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Barton

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  1. Like
    Barton got a reaction from Jkeown in Abort to Drain?   
    I would allow it if he can make a dex roll or per roll.
  2. Like
    Barton reacted to Duke Bushido in Abort to Drain?   
    Eh.
     
    I'd allow it as a spur of the moment thing, but I will also say that I am more "spirit of the game" and less "letter of the rules" than most folks.
     
     
    However, if it is something he wanted to do as a semi-regular schtick... Well, as others have pointed out, there are powers specifically for that sort of thing.   Just remember though, that I would also require that he "attack" the grenade, since he is not using a deflect or block where he is countering his opponent's attack roll.
     
    That grenade is going to get some serious size modifiers... 
     
     
  3. Like
    Barton reacted to archer in Has anyone played "Wearing the Cape?"   
    Yeah, I had way too many "LARPing" experiences as a young child playing soldier with the "I shot you!"...."No, you missed."..."No, I didn't."..."Yes, you did."
     
    If I'm going to just collaboratively write an interactive story with virtually no rules, why am I paying for a set of rules rather than just collaboratively writing an interactive story?
  4. Like
  5. Like
    Barton reacted to Simon in <!--STEP-->   
    It's the number of increments to advance in each iteration of a loop.  You'd use it along with START (and potentially STOP) to, say, have all even numbered items out of a given array printed out in one column and all odd numbered items in a second column.
  6. Like
    Barton reacted to Simon in PDF & Java   
    A few things:
     
    1. It wasn't the version of Java, per se, but the outdated libraries that the PDF functionality was dependent upon. Updating those libraries would have required significant retooling of the code.

    2. No idea what the last version of Java was that the libraries would have worked under.

    3. Would STRONGLY recommend never intentionally running outdated software like that. Java interacts very closely with your host operating system - you really want to keep up with updates to it as they are released.
  7. Like
    Barton reacted to Echo3Niner in VPP powers list?   
    I actually figured out a good way - I just created a second character in Hero Designer, called Solar VPP; then just made 16 various powers of appropriate levels, then created the PDF, and only printed the second page with the powers on it - worked just fine!
  8. Like
    Barton reacted to Simon in Sharing source material?   
    Again, sharing discrete information from the books is perfectly fine (and, as you say, something that occurs all the time on the forums).  Copying larger amounts of text, posting an image of full pages from the books, etc. is going too far and infringing on copyright.  How much is too much is going to be situational and a judgement call -- if you need to ask, it's probably best not to post that much.
     
    Answering questions typically requires small portions of a given writeup from the books (e.g. "Does the Charges Modifier max out at +1 or +1/2 when applying it to a Blast?").  If the entire writeup is needed, you should refer the person to the appropriate page in the book (e.g. "Is there a table that lists the damage and modifiers for common melee weapons?").  If they don't have the book in question, then that's all the more reason NOT to post the entire page/section -- we're not looking for a reason for people not to purchase books, we're looking to help answer questions for people who have the books.  
  9. Like
    Barton got a reaction from tkdguy in Non-gaming references for your games   
    For my current Teen Champions game I used the animated series DC Superhero Girls (from several years ago, not the current series), and the Disney movie Sky High, for my game set in a superhero high school.
  10. Like
    Barton reacted to Lord Liaden in Champions universe - Fort Worth - Dallas superhero team   
    Well, I checked Champions Universe for 4E and for 5E/6E, and the Champions: New Millennium core book for Fuzion/4E. No Dallas-based hero team mentioned in any of those official Champions settings. In the 5E/6E CU Texas has a hero team out of Houston, "The Hero Corps."
  11. Like
    Barton reacted to Duke Bushido in How to power to make things leave an area   
    That's a reasonable assumption, given that the OP asked for a mechanic to drive things away.  Perhaps I was looking too deeply at his example. 
     
     
  12. Like
    Barton reacted to Derek Hiemforth in How to power to make things leave an area   
    Area of Effect Mind Control, Constant, One Command (leave the area).
     
    If someone wanted to make something more literally similar to the insecticide, they could use the same build, but base the Mind Control on CON instead of EGO.
  13. Like
    Barton reacted to Hugh Neilson in How to power to make things leave an area   
    When in doubt - Change Environment 😀
     
    Could be an EGO or CON roll to avoid making an exit from the area.
  14. Like
    Barton got a reaction from Beast in VPP -1/4 limitation; All powers must be predesigned?   
    I as a GM would not allow (-1/4) for it.
  15. Like
    Barton reacted to Simon in Champions Complete-related downloads previously in Free Stuff section   
    Found it!  A slight omission in the Rules Maven group (had file
    upload size set to 0).  You should be good to go now.
  16. Like
    Barton reacted to Simon in Skill: Primary & 2 Secondary   
    There is nothing simple about Enhanced Senses -- they required a LOT of code in HD to work (above and beyond the template definitions).
  17. Like
    Barton reacted to Simon in Export base characteristic for skill?   
    <!--ATTRIBUTE_VALUE-->getCharacteristicString<!--/ATTRIBUTE_VALUE-->  
  18. Like
    Barton reacted to steriaca in Steriaca's Villain Idea List.   
    I have a few ideas for villains and I want to list them and get some feedback from them.
     
