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Quote of the Week from my gaming group...


Darren Watts

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Re: Quote of the Week from my gaming group...

 

Thanks. :)

 

Certainly. If you can lay your hands on a copy of "Adventurers Club" #5 there was a conversion from Marvel to Hero that served me pretty well when I was looking for quick and dirty number. Here is the essence of the chart:

 

Feeble: 0-3 active pts

Poor: 4-7 active pts

Typical: 8-12 active pts

Good: 13-16 active pts

Excellent: 17-23 active pts

Remarkable: 24-37 active pts

Incredible: 38-47 active pts

Amazing: 48-53 active pts

Monstrous: 54-58 active pts

Unearthly: 59-68 active pts

Shift X: 69-78 active pts

Shift Y: 79-88 active pts

Shift Z: 89-98 active pts

Class 1000: 99-128 active pts

Class 3000: 129-158 active pts

Class 5000: 159-200 active pts

 

These numbers do not take into account the addition of Advantages and Limitations.

 

Taken from this thread: http://www.herogames.com/forums/showthread.php/52063-Old-Adventurers-Club-Article-Champions-Marvel-Suiper-Heroes-Conversions

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Re: Quote of the Week from my gaming group...

 

Certainly. If you can lay your hands on a copy of "Adventurers Club" #5 there was a conversion from Marvel to Hero that served me pretty well when I was looking for quick and dirty number. Here is the essence of the chart:

 

Feeble: 0-3 active pts

Poor: 4-7 active pts

Typical: 8-12 active pts

Good: 13-16 active pts

Excellent: 17-23 active pts

Remarkable: 24-37 active pts

Incredible: 38-47 active pts

Amazing: 48-53 active pts

Monstrous: 54-58 active pts

Unearthly: 59-68 active pts

Shift X: 69-78 active pts

Shift Y: 79-88 active pts

Shift Z: 89-98 active pts

Class 1000: 99-128 active pts

Class 3000: 129-158 active pts

Class 5000: 159-200 active pts

 

These numbers do not take into account the addition of Advantages and Limitations.

 

Taken from this thread: http://www.herogames.com/forums/showthread.php/52063-Old-Adventurers-Club-Article-Champions-Marvel-Suiper-Heroes-Conversions

I keep hearing good things about this game. One of these days, when I've gotten over my PTSD, I need to see if I can find/start a local gaming group and play some of these games.

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Re: Quote of the Week from my gaming group...

 

I keep hearing good things about this game. One of these days' date=' when I've gotten over my PTSD, I need to see if I can find/start a local gaming group and play some of these games.[/quote']

 

Marvel was a great deal of fun and, if you can find the original sourcebooks, they are a wealth of interesting details. They even had some really well written canned adventures.

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Re: Quote of the Week from my gaming group...

 

From our 40k Rogue Trader game...

 

 

"Have you seen what passes for fashion in the Imperium of Man?"

 

"Yeah. What we need to do is find a planet out there in the expanse where they do nothing but manufacture shoulder pads with skull motifs on them. We'll buy them in bulk, wholesale, and import them back to the Imperium. It'll practically be a license to print money!"

:lol:

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Re: Quote of the Week from my gaming group...

 

From our 40k Rogue Trader game...

 

 

"Have you seen what passes for fashion in the Imperium of Man?"

 

"Yeah. What we need to do is find a planet out there in the expanse where they do nothing but manufacture shoulder pads with skull motifs on them. We'll buy them in bulk, wholesale, and import them back to the Imperium. It'll practically be a license to print money!"

:lol:

...I just realized: Your steampunk game is basically Technocratic: The Awakening.

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Re: Quote of the Week from my gaming group...

 

Er' date=' wha?[/quote']

In Mage: The Awakening, every Human should have Awesome Magical Power, but the Technocrats lied to everyone, seized control and now rule natural law.

In Technocratic: The Awakening (name I made up), Awesome Magical Powers are superstitious traps set by insidious powers that will be defeated by Science. (Or so I gather from the write-up)

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Re: Quote of the Week from my gaming group...

 

Power brings responsibility? oh dear... I think for our group the quote from bofh would be more appropriate: "Power corrupts' date=' and absolute power is even more fun" (Simon Travaglia/BOFH)

 

"Excuse me? If he truly had absolute power, what could you possibly corrupt him with? How do you bribe a man who litterally has access to everything? What engenders corruption is the perception of inadequate power." - Spider Robinson.

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Re: Quote of the Week from my gaming group...

 

Experimental session of the Deathwatch RPG I'll be playing in once I've wound up Season One of Rogue Trader. Characters are all Space Marines attached to the Inquisition, off doing all sorts of covert missions for the Imperium. In this session, we were sent to clean up after another mission, at a crash site where some of the earlier team were thought to have been killed on arrival. The missing Drop-Pod went down on Graf Magna, inside Ork-occupied territory, but only now has the pod's beacon started broadcasting. For some reason the Watch-Commander wants nobody to know that the Deathwatch were there, and we are given orders to eliminate anybody, even Imperial authorities, that try to obstruct or delve too deeply into the clean-up mission. The team selected for the mission contains an unusual number of specialists...

