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Christopher R Taylor

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  1. Thanks
    Christopher R Taylor got a reaction from Opal in Character concepts class systems can't cover   
    I do too.  There's no central popular and beloved magazine or website for gaming any more.  There's nowhere to go to show off your ideas except each little niche around the internet and there's scores of them around, Hundreds.  Reddits and discords and twitter feeds and facebook groups and forums and individual websites and on and on.
  2. Like
    Christopher R Taylor reacted to Opal in Modern Champions   
    OK. This thread reminded me of the old Replaceable Limitation from the original Star Hero.  (As opposed to the indiependent limitation f/Fantasy Hero)
     
    It'd be a way of recognizing a 'power' that wasn't that super anymore, because of commonplace technology making it somewhat redundant.  
     
    Anything like that make it into 6th?
  3. Like
    Christopher R Taylor reacted to archer in Modern Champions   
    It's a power, just not a very useful one anymore.
     
    Most writeups for team "radios" are Mind Links so they don't have to worry about eavesdropping. 
     
    Most heroes on patrol no longer bother to specify that they're listening to the police scanner but seem to find the action regardless.
     
    If I were doing a new campaign world, I'd either do retro before smart phones or have some company create Super-Phones which could stand up to the pounding of a superhero battle. Having to buy a new phone after literally every battle is far too punishing for low wealth heroes and not limiting at all to high wealth heroes.
     
    And I'd expect in a superhero/supervillain world that there'd be a lot of legal and illegal smartphone apps that you don't see on real world phones:
     
    Police Scanner: so the good guys and bad guys know what the police are responding to. The app not only let's you listen to the scanner but also puts it in text so you can read what's been happening.
     
    Pokemon Go: an app which shows where all the police cars are in real time. Also alerts you when a police car is near.
     
    HeroWatch: collates local social media sightings of superheroes and their team vehicles in real time. Gives autograph hunters and villains a fair idea of where most heroes are at any point in time. And shows patterns of behavior if people are obsessive enough to dig into the available data. (Could be countered by spoof accounts uploading fake sightings.)
  4. Like
    Christopher R Taylor got a reaction from archer in Modern Champions   
    I guess its still worth some points, its just interesting how a modern era superhero is different than even just a few years ago.  Stuff that used to be a Batman Gadget, everyone is carrying around in their pocket.
  5. Like
    Christopher R Taylor reacted to archer in Urban Hero   
    I've never played urban fantasy. A world where military-grade hardware exists but the PC's don't use military-grade hardware or attempt to get military-grade hardware is just weird to me.
     
    OK, Buffy was a bunch of high school then college kids. But when they knew they were going after a vampire, none of them carried even a handgun when they knew handguns could knock down the vampire if not really mess him up with a head shot?
     
    I'd be doing kevlar vest, holy water, Uzi, wooden stakes, road flares, garlic mace, noisemakers...basically festooned like a budget Batman.
     
    And when possible, I'd rescue the money out of the vampire's wallet before I dusted him: waste not, want not.
  6. Like
    Christopher R Taylor got a reaction from Barton in Gadgeteers vs Mages   
    To the extent this takes place, its probably due to the idea that gadgeteers are creating something the GM is familiar and comfortable with: they can understand the limitations and concepts of technology because they're around it in real life.  They can place absolute limits on it: you cannot do that with tech in my game.  But with magic, its likely they are uncomfortable with it conceptually, feeling it has no limits and can be abused more, plus its unknown and unfamiliar.
  7. Like
    Christopher R Taylor reacted to LoneWolf in Multipower: H2H Attacks, Reach, Stretching   
    You can combine powers in a slot as long as the active cost does not go over the cost of the pool.  So what you are looking at would be something similar to this.  Don’t link the stretching to the HA and you can use them separately.   You can also use a fixed slot for them because the combined cost is less than the pool cost.    Don’t bother with the Climbing bonus as the stretching allows you to pull yourself up 5M  and your swinging should also allow you to get up places.  STR  Min is usually not used in a champions game so don’t bother with that.  
     
