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Trencher

HERO Member
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Everything posted by Trencher

  1. Re: Musings on Random Musings I am flabbergasted over how many actually misses rfk, I always felt that their social chit-chat took away from the political threads. I'm not happy that it happened this way but a part of me want to say to Kara-Zor El: bye, don't let the door hit you on your scantly dressed ass on your way out.
  2. Re: NPC Stat Tracking My Gm life got much easier after I bought that Gm-screen from hero, inside it there are these mini char sheets which makes keeping track of grunts and thugs easy. And that is good for I love throwing lots of minions at my players.
  3. Re: Help with a spell to remove wings Buy the naked advantage invisible power effect and then apply it as needed.
  4. Re: Breeding true... It was a woman from the hero games magazine, she was named Black silk or something, basically she gave a really good massage while reading the person’s mind. She was meant as an extra character to Underworld enemies.
  5. Re: Stun Problem in Fantasy Hero (Double it) Bleeding rules, now them, use them, bleeding rules are your friend.
  6. Re: Eosin's Weapons List I belive the American term is: SWIPE!
  7. Re: Fantasy Campaign Guidlines: Please comment (stupidly long) I would recommend you to move this up into low powered supers level. If they do not pay point for equipment but are allowed to buy powers with points you might be in for a surprise when the campaign starts. Be particularly wary of damage enhancing spells placed on characters weapons, frostblade or spells of striking and stuff like that. Offcourse your players might be very good roleplayers and they will not try to take advantage but you be the judge of that. I like your impairing rules. Maybe I steal them for my own campaign. I strongly suggest that you use half dice for the rolling of killing attacks. The healing rules sounds unnecessary complicated.
  8. Re: Musings on Random Musings It would be really cool if the real Gandalf, Captain America, Sam and Superman posted here but if somone posted here and hoped to belived that they were them THAT would be seriously FREADY! (From now on its fready instead of freaky)
  9. Re: Call Me "Sandy" And I'll Crush You He is sand all the time but looks human. Therefore he must pay for looking as sand. Looking like a pile of sand can have its advantages from time to time therefore it cost points. It is being a pile who is the thing here. If he just looked like a humanoid made of sand I would have no problem with your definition. And I define him that he does not transform into a pile of sand, he transform into a state that gains him a set of special powers with the special effect "pile of sand" since he can move around and listen and stuff. I would be more inclined to make the sand form his natural form and then make him pay for looking like human. How about instant change?
  10. Re: Breeding true... The only time I have seen birth and such beeing defined with stats in an official hero book it was a woman that had the disad- sterile for zero points. At most breeding true should be a talent with a fixed point cost to it allthough I would go with no stats on it at all. Ditto on the ditto on the ditto.
  11. Re: Call Me "Sandy" And I'll Crush You Images only to look like sand. lots of skill levels with hide more on beach.
  12. Re: Need feedback on house rules for my new campaign You are tired of your players buying up to twenty in speed for no reason? Again telling them what kind of characters you want might get better result than making a rule. Other than that go for it I think str is to cheap in fantasy anyway. This works just fine. That is an interesting twist if str cost 2 point per point then a warrior with 20 str will have to pay 30 points Again just telling them what you want might do the trick, tell them you want them to be like the early xmen who had one talent each and had to work togeather as a team.
  13. Re: Powers of a Roman Catholic priest? Cool costume. And character.
  14. Re: Give me your best idea please Since his senses are so good you could call him, Watchman or Nightwatchman Nightguard? Midnight? Darkguard? Dark watchman?
  15. Re: Zombie Hero: Pt 1 The Oakdale Galleria I am interested. Sounds like a really good game.
  16. Re: Give me your best idea please Night Shadowhawk Darkhawk Nightangel Darkangel Shadow Darkness Nightbringer Silenthawk Silentshadow Silentnight Etc..
  17. Re: Powers of a Roman Catholic priest? You can buy a Confess power that makes people say their sins to him. Like mind reading but viseble to others?
  18. Re: Hitman: Your Next DC Campaign! They take you first, you can not match their kind of mony. Besides the NGD board is right over there. (hint-hint)
  19. Re: Help with Cuthulu Hero I have given it some thought and what I have come up with is that pc's should have a psych lim: Believes in the rational world and its law's. Then they must take ego roll whenever they face up to something "Lovercraftian" And yes I do know the rules say that in the hero system a disadvantage that is not an disadvantage is worth no points. And believing in the rational world is not an disadvantage. But that is where you are wrong... In an Lovercraftian campaign believing in the rational world, is an disadvantage!
  20. Re: Runes... two types! Multipower! And that is very flavourfull!
  21. Re: Hitman: Your Next DC Campaign! Actually I used a calculator.
  22. Re: Help with Cuthulu Hero Why have san drain at all, in the books the investigators became insane when they learned that the world they took for granted was not true and the gods was alien and uncaring. I can see taking san drain for trips to other dimensions or having to shift body with an alien or something but just seeing the creatures? No. I think that the official chuthullu game overuse the madness effect. So I would try to not use san drain rules at all and rather play off the chars psych dis instead.
  23. Re: Hitman: Your Next DC Campaign! If you are old enough to kill somone then you are old enough to clean up after yourself my father always said to me. And who to say who is a professional? I know that I never get good at any task unless I have been doing it for a month atleast. Let’s say killing someone takes like five minutes then you can kill 96 people per day when you are working then you have to murder atleast twothousandeighthoundredandeighty people before you can call yourself and professional murderer in my opinion. Let’s face it most professional killers are just highly trained amateurs.
  24. Re: DEX is used too much Cap on cv is straight out of the rulebook. In anycase I don't see any problem with it and I certanly do not have any problem with my house rules. I am sorry if I gave the wrong impression.
  25. Re: DEX is used too much What do you mean?
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