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Your Favorite Secret Identity professions


Hermit

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In the Super Hero Genre, a good chunk (probably even the majority) of Supers have secret identities... and day jobs. Are there any you folks tend to take more than others? Why? I've seen some players who seem to go for businessman every time. Another I know has about 80% of her characters as students in either High school or college.

 

So, just how many mild mannered reporters, playboy millionares, and government liasons do you folks have your stables de character? :)

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While I usually do not use either a secret or public identity, on the occassions that I do I tend to vary them greatly. Sometimes they are in professions that will allow the character to quickly get into the action, or at least hear about what is going on without raising questions the majority of the time the secret identity has nothing to do with the adventuring persona. Two professions that I particually like playing are either someone involved in law enforcement or being an educator, if not a student. The non-adventuring persona usually does not go into a profession that would draw attention to the adventuring persona.

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Archeologist, lawyer, doctor, vetrinarian, college professor (and student of the same), psychologist, reporter, private detective, big game hunter, solder-of-fortune/mercenary, government operative (secret ID known to govt), millionaire is always good. Anything that either allows time to adventure (soldier and police officer had trouble in getting character to scene sometimes, but can make interesting character role-playing possibilities). We even had one who was a garbage collector.

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The two most commonly used professions I've used for my characters are college students and professors.

 

Colossus, who will get some play this weekend, is a college student who has a ton of familiarity-level professional skills. He's worked many places. He's been a waiter, gardener, pool attendant, dog catcher, taxi driver, construction worker, fast food cook, and carpenter. He's taken some acting classes at the university too recently. And he's even sold some of his photography to the local rags. The problem is that he's soo unreliable that he can't keep a job long. Something about attendance and punctuality and leaving in the middle of a shift... :rolleyes:

 

Cat

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Most of my characters don't have secret IDs.

Thought the professions have been:

Detective

Lawyer

Rock Singer/Guitarist

Millionare (and just thought, the money is old, but no idea where it ever came from)

Agent for SWORD (my campaign's version of Primus or Shield)

Student

Adventurer/Artist/Theif

Head of Casino Security

 

The rest had being a superhero as a profession.

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I usually take Public IDs on my PCs

 

And I have had a wide variety of professions for my PCs too:

 

Rock star

Assistant DA

Defending attourny

Private Investigator

Police officer

FBI Profiler

ex CIA agent

Flowershop owner

Tarot reader (Owned own occult shop)

Librarian

Reporter

Photographer

Computer programmer

Secretary

Waitress

Fastfood cashier

Gas station attendant

and the list goes on...

 

About 70% of my PCs (and NPCs) have Public IDs, the rest are Private IDs. I might have made one or two characters with Secret IDs, but I can't remember what they were... wait, one was into low-level politics, I think.

 

 

Mags

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I've played a lot of secret ID chars, and there definitely is a common thread amongst them: All but one have been really smart. I think the lowest INT i've ever played was an 18 (and the sad part was he was the 'dumb' one of the party. Silly 'ol astro-physicist).

 

Well, the 'dumb' one was a soldier sent from the future to prevent something from happening... to make it somewhat original he was an Ape with robot arms. He was a lot of fun.

 

Me likey them smarty-pants.

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My characters tend to have no secret ID and/or public IDs; juggling two or more jobs is something I've had to do in real life, and gaming is all about escape for me. ;)

 

That said, my players have used;

 

Doctor

Lawyer

Police Officer

Bar Hostess

Student (by far the most popular choice)

Stripper

Psychologist

Private Eye

Mercenary (close to a public ID here)

Active or Retired Military

Idle Rich (popular choice)

Reporter

Freelance Writer

Homeless Person

Car Mechanic

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college student (had some familiarity with this one)

college professor

homeless guy

reporter for a tabloid

geriatric patient (he could temporarily become young and powerful again, claimed it was his grandson who inherited his powers)

janitor for miscatonic u

archaeologist

winner of a lottery

retired cop

private detective

black panther in zoo

scientist

romance novelist (specializing in superhero bodice rippers)

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Some others that my friends have played:

 

novitiate(?) (the step before becoming a nun)

rock star

model

manager of a chinese restaurant

bounty hunter

mercenary

stage magician (guess what his powers were based on)

mime (he died early)

comic book artist

divinity student

small rodent

CEO of high tech company

draftsman

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Let's see...

 

I've had a Millionare playboy,

 

A Professor doing reasearch at the local University,

 

My speedster character made his living stuffing envelopes at home for about 5 different companies. His friends all thought he was a drug dealer.

 

And I have a character who was a linguist, but is now a fugitive.

 

Doc

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