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Best Published Superhero Adventure?


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Re: Best Published Superhero Adventure?

 

I always liked the two-part adventure Death-Duel With The Destroyers and The Island Of Doctor Apocalypse, by Bill Willingham for the revised Villains & Vigilantes. Excellent design for a master villain's island stronghold, and some of the toughest adversaries a team of heroes could ever hope to face.

 

Just about all of the V&V adventures were great, to my mind. I loved the artwork by Jeff Dee, Bill Reinhold, and Patrick Zircher, to name but a few--but perhaps the best part was that they were only five bucks apiece. When was the last time you saw that anywhere, except as a pdf or something similar?

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Re: Best Published Superhero Adventure?

 

I always liked the two-part adventure Death-Duel With The Destroyers and The Island Of Doctor Apocalypse' date=' [/i']by Bill Willingham for the revised Villains & Vigilantes. Excellent design for a master villain's island stronghold, and some of the toughest adversaries a team of heroes could ever hope to face.

 

Just about all of the V&V adventures were great, to my mind. I loved the artwork by Jeff Dee, Bill Reinhold, and Patrick Zircher, to name but a few--but perhaps the best part was that they were only five bucks apiece. When was the last time you saw that anywhere, except as a pdf or something similar?

 

I loved the early V&V scenarios, and I'd put that two parter right up there. Force and Assassin was another great two parter (although more of a "villain returns another day" structure).

 

Some of the V&V adventires left me cold, however those ones were great for translating to Champions.

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Re: Best Published Superhero Adventure?

 

I don't love Death Duel With The Destroyers.

 

Read the first four issues of Elementals. Saker=Doctor Apocalypse.

 

There is NO change in the plot, except that at the end, the villain gets killed.

 

 

My favorite published superhero adventures, in no particular order, are...

 

1) My own, because I'm ARROGANT!

 

2) To Serve and Protect, Scott F. Heine. He's MY hero.

 

3) Target Hero

 

4) The Island of Doctor Destroyer. Both Rod and I were really put out when the tribute adventure Steve made did not begin with a message from Agent Zed.

 

5) Great Supervillain Contest.

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Re: Best Published Superhero Adventure?

 

Since I've used it so many times, (though not sure it counts) The Avengers Experimental Franchise adventures from TSR's Marvel Superheroes Avengers Assemble book (wow, what a frickin' long title)

I just had a kick with the tryouts, the choices for put out reserve Avenger liason, the fight against Taskmaster, Fabian Stankowicz! and the chance to make our own Avengers team was too great to resist.

 

Day of the Destroyer was awesome

To Serve and Protect, I enjoyed playing but never ran.

Many V&V adventures were converted for my champions games.

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Re: Best Published Superhero Adventure?

 

To Serve and Protect has always been a favorite of mine, as has Coriolis Effect.

 

I keep wanting to run VOICE of Doom, but I never quite manage to do it. I've incorporated pieces in my games though... (maybe next time...)

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Re: Best Published Superhero Adventure?

 

I don't love Death Duel With The Destroyers.

 

Read the first four issues of Elementals. Saker=Doctor Apocalypse.

 

There is NO change in the plot, except that at the end, the villain gets killed.

 

The fact that the comic writer is a lousy GM does not, in any way, change the status of the scenario. I recall those issues, and they didn't much resemble Death Duel/Island, at least as I ran it and my players worked through it.

 

Maybe the players weren't very good. That could be why the Elementals aren't published any more.

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Re: Best Published Superhero Adventure?

 

Shades of Black is pretty awesome.

 

No argument there. Good plot, strong characterizations, great mood, beautiful maps, lots of little touches to help set the scenes, and probably the most thoroughly thought-out supers adventure I've ever seen in terms of adjusting the plot to the players' actions.

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Re: Best Published Superhero Adventure?

 

The fact that the comic writer is a lousy GM does not, in any way, change the status of the scenario. I recall those issues, and they didn't much resemble Death Duel/Island, at least as I ran it and my players worked through it.

 

Maybe the players weren't very good. That could be why the Elementals aren't published any more.

 

Just to clarify, Bill Willingham who wrote the Elementals wrote the adventure Death Duel With The Destroyers. I suspect he had the comic issues written or at least planned out and while trying to get the comic punished, he basically turned the plot into a gaming adventure.

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Re: Best Published Superhero Adventure?

 

Death-Duel With The Destroyers by Bill Willingham

http://www.villainsandvigilantes.com/death-duel-destroyers/

 

The Island Of Doctor Apocalypse by Bill Willingham

http://www.villainsandvigilantes.com/island-doctor-apocalypse/

 

To Serve and Protect, by Scott Heine

http://www.pen-paper.net/rpgdb.php?op=showbook&bookid=2379

 

Shades of Black by Allen Thomas

https://www.herogames.com/viewItem.htm?itemID=130394

 

Target Hero by David Matalon

http://www.amazon.com/Target-Hero-Champions-David-Matalon/dp/B000GFIW9A/ref=sr_1_2/103-6747931-6317431?ie=UTF8&s=books&qid=1189967365&sr=1-2

 

The Island of Doctor Destroyer by George MacDonald, Steve Peterson

http://www.roliste.com/detail.jsp?id=409

 

Time of Crisis by Green Ronin Publishing

http://www.greenronin.com/Merchant2/merchant.mvc?Screen=PROD&Store_Code=1001&Product_Code=grr2004

 

Time of Vengeance by Green Ronin Publishing

http://greenronin.com/store/grr2511e/

 

The Coriolis Effect

http://comics.drivethrustuff.com/product_info.php?products_id=3043

 

Reality Storm: When Worlds Collide by Guardians of Order

https://www.herogames.com/viewItem.htm?itemID=184559

 

Deathstroke

http://www.roliste.com/detail.jsp?id=412

 

The Great Super-Villain Contest

http://comics.drivethrustuff.com/product_info.php?products_id=3045

 

VOICE of Doom

http://www.amazon.com/Adventure-Supplement-V-O-I-C-E-champions-adventure/dp/0915795809/ref=sr_1_1/103-6747931-6317431?ie=UTF8&s=books&qid=1189968082&sr=8-1

 

 

 

Hmmm...

 

 

 

QM

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Re: Best Published Superhero Adventure?

 

Marvel Super Heroes Triology "After Midnight", "Night Moves" and "Night Life" was GREAT! Get them if you see them and have fun for quite a while. Okay, you got to convert a LOT of characters, but trust the teuton: It will be more than worth your while.

 

And maybe not the best but the first I ran and got me into the whole supers thing: "Betrayal!" in the fisrt edition of Heroes Unlimited. Used with the - argueably sucking - Heroes Unlimited 1st edition rules, but we hand fun anyway although I killed (!) almost the whole group by playing the villains to the fullest and meanest.

 

My first Champions adventure was "Target Hero" - also very nice. Now a little bit outdated because D.E.M.O.N. used to be just some "Viper powersuits with spells agency" back then, but still worth it.

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