    15 30 point multipower OAF
    1f 30” Swinging
    1f 5” Stretching +5d6 HA
    1f +6 DCV
     
    Bouncing can be done with a ranged attack but your stretching should cover that without having to actually bounce things. That is what Captain America does.
     
    You can do a ranged grab but unless you are letting go of your weapon it will not persist if you shift the points in pool.  That makes sense because unless you are disarming yourself to grab someone they will not stay grabbed when you use the weapon for something else.  
  8. Like
    Christopher R Taylor reacted to mattingly in Explain This, Comics Guys!! Podcast   
    Thanks, Hostess Guys!
  9. Like
    Christopher R Taylor got a reaction from Darren Watts in Explain This, Comics Guys!! Podcast   
    Hostess episode is hilarious and fun, great job guys
     
    Here's Frank Miller's offering mentioned, with the Ice Master.  Great art for a Hostess ad.
     

  10. Like
    Christopher R Taylor got a reaction from Spence in Explain This, Comics Guys!! Podcast   
    Hostess episode is hilarious and fun, great job guys
     
    Here's Frank Miller's offering mentioned, with the Ice Master.  Great art for a Hostess ad.
     

  11. Like
    Christopher R Taylor reacted to Derek Hiemforth in Western Hero 6th edition   
    Most books don't have the Hero logo on the front cover.  (CC and FHC don't, for example; nor do Ghosts, Ghouls, and Goblins, Golden Age Champions, Larger Than Life, Strike Force, etc.)
  12. Thanks
    Christopher R Taylor got a reaction from Duke Bushido in Western Hero 6th edition   
    Not yet, I was having a lot of trouble getting it built on Amazon and gave up for awhile for other projects.  I have learned how to build stuff for Drivethru RPG so I'll see if I cannot get it done there.
  13. Like
    Christopher R Taylor reacted to iamlibertarian in Champions at 400, 500, 600 CP levels   
    I am just curious. Does anyone actually run or play in a campaign that starts at these levels? My though process for asking this question:
     
    1) GMs do a Shit Ton of work. They have to do it because they love it, or they won't do it. Higher level games are harder to run. So most GMs with which I have interacted like the lower powered games.
     
    2) But, how long do campaigns last? In any genre or gaming system over the decades I have been in or observed, the more frequently you play, the shorter the real life time of the campaign. Even if the gaming group sticks together, they either switch games (D&D Fantast to Hero Supers for example), or at minimum, switch Campaigns within same gaming system.
     
    3) Some of us (me, lol) don't mind starting out like Tony Stark with his first cave-built powered armor, as long as we can eventually grow into the Tony Stark with his highly advanced, AI assisted, powered armor with a large bit of Duplication, lol. I don't mind starting out as a low powered mage with a small VPP of spells that takes a spellbook and an hour of study to change slots for, IF I can actually grow into Dr. Strange. Never in my 4 decades of gaming does this happen.
     
    So is it any wonder some of us want to START at the 400 - 600 level to see what it's like to play with that much power?
    DC
  14. Like
    Christopher R Taylor got a reaction from Mr. R in Character concepts class systems can't cover   
    Classes are good for low-imagination people or those who don't care to learn a system well and want to just jump in fast.  I get that.  BUt they're very limiting and every time I played D&D I was tinkering with new spell ideas, new abilities etc and presenting them to the GM when I wasn't inventing entire classes.  Every game I play on a computer that is fantasy I either take the "build your own" or come up with class concepts and abilities that they should have had.
     
