Like HM said, a lot of people will advocate the Multipower route. I know there are a few board members that just recommend writing up the "main" weapon and allowing some variation in the use. For example, build the peugh as a Compound Power with a HKA with the Range Based on STR Advantage (no need for a RKA) and Reach/Stretching, and just allow it to do Normal Damage (basically allowing the optional "flat of the blade" Maneuver for free). For that matter, you might not even need the Range Advantage. Is a peugh made/balanced for throwing? If not, and if this is a Heroic game where you aren't paying points for all equipment, well there are already rules for throwing objects based on how balanced and aerodynamic they are.