Re: Surprisingly Effective Builds?
4d6 HA, +1 Variable Advantage
Because of the way that HA damage stacking works, this innocuous 60-point power combined with a simple 20 STR can produce nearly any 120-point attack.
4d6 HA (8d6 with STR), Based on ECV - do more damage with a mental punch than the team mentalist can
4d6 HA (8d6 with STR), NND - outshine your blaster
4d6 HA (8d6 with STR), Autofire x5, Area Of Effect Accurate - punch anyone with a total of 40d6
4d6 HA (8d6 with STR), Double Knockback - knock enemies an average of 60 feet away, 100 feet on a good roll