ran into a number of issues with Java on Debian Stretch that took my some time to track down so I figured I would share this with others.  The magic ingredient for smooth running Hero Designer on Stretch was to pass in -Dsun.java2d.opengl=true as a command line argument... after that all the slowness, artifacting, and UI flickering went away.
     
    Assumptions
    Minimal proficiency with Linux and the the command line Linux (Beta) enabled under Settings Debian Buster installed under Crostini (this is the default Linux distro installed, assume this is the case unless you know you installed another distro)  
    Get Hero Designer
    Get yourself a copy of Hero Designer from the store and put the zip into your home directory.  Make a directory to put the unzipped Hero Designer files into:
    mkdir ~/Hero\ Designer Unzip your Hero Designer into the directory you just created:
    unzip ~/HeroDesigner.zip -d ~/Hero\ Designer/ Install Java
    Update your packages:
    sudo apt update Install Oracle Java:
    sudo apt install openjdk-15-jdk Verify your version of Java:
    java -version You should see something like the following:
    java version "13.0.1" 2019-10-15 Java(TM) SE Runtime Environment (build 13.0.1+9) Java HotSpot(TM) 64-Bit Server VM (build 13.0.1+9, mixed mode, sharing) Create an Application Launcher
    Start by creating a .desktop file for Hero Designer:
    sudo touch /usr/share/applications/hero-designer.desktop Make the launcher executable:
    sudo chmod +x /usr/share/applications/hero-designer.desktop Cut and paste the following text into the desktop launcher file you just created:
    [Desktop Entry] Name=Hero Designer Comment=Create characters for the HERO System GenericName=Hero Designer Path=/home/YOUR_USERNAME/Hero\ Designer Exec=sommelier -X --scale=0.8 java -Xms32m -Xmx64m -Dsun.java2d.opengl=true -jar HD6.jar Terminal=false Type=Application Icon=/home/YOUR_USERNAME/Hero\ Designer/hdlogo.png Categories=Utility; Please note that you MUST replace the YOUR_USERNAME text with your actual username... very important!
     
    That's it, after the desktop launcher has been created you should be able to launch it like you would any other app.
     
  7. Like
    sentry0 got a reaction from PhilFleischmann in The Turakian Age is Seriously Underrated   
    Damn, that seems like a lot to expect from a player lol.  Maybe he would be nice enough to point out the parts that would be pertinent to you as a player instead?  
  8. Like
    sentry0 got a reaction from Norm in What happened to HERO?   
    I don't dispute any of what you're saying, I just wanted to add that D&D and Pathfinder have a ton of high quality playable out-of-the-box adventures that allow the GM to focus on something other than writing an adventure.  I have personally observed this to be a major selling point for those players which I would argue is pretty close to watching TV.  It's akin to having a sandbox where players have predefined boundaries they can't cross.  There's nothing wrong with that but HERO has always been a tinkerer's system with less emphasis on providing playable modules and more about setting books and info... different approach, different market IMO.  HoC may allow players to change that by offering playable modules and allow us to cross over into mass appeal, we'll have to wait and see but I am keeping my fingers crossed.
     
    My own observation is that the whole playstyle is different for those games;
    listen at the door  check for traps pick the lock fight  collect loot/grab anything not nailed down ??? Profit (mainly for Wizards/Paizo ) I'm playing through Storm King's Thunder with my main group and it's pretty much this but you have a larger sandbox than usual.
  9. Like
    sentry0 got a reaction from Doc Democracy in Harpoon with cable   
    I'm guessing some combination of a stretching to grab the opponent, a trigger on stretching for the initial damage, a trigger on the HKA when the grab is broken.  It could probably all be built in a MP.
     
    You could probably substitute Linked for Triggered on Stretching too.
  10. Haha
    sentry0 got a reaction from TranquiloUno in Stunned and Falling off a mount   
    I think you and your Herculean strength need to find a lower PD/BODY coffee table if stubbing your toe is causing you to be stunned.  That, or invest in Nightvision, it's dirt cheap when bought through a focus.  Maybe buy up your CON too while you're at it.
  11. Like
    sentry0 got a reaction from Vanguard in What happened to HERO?   
    I hear what you're saying but I've always been a DIY kind of GM.  Although I certainly appreciate a good setting book crammed with NPCs and plot seeds to use as a playground.
     
    HERO is great system for DIY, I've gone on the record stating my fondness for the setting books like Turakian Age... it fits in nicely with my mentality.  Weaving in player backgrounds into the world and giving people freedom to explore their characters in a big sandbox is where it's at for me.  I also realize that not everyone appreciates this style of play and there is plenty of demand for canned modules.
     