    If I had a clone or tons more time and energy I'd write up and post my Everquest Hero rules and info, because there is so much that could have been done with that system and was not touched on.  Partly because its a MMOG and a lot of ideas can't be done or wouldn't work there, but mostly because x classes have y abilities fixed forever.
  15. Like
    Christopher R Taylor got a reaction from Old Man in Character concepts class systems can't cover   
    Classes are good for low-imagination people or those who don't care to learn a system well and want to just jump in fast.  I get that.  BUt they're very limiting and every time I played D&D I was tinkering with new spell ideas, new abilities etc and presenting them to the GM when I wasn't inventing entire classes.  Every game I play on a computer that is fantasy I either take the "build your own" or come up with class concepts and abilities that they should have had.
     
    If I had a clone or tons more time and energy I'd write up and post my Everquest Hero rules and info, because there is so much that could have been done with that system and was not touched on.  Partly because its a MMOG and a lot of ideas can't be done or wouldn't work there, but mostly because x classes have y abilities fixed forever.
  16. Like
    Christopher R Taylor reacted to Chris Goodwin in Western Hero 6th edition   
    Just arrived.

  17. Like
    Christopher R Taylor reacted to Greywind in DC Movies- if at first you don't succeed...   
    Do they ever explain how/when Lex started drinking the Joker's bong water?
  18. Like
    Christopher R Taylor reacted to DShomshak in Character concepts class systems can't cover   
    Yeah, you accept the limited class options, or you don't. Many of them aren't bad options, but they presume a certain kind of game, in a certain kind of setting.
     
    The folks at Critical Roll devised and published a Witcher-inspired class, but that sort of makes Old Man's point.
     
    Actually, my chief critique of many of the official subclass options could be boiled down to, "Where does this come from?" Many of the subclasses seem to be odd grab-bags of features, and I don't see how they fit the supposed concept -- or the concept is so idiosyncratic that I don't see why I'd care to play it.
     
    Don't get me wrong, I think D&D 5e is a really good game. It makes choices what it can do, and what it can't. But that is not a complaint. If you're building a Fantasy HERO game, you'll have to make such choices, too.
     
    Dean Shomshak
  19. Like
    Christopher R Taylor reacted to archer in Character concepts class systems can't cover   
    There's also no central popular magazine to use to advertise your new game or gaming supplement anymore.
     
    Not even anything like Space Gamer anymore.
  20. Like
    Christopher R Taylor reacted to HeroGM in Character concepts class systems can't cover   
    Which is why it seemed like Dragon Magazine was coming out with new classes almost every issue or so...and all combined later on in Unearthed Arcana.
     
    Sometimes I miss those days. Well, I miss Dragon Magazine at least. Plus never knowing what you'd find at the LCS/LGS (Dungeon in San Antonio for me).
  21. Like
    Christopher R Taylor got a reaction from Ninja-Bear in Character concepts class systems can't cover   
    I mean, you can do anything with a class-based system, but it require building an entirely new class to cover that specific build.
  22. Thanks
    Christopher R Taylor got a reaction from Christougher in Character concepts class systems can't cover   
    I mean, you can do anything with a class-based system, but it require building an entirely new class to cover that specific build.
  23. Like
    Christopher R Taylor reacted to assault in Champions Abroad   
    South and Central America also includes Brazil, which is world's biggest Portuguese speaking nation.
     
    There are also countries in South and Central America that were former British, French and Dutch colonies, as well as some Caribbean islands that were colonized by other European countries at various times.
     
    Given this history and the history of the US in the area, I would tread very warily in writing about this area. Ideally, get people who live in these countries to do this.
     
    On a mostly less serious note: I'm tempted to write "Champions of New Zealand", as an example of how you can get things wrong. I'm an Australian, and I would absolutely mess it up.
  24. Like
    Christopher R Taylor got a reaction from Jhamin in Australian Supervillains   
    I mean, its fun to do themed stuff but its not like you look at the USA and think "I need a villain, I guess he's an eagle with lots of guns".  It doesn't need to be something stereotypical or strictly "Australian" to be  bad guy from there or you get Captain Boomerang :/
  25. Like
    Christopher R Taylor reacted to Derek Hiemforth in Western Hero: Rough and Ready Roleplaying   
    The same day I received my hardcopy book in the mail. 😆
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