archer
-
Posts
5,189 -
Joined
-
Last visited
-
Days Won
64
Reputation Activity
-
archer reacted to DShomshak in Businesses/Shops in a Fantasy Town
Here are relevant paragraphs from Medieval Demographics Made Easy, by S. John Ross:
----------------------
Merchants and Services
In a village of 400 people, just how many inns and taverns are realistic? Not very many. Maybe not even one. When traveling across the countryside, characters should not run into a convenient sign saying "Motel: Free Cable and Swimming Pool" every 3 leagues. For the most part, they will have to camp on their own or seek shelter in people's homes.Provided they are friendly, the latter option should be no trouble. A farmer can live in a single place all his life, and he will welcome news and stories of adventures, not to mention any money the heroes might offer!
Each type of business is given a Support Value (SV). This is the number of people it takes to support a single business of that sort. For instance, the SV for shoemakers (by far the most common trade in towns) is 150. This means that there will be one shoemaker for every 150 people in an area. These numbers can vary by up to 60% in either direction, but provide a useful baseline for GMs. Think about the nature of the town or city to decide if the numbers need to be changed. A port, for instance, will have more fishmongers than the table indicates.
To find the number of, say, inns in a city, divide the population of the city by the SV value for inns (2,000). For a village of 400 people, this reveals only 20% of an inn! This means that there is a 20% chance of there being one at all. And even if there is one, it will be smaller and less impressive than an urban inn. The SV for taverns is 400, so there will be a single tavern.
Business SV Business SV
Shoemakers 150 Butchers 1,200
Furriers 250 Fishmongers 1,200
Maidservants 250 Beer-Sellers 1,400
Tailors 250 Buckle Makers 1,400
Barbers 350 Plasterers 1,400
Jewelers 400 Spice Merchants 1,400
Taverns/Restaurants 400 Blacksmiths 1,500
Old-Clothes 400 Painters 1,500
Pastrycooks 500 Doctors 1,700*
Masons 500 Roofers 1,800
Carpenters 550 Locksmiths 1,900
Weavers 600 Bathers 1,900
Chandlers 700 Ropemakers 1,900
Mercers 700 Inns 2,000
Coopers 700 Tanners 2,000
Bakers 800 Copyists 2,000
Watercarriers 850 Sculptors 2,000
Scabbardmakers 850 Rugmakers 2,000
Wine-Sellers 900 Harness-Makers 2,000
Hatmakers 950 Bleachers 2,100
Saddlers 1,000 Hay Merchants 2,300
Chicken Butchers 1,000 Cutlers 2,300
Pursemakers 1,100 Glovemakers 2,400
Woodsellers 2,400 Woodcarvers 2,400
Magic-Shops 2,800 Booksellers 6,300
Bookbinders 3,000 Illuminators 3,900
*These are licensed doctors. Total doctor SV is 350.
Some other figures: There will be one noble household per 200 population, one lawyer ("advocate") per 650, one clergyman per 40 and one priest per 25-30 clergy.
Businesses not listed here will most likely have an SV from 5,000 to 25,000! The "Magic Shop" means a shop where wizards can purchase spell ingredients, scroll paper and the like, not a place to buy magic swords off the shelf.
--------------------
Dean Shomshak
-
archer reacted to Starlord in Funny Pics II: The Revenge
One possibility may be that you have too many attachments already posted to the site. There is a 10mb limit. Go into your profile -> My attachments. There should be a bar at the top that tells your current amount. Just go through the list of attachments below the bar and check the boxes to the right to delete the oldest ones or specific ones you don't want anymore.
-
archer got a reaction from Stealthgamer in Aphorisms for a Superhero Universe
Any science which is distinguishable from magic is insufficiently advanced.
-
archer got a reaction from Opal in Aphorisms for a Superhero Universe
Any science which is distinguishable from magic is insufficiently advanced.
-
archer got a reaction from Jkeown in Defending against Usable As Attack?
What was that "forced-dancing" spell from the first editions of D&D called?
UAA - gives them PS: Ballroom Dancing and +2" Running (in case they have to do the Quickstep).
