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Quote of the Week from my gaming group...

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Re: Quote of the Week from my gaming group...

 

Serpent Men of Valusia sounds Robert E Howardish. "The Plattnerite Armada of the Morlokoi" sounds like HG Well's Time Machine. Is "the Time Capsules of Lambert & Newman" from Half-Life?

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Re: Quote of the Week from my gaming group...

 

Serpent Men of Valusia sounds Robert E Howardish. "The Plattnerite Armada of the Morlokoi" sounds like HG Well's Time Machine. Is "the Time Capsules of Lambert & Newman" from Half-Life?

 

Yes, close, and not quite

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Re: Quote of the Week from my gaming group...

 

Me : It also has more ways to have a Total Party Kill than anything they've ever written.

Rondale's Player : :nonp:[/indent]

 

Why is he surprised about that ?

He is playing CoC after all.

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Re: Quote of the Week from my gaming group...

 

Yes' date=' close, and not quite

 

Yes, the Serpent Men fought Kull. And I figured the HG Wells connection was some sort of sequel or follow-up book. I even read on, once, years ago. And I just realized, It's Gordon Freeman, not Newman....

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Re: Quote of the Week from my gaming group...

 

So today in the San Diego Knights, they learned to question their surroundings more often.

 

The heroes have decided to return the Spear of Destiny to Asgard, and Odin, it's rightful weilder. Unfortunately, since they don't have the capability to easily cross dimensions, not being norsefolk or deities, they contact Norgard, the superheroes of Norway, to aid them. Valkyria agrees to accompany the heroes into Asgard proper, in order to make sure that they don't get killed.

 

So they wind up in Muspelheim. and avoid the beneficial black basalt castle swarming with Fire Giants. (Hooray for assuming the NPC is right! Oops.)

 

After crossing the mountains and being exhausted, they find a roadside inn, where they sneak in and get rooms. Sadly, the roadside inn is Loki's trap. So after bathing and cleaning up, an argument erupts over who's going to carry the Spear of Destiny. Keep in mind, it's the Spear of Destiny. None of the PC's are asking me any questions about the inn, the horses tethered outside of it, any of it. But you'll have to wait for the surprise at the end of this like everyone else.

 

Mesa: Baroness, I'll hold the spear while you sleep.

 

Gauntlet: It might be a good idea, Baroness, it's the right call.

 

Red Baroness: No, I don't think so. Whoever is going to take the spear probably isn't going to use physical force, he's going to use subterfuge.

 

(OOC: At this point, I made an EGO roll for Loki, who can, of course, see everything that's going on, and is doing his darnedest to control the illusion without cracking up and losing it. He made it by six. And he had penalties.)

 

So the PC's go to sleep, and are awakened suddenly by Valkyria, who shouts...

 

"OH MY GOD! IT'S FAFNIR! WE'RE IN HIS MOUTH! WE'RE IN HIS MOUTH!"

 

The illusion ends, at this point, of course, to reveal Loki, flanked by Modi on one side and Magni on the other, with a dragon's mouth eye-view of the world.

 

Auron: I knew this was a bad idea. I'm never sleeping in an inn again.

 

Loki: I think I'd like my spear back now.

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Re: Quote of the Week from my gaming group...

 

I have to say this is one of the most frustrating sessions I've ever run' date=' at least since I used to try to GM for Team Demolition back in Sydney. And the worst thing about it is that a great deal of it is my fault, and stems from from what I thought was my cunning attempts to mesh together the ongoing 1920s campaign, and the playtest of the 1930s [i']Cthulhu Apocalypse[/i]. Instead, the players and their characters had reason to believe that they were in fact, trapped in some Mi-Go Matrix-style virtual reality, instead of a rather more horrifying plan millions of years in the making, involving time travel, multiple Mythos species, and the incidental extinction of humanity. I certainly shouldn't have spent an hour and a half at Matt's going-away do, prompting Ian to recount all the kinds of bullshit he inflicted on games in the past.

 

And the worst thing about it was players getting argumentative with me when I tried to inflict sanity losses on them when the scale, and time scale, of events, became apparent. I was very unhappy about the session by the end of it, and the "Oh god" count reached ten. Rondale's player was keeping track.

 

At least my attempts to mesh the campaigns left them with the knowledge that they'll be doing something terribly important, and horribly terrifying, in New York and London in the coming year, and that it involves somebody named Jackson Elias. Oh, and the small enjoinder that the something they do will result in the extinction of their species. Unless the amnesia, mind swapping, time travel, and letters from the dead are all some cunning trans-temporal game to try and ensure that doesn't happen.

