Scott Ruggels Posted October 7, 2021 Report Share Posted October 7, 2021 On 5/22/2021 at 7:06 PM, Vondy said: I think the Heroite bias is to assume everything you find in the books are options to pick and choose from when worldbuilding and genre-simulating. That is not how the average D&D player, or even the Wizard's writing team, seems to relate to it, however. They seem to have taken the generally laudable notion of player agency straight past reasonable into its logical extreme. The general 5e D&D culture seems to maintain is that limiting options to build a more coherent filled with more relatable stories and protagonists is "autocratic." That, and even with limited options, I still wouldn't like how it plays. Its not a bad game, per se, but I find the experience it provides decidedly unsatisfying. A recent trend in the 5e games I play on Roll20, are DMs prohibiting Tasha's content, Eberron, Spell Jammer, plus several other supplements. As of now, there are 45 books and supplements for 5e, and including all of them would really make an entire mess of a campaign. In the Old days, people would homebrew most of everything to make a D&D campaign, but With an embarrassment of riches, it seems like perceptive DMs are following your advice, and purposefully limiting the inputs into their games, so as to come close to homebrew. Sure, its not yet common, and yes, they also get complaints from possible players, but from what I have experiences it makes for a better game. (though it's still not Hero). Sadly, the young groups are resistant to learning Hero, so if I am to GM again, it may have to be 5e. List of current and announced D&D 5e books: https://dicecove.com/list-of-dnd-5e-books/ Trencher and Ragitsu 1 1 Quote Link to comment Share on other sites More sharing options...
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