A defense against it might be Having Two Left Feet. You know, like a centaur.
Everyone knows centaurs can't dance because they have two left feet.
-
archer reacted to Ternaugh in What Have You Watched Recently?
From a browser, launch Disney+
Hover over your profile badge in the upper-right to reveal the drop-down menu.
Select Edit Profile, and then the profile you want to edit
Parental Controls should be near the bottom, select Content Rating and enter in your account password.
Select content level and press Save. You'll want to select TV-MA to be able to watch Daredevil.
-
archer got a reaction from Spence in Businesses/Shops in a Fantasy Town
This was my response a couple of months ago for a town that was protected by a wizard's tower and which was at the edge of a forest.
If the town is large enough, perhaps guildhalls for various guilds (comfortable meeting room, exclusive bar, maybe space for an out of town visitor, barkeep, guard, or storage for guild members who have inventory overflow).
-
archer reacted to Jhamin in 5th Edition Renaissance?
Just to set a counterexample: I maintain a subscription to Paizo's Pathfinder adventure path because it's just so damn useful to anyone running Pathfinder games, and outside of that the last $100 I spent on gaming related stuff was all toward buying Superhero RPG adventures. Green Ronin publishing has a dozen or so 20 page adventures and I've bought all of them. Fainting Goat games has several big collections of mini-adventures, which I have also bought a ton of.
I basically either create Hero Stats for the characters that appear or I substitute a Champions Universe equivalent.
Settings I got. Genres I got. Even Villains I got. Stuff to do with them is the eternal need.
The Champions Universe is vast and pretty well detailed. I don't need more, and rebooting a new universe is great and all but so what? There are a zillion of them and a new unified theory for where super powers come from doesn't help anyone actually play.
I play every week, and I homebrew a ton, but man it's nice to just have an adventure to slot in. I just ran a Mutants & Masterminds adventure where an evil plant guy starts using energy drinks to turn local college athletes into berserkers, changed it to Highschool for my Ravenswood PCs & substituted Thorn for the M&M guy & away I went. I can come up with my own adventure, I do all the time, but the money this one cost me was well worth the price when work ran long & I didn't get time to do it all myself.
It would be *amazing* to have some official Hero games adventures. I've mined out the classic ones. I bought Red Cobra (which is tonally all over the place & comes of as contemptuous of it's own story but maybe can be salvaged), I've looked at the revamp of the Isle of Dr Destroyer but I own the old one and was never convinced it was worth buying again (the old one is way too grim for my playstyle anyway). My group played the heck out of everything that came out for 5e (Sharper than a Serpent's tooth, Battlegrounds & so on)
If Hero Games put out a series of adventures that actually took place in the Champions Universe that would be 100x more useful to me than a book about what is going on in Australia or a deep dive into Until's space station.
-
archer got a reaction from Stealthgamer in Aphorisms for a Superhero Universe
"Science is what the universe does when no one that matters is looking."
-
archer reacted to steriaca in The Muerte Files
Just bought and downloaded this. After going through the PDF, it looks decent. We basically have three groups in this book. Terror Incorporated, the Conquistadors, and the Reapers.
-
archer reacted to Logan D. Hurricanes in The Academics Thread
A caring Missouri teacher sent this home with the kids from her class
-
archer reacted to Cygnia in Coronavirus
Omicron is trouncing the argument for “natural immunity” to COVID
-
archer got a reaction from tkdguy in Welcome to Hobbiton
Well, hobbits are, by nature, the ultimate "stay at home" race of literature.
Kender, on the other hand, I could see showing up in any setting.
They'd be telling wild tales of their race originating on a world which had three moons, one of which was invisible (of all things) so that no one could see it. And how that the source of magic is wizards praying to one of the moons.
In any case, Kender are afflicted with an insatiable, and often fatal, wanderlust. And a curiosity to meddle with things even things which any sane person would leave alone. So they have a built-in excuse for showing up in any setting imaginable, if a GM wants them to show up there.
-
archer reacted to Pattern Ghost in What Have You Watched Recently?
