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How would Stronghold imprison your character?


Powerhouse

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Re: How would Stronghold imprison your character?

 

Hmmm... I once had a prison in a game that was designed to hold supers. Most prisoners were fairly easy to contain simply by putting them in air compression cells. Slowly increase the air pressure to several dozen atmospheres then let 'em try to break out. As soon as they puncture their cell walls, explosive decompression happens. If that doesn't kill 'em (sprayed around the room like a shook up sod-pop) they'll have a hideous case of the bends. That slows most of them down enough for other means to be employed to restrain them.

 

Of course, people with "pressure" life support were immune. Almost everyone else had issues. One teleporter that tried to escape splattered like a big red water balloon (this happened right before he was supposed to testify against a big baddy... hmmm).

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Re: How would Stronghold imprison your character?

 

As for my characters. Sufficiently strong walls and/or mobility restraints would hold Thunder. Plastyque could be seriously inconvenienced by a pressure chamber. It's airtight by definition so there are no cracks she can squeeze through, and even if she could she's not immune to pressure.

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Re: How would Stronghold imprison your character?

 

Attempting to address my own characters:

 

1. Lady Silver: as a mage, she would be hard to contain with scientific methods at first blush. Assuming that Stronghold doesn't outsource to a mystic, I'd consider the following as possibilities:

 

a. HotSleep- keep her unconscious at all times- not very original

b. Mental suggestion- with her mental defenses it would be tough, but using chemicals to sap her will, a powerful psychic could place a mental block to prevent her from remembering her ability to use magic. Or, using her magic creates great pain that disrupts her concentration.

c. neuro-agents pumped through the room to disrupt concentration

 

2. Nova: energy projector with flight, high durability, and minor strength:

Energy field that permeates the entire cell (including floor) to cancel out the wavelength of her energy attacks. Ceramic walls (to absorb heat) with mirrored surfaces to reflect light.

 

3. StarKnight: GL analog

Heavily reinforced Questonite walls/floors/ceiling. Similasr to Lady Silver, disrupt concentration and will power with:

a. Mental suggestion- as with Lady Silver

b. neuro agent- as with Lady Silver

 

4. Tyr: Norse god of battle and justice

a. appeal to his nature of justice- honestly, if you can convince him that his imprisonment is just and a fair trial is ahead, he may not try to escape.

b. maximum reinforced Questonite walls: 2 meters thick with electromagnetic hydraulics to open the door.

c. manacles: as above-heavy questonite manacles bolted to the walls that can generate gravity waves to resist his tugs.

 

5. Sentinel: highly trained soldier (think Snake from the Metal Gear Solid video game series)

a. everything is bolted down

b. consider stealing what the Vault used to imprison Captain America- basically a giant hamster wheel that spins if you try to move- neutralizes martial arts and gymnastics

 

6. Titan: armored wonder

a. outside of his armor: normal cell with everything bolted down and no electronics in the room

b. not sure if you can't remove the armor- I assume it's a little too out there to generate a highly localized EMP pulse. maybe drain his energy reserves.. somehow?

 

7. SpeedDemon: speedster

a. giant hamster wheel again

b. teflon walls/floors/ceilings except for a bed and toilet. Floors can be flipped to a non teflon surface by guards outside. Standard procedure to move him is flip one tile at a time to deny him ability to build up speed/momentum.

 

8. Lodestar- magnetic user

a. no view to the outside world

b. only plastic in his cell and around his cell.

c. magnetic field pulses through the wall to sense and create constructive interference in any generated electromagnetic energy.

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Re: How would Stronghold imprison your character?

 

A hopefully original WWYCD. Based on the current level of technology of the Champions Universe' date=' how would Stronghold imprison your character?[/quote']

 

Given the universal almost unbeatable power negators they employ most of my PCs could be held in conventional maximum security techniques (maybe Supermax for Tao assuming her mental and physical prowess wouldn't be considered "powers") much less for Velocity and Harmony (they'd been teenaged girls without their powers). Eve might be touch since her powers are innate, technological and very hard to disable without basically destroying her or turning her "off" mentally. Ivy might be an issue since her "powers" are also part of her physiological function, turning them off and isolating her from nature would be tantamount to torture, even execution.

 

I was kind of disappointed with Stronghold book for that particular plot device.

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Re: How would Stronghold imprison your character?

 

A sudoku generating machine and an endless supply of pencils?

 

A set of those wire puzzles that have no real solution?

 

One of those Bozo The Clown punching balloons that always comes back up?

 

Three square meals and a decent DVD library?

 

Wouldn't even need bars or walls. Psych Lims are pretty effectual.

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Re: How would Stronghold imprison your character?

