Mark Rand Posted February 24, 2004 Report Share Posted February 24, 2004 A young inventor, facinated by mechs from comics, television and role=playing games, uses one as the inspiration for a suit of powered armor. Once its completed and tested, he or she applies to the Avengers. Which mech should it be? What weapons does it have? If necessary, what can it convert into? Quote Link to comment Share on other sites More sharing options...
Chuckg Posted February 24, 2004 Report Share Posted February 24, 2004 Unfortunately for his four-color aspirations, most mechs from tabletop RPGs, anime, and television are bristling with massive RKAs from every corner. Quote Link to comment Share on other sites More sharing options...
Redmenace Posted February 24, 2004 Report Share Posted February 24, 2004 He is right but why let that stop you? As for which, I'd reccomend one with hands like the veritechs in Robotech or the robots in transformers. It should be able to keep up with eveyone on the team so variable movement on land and in the air is neccesary. if you want to start small I'd go with one of the transforming mech motorcycles from the final arc of Robotech,(originally Genesis climber Mospeada in Japan) or a transformer-jetfighter for the upper end. Quote Link to comment Share on other sites More sharing options...
Victim Posted February 24, 2004 Report Share Posted February 24, 2004 Then the mech should be built to utilize NERF ammo. Generic Blaster technology seems to be relatively non lethal too. Most mechs are probably too big for effective super hero action. Maybe something from Heavy Gear, I thought that Gears were small. Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 24, 2004 Author Report Share Posted February 24, 2004 I know mechs are big. This one, however, I hope, is a human-sized copy of a large one with powered-down weapons. Quote Link to comment Share on other sites More sharing options...
proditor Posted February 24, 2004 Report Share Posted February 24, 2004 I had a PC in an old game who went the Mospeada route. It worked pretty well since it was more of a "sideline" power for him, his main thing was Cyberkinesis. Basically we just kept it at /slightly/ below the power level of some of the main bruisers and it worked out well. He had a nifty robo-bike transfroming thingie, and it didn't overhsadow anyone else. Quote Link to comment Share on other sites More sharing options...
Guest Major Tom Posted February 24, 2004 Report Share Posted February 24, 2004 You could also use the various mecha designs from the Gundam series. As mecha go, they're not bristling with weapons on every surface; indeed, much of the weaponry in the various incarnat- ions of the series is hand-held (beam saber, beam rifle, shield, large-caliber autocannon, various melee weapons, etc.), with things like missile launchers either in detachable pods or built into the mecha itself. Major Tom Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted February 24, 2004 Report Share Posted February 24, 2004 I've done similar things. Mecha is a state of mind Some easy ideas: Energy Sword (KA and Normal settings) Rifle Micromissile Barrage (I'd use an AE Energy Blast rather than an Autofire) Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted February 24, 2004 Report Share Posted February 24, 2004 The two threads below have writeups for mecha which should give you useable examples and ideas: http://www.herogames.com/forums/showthread.php?s=&threadid=125&highlight=mech+OR+mecha http://www.herogames.com/forums/showthread.php?s=&threadid=90&highlight=mech+OR+mecha For a general discussion of the subject, the first page of this thread has links to just about all the HERO System mecha discussions that have been held on the boards: http://www.herogames.com/forums/showthread.php?s=&threadid=4424&highlight=sample+mecha Quote Link to comment Share on other sites More sharing options...
BNakagawa Posted February 24, 2004 Report Share Posted February 24, 2004 BGC style hardsuits are pretty cool. (if you can squeeze yourself into one) Quote Link to comment Share on other sites More sharing options...
Tom Carman Posted February 24, 2004 Report Share Posted February 24, 2004 Last Saturday I ran a one-shot character, time-lost from a steampunk universe: Phineas MacAndrews AKA Steam Colossus. He was built with 4 levels of Growth (0 END, OIF), an END Reserve Steam Engine, and the extra PD, ED, Armor, and Running all bought OIF. His armament consisted of an arm-mounted Maxim gun, a Big Cricket Bat (AoE HA), and Big Cricket Balls (based on STR, Ranged HA). I never got to use the last, but I figured that a Haymakered Cricket Ball would have the SFX of tossing it up in the air and hitting it at the target with the bat. Quote Link to comment Share on other sites More sharing options...
JmOz Posted February 24, 2004 Report Share Posted February 24, 2004 I think the best one to go with is Lion FOrce Voltron, it's iconic,c has some pretty cool visials, and you can work in a Stealth/Movement Multiform into a single lion Quote Link to comment Share on other sites More sharing options...