 

Most quotes below give away nothing of the Apocalypse plot, or relate only to my apparently incompetent welding effort.

 

 

Anyway - the apocalypse has happened ( You could probably guess as much from the title of the book we're playtesting ). Needless to say this was quite a shock to the Reverend Joe, amongst others. Professor Engeleins has apparently gone catatonic, Colonel Lancaster spends most of the session sitting muttering over the coffee can full of the ashes of the daughter he cremated in the foyer of the post office, McGinty is relishing the fact that everybody in England is apparently dead, but I note he avoids ringing Dublin to see how things fare over the Irish Channel, and Rondale has gone just slightly bonkers as well. And they've run into a woman that apparently knows them, but they've never seen before.

McGinty
: Let's go steal the Crown Jewels! An Irishman with the crown jewels, they'll be rolling in their graves. I'll be walking around with my robe and the little sceptre, going 'Look at me, I'm the King!'

Me, GM
:
*giving him the first of many Looks that session*
.... Right.

McGinty, in gas mask ( the ermine robe is acquired later ) and waving a flamethrower.

Virginia Kendall
: Are you from the Government?

Paddy McGinty
: .....Yes. I commandeer this property in the name of Paddy!

Virginia Kendall
: Do you have any ID?

This Ms. Kendall ( userinfo.gifratfan's character for the duration ) has apparently known them since the mid 20s, and is trying to prod their memories about the horrible events in New York, and London. Which, thanks to the bizarre events in play, the regular party members don't know a thing about.

Pvt. Rondale
: Ma'am, I have never been in London in my life.

Me, GM
: Yes you have, this morning.

Pvt. Rondale
: OK, apart from this morning.

McGinty puts it down to drug abuse

Paddy McGinty
: Hey hey hey. Look over here. This table is full of cocaine. And there's s***loads of alcohol. This woman is clearly off her chops. She's turned vegetarian.

Me, GM
: Yet she knows all your names.

Paddy McGinty
: Well clearly she's taken some happy pills that let her see the fut... Where'd you get these happy pills?

McGinty's paranoia becomes alarming

Virginia Kendall
:Anybody that knows you is a threat???

Paddy McGinty
: Anybody that knows me, and I don't know them, is a threat

Virginia Kendall
: Well, it's possible you're not in a state to remember

Paddy McGinty
: Well, that's true. I'm quite often in no state to remember.
*commandeers another bottle of champagne*
:drink:

Pvt. Rondale
: But
I
don't drink

Paddy McGinty
: Yes you do, I proved it, eleven years ago you fell over almost dead because you'd been drinkin'

Pvt. Rondale
: That's because
you gave me poison

McGinty, Rondale & Reverend Joe go on a looting rampage through Buckingham Palace, Big Ben, and the Tower of London. This fails to impress Ms. Kendall

Pvt. Rondale
: Well, there could be useful ammunition and stocks in there

Virginia Kendall
: That's not why you're doing it, sonny
:tsk:

Pvt. Rondale
: Not at all, but we might as well check anyway

Various proofs that what they're in can't be reality. 1) McGinty is wearing a tux ( under the gasmask, flamethrower straps and ermine robe ). 2) McGinty is in England.

Paddy McGinty
: I'm in England! I wouldn't be here unless I was dragged here by wild Byakhee!

 

Pvt. Rondale
: Do you know anything about Innsmouth?

Me, GM
: They mentioned it from time to time. And usually went very quiet.

Virginia Kendall
: Something happened in a fishing town, didn't it?

Paddy McGinty
:
*muttering to self*
Fishmen with the claws and the teeth and the murrrrrderous intentions...

Pvt. Rondale
: Speak to McGinty about it. He'll keep you entertained for hours.

Paddy McGinty
: ...and screaming worms in the sky. It was grand.

 

Reverend Joe
: Where's my Bible?

Me, GM
: It wasn't in your suit.

Reverend Joe
: This isn't real.

Paddy McGinty
: You might have left it your suitcase, numbnuts.

Me, GM
: Or lost your faith at some point between 1925 and 1935.

Reverend Joe
: Or lost my mind AND my faith.

Paddy McGinty
: There's a high probability.

 

Paddy McGinty
: We got to defenestrate somebody from a ground-floor window

Professor Engeleins
: And I got to explain what defenestrate meant.

Paddy McGinty
: I already knew what it meant! It's a great word. We just don't get to use it often, especially underground.

