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teh bunneh

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Everything posted by teh bunneh

  1. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... It's a good album. After repeated listenings, you start to hear all the ambient weirdness, masked voices and stuff in the background. It's also got a couple of good dancable songs. Bunneh sez: Check it out. Edit: And of course, it has Hey Pretty on it. :thumbup:
  2. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... Get a copy of Poe's Haunted album and put it on loop while you read. Poe is Danielewski's sister; the book and the album were written together.
  3. Re: Quote of the Week from my gaming group... Mighty Huntress: Yay! We get to bash Nazis! Havoc: No, that's the boys' job. There's no Nazi-bashing in our part of the plan. Mighty Huntress: Havoc: Sigh. All right. Maybe if you're good you can bash a few Nazis. Mighty Huntress: Yay! Mighty Huntress blows a Stealth roll, and Nazi guards start coming down the watchtower to see what's making that noise. Mighty Huntress: Is there any place to hide? GM: No, the area has been cleared of any brush or trees. Mighty Huntress: Can I run over and hide behind the ore cart? GM: That's pretty far away; you doubt you could make it without being seen. Mighty Huntress: Can I jump on top of the tower as the guards come down? GM: There's still two guards up there. Rocket Ranger (OOC): Swallow your cat instincts and jump into the river! Mighty Huntress: Yeah, no. I don't see that happening. Wait, I've got it! MH then procedes to charge through the darkness, leap at one of the Nazis like a wild jungle cat, grab him, and drag him screaming into the jungle before his partner can react. A bit later: GM: OK, you've knocked your prisoner out. His hair has turned white from terror. What do you do with him? Mighty Huntress (OOC): MH drags the unconscious Nazi back to her comrades, meowing like a cat that's just killed a mouse and is bringing it home to show everyone. MH's comrades react... Rocket Ranger: Wow. Subtle. Mighty Huntress: If you wanted subtle, you shouldn't have sent me. Rocket Ranger: That's exactly why we sent you -- you said you could be sneaky! Mighty Huntress: Oh yeah... Mighty Huntress: Rocket Ranger: Not now. We've got work to do. Mighty Huntress: Oh, he is so gay. Patriot: Rocket Ranger: Don't worry, I don't go for the big muscular types. I'm more into Captain Jefferson. Patriot:
  4. Re: We Loves Us Some Elves, Dwarves, and Orcs Games with the standard elf/dwarf/halfling trilogy are fine with me. Games that rename them or add a twist are OK, too ("Elves are called Sidhe, and they're very evil/powerful/blue-skinned/whatever"). Games that remove one or more, or add some new ones are cool ("There's no Dwarves, but there are half-giants and lion-people"). Games where it's humans-only are fine. What I don't care for are worlds where the GM is just pulling things out of his donkey. "The dominant race on this continent is the Bla'fl'thuzi, which are sort of like beach-balls with a single leg, except they walk on their hands and they have no sense of smell." I want to game, not to study alien physiology. Skyrealms of Jorunn was =teh_suxX0rz because of that. I suppose I like the Star Wars RPG, which is basically fantasy in space, and it had a buttload of weird races. But my group just tended to ignore Lucas' more stupid ideas and just went with what we liked.
  5. Re: Musings on Random Musings That costs extra.
  6. Re: Hey, that worked pretty good! Afterthought powers that worked well I had a powered armor character with Images to Hearing. I got the idea off of an article I'd read in Popular Science (IIRC) that was about a conceptual speaker system that could beam concentrated sound waves at a solid object, and the music would sound like it was coming from that object. It was just a silly throw-away <5 point power, but one day it dawned on me that I could use it to distract villains. A bad guy would be kicking my @$$ and suddenly, my teammate's voice would sound directly behind him. He'd turn around, and WHAMMO! That worked really well for a while until the villains started getting wise to it.
  7. Re: Walking With Strangers Well, that is considerably closer to reality.
  8. Re: A Thread for Random Musings There is a child here. A boy, maybe 5 years old. Someone brought their kid to work. That's not really that strange or unusual for most workplaces, but I'm in an... um... interesting industry. It's not particularly family-friendly here.
