matrix3 Posted January 28, 2009 Report Share Posted January 28, 2009 Re: superuseless superpowers Desolidification, Always On, Uncontrolled, Zero End, Only to Tachyons. Quote Link to comment Share on other sites More sharing options...
Logan D. Hurricanes Posted January 28, 2009 Report Share Posted January 28, 2009 Re: superuseless superpowers We wrote up some of our classmates in high school. One guy was famous for his long hair, so we gave him the ability to grow his hair. Not control like Medusa or anything, just get longer hair. Quote Link to comment Share on other sites More sharing options...
brionl Posted January 29, 2009 Report Share Posted January 29, 2009 Re: superuseless superpowers Personally, I have the power to give a person a nosebleed by staring at him. "A person" as in a singular specific person, one of my friends from high school. I use it sparingly though, with miniscule power comes miniscule responsiblity. Minor Transform, Mr M. to Mr M. with bleeding nose, extra time (1 minute) concentrate (no other actions), only works on a specific target. Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted January 30, 2009 Report Share Posted January 30, 2009 Re: superuseless superpowers The palindromedary draws a cart while I draw a bath. Better than drawing flies. Quote Link to comment Share on other sites More sharing options...
matrix3 Posted January 30, 2009 Report Share Posted January 30, 2009 Re: superuseless superpowers Flash vs. Olfactory, AoE, requires mexican food. or: Dispell, any human with olfactory senses, AoE, requires mexican food. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted January 30, 2009 Report Share Posted January 30, 2009 Re: superuseless superpowers My personal favorite is always this. Missile Detection: This power enables you to be aware of incoming missiles a fraction of a second before they strike. However, it does not allow you to actually do anything about it. That requires another power. Radar 15-Only to detect Incoming Missiles (-2). In movies, this is usually bought with an OAF, Impressive Looking But Totally Useless Piece of Equipment, usually used by a minor character before he dies. 5 points. Quote Link to comment Share on other sites More sharing options...
pinecone Posted January 30, 2009 Report Share Posted January 30, 2009 Re: superuseless superpowers "repeat what the computer just said" suprisingly this costs no points...(see Galaxy quest for a example) Quote Link to comment Share on other sites More sharing options...
Dr. Anomaly Posted January 31, 2009 Report Share Posted January 31, 2009 Re: superuseless superpowers "repeat what the computer just said" suprisingly this costs no points...(see Galaxy quest for a example) Universal Translator 18-, Only for translating What The Computer Said into What The Computer Said (-2) Quote Link to comment Share on other sites More sharing options...
nexus Posted January 31, 2009 Report Share Posted January 31, 2009 Re: superuseless superpowers The ability to make your arms fall off. No power to animate or control them once this occurs though and they must be manually reattached. Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted January 31, 2009 Report Share Posted January 31, 2009 Re: superuseless superpowers You mean this guy? Quote Link to comment Share on other sites More sharing options...
Dr. Anomaly Posted January 31, 2009 Report Share Posted January 31, 2009 Re: superuseless superpowers There's always a few suggestions in an old thread, perhaps starting with the write-up on this page... Quote Link to comment Share on other sites More sharing options...
Vulcan Posted January 31, 2009 Report Share Posted January 31, 2009 Re: superuseless superpowers You mean this guy? Ewwwww! Quote Link to comment Share on other sites More sharing options...
mattingly Posted February 1, 2009 Report Share Posted February 1, 2009 Re: superuseless superpowers Genital-Fall-Off-Boy didn't even apply for the team. Quote Link to comment Share on other sites More sharing options...
wagnern Posted February 5, 2009 Report Share Posted February 5, 2009 Re: superuseless superpowers How about this one: Cosmetic Transform 3d6 (Red traffic lights to Green Traffic lights) (15 Active Points); Extra Time (1 Minute, -1 1/2) Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted February 5, 2009 Report Share Posted February 5, 2009 Re: superuseless superpowers You mean this guy? Gotta love the sound effect. PLORP! Quote Link to comment Share on other sites More sharing options...