 

 

Definite spoilers ahead, heavily mixed with welding flux. A special no-prize to anybody that can name the cultural references I fitted into the Thing's speech.

 

 

 

Paddy McGinty OOC
: And Dover's under the sea. *
sings
* Under the sea - Under the sea!/ Everything's better, down where it's wetter, take it from me!

Pvt. Rondale OOC
: Would have made for a more interesting
Little Mermaid
.

Paddy McGinty OOC
: What, having a Deep One in it?

Pvt. Rondale OOC
: Yup.

Paddy McGinty OOC
: *
sings
* Doobeedoo DooDoo beedooBEEdooRAGGHH!!!

 

Virginia Kendall, climbing up onto an eight-foot-tall table, and finding a paperweight and bundles of 'papers'

Paddy McGinty
: What was that? What's up there?

Virginia Kendall
: There's a paperweight

Paddy McGinty
: Give it to me!

Virginia Kendall
:
*hefting the head-sized mass thoughtfully*
I'm really
tempted
to give it to him
:mad:

Some lines I came up with ( or stole ) that I'm very pleased with. Engelein's player came up with the first, though

The Unpronounceable Thing :
[We] study how other species react to apocalypse. Every species encounters apocalypse. It happens to all.

 

Thing :
We are not a cruel species. All species become extinct at one point, or another. Even on this world - the serpentmen of Valusia, the pre-human voormis, these have come and gone. You four came to our attention.

Pvt. Rondale
: Well, we
did
set Buckingham Palace on fire.

Thing
: Not for anything that unimportant. You are involved in the extinction of your species, ten years ago.

Pvt. Rondale
: ........ that somewhat increases the kill count.

Virginia Kendall
: That's when I met you!

Thing
: Your actions drew our attention - not least because you have been involved in the manipulation of time

And the players indeed have, on four different occasions according to the Thing, but they can only think of two - their recent adventure involving Buttercup the Eldritch Cow, and that arch thing from Innsmouth. Despite their best hopes, setting Big Ben to Irish Time probably doesn't count.

Thing
: As the Great Race craft our destiny and our eschaton, we can use you to shape that future - the future can take many paths, many branches - and whilst we are a gentle race sometimes we are forced to prune.

Paddy McGinty's player
: *
laughs
* That's a
nasty
way of putting it.

Pvt. Rondale
: So that's it?? This is all humanity has left?? This is our great End????

Thing
: No! Humanity has, can and will become extinct many times! It has become extinct 300 years in your past! It will become extinct in 1945! And again in 2107!

Reverend Joe
: ........ huh?

Thing
: Time is, in a sense, mutable - lesser races assume time is a strict progression of linear events, but from a non-Euclidean, non-subjective viewpoint - it's more like a massive spheroid of elastic time-like quasimatter. Your species will, can and has discovered the means to travel in Time many times... the Plattnerite Armada of the Morlokoi, the devices of Kerensky & Blinovitch, the Zygma Beam of Findecker and Greel, the Time Capsules of Lambert & Newman. Your species
will
travel in Time - and suffer for it. Eaten by Paradox, hunted by the Tindalosi, earning the wrath of Afmogorgon...

Paddy McGinty
: What the fooking hell is this thing talking about?

Thing
: ...But the Great Race move on, learning all we can of the civilisations that rise and fall between the cusps of our existence.

Reverend Joe
: ... aren't humans the Great Race?

GM and other players
:
*pause, followed by hysterical laughter*

 

 

I don't think I'll include any quotes from the third chapter - I'm that annoyed with how it went. One relevant comment about Cthulhu Apocalypse, however.

Rondale's Player
: I notice that this is more pulp in tone than usual.

Me
: *
Nods
* It's written for
, a much pulpier system than Chaosium's original.

Rondale's Player
: That's good. I like pulp.

Me
: You should like what I have planned for you for the next year then. It's probably the pulpiest campaign Chaosium ever produced.

Rondale's Player
: Great!

Me
: It also has more ways to have a Total Party Kill than anything they've ever written.

Rondale's Player
:
:nonp:

 

 

Oh, yes -- this party is well and truly on the path to the Land of Bohica...

 

 

Major Tom 2009 :jawdrop:

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Re: Quote of the Week from my gaming group...

 

... the Plattnerite Armada of the Morlokoi, the devices of Kerensky & Blinovitch, the Zygma Beam of Findecker and Greel, the Time Capsules of Lambert & Newman. INDENT]

 

Ok, The Plattnerite Armada of the Morlokoi is from The Time Ships by Stephen Baxter; Kerensky was a time scientist in Dr. Who, that episode with Tom Baker and Multiple Mona Lisas; The Blinovitch Limitation Effect is mentioned in Dr Who; The Zygma Beams is from Dr Who as well, The Deadly Talons of Weng-Chiang, or something like that. No clue on the last one.