  9. Re: A Thread for Random Videos NSFW due to language! But pretty funny, and probably describes most of us to a "T".
  10. Re: test. Are you? I just assumed you were wearing a particularly wrinkly, hairy suit.
  11. Re: Comic Book (genre) Conventions that don't work in Champions That's a good solution I hadn't thought of! Thanks.
  12. Re: Heroes from All Fifty States That's a neat font on here picture. What is that?
  13. Re: "Neat" Pictures suprize butseks!
  14. Re: Perfect bodyguard How about using the "Trigger" advantage?
  15. Re: Comic Book (genre) Conventions that don't work in Champions In my experience, it's tough to do single villain vs. group of hero fights and make them interesting. Not impossible, but tough.
  16. Re: Superhero Aging That's pretty much the whole idea behind the Marvel Bunnyverse, and that's pretty much the base description of the X-Men: The Next Generation game.
  17. Re: Quote of the Week from my gaming group...
  18. Re: Quote of the Week from my gaming group... A few more: We've just arrived in Africa: Tom Jefferson: Is it always this hot here? Native Guide: Oh no, sir. You're quite lucky to have come in the cool season! Tom Jefferson: Oh, hell. In the heart of deepest Africa, we're trying to get information out of an NPC: Rocket Ranger: One of the ladies should try to seduce him! Havoc: Count me out. Huntress? Mighty Huntress (in her secret ID as a mousy librarian-type): Not me! I'm way too shy. Rocket Ranger: Well, your tigress form is kinda trampy. Just turn furry. Mighty Huntress: Are you kidding? In this heat? Patriot explains how he came back to life: Patriot: The Spirit of America can't be killed. Havoc: Oh yes it can! It was definitely killed! We checked for a pulse and everything!
  19. Re: Real Locations that should be fantasy Yep, pretty much. Actually, it was pretty fun...
  20. Re: The cranky thread Not so much cranky as sad. Longish story. Early this spring, a robin began building a nest in the eaves of my patio, right in front of the window. We watched her build the nest, we watched her as she sat on her eggs. We saw the chicks when they hatched, and watched them grow. We watched mama-bird fly back and forth all day long, feeding her chicks. I saw one of the chicks take its first clumsy, fluttering flight. It drove our cats crazy, watching these birds just a few feet away that they couldn't reach! For the past few weeks, one chick stayed in the nest. We were never sure what happened to the other two -- did they die? Did they fly away? Why was only one left? My wife thought maybe a cuckoo substituted its egg in there, but no, the chick that stayed behind was definitely a robin. I watched as its chest slowly turned from dull chick-brown to robin-red. Every day, mama-bird faithfully flew back and forth with food for the baby -- though by now the baby was almost as big as mama. I kept wondering, why hadn't the baby left the nest yet? Surely it was big enough? Was this actually mama-bird, who maybe laid a second batch of eggs? No, because mama-bird keeps coming back, bringing it food. I couldn't figure it out. Yesterday, while I was out mowing the lawn, I noticed the bird wasn't moving. I approached the nest. Nothing. I tapped on the side of the nest with a stick. Nothing. The bird was dead. Not wanting a rotting bird carcass stinking up my patio, I got a ladder and a plastic bag, climbed up there, and gently tried to remove the bird. It didn't come out. I tried a little harder, and still nothing. Finally, I just pulled the whole nest down... and saw why the baby bird never left the nest. Its leg was tangled up in a piece of string that mama had used to build the nest. Tangled up tight enough that I couldn't untangle it without cutting the string. I don't know why, but it made me sad; that little bird that I watched grow up had, all this time, been trapped in its nest. Its mama kept coming back and feeding it, long after it should've left the nest like its siblings did. And eventually, it died there, right on my front porch. While it was alive, I found it kind of stupid and annoying; now that it's dead I kind of miss it.
  21. Re: Althea "Dutch" Ddwandythyr Sometime between "The Fifth Elephant" and "The Last Hero" is when the game takes place, I think. I know there are semaphore towers (which I think were introduced in t5E), but I think Cohen still trods the jeweled thrones of the earth beneath his sandals. It's kind of fun to play the Barbarian Hero in a world that no longer needs (or, more importantly, wants) Barbarian Heroes.
  22. Re: Storn's Art & Characters thread. That would totally make the picture -- a glowing energy spear and shield? Hellzyeah. Especially 'cause I love how Storn does energy effects.
  23. Re: Althea "Dutch" Ddwandythyr Yeah, it's definitely not a serious game. I wouldn't play a character like Dutch in a serious game -- she'd end up getting killed pretty quick (if not by the monsters, then by her own party). But we play this game for laughs, and the other characters are just as disfunctional as Dutch is. Half of our playing time is spent with the PCs arguing/fighting with each other.
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