    Piper : A criminal using a magial bag pipe. The main thing I want in the build is to create sound effects without doing Mind Control (which is the go to power for a man with a magical or scientific musical instrument). Well, I'm using a bag pipe for him because, well, why not.
     
    Red Devil : Based on the villain in the Champions RPG Dos Game which never happened, he is a carnival fire breather gone bad. Part gypsy, he has learned some arcane secrets about fire. Note: he is not a magic based villain. His "arcane secrets" are not magic, he is not a mutant, he just learned various fire breathing tricks that the general public doesn't know.
     
    Warlock : A minor mystical villain who has a few tricks up his sleeves. His main thing is his Blast with Variable Special Effects and Variable Advantages, among other spells. The idea is to make a versatile mystical villain without using a Variable Power Pool. 
     
    I'll list more later.
  19. Like
    Barton got a reaction from Korren9 in Teen Champions - looking for players - 6th ed. - online   
    Korren9 you are on waiting list if you want, we play Saturday nights.
  20. Like
    Barton reacted to Christopher R Taylor in Gadgeteers vs Mages   
    To the extent this takes place, its probably due to the idea that gadgeteers are creating something the GM is familiar and comfortable with: they can understand the limitations and concepts of technology because they're around it in real life.  They can place absolute limits on it: you cannot do that with tech in my game.  But with magic, its likely they are uncomfortable with it conceptually, feeling it has no limits and can be abused more, plus its unknown and unfamiliar.
  21. Like
    Barton reacted to Christopher R Taylor in Champions Begins, The writening   
    It kind of makes comic book sense, where outrageously advanced technology is built by some kid in his basement.  I cam climb walls, I should make web shooters!  Good thing I am an A student in my high school!
     
    I preferred Booster Gold's approach though: steal fairly common tech from his time period and go back in time to get rich and famous as a superhero.
     
    ====================
     
    OK attached is the rough draft of the current GM book.  it has a lot of gaps where art and character sheets will go, and the maps will be redone (as they are quite old having been repurposed from 1981 over the years, or just not applicable).
     
    The Player Book will be shorter, more art-packed, and focused on jsut what you can do as a player rather than how things work.  THat I'll get to next.
     
    WHAT I AM ASKING FOR FROM EVERYONE HERE:
     
    Artwork (villain and viper agent costume designs, incidental art, cover art) Editing (check for spelling and grammar, errors in layout, anything forgotten that needs to be in there, and any possible messups in rule explanation) Playtesters (run through the adventure in the format its done with -- as a tutorial -- ideally with new players)  
    Please if you can, give me a hand here.  The more we work together on this, the quicker it gets out there for people to use.  That means quick as you can on editing and artwork, if you can contribute.
     
    Champions Begins GM Book.pdf
  22. Like
    Barton reacted to Simon in Cones   
    6E1 page 320: Like Area Of Effect (Radius), an Area Of Effect (Cone) is three-dimensional.
  23. Like
    Barton reacted to Greg001 in Looking for Champions 6e players   
    Sorry all that I had been away from this thread for a bit.  Had some unexpected medical stuff come up.  
     
    Unfortunatly Tuesdays are out for Me and my son right now due to school and work.  Friday nights, and Saturday afternoons are best.  Beast, I have put feelers out on a few platforms (here and a couple pages on facebook).  I am hoping to get some in-person gaming soon as it looks like covid restrictions are losening or nearing the end. 
     
    For right now I am about to start some training sessions with my son.  I am basing the training on short combative scenerios in a halographic room.  It is akin to the X-Men's Danger Room.  We will start off with lower level thugs (common muggers, gang members, etc.) so my son can get use to the process of combat (dice rolling, phases, etc.).  We shall work our way up to more difficult challenges such as henchmen, lower level bad guys, and progressing through more challanging villians and super villian teams.  This will get him more adept to the Hero system of play and allow me to get back into the feel of being a GM again.  That way when we do get some people together for adventures we are a bit more proficent. 
  24. Like
    Barton reacted to DreadDomain in Champions Begins, The writening   
    In my opinion, if the goal is to attract players to try a super-hero game, you want to stick with fairly traditional, modern, superhero art. If you verge into the anime or furries, that will send the wrong signal of what this is about or worse, it will turn people off. 
  25. Thanks
    Barton got a reaction from Greg001 in Looking for Champions 6e players   
    Awaiting response from Greg001.
    Are other people interested?
    Would like the players to be NEW or novices to Hero.
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