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Re: Quote of the Week from my gaming group...

 

A group of shady-looking types are trying to launch what's obviously a missile. When our heroes confront them, they insist that their papers are all in order and that they are launching a "weather balloon". They stick to this story in the face of any and all evidence to the contrary. Finally, as some of the heroes are about to stop the launch, the head tech loses his temper.

Tech: If you don't stop interfering, I'm going to hit detonate without launching and kill us all!

PC: How are you going to do that? All you have is a weather balloon.

 

Later on, the same PC makes a call to the head of the government department responsible for the fiasco. (And who has previously promised there would be no more shenanigans.)

PC: (without saying hello) Now, you're going to want to say "Happy Birthday," but just hold off on that.

Official: What? Why?

PC: Because nobody here was born yesterday!

Official: This is about the weather balloons, isn't it?

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Re: Quote of the Week from my gaming group...

 

sadly there were not much from our week here in Rogue Trader and Pathfinder.

 

so I leave you with this tidbit::mad:

Your game this week moves forward by means of conveyance of the
and
by way of wheeled vehicles running on
. In contrast to
, where vehicles may run on any prepared surface, rail vehicles are also directionally guided by the tracks they run on. Track usually consists of
rails installed on
,on which the
, usually shackled with tight fitting metal wheels, moves inexorably onward.

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Re: Quote of the Week from my gaming group...

 

Not suitable for the kids. :P

 

 

We finally got ahold of the magic item we needed to combine with another to protect us from a dragon. The player who had the first magic item said:

 

"I whip out my rod. [pause] Then I realize how offensive that is and whip out my stick with a skull."

 

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Re: Quote of the Week from my gaming group...

 

*grins* Alas' date=' Purrdence hasn't been to the last two sessions! Possibly that implies her Smut Field has a 50 klick range....[/quote']

 

Nope! Sticky...argh it got me too!

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Re: Quote of the Week from my gaming group...

 

Not suitable for the kids. :P

 

 

We finally got ahold of the magic item we needed to combine with another to protect us from a dragon. The player who had the first magic item said:

 

"I whip out my rod. [pause] Then I realize how offensive that is and whip out my stick with a skull."

 

 

A true case of "New Sheriff of Red Rock" Syndrome if ever there was one...

 

 

Major Tom 2009 :sneaky:

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Re: Quote of the Week from my gaming group...

 

Not suitable for the kids. :P

 

 

We finally got ahold of the magic item we needed to combine with another to protect us from a dragon. The player who had the first magic item said:

 

"I whip out my rod. [pause] Then I realize how offensive that is and whip out my stick with a skull."

 

Reminds me of a D&D game where the party wizard, Jehan, was happy beyond words at having gotten a staff of fire in a recent encounter. The way he fawned over this thing was the butt of many jokes. Such as the time they were all sitting in the table, and I (the DM) had asked everyone in the group what they were doing. Everyone but Jehan's player answered (even OOC, he was distracted by his new toy). Ergo...

 

DM: ... while Jehan is busy polishing his staff.

Party: ::chuckling::

Jehan (OOC): ::suddenly paying attention:: No I'm not. It might go off!

Party: ::looses it::

Jehan (OOC): :: pause:: D'oh!

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Re: Quote of the Week from my gaming group...

 

sadly there were not much from our week here in Rogue Trader and Pathfinder.

 

so I leave you with this tidbit::mad:

Your game this week moves forward by means of conveyance of the
and
by way of wheeled vehicles running on
. In contrast to
, where vehicles may run on any prepared surface, rail vehicles are also directionally guided by the tracks they run on. Track usually consists of
rails installed on
,on which the
, usually shackled with tight fitting metal wheels, moves inexorably onward.

 

Sounds like the 'Plot Train' comin' down the tracks! :lol:

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Re: Quote of the Week from my gaming group...

 

The PCs are beating up some rather generic mercenaries. We've whittled them down to the leader.

 

Me: Is he saying anything? Any witty repartee or insults?

GM: Nothing.

Me: Can I buy CSLs against targets that have no style?

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Re: Quote of the Week from my gaming group...