    Hopefully the Hall of Champions will provide some cool adventures for those types of GMs.
  12. Like
    sentry0 got a reaction from Joe Walsh in What happened to HERO?   
    I hear what you're saying but I've always been a DIY kind of GM.  Although I certainly appreciate a good setting book crammed with NPCs and plot seeds to use as a playground.
     
    HERO is great system for DIY, I've gone on the record stating my fondness for the setting books like Turakian Age... it fits in nicely with my mentality.  Weaving in player backgrounds into the world and giving people freedom to explore their characters in a big sandbox is where it's at for me.  I also realize that not everyone appreciates this style of play and there is plenty of demand for canned modules.
     
    Hopefully the Hall of Champions will provide some cool adventures for those types of GMs.
  13. Like
    sentry0 got a reaction from drunkonduty in D&D's Divination Spell   
    Basically, yes.
     
    3 long recovering charges, 1 question per charge, transdimensional, 1 specific mind.
     
    Sounds weird, but I think that would work lol
  14. Like
    sentry0 got a reaction from Steve Long in The Turakian Age is Seriously Underrated   
    I was very fond of the unpronounceable dog men of that setting myself.
  15. Haha
    sentry0 reacted to L. Marcus in The Turakian Age is Seriously Underrated   
    The Erquigdlit? Pronounced like it's spelled, man.
  16. Like
    sentry0 got a reaction from Lord Liaden in The Turakian Age is Seriously Underrated   
    You could make the argument that you can have both dull and unusual side-by-side in a setting.  D&D 5e has the standard fantasy races with a couple of more interesting ones.  It's a smart strategy to appeal to traditionalists and people like me who are one chaotic neutral  halfling rogue away from smashing their head into the table 🤪
  17. Haha
    sentry0 got a reaction from Duke Bushido in The Turakian Age is Seriously Underrated   
    You could make the argument that you can have both dull and unusual side-by-side in a setting.  D&D 5e has the standard fantasy races with a couple of more interesting ones.  It's a smart strategy to appeal to traditionalists and people like me who are one chaotic neutral  halfling rogue away from smashing their head into the table 🤪
  18. Like
    sentry0 got a reaction from assault in The Turakian Age is Seriously Underrated   
    You could make the argument that you can have both dull and unusual side-by-side in a setting.  D&D 5e has the standard fantasy races with a couple of more interesting ones.  It's a smart strategy to appeal to traditionalists and people like me who are one chaotic neutral  halfling rogue away from smashing their head into the table 🤪
  19. Haha
    sentry0 got a reaction from pinecone in Happy Thanksgiving!   
  20. Like
    sentry0 got a reaction from Old Man in Happy Thanksgiving!   
  21. Like
    sentry0 got a reaction from Ternaugh in Happy Thanksgiving!   
  22. Like
    sentry0 got a reaction from Cancer in Happy Thanksgiving!   
  23. Thanks
    sentry0 got a reaction from tkdguy in Terra Prime: Black Friday Sale   
    I have put Terra Prime on sale for Black Friday (ok, a little early).  It is currently 40% off and the sale will end on December 6th, 2019.
     
    Please use the following link to get the discounted price: https://www.drivethrurpg.com/browse.php?discount=9a8b9baf62
     
    For those of you unfamiliar with the setting here's some background...
     
    ---------------------------------------------
     
    The world of Terra Prime is one of conflict and contrast. A world that has been forever and irreversibly changed by a mystical calamity that the Nazi regime caused during the second World War which fused together different realities. It is our modern day world, but The Arrivals now call Terra Prime home; Elves, Dwarves, Orcs and more live side by side with humanity. High Magic has returned with the coming of The Arrivals, and has forever changed life as we know it.
     
    This fusing of realities also acted as a beacon to the denizens of the multiverse who now seek to conquer, control, or destroy Terra Prime. Terra Prime is the source of truth which all other realities are based on, whoever controls it would hold immeasurable power over the other realities. Mad forgotten gods, undead necromancer kings, and even the agents of light and darkness, all vie to posses the jewel of the multiverse.
     
    Included within this mini-setting book:
    Over 120 High Magic spells 8 race and 7 ancestry templates A small bestiary An introductory adventure for 3-6 players 6 sample characters  
    Designed for HERO System 6th Edition rules; this is not a stand alone game and requires at least the HERO System Basic Rulebook to play.
     
    Additional files for Hero Designer are available for free on the Hero Games website: https://www.herogames.com/files/file/492-terra-prime-hero-designer-files/
  24. Like
    sentry0 got a reaction from Iuz the Evil in Happy Thanksgiving!   
  25. Like
    sentry0 got a reaction from Joe Walsh in Happy Thanksgiving!   
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