AnotherSkip Posted February 24, 2004 Report Share Posted February 24, 2004 i also agree with the Growth, Perhaps bought through a Vehicle, Remember as long as the hexes stay the same the vehicle can be in almost any shape Defender builds a Go Cart sized vehicle... GO GO GO CART OF DOOM!!!!!!!!!! Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted February 24, 2004 Report Share Posted February 24, 2004 The Cyclone armor from Robotech could work - basic suit + motorcycle, cycle can add onto armor. Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 24, 2004 Author Report Share Posted February 24, 2004 Actually, I prefer the Lion Force Voltron. In fact, this is the followup of my thread on the powered armor version of Voltron. Here are the weapons. Human Form Blazing Sword, 3D6 HKA, armor piercing or stun-only blade Blazing Bow, stun-only EB or normal killing damage done by a hunting arrow Electroforce Cross, 30 STR TK, only to push objects away Electrosaber, 2D6 HKA double-bladed sword or stun-only EB Spinning Laser Blades, 2D6 stun damage or normal killing damage done by a throwing star Lion Lariet, entangle Eye Beams, normal settings of a PRIMUS blaster Lion Torch, standard killing damage of a flame thrower Lion Head Attack, (suit's hands) double knockback for strength Lion Form Tail Laser, normal settings of a PRIMUS blaster Claws, normal HKA of a panther Lion Road, presence attack Quote Link to comment Share on other sites More sharing options...
The Confinist Posted February 25, 2004 Report Share Posted February 25, 2004 I posted here about how to do a mecha type hero a while back. Went the Mospeda Battle Bike Route. The breakdown ended up being the main hero sheet (350pt standard superhero) which was the Cyclone Battloid Form, and a 305pt character with a multiform to Battloid and a nifty Battle Bike vehicle. Just my two cents! Quote Link to comment Share on other sites More sharing options...
Doug McCrae Posted February 25, 2004 Report Share Posted February 25, 2004 Red Ronin. Has the drawback that it'll never fit in the Avengers HQ though. Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 25, 2004 Author Report Share Posted February 25, 2004 Do I have to point out again that we're talking about a human-sized suit of powered armor with a person inside it (like Iron Man), not the giant mech that inspired it? Quote Link to comment Share on other sites More sharing options...
urbwar Posted February 25, 2004 Report Share Posted February 25, 2004 Re: Mech-Inspired Powered Armor Originally posted by Mark Rand A young inventor, facinated by mechs from comics, television and role=playing games, uses one as the inspiration for a suit of powered armor. Once its completed and tested, he or she applies to the Avengers. Which mech should it be? What weapons does it have? If necessary, what can it convert into? I'd go with the Garland mech from Megazone 23. It was also a motorcyle in one form, then a humanoid suit with a blaster hand weapon. It was taller than a normal human, but it wasn't gigantic; I believe it was around 8-9 feet tall tops. Iron Man's had at least one suit that looked that big (the space armor) The Madox Suits from BGC is another one (incidently, there was a single OVA called Madox-01: Full Metal Panic, that covered the first Madox suit long before the time of BGC). You'd need to change the main weapon, which was a chaingun, but that shouldn't be too hard. Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 25, 2004 Author Report Share Posted February 25, 2004 I just got a good look at the Robotech cyclones and they are cool. Now, which one of the three do I convert to a battlesuit for my campaign? Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 26, 2004 Author Report Share Posted February 26, 2004 I just reread the cyclone material. None have energy weapons, that can be set on stun. Oh well, back to a six foot, more or less, copy of Voltron. At least his weapons, being energy-based, can have a stun setting. Quote Link to comment Share on other sites More sharing options...
Corven_Ren Posted February 26, 2004 Report Share Posted February 26, 2004 Listen if you are looking for an Idea for a Human sized mech....and this may take some research on your part. I know for a while in the Marvel Universe there was a hero named Box...he was a member of, ( I can't rember which) Alpha, Beta or Gamma Flight. so you may wanna check into that. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted February 26, 2004 Report Share Posted February 26, 2004 Originally posted by Mark Rand I just reread the cyclone material. None have energy weapons, that can be set on stun. Oh well, back to a six foot, more or less, copy of Voltron. At least his weapons, being energy-based, can have a stun setting. I'm not sure I understand: What's stopping you from defining the given weapons as energy? You can define them as Normal Damage and/or STUN Damage only. If the Limitations they're written with bother you, you can change them or substitute different writeups that you prefer. This is HERO. Tweaking prewritten stuff is practically a constitutional right around here. Quote Link to comment Share on other sites More sharing options...
JmOz Posted February 26, 2004 Report Share Posted February 26, 2004 Not only is it a right, but I look at it as a duty. Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 26, 2004 Author Report Share Posted February 26, 2004 JmOz, Lord Liaden, you make good points. I found, where I don't remember, the A.C.E.S. power armor that fires missiles, rubber bullets and tear gas canisters. If I do my own version, using a Robotech mech as a base, and give it two or three Voltron weapons, it might be cool. Quote Link to comment Share on other sites More sharing options...
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