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Christopher R Taylor

HERO Member
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  1. Like
    Christopher R Taylor got a reaction from Sketchpad in Champions Posters   
    I would love to have a lot of the old Hero covers as posters; Justice Inc, Danger International, Fantasy Hero (any of the editions), Lands of Mystery, Champions 4th edition as you say, there's been so many great ones.
  2. Like
    Christopher R Taylor got a reaction from Rich McGee in Swimming question   
    Right, if it could go either way, give it to the player character.  If they probably wouldn't make it, let them just barely pull it off, gripping to the edge of the building with their fingernails.  Use a DEX or appropriate roll to get up safely.  This is HERO games, not chump games like real life where you'll probably fail and die.
  3. Like
    Christopher R Taylor got a reaction from Grailknight in Swimming question   
    Right, if it could go either way, give it to the player character.  If they probably wouldn't make it, let them just barely pull it off, gripping to the edge of the building with their fingernails.  Use a DEX or appropriate roll to get up safely.  This is HERO games, not chump games like real life where you'll probably fail and die.
  4. Like
    Christopher R Taylor reacted to Doc Democracy in Swimming question   
    The answer is about 0.65 seconds. A SPD 6 character running at 40m goes 40m in 2 seconds.  So would go 13m.
     
    This will vary with running and SPD of each character in working out how far they move in 0.65 seconds....but as Christopher says, we are not doing physics, we are playing a game.
     
    I would fudge towards reasonable feats for heroic purposes, possibly giving harder rolls the bigger the stretch being asked by the player.
  5. Like
    Christopher R Taylor got a reaction from Sean Waters in Could Rules for Hero Gaming System Be Getting To Complicated?   
    I wouldn't say that the rules have gotten more complicated, they've just gotten really specific and try to cover every contingency rather than leaving it up to the GM.  I noticed after 6th came out I was looking stuff up in the book all the time instead of just winging it -- and finding I was almost always doing it according to Hoyle just from experience and common sense.
  6. Like
    Christopher R Taylor reacted to Lord Liaden in Is Resistant Flash (or Mental or Power) Defense redundant?   
    I just want to note that under the 6E AVAD rules, you can also have exotic-defense Normal Damage attacks with that Advantage which will do unimpeded BODY to a target without that Defense. It just won't do as much as a comparable Killing Attack on average, but will do more STUN.
     
    Being able to do BODY damage with AVAD is an additional +1 Advantage. And the price of AVAD goes up the more exotic the Defense is. So rather than starting an arms race by creating something overpowered, the Advantage is self-limiting in that it provides diminishing returns the rarer the Defense against it is.
  7. Like
    Christopher R Taylor got a reaction from Lord Liaden in Is Resistant Flash (or Mental or Power) Defense redundant?   
    As a more specific answer to this question; Flash does not deal any body damage, its not actually using the damage rules at all, it has a separate mechanic which uses the normal damage rules to count body, but only to determine the effect.  Its like flipping a coin doesn't actually involve any payment or wealth, its just a device to determine an outcome.
  8. Like
    Christopher R Taylor reacted to Pariah in Who is the MOST Annoying Villain you have Encountered?   
    There was a one-shot my friend ran for us when we were all home from college on winter break. The antagonist in question was Captain Heroic™! He had Superman-esque powers: brick, flight, super senses, a couple of ranged attacks, etc. He just showed up in town one day and started doing good deeds.
     
    The catch: there was a fee schedule attached.
    Help an old lady cross the street: $5 Get a cat out of a tree: $20 Rescue people from a burning building: $50 per person Stop a robbery: $500 (Mom and Pop store) up to $10,000 (large chain bank) Fight a team of supervillains: $5,000-$50,000 per villain ...and so on. He even had a toll-free help line: 1-800-HEROIC-1.
     
    It was annoying, but as he and his well-dressed publicist pointed out, there was nothing legally or ethically improper about it. We had no real reason to shut him down.
     
    Until we discovered that he was using his powers to cause a lot of these problems. For example, using his heat vision to start an apartment building fire, hiring villains (through shell companies) to rob banks or kidnap the mayor, things like that.
     
    It was a hard final fight, but it was incredibly satisfying to take that guy down.
  9. Like
    Christopher R Taylor reacted to Duke Bushido in Who is the MOST Annoying Villain you have Encountered?   
    Dig into your memories; into the past....
     
    Remember the early days, the infancy of the game....
     
    When the GM _was_ the enemy....
     
     
  10. Like
    Christopher R Taylor got a reaction from Rich McGee in Is Resistant Flash (or Mental or Power) Defense redundant?   
    As a more specific answer to this question; Flash does not deal any body damage, its not actually using the damage rules at all, it has a separate mechanic which uses the normal damage rules to count body, but only to determine the effect.  Its like flipping a coin doesn't actually involve any payment or wealth, its just a device to determine an outcome.
  11. Like
    Christopher R Taylor reacted to Sketchpad in Champions Posters   
    This might be better directed to @Jason S.Walters, but does anyone know of any Champions posters in the world? I know I'd love to see a poster of the Perez 4th ed Champions and Hero Systems books. Does the art exist in such a way that posters could be made from them? Are there hi-res images that don't have the trade dress in the same manner as the book? 
  12. Haha
    Christopher R Taylor got a reaction from Tom Cowan in Is Resistant Flash (or Mental or Power) Defense redundant?   
    Yeah its going to be a really, really rare circumstance, but maybe some villain creates the flash gun that does killing damage to anyone without resistant flash defense.  As a GM I would probably bop with a nerf bat any player who tried to buy that sort of build, but its theoretically possible.
  13. Like
    Christopher R Taylor reacted to Rich McGee in Is Resistant Flash (or Mental or Power) Defense redundant?   
    "Defense is Resistant Flash Defense or being one of the Three Stooges."
  14. Haha
    Christopher R Taylor reacted to Rich McGee in Is Resistant Flash (or Mental or Power) Defense redundant?   
    That sort of thing is why they don't make flashcubes any more. 
     