 

Ok' date=' The Plattnerite Armada of the Morlokoi is from The Time Ships by Stephen Baxter; Kerensky was a time scientist in Dr. Who, that episode with Tom Baker and Multiple Mona Lisas; The Blinovitch Limitation Effect is mentioned in Dr Who; The Zygma Beams is from Dr Who as well, The Deadly Talons of Weng-Chiang, or something like that. No clue on the last one.[/quote']

 

Would it surprise you at all that it's ANOTHER Dr Who reference? Verity Lambert and Sydney Newman, the creators of the show :)

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Re: Quote of the Week from my gaming group...

 

Would it surprise you at all that it's ANOTHER Dr Who reference? Verity Lambert and Sydney Newman' date=' the creators of the show :)[/quote']

 

Speaking of problems with time travel, I'd be tempted to toss in a comment about Aperture Science and its experiments with wormholes.

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Re: Quote of the Week from my gaming group...

 

Reminds me of a D&D game where the party wizard' date=' Jehan, was happy beyond words at having gotten a [i']staff of fire[/i] in a recent encounter. The way he fawned over this thing was the butt of many jokes. Such as the time they were all sitting in the table, and I (the DM) had asked everyone in the group what they were doing. Everyone but Jehan's player answered (even OOC, he was distracted by his new toy). Ergo...

 

DM: ... while Jehan is busy polishing his staff.

Party: ::chuckling::

Jehan (OOC): ::suddenly paying attention:: No I'm not. It might go off!

Party: ::looses it::

Jehan (OOC): :: pause:: D'oh!

 

 

The only thing that could have made this an even more embarassing moment would

have been if said staff had had runes on its surface somewhere that translated into

the phrase "Welcome Aboard!"

 

 

Major Tom 2009 :snicker:

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Re: Quote of the Week from my gaming group...

 

Speaking of problems with time travel' date=' I'd be tempted to toss in a comment about Aperture Science and its experiments with wormholes.[/quote']

*grins* Oh there were so many I could have mentioned... I might save the Portal reference for next session though, when the party investigate what at first glance appears to be the Innsmouth Cult at work again, judging by a rather spectacular cause of death they've seen before...

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Re: Quote of the Week from my gaming group...

 

*grins* Oh there were so many I could have mentioned... I might save the Portal reference for next session though, when the party investigate what at first glance appears to be the Innsmouth Cult at work again, judging by a rather spectacular cause of death they've seen before...

 

I can see it now. Half a body in one part of the house, and the other half in another part. And the door was locked. And there's no blood trail. How'd that happen?

 

I'm starting a new campaign this Saturday called "Well of the Worlds" (I'll detail it on the Pulp Board), and since the Well is an artificial universe linked by wormholes to a multitude of universes (and thus, filled with wrecked and abandoned stuff), I'm thinking of the ruined remains of a Portal testing chamber, complete with ancient fragments of a cube and/or sentinels.

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Re: Quote of the Week from my gaming group...

 

I'm starting a new campaign this Saturday called "Well of the Worlds" (I'll detail it on the Pulp Board)' date=' and since the Well is an artificial universe linked by wormholes to a multitude of universes (and thus, filled with wrecked and abandoned stuff), I'm thinking of the ruined remains of a Portal testing chamber, complete with ancient fragments of a cube and/or sentinels.[/quote']

 

Don't forget the obligatory cake reference. Maybe just a recipe to keep it from being too obvious.

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Re: Quote of the Week from my gaming group...

 

Don't forget the obligatory cake reference. Maybe just a recipe to keep it from being too obvious.

 

Naw, they'd get that in an instant. Well, some would. The white and dark brown tiles and fragments of white metal plating will take them some time.

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Re: Quote of the Week from my gaming group...

 

From a Pathfinder game. The PC's have managed to free approximately 1200 enslaved Orcs and turned them into a small army. Using the Orc army, the PC's sack a large city. The PC's want the Orcs to create banners for each of the tribes in the army and fly the banners over the city. Without thinking I decided there were six tribes represented in the army, so six banners were raised over the city. It took about 6 seconds to get this response from my group:

 

"More flags more fun!" (the slogan for Six Flags Amusement Parks)

 

So for the rest of the night I was treated to the theme song for Six Flags and different admissions specials the PC's were planning to offer travelers after they changed the name of the city to Six Flags. Sigh...

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Re: Quote of the Week from my gaming group...

 

So for the rest of the night I was treated to the theme song for Six Flags and different admissions specials the PC's were planning to offer travelers after they changed the name of the city to Six Flags. Sigh...

 

Do that have that freaky looking old bald Six Flags dancer guy, too?

 

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