 

Characters include - Tactical Marine Telemachus of the Millennial Wardens - Sneaky bastard. ( Played by Weldun )

Apothecary Corben of the Emperor's Ghosts - Also sneaky bastard, here to recover the gene-seed of his fallen battle-brothers.

Apothecary Hippocrates of the Dark Angels - Secretive bastard. Somewhat distrusted by the rest of the team, thanks to the Dark Angel's reputation for secrecy. ( Played by the same lunatic responsible for McGinty and Magos Casu Marzu )

Devastator Gunhildr of the Iron Hands - Cranky bastard. ( Played by Olaf van Tol )

Assault Marine Gilroy MacIan of the Storm Wardens - Mad bastard. ( Played by the slightly less lunatic player responsible for Agent Rondale, Jak Frost/Rosenkrantz, and Lord Frontbottom )

Tech-marine Tawhaki of the Scions of Fuschal - Probably a bastard. ( Played by yours truly, who if he wasn't a lunatic before he started GMing for these people, is now)

 

Despite some misgivings, the already notorious Gilroy MacIan is elected squad leader for the mission, due to his previous experience at winding up Orks.

Assault Marine Gilroy MacIan
: So, has anybody else named their power armour yet? I've named mine 'Thunderchild'... no? Your loss.

 

Assault Marine Gilroy MacIan
: I've got a name for the squad, too - 'A Murder of Space Marines'

 

Assault Marine Gilroy MacIan
: *
sings
* Bolters and chainswords and claymores for fightin', thunder hammers all a'cracklin' with lightnin', jump packs and armour and Iron Halo rings, these are a few of my wargear-y things...

 

 

 

We eventually decide that an insertion inside Ork territory, then moving back towards the human lines on Scout Bikes, with a teleport homer beacon to remove all the wreckage and remains once we've found them, will be the way to go.

GM
: *chants* D'oh... D'oh... D'oh... D'oh... D'oh...

All
: ?

GM
: Teleport Homer
:D

 

Devastator Gunhildr OOC
: Teleport homers are for sissies

Tech-Marine Tawhaki OOC
: Real Space Marines WALK home.

Assault Marine Gilroy MacIan
: I'm liking this squad already

 

Apothecary
Corben
: How far from the crash site do we want to drop?

Devastator Gunhildr OOC
: I suggest three days out, taking this lovely route via the tropical beaches. I'll requisition the Margaritas now.

Apothecary
Hippocrates OOC
: We'll have to hold pinkies while we walk down the beach.

 

Assault Marine Gilroy MacIan
: I could use use two Suzuki Swifts as nunchuks if I have to
:D

 

Tactical Marine
Telemachus
: We this many mission bonuses, we could land, take off again, and we're we're done.

GM
: Not quite, you still need 120 mission points

Tech-Marine Tawhaki
: We'll just have to kill some Orks while we're there

Assault Marine Gilroy MacIan
: And what a turrible shame that'll be *
grinning horribly
*

 

Tactical Marine
Telemachus
: Fun? Fun is for the after-party.

Assault Marine Gilroy MacIan
: I'll bring the Disco Grenades.

 

Devastator Gunhildr
: Do you install cybernetics? I've had this cough lately and I've been thinking about having my lungs replaced.

 

Tech-Marine Tawhaki
: Now if we had an Ultramarine in the squad we could ask him was the Codex Astartes says to do in this situation.

Assault Marine Gilroy MacIan
: And then say "That's nice, now shut up"

 

Apothecary Corben
: Are we all Codex chapters?

Assault Marine Gilroy MacIan
: There's a Codex?

 

 

 

Gilroy relaxes during the drop.

GM
: You're knitting?

Tech-Marine Tawhaki
: Of course he is, it's not like he's going to be cooking muffins on the dropship... no oven....

Assault Marine Gilroy MacIan
: I'm sorry, boys, I'd have brought muffins to the meeting, but wouldn't you know it, I burnt the lot.

 

 

 

Unfortunately, it appears that several hundred Orks got to the crash site first. Unfortunate for the Orks, that is.

Tactical Marine
Telemachus
: Let's Drive! ... oh no, I'm having flashbacks to 'Biker Mice From Mars'

 

GM
: The Ork Nob and his retinue of Shoota Boyz are coming down the ravine towards you.

Assault Marine Gilroy MacIan
: Gentlemen! He's coming right for us... exactly where I want 'im!

 

Tech-Marine Tawhaki
: You wiped out the entire mob.

Peanut Gallery
: Now they can de-mob XD

 

GM
: There's still some people moving through the brush on the far side of the ravine

Tech-Marine Tawhaki
: Not people - xenos scum

GM
: Well, there might have been some people in there.. that would take some explanation

Tactical Marine
Telemachus OOC
: One of them stands up and takes off his Ork mask, and yells 'Foam Weapons Only! Foam Weapons Only!" XD

 

Mortally wounded Ork Nob
: My squishy bitz! I need dem!

 

 

 

The Orks attempt to regroup here the crash site, behind some boulders.

