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TV to rpg


quozaxx

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Re: TV to rpg

 

The Prisoner? The Avengers?

 

Mission Im-freaking-possible, before Tom Cruise sodomized it?

 

Going to the cartoons that I dearly *want* to see done as RPG's, to the point of being willing to do myself....

 

Thundarr

Pirates of Dark Water

Centurions possible

Thunder Cats

And others, I'm sure....

 

Oh, oh yeah Pirates of Dark Water and Thundarr, 2 cartoons largely forgotten that would just be perfect.

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Re: TV to rpg

 

The anime Bleach has potential (if not already done yet)

 

(no end on character types for sure)

 

The only 'anime' RPG I know about was BESM. There are several series and OVA's that would make great TV shows. If, that is, the people making them could resist the temptation to kiddify them based on the idiotic 'they're cartoons' syndrome so ingrained into the US television universe.

 

'Bleach' would do well, but some of the similiar but more finite series set in the 'modern world' could as well. Such as 'X' and 'Aquarian Age'.

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Re: TV to rpg

 

The only 'anime' RPG I know about was BESM. There are several series and OVA's that would make great TV shows. If, that is, the people making them could resist the temptation to kiddify them based on the idiotic 'they're cartoons' syndrome so ingrained into the US television universe.

 

'Bleach' would do well, but some of the similiar but more finite series set in the 'modern world' could as well. Such as 'X' and 'Aquarian Age'.

i hear you

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Re: TV to rpg

 

Well, if we include cartoons...

 

Any cartoon based from a comic book

 

Danny Phantom

Johnny Quest

Avatar (which is actually being done on Hero Central)

Galaxy High

G. I. Joe

The Real Ghostbusters

Transformers

Dragon's Lair

Popeye

Tarzan

Young Sentinels (1977)

Shazam

Isis

Ark II (1976)

Monster Squad

 

and if you don't mind role playing an animal...

 

Mighty Mouse

Underdog

Teenage Mutant Ninja Turtles

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Re: TV to rpg

 

"5-4-3-2-1. Thunderbirds are GO!"

 

 

A deadly disaster. Hundreds if not thousands of people facing certain death. The emergancy services helpless to render assistance if they can at all. Then, when all seems lost, a small fleet of advanced vehicles and equipment with highly trained and dedicated crews proceed to do the impossible; perform a daring rescue against all possible odds and save the lives of everyone before dissappearing as mysteriously as they had arrived.

 

How can you not go wrong with this set-up?

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Re: TV to rpg

 

Well, if we include cartoons...

 

Any cartoon based from a comic book

 

Danny Phantom

Johnny Quest

Avatar (which is actually being done on Hero Central)

Galaxy High

G. I. Joe

The Real Ghostbusters

Transformers

Dragon's Lair

Popeye

Tarzan

Young Sentinels (1977)

Shazam

Isis

Ark II (1976)

Monster Squad

 

and if you don't mind role playing an animal...

 

Mighty Mouse

Underdog

Teenage Mutant Ninja Turtles

 

Both the ghostbusters and TMNT have games but I don't know if GB is still being produced.

CES

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Re: TV to rpg

 

Let's see...there's a Battlestar Galactica (new series) RPG currently available,

along with a "Quickstart Guide" that offers the PCs the option of either being (A)

a group that manages to hook up with Galactica and the Exodus Fleet, (B) becoming

part of the Resistance on Caprica, or © joining up with another fleet escaping

the destruction of the Colonies (finally, a game that actually offers the BSG fan-

base that contributes 'second fleet' stories to archives such as FanFiction.net

the chance to use their fleet/setting as the basis for a campaign).

 

As far as other TV series that could be adapted for use as an RPG setting, there's

the old but short-lived series Fantastic Journey (I think I'm remembering the title

correctly). The premise of that particlar show was that there was this huge

island hidden within the Bermuda Triangle that was split up into different time

zones, separated by dimensional(?) barriers. This had the effect of allowing

a PC-type group membership in the main cast which wouldn't have been poss-

ible in the outside world: an empath from the 23rd Century with a psychic

"tuning fork", a young woman from an advanced human society, a "Dr. Smith"

type character (not really evil, just morally challenged; played by Roddy

McDowell), and, of course, a few people from our own time (one of whom was

a young boy played by Ike Eisenmann -- Scotty's ill-fated nephew in Star Trek II:

The Wrath of Khan) who shared a common goal: to find a way off of the island

and out of the Triangle, hopefully finding a way back to their own times in the

process.

 

Another TV setting that would make for an interesting RPG campaign world is the

future world envisioned by Gene Roddenberry in his TV-movies Genesis II and

Planet Earth, both of which featured the character of Dylan Hunt (not the

Kevin Sorbo version; the original who was portrayed first by Alex Cord and

later by John Saxon).

 

Speaking of cartoons that might be adapted for RPG use, I happened to make

a bit of a discovery yesterday while YouTubing. I came across some clips from

the Flash Gordon animated series from the late 70s/early 80s, and in listening

to the dialogue, realized that the same guy who provided the voice for Flash

Gordon is the same one who did the voice for Thundarr the Barbarian (I can't

remember his name, though).

 

One cartoon that hasn't been mentioned as a possible candidate for an RPG

adaptation is that interesting mix of Starships and Six-guns from the 80s,

Adventures of the Galaxy Rangers.

 

 

 

Major Tom 2009 :dyn

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Re: TV to rpg

 

One not mentioned: The Starlost. Rightfully forgotten, due to poor scripting and atrocious plots (Harlan Ellison was involved at first, but demanded his name be removed from the credits) it only went for a few episodes before being killed. Righteously.

 

However, the premise is Gold. A group of people discover that their idyllic, agrarian existence is bounded by walls - and find the door. They are actually on a generation ship carrying millions of people, all in their own cultures' separate biospheres, most knowing nothing of what lies beyond. But they also find a problem - the ship has suffered a disaster, the crew is dead, and the ship is on a collision course with a distant star...

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