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World Creation SuperDraft


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I think I need two picks to catch up but I am not sure.

 

I am going to put in blink dogs as my fauna. They are hounds that can teleport as they chase after prey.

 

I am going to put in Mount Arnor as my geographical gift. If you can climb to the top of this mountain, you can see anywhere at any time. Sometimes you can go to that place. The problem is the trips are always one way, and the mountain moves randomly across the world.

CES  

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The city has temples to all the Gods. It is a port and has a dockyard to make and repair ships. It can also feed itself it is so vast. It may not have the finest example of any building on the world but it has probably the ones that are the most well known to all races. Libraries, brothels, hospitals, schools, restaurants, inns, warehouses, shops, markets, granaries, breweries, mills, bakeries, furnaces, stables, forges, smithies, reservoirs, aqueducts, bath houses, a cemetery, tanners, funeral directors, tax collectors, a thieves guild, a Spanish Inquisition, yup you name it, the city has it. It does have the best Olive groves though.

Now THAT I did not expect!

 

Lucius Alexander

 

And the palindromedary wants an unstable. Stables are fine for horses.

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Pick #6:

 

Secondary Domain: The Suns

 

Mortals: I, Khatan, realize the difficulty and enormity of the samsar's journey to mokkusha.  Thus I created three suns to illuminate the World and ease your journeys, literally and figuratively.  Behold:

 

Khita, whose brilliance banishes shadow, burns the evil and ignorant, and enables clear vision; its light blinds when directly held, yet pales when compared to that of true enlightenment.

 

Satara, who usually dances close to Khita, and whose gentle radiance and warmth shall inspire compassion and kindness among you.

 

Kaalaa the Unseen, whose presence can only be inferred, whose invisible light cannot be blocked, and who never sets; it represents the ceaseless vigilance of truth.

 

These lights shall light your path and serve as an eternal reminder of the cycles of the samsar and the eternal quest for mokkusha.  Use their light for guidance.

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You do want to make sure people are paying attention so I slipped it in.

I'm paying attention! And I have Ideas! Just haven't found time to get it all out. Maybe tomorrow night...but for now,

 

 

Dwarves were the first mortals to live in the world, and so they became the first to die in this world.

Winter claimed some with storms, War claimed some with quarrels over wealth, some fell in Water and a small handful even dreamed themselves to death on the Gift of Peace. And they who lived would sometimes prop up the bodies and talk to them as if they were alive, until the stench brought pestilence among them, or some would bear their dead away and drop them in some random place, not knowing what else to do. And so they were haunted, for the spirits of their dead could not pass the Gate, and gibbered at them in dreams and in reveries, and one cold night as the year waned again towards Winter, all the corpses in the world rose and marched to stand confronting their kin, sightless faces accusing. The Dwarven people wailed with grief and fear, and it was I, Lady of Death and Rebirth, who came to them, taking pity on their ignorance.

 

In awe and dread they averted their eyes from Me, save one; he met My gaze and in him I saw the yearning to understand. "The Dwarves suffer" I said to him, "To relieve the suffering of the dead and of the living, would you yourself choose to die?" And there was fear in him yet he said "I would."

 

"Follow" I commanded, leading deeper into the cave they had made their dwelling, and then "Nay, take no torch. Only in darkness will you be able to see what you must see." And we walked until he was sure the cave, that he knew well, was not nearly so deep as we had gone into the Earth. There I shared with him the Moment of Ceasing to Be and the Moment of Becoming, and showed him the Gate, and the Solace of the Dark Deep Within, and I led him to the rest of the Deathless and We taught him much.

 

He learned how to treat the bodies of the dead, to bury them or burn them, and to call My Name that I might welcome them. He learned the process of grief and the Truth of Returning, that those who perish shall again in time reincarnate.

 

He learned of the Cycles, and how it is that herb and fruit and beast and too the sacred poppy all renew themselves endlessly.

