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archer

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Everything posted by archer

  1. She loves you, yeah, yeah, yeah She loves you, yeah, yeah, yeah She loves you, yeah, yeah, yeah, Canada! You think you lost eh Canada Well, I saw her yesterday It's you she's thinking of And she told me what to say She says she loves moose And you know that can't be bad Yes, she loves youse And you know you should be glad She said you Mountie so She almost lost her mind But now she says she knows You're not the hurting kind She says she loves you And you know that can't be bad Yes, she loves you And you know you should be glad, eh She loves you, yeah, yeah, yeah She loves you, yeah, yeah, yeah And with maple leaves like that You know you should be glad You know it's up to you I think it's only fair Pride can hurt you too Apologize to her Because she loves you And you know that can't be bad Yes, she loves you And you know you should be glad, eh She loves you, yeah, yeah, yeah She loves you, yeah, yeah, yeah With maple leaves like that You know you should be glad With a love like that You know you should be glad With a love like that You know you should be glad Yeah, yeah, yeah Yeah, yeah, yeah, Canada!
  2. I understand and sympathize with your point. However... What was the "joke" intended to be? Was it 1) "Ha, ha, you're being hazed by the Klan even here." Or was it 2) "The media and the public are telling us that all cops are a bunch of racists. So I guess that means you're officially inducted into the Klan now. Here's your Klan badge, your hood is still at the tailor's being fitted." I think it's obvious that the targeted officer took it as the first. The mayor was compelled, and rightly so, to assume it was the first and to act because the officer was obviously both offended and concerned. I don't think it's obvious what the chief meant by it. Putting a good joke together is an art which most people don't have. I didn't really realize the art of the joke until I started reading Reddit jokes to repost here, seeing how poorly many of them were constructed, and started figuring out why some jokes are funny while others are not. People often assume the target audience will pick up on unspoken context and connect the dots without being led to the punchline. For example if the chief and the officer had some conversations in passing about how the media and the public view policemen, the chief could easily assume the officer would remember the conversation and put the Klan badge in that specific context. Would that have made the chief "right" in leaving the badge? No, not at all. Because it had the potential to be misunderstood it was always wrong. But if that had been the context of the chief's actions, would that show him to be racist? Excellent question. In an alternate world, the white chief and a white officer have a couple of conversations in passing about how the media and the public think the police unnecessarily race around town breaking speed limits and running lights. The chief leaves a badge over the officer's nametag on his uniform which says "Petty". The chief is making an inside joke about how the officer runs around town like the famous NASCAR driver Richard Petty. He's not trying to imply that the officer is petty or in some way is deficient. It's just a joke. It's basically the same joke (except the chief doesn't realize the KKK is a MUCH more sensitive subject if the officer doesn't immediately get the joke). So the question becomes "Is it racist to attempt to demean/diminish the KKK in a joke told to a black person if the joke fails?" That's a much more difficult question to answer. In that scenario, the chief showed extremely poor judgement in attempting to diminish the KKK in an obscure joke to a black person. But whether it definitively showed he was racist....
  3. Just wait until they have a "buy two and get one free" sale and issue loyalty punch cards so you come back to them the next time you want to buy a National Guard.
  4. Too bad their excess scores don't carry over....
  5. O, Canada, I long to hear you, Away, you rolling river O, Canada, I long to hear you Away, I'm bound away, cross the wide Missouri....
  6. archer

    Edge WIP

    I've done little to no character building in 6th for a 400 point superhero. But I've had in mind doing a updated riff on a cybernetic bioengineered quasi-hero from a dystopian future so I'm combining . A bit more Shadowrun than the original Six Million Dollar Man, Deathlok, Cable, or a host of other heroic bionic characters from books, movies, or TV still in much the same spirit. A deliberate attempted brain wipe of the memory but not the skills before the installation of a cybernetic brain which drives most of the body's systems. The two time jumps to bring her to our present muddled her cybernet while bringing back parts of the original personality. So partial amnesia but a core driving force to accomplish a mission. She was originally a "Renaissance woman", scientist who moonlighted as a thief and hustler working for a quasi-anarchist pro-tech group. When that relationship started falling through, the group decided to not risk losing her altogether and decided to get one last use from her as their guinea pig/agent. This is still very much a work in progress so I've jotted down random notes whether or not they fit the original character concept in amongst the things in more serious contention. I don't have a good feel for average OCV, DCV, defenses, or STUN for 400 point characters in 6th so any ideas in that area would be appreciated. I