Karma Posted February 8, 2009 Report Share Posted February 8, 2009 Re: superuseless superpowers I once thought about creating a team of characters somewhat like this called the 'Non-Coms' (short for non combat, not non comissioned). Not 'totally useless' powers but powers that weren't really any help in a fight (esp. a super fight). These were the people who 'real heroes' pushed out the way with a "leave this to the professionals son/maam". They got together as a support group. Can't really remember the powers I was going to give them, only that 'real Heroes/Villians' would have wiped the floor with them. But in the spirit of this thread I give a character I made as 'colour' (pun intended) for a super teen street gang. Tag: Changes the colour of anything he touches (and only those parts that he touches)(Minor transform: only to change the colour of the place his fingers touch) Quote Link to comment Share on other sites More sharing options...
Ian Mackinder Posted February 8, 2009 Report Share Posted February 8, 2009 Re: superuseless superpowers How about this one: Cosmetic Transform 3d6 (Red traffic lights to Green Traffic lights) (15 Active Points); Extra Time (1 Minute, -1 1/2) For years, my wife has claimed that she has the reverse of this power - all traffic signals she approaches whilst driving automatically shift to red. I am guessing in her case that the power has either No Conscious Control or Always On. Quote Link to comment Share on other sites More sharing options...
Shadow Hawk Posted February 15, 2009 Report Share Posted February 15, 2009 Re: superuseless superpowers Stretching, no range (-1/2). His arms get really long, but can't leave the hex he's in... (I had a player take this power, because "It's cheaper this way".) Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted February 15, 2009 Report Share Posted February 15, 2009 Re: superuseless superpowers Stretching, no range (-1/2). His arms get really long, but can't leave the hex he's in... (I had a player take this power, because "It's cheaper this way".) So...what did he use it for? Quote Link to comment Share on other sites More sharing options...
Roth Posted February 15, 2009 Report Share Posted February 15, 2009 Re: superuseless superpowers A player in a campaign I was running read "Open Space" and used it for a character concept. He was a teleporter who really wanted to be a flyer. So he flew by teleporting in microbursts. The character was builting using flight, SFX teleporting in microbursts. Quote Link to comment Share on other sites More sharing options...
Desert Posted February 28, 2009 Report Share Posted February 28, 2009 Can't see through your clothes I was talking to a friend about his potential champion character, which he plans on making like a mix between Superboy and Nightwing. So, we had talked about flight, and he mentioned wanting X-ray vision. I read the description for N-Ray Perception, which in the description says there has to be a material they cannot see through. Naturally he chose lead. But while talking about it, a friend came up with: N-ray Perception (Cannot see through Cotton) Quote Link to comment Share on other sites More sharing options...
brionl Posted February 28, 2009 Report Share Posted February 28, 2009 Re: Can't see through your clothes N-ray Perception (Cannot see through Cotton) Not Cotton, Air. Quote Link to comment Share on other sites More sharing options...
pinecone Posted February 28, 2009 Report Share Posted February 28, 2009 Re: superuseless superpowers N-Ray Vision : Cannot see through anything transparent, SE: Flash 6D6 (or 12D6 for a bigger lim...) Quote Link to comment Share on other sites More sharing options...
Split Decision Posted March 1, 2009 Report Share Posted March 1, 2009 Re: superuseless superpowers razor-sharp shoulder blades 1d6 HKA, Inaccurate (-1), Side Effects: 2d6 HKA (always happens, -1) Quote Link to comment Share on other sites More sharing options...
Shadow Hawk Posted March 1, 2009 Report Share Posted March 1, 2009 Re: superuseless superpowers Life Support: expanded breathing, water, doesn't work when wet(-1/4). Teleportation, always on, persistant, 0 end, only to fixed locations, one fixed location (bedroom in bed under blankets). For a disadvantage, Suseptable to oxygen, 3d6, every segment. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.