 

He learned how to sing away the restless dead, and how to compel one to reveal its Name, that it might be sent through the Gate.

 

He learned how and when and why to offer sacrifice to the Gods, how to sing a prayer, and the setting up of altars and shrines.

 

He learned to Bless those newly born, and the child reborn into adulthood, and other Blessings fit for beginnings and endings.

 

He learned the secrets of Initiation, and how to choose others to initiate so that there would be more priests after himself, the First Priest.

 

As the sun rose we came forth again and the Dwarves still stood vigil, shivering at the dead who stood without, a silent curse on them. The First Priest begged, "My Lady, please, lead them away from us to their proper place." And I said "No. I will go now, and you will send them after Me, for it is in your power now to do so."

 

From the same myth I claim

 

Sentient Beings: The Undead.

 

Some are righteous, such as a murder victim haunting the area until the body is found. Some are monstrous, such as a wizard necromantically clinging to a no longer living body for fear of facing the judgment of the Gods. But all are, willingly or not, subject to Arepo.

 

 

Lucius Alexander

 

Copyright Palindromedary Enterprises

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We (that is, us gods), in Our combined Creation...

 

We have dead. We have souls. We have undead. We have karma, and sin, and virtue, and so on. We have reincarnation. We have hells, multiple ones. We have other afterlives: paradises, nirvana, limbo, etc. How's a mortal to know what's to become of him, her, or other gender pronoun?

 

It seems at least some undead choose that fate at the end of mortal life. Fine. That doesn't clear the sin account. Besides, what happens to an undead when its sojourn as an undead is over?

 

We need an immortal agent here. Not a once-and-for-all judge; the sentient races have their own patrons and patronesses, and those surely have some say over their clients. But others have a say too. So there's a need for an accountant (who may or may not have a say of their own) to sort all that out, so that when a newly-dead soul shows up at Gathering Central, they get their routing orders promptly. After all, the afterlife is often a place of rest, of healing, of recovery, as a soul proceeds in its journeys through Eternity.

 

Accounting sounds like math. And the job of giving an upstart former mortal something every Power in the cosmos thinks that upstart deserves is a situation just rife with delicious educational tricks.

 

Sounds like a job for ... Us. Harhoog: Trickster. Healer. Mathematician. So be it.

 

For our third and final secondary domain, We assume the mantle of Dispatcher of Souls.

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Do you want some form of Necropolis in the City for the Undead ?

I would assume that each of the enclaves and neighborhoods have their own cemeteries, ossuaries, crematoriums, and shrines where they observe their own cultural funerary rites.

 

The ghouls infesting some of the poorer neighborhoods and the necromancers hiding in more respectable quarters are under Arepo's jurisdiction not so much as a citizen may be subject to a sovereign but as a criminal might fall under a particular magistrate's authority to punish crimes. There are a handful of undead who are permitted by the laws of Gods and mortals, such as the Dwarven mummies who guard the peace of the Dwarven dead, but hardly enough to populate their own necropolis even if all such were to be drawn together in one place.

 

(Note: The following religious custom is subject to veto by Harhoog; if He disapproves, the practice described will be condemned as heretical and extirpated.)

 

The only time they DO gather in numbers in fact is on the Holy Day in the midst of Autumn, commemorating the Haunting when Arepo taught the First Priest how to lay the restless dead. The recently deceased and the enduring undead alike walk the streets and go door to door, begging each household for whatever they may contribute to the upkeep of the cemeteries and associated shrines, and by dawn they drop off the alms at the appropriate temples. Those who do not treat the almsgatherers with respect at least, if not generosity, may risk the attention of Harhoog, Psychopomp. On All Soul's Night one must either Treat with Arepo or face the Tricks of Harhoog.

 

I do have further Divine Options in mind, but also at least one myth that will not be associated with any options. And I'm not sure how much I'll get around to tonight.

 

Lucius Alexander

 

Copyright Palindromedary Enterprises

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