 

rep owed to Querysphinx for the pressure chamber idea.

 

As with Powerhouse's Lady Silver character, the Stronghold wardens would be wise to outsource to a mystic. I'm sure Doctors White & Black could come up with a hardened planewalking barrier - not that Vitus has dared blind teleport anywhere ever since he ended up on Earth by mistake anyway.

 

That done, Vitus would be pretty easy to keep in any normal cell. Not that he'd be happy about it, in the least. Solitary Confinement would be prompt, after the first couple of attempted murders. Restricting his access to anything he could use as a material component would be vital.

 

Of course, they could just assume that taking Vitus' staff away would leave him helpless - an assumption Vitus has done nothing to discourage. In which case working out a new spell, if they keep him conscious, should break him out of anywhere.

 

 

Zero would probably have to be kept locked up by an AI, or remotely - he's quite a powerful mentalist. Aside from that concern, you could shove him in a cupboard and ducttape the door shut and he'd be quite secure.

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Re: How would Stronghold imprison your character?

 

Iron Will is a quadroplegic. Take him out of his float chair and supress his STR 10 TK, and his gadgeteering ability means squat.

 

Cheeta is a speedster who thinks he's a lightweight brick. DEF 25 walls will hold him nicely.

 

Ditto for Snow Leopard, but harden them.

 

Dolphin, it depends. If he was convinced his captivity was just, a line painted on the floor would be sufficent. Otherwise, he's immortal, he regenerates, and his Sx is defined as adaptation. He would have to be "held softly," as any barrier he could hit hard enough to hurt himself would sooner or later be overcome. Something simular to the system to hold Juggernaut, a zero-G enviroment where he can't get any traction.

 

Millennium believes himself to be the current incarnation of The Hero With A Thousand Faces. Build his cell with lots and lots of Lack of Weakness, and resolve yourself to the fact that his Trickster abilities are going to get him out sooner or later. See Tai Lung in Panda Khan. Maybe the Black Mercy?

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Re: How would Stronghold imprison your character?

 

The only way to imprison Iron Alloy would be to interrupt the magic that powers her. She's got so many different forms it would take a lot to keep her in one place against her will. Now the ironic thing is that were she ever convicted of a crime she probably wouldn't escape or try to leave. She would take her prison term with as much grace as she could.

 

Darkness would be a bit less inclined to go along with the justice system. Imprisoning her would require cutting her off from the shadows with light, but too much light would kill her so it would be a delicate balance.

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Re: How would Stronghold imprison your character?

 

Well, with Roxy, it would be a matter of "Ha! You'd have to catch her first!". (Roxy is a teleporting shapeshifter, with invisibility.) With teleport-suppression technology, though, a locked cell would do it. Her actual backstory involves an escape from an alien prison and a crash on Earth. By and large she can put off any alien cops with "Look, the worst charge against me was "public nuisance", how about we work together to get the psychotic mass murderer chasing me, instead?"

 

There's nothing on Sparkle's character sheet that would explicitly negate her powers, but it's part of the GM's setting that all powers come from magic stones, which can be taken away. Powers will fade off over the course of weeks, so it's just a matter of holding the criminal until that takes effect.

 

Dragonfly is a brick, but just a flying brick, not the strongest person in her universe. A sufficiently reinforced wall should do it. Unless she was railroaded, she's also likely to serve out her time to get her record cleared rather than escape and be a fugitive.

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Re: How would Stronghold imprison your character?

 

Scales: Can't think of much other than hot sleep. Hard to hold a cross of The Thing & Dr. Strange.

 

Calico: Strong room should do it. She'd probably have to be in solitary. Hated by a lot of the criminal element (and some of the heroes) and she'd be a "I'm not trapped in here with you, you're all trapped in here with me" type.

 

Ice Pirate: She'd be underestimated the first dozen times. She'd be very good at escaping and would have a lot of fun with it.

"What do you mean she handed you a get out of jail card!"

"it was very convincing..."

 

High levels of gadgeteering, persuasion, forgery, and many other skills.

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Re: How would Stronghold imprison your character?

 

Sandor

would have to be held with an AoE magic suppression artifact;

since he's got Astral Walk, AP Teleport, Transform Metal, Telekinesis and Full Inviso.

 

 

White Knite:

Peel off his foci, and put him in a pitch black room.

Guards have to carry AoE Darkness Generators

 

 

Cosmo Knite:

too easy, peel off all his Foci, and put headphones on the guards.

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Re: How would Stronghold imprison your character?

 

Volt - Non conductive high ED defenses would do it.