have access to Champions Complete but no other 6th books. I can try to comb through numerous downloads but I don't have access to HERO software (or any money) so finding a wide variety of opinions wouldn't go swiftly. I'd originally intended the character to be part of the new Champions setting which we tried to get started in this forum during spring of last year. I'll probably still post it to that dedicated website once I settle on a final form. Enhanced STR but probably sub-superbrick level, unless I say "screw the Martial Arts and just pump up STR". I've got a couple of interesting ways to do that without it being just a straight point dump. Laser pistol/ray gun several minor movement powers probably in a multipower I don't have those worked out yet because they're easier. Most of what I do have is the flavor parts which were more interesting but probably less used in combat. Edge (That's her chosen alias from her previous life due to her drive to do anything to gain an edge over an opponent or in a situation. The people who wiped her saw no reason to change it since that was part of what they liked about her. Part of her edge is that she doesn't tell people that she's bioengineered or cybernetically enhanced: what they don't know, they won't try to counter. She looks like a normal person who is in excellent shape.) Mary Sue Eddington (not her birth name but the one assigned by the wise guys who wiped her personality) CSL 2 pt OAF pistol -1 Unified Power -1/4 as a cyberlink from the pistol to her brain INT Unified Power -1/4 her increased intelligence is a cybernetic augment which also allows her to process most of her body's powers plus process input from a few of her gadgets Autofire? 8 Defense Maneuver I-IV Unified Power -1/4 4 Eidetic Memory 5 Unified Power -1/4 1 ABSOLUTE RANGE SENSE 3 OAF -1 1 ABSOLUTE TIME SENSE 3 OAF -1 1 BUMP OF DIRECTION 3 OAF -1 1 LIGHTNING CALCULATOR 3 OAF -1 3 SPEED READING 4cp for x10 speed Unified Power -1/4 2 Infrared Perception 5 Unified Power -1/4 OAF visor -1 2 MENTAL AWARENESS 5 Unified Power -1/4 OAF visor -1 4 NIGHTVISION 5 Unified Power -1/4 5 RADIO PERCEPTION 12 Unified Power -1/4 OAF -1 4 ANALYZE normal sight 5 Unified Power -1/4 1 Life Support: No need to sleep. Five minutes Extra Time only to activate (-1) Unified Power with the other two Life Supports only -1/4 2 Life Support: No aging. Extra time five minutes only to activate (-1) Unified Power with the other two Life Supports only -1/4 2 Life Support: Immune to all terrestrial diseases. Extra time five minutes only to activate (-1) Unified Power with the other two Life Supports only -1/4 Those three Life Supports shut off if she is knocked unconscious or goes to sleep and must be activated again when she awakes. 1 Life Support: Diminished eating/drinking once per week 2 Safe Environment: Character is safe in Low Pressure/Vacuum 2 1 Safe Environment: Character is safe in High Pressure 1 2 Safe Environment: Character is safe in High Radiation 2 2 Safe Environment: Character is safe in Intense Cold 2 2 Safe Environment: Character is safe in Intense Heat 2 2 Luck 1d6 OAF Probability Generator (-1) Unified Power -1/4 4 Mental Defense of 12 Gestures (-1/4) Incantation (-1/4) OAF -1 Unified Power -1/4 2 Navigation Unified Power -1/4 2 Combat Driving Unified Power -1/4 (free TF: Small Unmotorized Ground Vehicles bike, rollerblade, skateboard, etc.) 2 Combat Piloting Unified Power -1/4 (free TF: Small Unmotorized Air Vehicles glider, parachute, etc.) 0 TF: Small Motorized Ground Vehicles (Background skill) 1 TF: Common Motorized Air Vehicles Unified Power -1/4 1 TF: Space Vehicles Unified Power -1/4 2 Systems Operation Unified Power -1/4 2 Computer Programming Unified Power -1/4 2 Tactics Unified Power -1/4 3 Jack of All Trades 1 PS Vehicle Thief 1 PS Locksmith 1 PS Pickpocket 1 PS Burglar 1 PS Fence 3 Streetwise 3 Sleight of Hand 3 Trading 3 Forgery 3 Lockpicking 2 Security Systems Unified Power -1/4 2 Electronics Unified Power -1/4 4 Cramming Unified Power -1/4 2 KS: Superpowered Beings of early to mid-21st century Unified Power -1/4 5 Defensive Strike 3 Leg Sweep 4 Martial Disarm 4 Martial Strike 5 Offensive Strike 3 Scientist 1 Bionics (sheer parts replacement) 1 Cybernetics (integrating nervous system) 1 Robotics 1 Optics 1 Genetics 1 Virology 1 Mutations 1 Nanotech 1 Weapons Systems 1 Propulsion Systems 1 Vehicle Systems 1 Computer Systems 1 Metallurgy 4 Contact: 11< Underworld procurer and inventor of high tech paraphernalia, Contact has very useful Skills or resources, Contact has significant Contacts of his own, Good relationship with Contact. (Very late in his life he was someone who helped build the second time machine.) 1 Perk: Letters of Marque and Reprisal from the US Congress 2087 to execute against all enemies: foreign, domestic, past, present, future, and imagined. 