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IndianaJoe3

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Everything posted by IndianaJoe3

  1. Re: Arabic-language name help needed 20000 Names has an Arabic section.
  2. Re: (5E) Help with shotguns The writeup in 6e2 still uses reduced by Range.
  3. Re: Champions Sneak Peek #2: The Superhero Gallery!
  4. Re: You Know You've Been Playing Champions Too Long When... ...you're looking for , and you think, "Why don't I just buy Detect ? Oh..."
  5. Re: Do you give differing accents to fantasy races? Flip these. Male trolls talk like surfers, female trolls talk like Valley Girls, and elves have a Brooklyn accent. ("You callin' me a fairy or sumthin'?")
  6. Re: Genre-crossover nightmares The NecronomiComiCon
  7. Re: I wish I was Grond because... If I was Grond, I would automatically be forewarned!
  8. Re: Orion Drive space battleship So, best case scenario, sending one of these to orbit would be the equivalent of setting off 30 "standard" atmospheric tests.
  9. I'm running War of Worldcraft to get the gaming group I'm in back into playing Hero System. But I've run into a problem... In the first part of the adventure, Download is supposed to escape after confronting the heroes. Unfortunately, he was knocked out and captured. Vanbot did escape after Jason W. Long's brain was uploaded, so the players did not win a complete victory. I'd like some opinions on these options. Download escapes from jail and the adventure continues normally. That would get things back on track, but it's a railroad. Continue the adventure, but draw players towards the virtual approach. Download's virtual half is still active, so that path works as written. Download's original body is in jail, but that doesn't prevent him from having backups. The one in custody goes comatose, and Download is active once more. I'm also going to have to work on Download 2.0 for the final battle. He went down just a little too easily the first time.
  10. One of my players wants to have a blind character. Do the points he gets from selling sight back count towards his Complications?
  11. Re: Genre-crossover nightmares Children of a Lesser Zod
  12. Re: Quote of the Week From My Life. I can think of some better ones.
  13. Re: Library Cataloging System for a Multidimensional Library I just thought of another wrinkle to the problem. This cataloging system has to contain information as to whether a particular book is from a universe that is relevant to the searcher. Is Sherlock Holmes a noted amateur criminologist, fictional character, or police detective that dabbled in writing about the fictional adventures of a London ophthalmologist?
  14. Re: Genre-crossover nightmares "If you draw three parallel lines and they all intersect at right angles, you might be an Elder God."
  15. Re: Dwarves, Elves and Hobbits Need Not Apply! Many times, I'll use a, "standard" fantasy race and then run in a different direction. My favorites include nomadic, desert-dwelling elves, technically-advanced but magic-poor orcs, and Buddhist, kung-fu-using dwarves.
  16. One of the characters in my group wants to make his Darkness not affect his teammates. Can they buy Personal Immunity to his Darkness as a Naked Advantage?
  17. Re: Group Immunity I've been thinking some more about this. Right now I'm leaning towards letting the other players buy Personal Immunity to this power as a Naked Advantage. It's reasonable, given the SFX involved. Any thoughts on this?
  18. One of my players wants to have his character's teammates share his Personal Immunity to his Darkness. I suspect the canonical build would be to buy PI as a Naked Advantage, Usable Simultaneously, but I was wondering if there was a less complicated way to do this.
  19. Re: your favorite speed tricks. This isn't really a superheroic speedster trick, but it is speed-themed. For a pulp game, I created a character that was so good at driving that he could drive any vehicle above its nominal top speed (bought as AID to Running).
  20. Re: Quote of the Week from my gaming group... Today's Champions game Earthquake (earth-themed brick): I hit the truck, trying to disable it (rolls 14 BODY). GM: You have an engine block.
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