Olorin - Lots of luck capturing him in the first place. He has a contingency spell that makes capture almost impossible. If captured and he knew it was immanent, you'd need a mystic to hold him. If not prepared, hot sleep with teleport supress would do it.

Black Tiger - Martial artist. Keep his limbs bound with a good def and that would be it.

Futurian. - Take his gun away and put him a totally wooden cage with no tech within 100 yards. Otherwise, he gets out. Period.

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Re: How would Stronghold imprison your character?

 

Badger- not real sure, he doesnt have that "kryptonite" weakness per se. Probably Querysphinx's air compression thing might do the trick. (I'll have to remember that one kind of cool)

 

Frosty Bob- he is essentially an immortal soldier. I'd probably just go with the conventional, very enforced walls, without his weaponry he *Probably* want get out.

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Re: How would Stronghold imprison your character?

 

Mr.Nonsense: All you really have to do is have trash cans just outside his cell. He will be happy to stay inside so they can't get to him.

Shift: Take his gun and make his cell teleport-proof.

Emerald Dragon: Really good ED should do the trick.

October Raven: You'd essentially need an anti-magic field.

Tetsuhana: He's actually just a really, really well-trained normal. A regular cell should be fine.

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Re: How would Stronghold imprison your character?

 

A sudoku generating machine and an endless supply of pencils?

 

A set of those wire puzzles that have no real solution?

 

One of those Bozo The Clown punching balloons that always comes back up?

 

Three square meals and a decent DVD library?

 

Wouldn't even need bars or walls. Psych Lims are pretty effectual.

 

This is pretty much how I think for Blue Bolt. His magical VPP provides a huge array of options, but keep him distracted with video games and TV and he may never even realize he's in prison. You could likely hold him for some time by putting him in a round cell and telling him to stand in the corner. Somehow, you'd need to sever his Mind Link, but Stronghold should have at least small mental shields which could accomplish this without the authorities even knowing they'd severed it.

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Re: How would Stronghold imprison your character?

 

Well, Nova is pretty much a cosmic powerhouse, so I suppose they keep him in by the same way they captured him in the first place, by exploiting his various Achilles' Heels. Therefore, an underground cell shielded from all stellar emissions, with a mind control harness to keep him in a perpetual state of despair, doubt, or fear (or lacking the technology, simply a visor that obliges him to hear and see an endless rerun of soap-operas, that would be rather despair-inducing, too :eek:). If the latter is ruled to be cruel and unusual, hot sleep.

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Re: How would Stronghold imprison your character?

 

Dead Head would require some way to sever his mystical/telepathic bond to the dead, and some medium-DEF walls.

 

Doktor Archeville would need to be put into Hot Sleep, or whatever it is they would use for Dr. Destroyer. At least, that's what he thinks. Really, just put him in a regular cell, and make sure he has access to nothing more complicated than a spring-click pen, and he'd be little problem.

 

Scion ('son' of Namor the Sub-Marine and Sue Storm-Richards) would just require some high DEF walls, and maybe some heat lamps.

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Re: How would Stronghold imprison your character?

 

For both Scarlet Arrow and Great Beyond, all they would have to do is take away the focus. Without her bow, Scarlet is depowered (save for the 1 inch of flight with a x50 difficult to suppress advantage on it) - although keeping her away from the lockpicks is probably a very good idea. GB is all about the ring that lets her focus her magic. Take that away and she's just a normal person.

 

Natasha, on the other hand, is simple - ask her to stay. While she's impulsive and flighty at time, she's got a streak of responsability and civic duty in her. Assuming she hasnt been railroaded and is up the river ligitimatly, she'd attempt no escapes.

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Re: How would Stronghold imprison your character?

 

Surprisingly, my "most powerful" character would be the easiest.

 

Cyrande actually has a complete power loss Disadvantage, though finding out how to use it would be a pain. But if found, she's basically reduced to a 250 or so point character with some martial arts skill and a slow regen.

 

Of course, keeping her there when Firewing or, gods forbid, her father finds out?

 

Artemis, the problem is capturing her in the first place. And even if you do surgery to remove her node(Aberrant)....she's got enough regen and stamina to regrow it in short order. Plus, Shapeshifter and Animal Control. Hot sleep would likely be their best bet, followed by mind control.

 

Nox(Vanguard): Hahahaha. They couldn't. Both her body changes (pure mystical energy, insubstantial to any physical material that isn't exotic), a teleport that can cross the world in seconds, being a doorway to another dimension, and having creatures that will rescue her, plus having a will that will shake off any mind control in minutes at the most. Oh, and being a near Master level mage in and of itself.

 

That said, if she truly believes that her imprisonment is just, yeah, she'd stay there, with the caveat that she needs to spend a few hours in her home dimension every day.

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