    Or better yet, one of those old-timey cameras where you put the flash powder in a pan loose. 
     
    "Beware my doomsday device, you Gen Z slackers!  Its technology is far too outdated for you to even comprehend!"  - the Sesquicentenarian
  15. Haha
    Christopher R Taylor got a reaction from Rich McGee in Is Resistant Flash (or Mental or Power) Defense redundant?   
    Yeah its going to be a really, really rare circumstance, but maybe some villain creates the flash gun that does killing damage to anyone without resistant flash defense.  As a GM I would probably bop with a nerf bat any player who tried to buy that sort of build, but its theoretically possible.
  16. Like
    Christopher R Taylor reacted to Lord Liaden in Is Resistant Flash (or Mental or Power) Defense redundant?   
    Because you can apply the Advantage, "Attack Versus Alternate Defense" (Resistant Flash Defense) to a Blast or Killing Attack, or even Strength if you want.
  17. Like
    Christopher R Taylor reacted to fdw3773 in King Arthur, Queen Guinevere, and Sir Lancelot   
    Updated versions of the characters for Hero System 6th Edition can be found here: Legends of Camelot
  18. Like
    Christopher R Taylor reacted to fdw3773 in King Arthur, Queen Guinevere, and Sir Lancelot   
    Hi, everyone! I just posted Hero Designer files and PDF writeups for King Arthur Pendragon, Queen Guinevere, and Sir Lancelot of the Lake in the downloads section from British legends. If there's sufficient interest, I may come up with writeups for some of the Knights of the Round Table and assorted villain knights they faced such as Mordred, Turquine, etc.
     
    https://www.herogames.com/files/file/526-king-arthur-queen-guinevere-and-sir-lancelot/
     
  19. Like
    Christopher R Taylor reacted to Simon in Why Is "Basic Strike" So Cheap?   
    1. It's +2 DCs.  The following is the definition from the template:
    <MANEUVER DISPLAY="Basic Strike" DEFENSE="NORMAL" DOESDAMAGE="Yes" DOESKNOCKBACK="Yes" DOESBODY="Yes" DURATION="INSTANT" TARGET="DCV" USESEND="Yes" KILLING="No" ADDSTR="Y" ACTIVECOST="15" CATEGORY="Hand To Hand" OCV="1" DCV="0" BASECOST="3" PHASE="1/2" EFFECT="[NORMALDC] Strike" DC="2" WEAPONEFFECT="Weapon [WEAPONDC] Strike" > </MANEUVER> 2. It has the same DC bonus as Martial Strike with a smaller CV bonus.
    3. If you follow the rules outlined in UMA to build a martial maneuver, you'll find the cost works out to 3 points (similar to the cost for Martial Strike working out to 4 points).
    4. That is the cost listed for Basic Strike in the rules.
  20. Like
    Christopher R Taylor reacted to Scott Ruggels in Some Armor   
    Nicely done.  Good visual explanation of armor. Not the first time I’ve seen that Mycenaean pipe armour. Must have been baking hot in the sun.  Or was indoor armor. 
  21. Like
    Christopher R Taylor got a reaction from Ghost Face in How to build zombies in Hero Designer   
    Takes No Stun is in the powers section under Automaton; No Hit Locations and Does Not Bleed are just in the  powers section.
  22. Haha
    Christopher R Taylor reacted to Tech in Knock over a tree   
    Spidey had his Wheaties for breakfast?  😃
  23. Like
    Christopher R Taylor reacted to Hugh Neilson in Could Rules for Hero Gaming System Be Getting To Complicated?   
    Starting with limited elements of the game is a good teaching mechanism.  You could also design a game (Hero is less a game than a system for building a game) that carves out a lot of elements.
     
     
    I'm not sure that this is any greater variety of concepts than a d20 game, other than the one element of rolling low rather than high to hit/succeed on a skill roll.
     
     
    I'd stick with d6 thanks - much higher average per point spent.  Even if you made it 6 per die, it would still be marginally better than a d8 for 8 or a d12 for 12.
  24. Like
    Christopher R Taylor got a reaction from Hugh Neilson in Could Rules for Hero Gaming System Be Getting To Complicated?   
    Its amazing anyone learns to play D&D based on that standard.  The truth is, all games look complicated and confusing when just reading the rules.  But when you sit down and start to play, they fall into place easily enough.  That's how 99.99% of us learned how to play ANY of these games: a buddy invited us to play and we dove in, learning as we went.  Almost nobody learns to play a game by reading the rules and thinking them over.
  25. Like
    Christopher R Taylor got a reaction from unclevlad in Knock over a tree   
    This is the problem with trying to emulate the comics; The Hulk held up the Himalayas in Secret Wars.  Now, he's very strong, but it doesn't matter how mad he gets, he's not going to be holding up billions of tons of rock.  Every so often writers get a bit crazy in what they have characters do and you have to hold those outliers as mistakes or exceptions rather than how to build a game or a power.  Spidey could easily uproot a small tree but I don't know how big a tree it was (don't recall that issue).
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