GM
: One of the mobs fires a missile at you.

Tech-Marine Tawhaki
: Aw, how sweet, they noticed.

Assault Marine Gilroy MacIan
: They do care!

 

Tech-Marine Tawhaki
: I believe that's your cue

Assault Marine Gilroy MacIan
: GILROOOOOOOY MacIAAAAAAN!!!!!!!!!!!!!!!! *
charges
*

 

GM
: Yes, you're all on the squad leaders initiative, but you're just behind

Assault Marine Gilroy MacIan
:He's saying you're a little slow
:D

 

Assault Marine Gilroy MacIan
:
*grabs Ork in a chokehold
* Gentlemen! Atomic Astartes Noogie!

 

Tech-Marine Tawhaki
: It's what the Deathwatch rejects that makes the Deathwatch the best.

 

GM
: You should kill them this round - what are you using?

Assault Marine Gilroy MacIan
: Irony

 

 

 

 

The lone surviving Ork legs it for the horizon

Tech-Marine Tawhaki
: Well, if you still want hand-to-hand combat against them

Assault Marine Gilroy MacIan
: Eh... just the one? What's the point? Hose him down, boys.

All
:
*draw and fire
*

 

 

 

Four dead Space Marines are recovered from the wreckage - but the way the beacon was moved to the top of the ridge, and the black-box records from the pod, suggest that one of them managed to bail out in time, and probably landed behind the human lines. Which makes his failure to report in very odd. Not only that, it appears the drop-pod had been sabotaged. And who set up the beacon, in that case? To be continued...

 

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Re: Quote of the Week from my gaming group...

 

Apothecary Hippocrates of the Dark Angels - Secretive bastard. Somewhat distrusted by the rest of the team' date=' thanks to the Dark Angel's reputation for secrecy. ( Played by the same lunatic responsible for McGinty and Magos Casu Marzu )[/size']

That is hopefully the closest McGinty or Marzu ever get to "have their name said in the same sentence as Hippocrates".

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Re: Quote of the Week from my gaming group...

 

That is hopefully the closest McGinty or Marzu ever get to "have their name said in the same sentence as Hippocrates".

 

Indeed. I dread to think what would pass for McGinty's medical ethics.. wait, we already know. Blackmail the patient into letting him cut out his brain and cremate it. And we already know that Marzu has been doing dodgy brain surgery on his captain.

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Re: Quote of the Week from my gaming group...

 

If Hippocrates' player keeps making characters like Marzu, McGinty, and the

Apothecary, he'll eventually be able to pull a Moorcock and write a series of

stories in which the various characters -- Hippocrates, Marzu, and McGinty --

are all manifestations of the same being.

 

Only instead of them being known collectively as the Eternal Champion, they'll

be known as the Eternal Bloodthirsty Lunatic.

 

 

 

Major Tom 2009 :sneaky:

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Re: Quote of the Week from my gaming group...

 

*During a joust in Brightright*

GM: Next up is the Baron of Sorintir and *name of super badass*

Vimes: *Cues up "Eye of the Tiger"* on the iPod while dice are rolled.

Baron of Sorintir player: I'm dead. The damage wrapped around twice.

Vimes: *Switches "The Lonely Man" from the Incredible Hulk TV show on the iPod*

Baron of Sorintir: That was hurtful.

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Re: Quote of the Week from my gaming group...

 

If Hippocrates' player keeps making characters like Marzu' date=' McGinty, [i']and [/i]the

Apothecary, he'll eventually be able to pull a Moorcock and write a series of

stories in which the various characters -- Hippocrates, Marzu, and McGinty --

are all manifestations of the same being.

 

Only instead of them being known collectively as the Eternal Champion, they'll

be known as the Eternal Bloodthirsty Lunatic.

 

 

 

Major Tom 2009 :sneaky:

 

Repped for accuracy.

 

As usual, I can't rep Drhoz.

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Re: Quote of the Week from my gaming group...

 

More 4th edition goodness!

Theren the Archer, Elven Ranger

Goguin the Faithful, Dwarven Cleric

Samm the Compensating, Human Fighter

Darrek the Redundant, Dwarf Fighter

Lucius the Pyro/Cyromaniac, Tiefling Elementalist

Damacus the flighty, Tiefling Warlord

 

More Underdark madness.

 

GM describes the scene...

GM: Ogres, Mindflayers and Trolls...

All, in unison: Oh my!

 

A bizarre scene?

Samm: Did he just cut his own heart out?

Goguin: Self-sacrificing Aztecs, what will they think of next.

 

Overkill

Therin: I hit for 65 points of damage!

GM: He's a minion with one hit point.

Samm: Now he's a minimum.

 

Therin scouts ahead...

Therin: I move into the room.

Lucious: I slam the door behind him.

Damacus: I lock it.

Goguin: This is not what I meant by teamwork.

 

Samm gets hit by not one but three critical hits.

Samm: I think the GM just had a orgasm.

 

GM sets the scene...

GM: A beautiful maiden appears before you!

All, in unison: Uh-oh.

 

New culinary dish: "Leg of Lamia"

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