146 points total so far PS Retro-techer There were two time jumps back. In the intermediate one, she had to convince people to help her build a machine to go further back to their original target date. The jumps caused memory problems in her. The primary problem in the future of the US is water. The climate didn't change as much as many models had predicted. But the unrestrained use of surface and subsurface water by industry, agriculture, and unmitigated population growth in areas without sufficient water to support them depleted aquifers, reservoirs, and the ecosystems of every major river in the US. There was "wasteful hording" of tech which might have helped. There was a rapid growth of an anti-science movement. There was fear of GMO's particularly in agriculture but a substantial minority also objected to modifying humans to live longer and to consume fewer resources. Government money was used to prop up unsustainable populations and unsustainable agriculture rather than trying to find solutions to societal problems. By the time the government started seriously considering changing policies, it was too impoverished to implement them. In 2066, the 35 justices of the Supreme Court ruled that warrants and writs are legal cross-time and that the executors of legal documents should be judged solely according to the rules of their time period of origin. At the same time, the Court ruled that time travel devices remain a restricted technology. The decision was 18 to 17 with the Republo-Crats, Technologists, Neo-Change, and some Anarchist Rights justices in favor with the Neo-Stasis, Water Rights, Westists, People's Party, and Anarchist Rights justices against. In 2088, the Worlds Freedom Alliance obtained permission from Congress in the dead of night on a holiday weekend (when most of the Congressmen were absent) to send their agent into the more distant past: decades rather than days. Their technology was unfortunately not as refined as they might have hoped. Two Dubious ideas: Duplication -1/2 Lockout Multiform Unified Power -1/2 Gestures -1/2 Not while Duplicated -1/4 OIAID -1/4 Multiform Usable on Others as an attack +1 Standard Range + 1/2 Trigger when first gets Multiform power Uses END Lockout -1/2 Complications: Patriotic Information junkie On A Mission: obtain and widely distribute any and all technology and knowledge Hunted by major corporations Reputation: Alarmist nut who claims to be from the future STR 1 DEX 2 CON 1 INT 1 EGO 1 PRE 1 COM OCV 5 DCV 5 OMCV 3 DMCV 3 PD 1 ED 1 SPD 10 REC 1 END 1 per 5 BODY 1 STUN 1 per 2 Character copyright boilerplate
  7. In tennis as in life, you know the nearer your destination, the more you slip sliding away.
  8. I've managed to enjoy the rest of the shows consistently on some level....
  9. The sun and stars are made out of avoidable stupidity and narrow-mindedness?
  10. I watched the first five episodes of the Dresden Files yesterday before my TV service apparently removed the entire series from free viewing (even the episodes I'd just watched). I hope the series was just getting its footing because I didn't see much in those episodes to recommend it.
  11. But, but, it's always cool in Seattle!
  12. "Hit This Sign and Win a Unicycle!"
  13. https://www.politico.com/news/magazine/2021/06/30/donald-rumsfeld-what-the-world-got-wrong-497275
  14. I want to watch the show. But I think it's horrible so I'm DVRing it to watch sometime long after they've compiled their viewership stats. I have zero wish to give them the mistaken impression that I'm enjoying it on any level. edit: That's basically what I did with Black Lightning. I watched season 1 and part of season 2. Then I decided I'd be better off DVRing it then watching the rest after they announced that the show had been cancelled.
  15. How about a straight up trade: Rockies owner for Cowboys owner?
  16. May your Pride be ever in summer and before the fall....
  17. Gravity is one of the most fundamental forces of the universe. But if you remove it, you get gravy.
  18. Studies show that atheists are more likely to own cats than Christians. Because owning Christians isn’t legal, obviously.
  19. With the anti-trust tear the current administration is on, I doubt they'll approve the sale: too many superhero comic books owned by one company.
  20. Most people who are having a sale figure out before they start that you don't sell things by giving away a huge bundle of cash with each purchase. But apparently it took the Rockies at least one GM before it learned that lesson. But I agree that was when the Rockies were eliminated from contention....
  21. That's where my best friend in college came from. The most polite thing to say about the place is that it's a great place to be from.
  22. Just make it clear to your players that real-world attempts to make steel have been tried on this world over and over for centuries without any success. So no, they aren't going to be able to "invent" a cheap steel alternative by the players reading the internet then their PC's miraculously having the same idea. It'll save you a lot of arguments in the long run. Also keep in mind, if you're making steel weapons/armor rare and difficult to obtain, you're making magicians who can do combat magic much more powerful in comparison.
  23. Bi-Thor and the Snow Dog (as opposed to By-Tor and the Snow Dog by Rush)
  24. How about a deaf person who is invisible to sonar? People think she's just a normal deaf person but really sound waves just don't interact with the person at all, even with her ear drums. But her powers only work correctly when she isn't wearing clothes since her clothes would reflect sound waves just fine.
  25. If I'm understanding your description correctly, I wouldn't think it worth a limitation. As an alternate idea, how about some or all of the powers quit being functional if the End battery ever zeroes out. You could either treat it like Burnout or treat it as "they go into complete shutdown until the END Battery is once again fully charged". I'd easily give that idea a -1/4. You could apply it to all of the little utility powers that makes the characters adventures easier. Or you could instead let all of those little powers turn back on as soon as more END shows back up in the Battery and apply the limitation to the honking big combat powers and/or movement.
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