I like TV Nynaeve better than book Nynaeve. The actress sells her personality better than it comes across in the books. She seems a lot less shrill and more just stubborn and protective of her people.
The show's not bad, as long as you've forgotten the plot of the books. 😁
-
archer reacted to Lord Liaden in Political Discussion Thread (With Rules)
We wouldn't necessarily be less stupid or corrupt, but we'd be more polite about it.
-
archer got a reaction from tkdguy in "What are the elves like?"
Well, Tolkien wasn't known for being internally consistent, especially when it came to his unpublished thoughts.
-
archer got a reaction from Ninja-Bear in "What are the elves like?"
Well, Tolkien wasn't known for being internally consistent, especially when it came to his unpublished thoughts.
-
archer got a reaction from Lord Liaden in Fountain of Youth question
I've not used a location that gives a recurring bonus which the players have to travel to over and over. It tethers the players to one spot in the world. Or if it's extra-dimensional and they have easy access to it, they'll use it to avoid combat, random encounters, a work-around for only one person having Stealth as the stealthy person carries the portal by the guards as the rest of the party waits inside the pocket dimension, and all sorts of other potential abuses.
It's just not something that I've cared to introduce into my games.
But I can see the appeal from a setting standpoint if the PC's are essentially agents of Prestor John, sort of like Charlie's Angels down through the centuries have been agents of the immortal and unseen Charlie.
I have however used the Fountain of Youth as a one-time use origin story for a Golden Age hero. He became immortal and was given a large amount of Luck and a few Luck-based powers (like Missile Deflection "It missed me by that much"). As the decades passed and he became an NPC, he gained a lot of skills, martial arts, fame, and fortune.
He also found out he was an avatar (chosen instrument) for one of the conceptual entities of his universe.
But he never had to revisit the small uncharted Pacific Island where he was shot down, drank from the pool which was the Fountain of Youth, and fortunately rescued in WWII.
He's not even sure at this point whether the island was an entirely real place since he never found it again and the charts and logs of the ship which rescued him are muddled and contradictory.
-
archer got a reaction from Mr. R in Welcome to Hobbiton
I'd rather play a Kender than a Hobbit. More interesting character traits.
The main complaint I've seen is players who prioritize the "lack of respecting property rights" but completely ignore the "interesting trumps valuable every time" aspect...and instead act like the only interesting things are valuable things.
Doors are locked not because they're protecting valuables but because people don't want you to see the wonderful things on the other side. And once you get inside, you're much more interested in looking around to find the majesty and wonder of the hidden and forbidden place than in finding valuables to pocket.
In HERO terms, Kender have the complication of Kleptomania - the recurrent inability to resist urges to steal items that you generally don't really need and that usually have little value. And because of that, they have to take at least Watched by City Guards. And Watched by Merchants. And Reputation: Kender.
If the GM explains to the would-be Kender player that his character is going to be in constant trouble with the law from stealing buttons, useless rocks, paperclips, and hairbrushes to the point that the law will strip them of whatever valuables which they intentionally steal, that ought to cool the jets of most players who aren't wanting to have some innocent fun with the character concept.
-
-
-
-
archer got a reaction from Duke Bushido in Welcome to Hobbiton
Well, with the real-life hobbits, scholars agree that they were a subspecies of humanity.
I think it's probably best to think of them like that for gaming purposes since they, as a culture in fiction, behave more like human civilians than like dwarves or elves.
-
archer got a reaction from Pariah in 2022 Baseball Thread
https://www.t-mobile.com/mlb -April 5 through 11, T-mobile Customers (also Sprint and Metro by T-Mobile customers) can claim a free season-long subscription to MLB.TV.
If anyone picks this up because they read about it here, let us all know.
I never know if posting a freebie here actually helps anyone or whether it's just a waste of everyone's time.
With this freebie being worth $130, if it helps out one or two people here (or one or two of someone's friends), that'd make it seem like I was accomplishing something.
-
archer reacted to Tjack in Nightcrawler Builds to Share?
That only means he wouldn’t be hit. It doesn’t make the two guards fire into each other.