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Quote of the Week from my gaming group...


Darren Watts

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Re: Quote of the Week from my gaming group...

 

GURPS campaign, set in the modern day.

 

---

 

Our PCs are various detectives investigating a brothel (Nevada, of course), due to the two deaths of employees that worked there.

 

So, one of the PCs, Owen, who is Attractive and has the majority of the party's social Skills, is the one who goes undercover to find out what the heck is going on in this business.

 

A while later, he is called to the office of the head Madame that runs the place. She happens to have two bodyguards, so he made sure to carry a backup weapon before going into her office. Unfortunately, the only way he could smuggle in a weapon is via a concealed carry holster integrated into a codpiece, as employees can't carry much.

 

Well, he must have failed his Holdout roll, because she raises an eyebrow at the sight of his fashion choice, subtly motions her bodyguards to close in on him, and proceeds to ask him a question.

 

GM: "Is that a gun, or are you just happy to see me?"

Player: *cocky grin* "Both!"

 

At this point, combat erupts. The player then turns to the side and asks, "What's the penalty for Fast-Drawing from my crotch?"

 

 

Soooo... just how long was it before one of the players broke out the

"Say hello to my little friend!" line?

 

 

Major Tom 2009 :eg:

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Re: Quote of the Week from my gaming group...

 

A notorious session of 'Cthulhu By Gaslight' ('Call Of Cthulhu' in the Victorian Era). Note in advance that this session happened shortly after the movie 'Young Sherlock Holmes' came out. Everybody had seen it - the GM got A LOT of ideas, and the PCs naturally had acquired a few .... preconceptions..

 

Any way, the PCs are in London in the 1880s, following rumours of evil cultists and so forth. Oddly enough, their investigations lead them to a large warehouse. Checking it out further, they discover some things of interest.

 

First, there are a number of sigils and Egyptian hieroglyphs in a number of concealed locations within the warehouse.

 

Second, there are a system of tunnels and chambers beneath the warehouse, with lots more Egyptian-style decor.

 

Third is the fifty-foot-high pyramid (mostly timber) in the centre of all this, covered with further sigils and hieroglyphs.

 

Yep, just like in 'Young Sherlock Holmes'.

 

No sign of cultists as yet. The PCs rove about the area defacing everything they can find. As a final touch, they place explosives deep inside the complex. There is a prolonged and unnecessarily heated argument about how much burn-time they should have on the fuses, but the PCs FINALLY opt for thirty-plus minutes. Theoretically, long enough to get some distance, and then sit back and enjoy the fireworks. They light the fuses, and leave.

 

Unfortunately, the party is confronted by the "cultists" in the street just outside the entrance. Perhaps even more unfortunately, the cultists are actually a White Magic group (ie. GOOD GUYS!), who are justifiably upset about all the vandalism the PCs have just done to their secret place of worship.

 

Discussions are not helped when the PCs state something along the lines of "Ooops, sorry, we thought this was a Temple Of Set...". Given that these cultists are so anti-Set that just speaking his name is both an insult and major desecration, this does not go down at all well.

 

However, by Herculean use of their Diplomatic skills, the PCs actually start to calm the cultists down just a little.

 

Right about then, the explosive charges start going off.

 

Yeah, a bit early, but the party's demolitions skills and rolls thereof were mediocre at best anyhow. Ref just about has hysterics as he gleefully describes this part. As the two groups watch, the entire warehouse catches alight, kind of folds in on itself and noisily collapses into its basement. And then the gas main underneath all this adds its own little bit, so there is this dramatic WHOOSH and a column of flame that erupts out of the wreckage.

 

A very brief silence follows, with the Ref gasping for breath after laughing so hard.

 

At which point, the PCs spontaneously and unanimously decide to RUN LIKE HELL! The remainder of their session is spent fleeing the lynch mob of formerly peaceful cultists (and the police), through winding backstreets. Illuminated all the while by the consequences of their most recent adventure - the flames can be seen all over London, pretty much. Afterwards. the party spent a session otr two basically hiding from just about everybody, before literally jumping at a "mission" that took them out of the country for a while.

 

The Ref was VERY proud of that game.

 

 

Talk about a TACCF of the first order...

 

 

Major Tom 2009 :snicker:

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Re: Quote of the Week from my gaming group...

 

Villain, roaring at a PC that has embarrassed them: "You will PAY for your insolence!"

 

They fire an Energy Blast at said PC, who dives along a bank wall, which causes the blast to sear brick instead.

 

They poke their head up from behind cover (a post box), and reply back.

 

PC: "Do you take IOUs? Cause, I gotta tell ya, this superhero gig's not pulling in the dough like I thought it would"

 

Villain: *screams incoherently*

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Re: Quote of the Week from my gaming group...

 

Soooo... just how long was it before one of the players broke out the

"Say hello to my little friend!" line?

 

 

Major Tom 2009 :eg:

 

No one's said it yet. You're welcome to the table in any event, because we need that kind of wit.

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Re: Quote of the Week from my gaming group...

 

As I've told people elsewhere, there's thousands and thousands of fictions out there and every single one of them is important to someone.

 

So, I haven't heard of that, either.

 

It's a song. By Arlo Guthrie.

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Re: Quote of the Week from my gaming group...

 

No one's said it yet. You're welcome to the table in any event' date=' because we need that kind of wit.[/quote']

 

 

You're kidding... none of them said it? Unbelievable.

 

As far as being welcome to the table, that'd be a little difficult, considering that I

live in Cincinnati, Ohio; but thanks anyway for the invite.

 

 

Major Tom 2009 :)

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Re: Quote of the Week from my gaming group...

 

As I've told people elsewhere, there's thousands and thousands of fictions out there and every single one of them is important to someone.

 

So, I haven't heard of that, either.

 

That's too bad, because you can get anything you want, at Alice's Restaurant.

 

Excepting Alice.

 

Lucius Alexander

 

And excepting a palindromedary

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Re: Quote of the Week from my gaming group...

 

Brief aside: my mother's maiden name was Witt. She was one of three kids. My uncle used to say they were Half' date=' Nit, and Dim, though I'm not sure which one was my mom.[/quote']

 

Wasn't there a cousin Rapier?

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