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IndianaJoe3

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Everything posted by IndianaJoe3

  1. Funny that they're vandalizing Pelosi's house and not McConnell's about this.
  2. I agree. This isn't a major game effect, so it doesn't need a complicated build and shouldn't cost many points.
  3. The distinction between, "efficient character building" and, "powergaming" can be pretty fine. I consider powergaming to be exploiting the rules to create a character more combat-effective than the campaign guidelines would normally allow.
  4. Except for penalties caused by high winds. 😁
  5. Assorted cookbooks (Cookish, Mary Berry's Baking Bible, An Unexpected Cookbook, official cookbooks from WoW and ESO) Assorted sleepwear a Blossom Bundt pan and an astronomy-themed knife set from Chefs Visions
  6. I have a memory of the Shazaam! movie with Sinbad, but not the same one other people do. I remember hearing a vague bit about it being in development, but nothing further. I assumed it had been cancelled or had gone straight to video without me hearing any more of it. (I'm not a fan of the comedian.) I was surprised to find out that even that fragmentary memory was imaginary.
  7. My group has done both. One campaign was set in Monument City, which was as generic as they get. I don't remember where it was, or any locations from it. I set my last campaign in Gateway City, which was essentially a renamed St Louis. (It had the Arch, too.)
  8. The flip side is that if a villain is manipulating the hero by threatening his DNPC, then protecting the DNPC is the easiest way to end the manipulation.
  9. In Range (the sibling channel to Forgotten Weapons) has a mix of modern and historical firearms. There's also The Firearm Blog and its Youtube channel, TFB TV. Task & Purpose might also be useful.
  10. That doesn't sound like Aid. It sounds more like Damage Over Time, except the area increases instead of a damage increment. Or, maybe several tiers of Extra Time on increasing levels of Megascale.
  11. I think you could build the Megascale as a Naked Advantage, and Aid that.
  12. There is a Jubjub bird referenced in, "Jabberwocky." Did someone do a writeup for Lewis Carroll Hero?
  13. I guess it will depend on how often the, "reasonably common" situation arises. If it doesn't have any effect 90% of the time, it probably doesn't need to be in the formal writeup (although it probably should be mentioned in notes). If it's showing up at least one scenario in four, it probably does need describing. Between those... well, if it's obvious enough to think of it during character creation, it should probably be written down in the notes.
  14. I think I had George Russell's dream the other night. I was in a Mercedes F1 car, and I'd qualified on the front row. But, as I pulled up on the starting grid, I couldn't see where the signal lights that would indicate the start were. I kept looking around, waiting for the start, and they didn't seem to be anywhere. Eventually (well, after a few seconds) I just went (and the rest of the field followed) and I was on the radio to my engineer asking, "Did I jump the start? I couldn't see the lights." I expect that George Russell is wondering why he had a dream about printing church bulletins.
  15. Your post is a little vague. Do they all have the Weapon Master talent, or do they all have broad weapon-related skills? ("Weapon masters," in the colloquial sense)
  16. My noteworthy beverage drinking right now is Hood's eggnog with a dash of gingerbread spice on top.
  17. I'm surprised there isn't one in my backyard now, Those things are turning up everywhere these days.
  18. They apply separately. If the character fails their Stealth roll (even with the bonus), the knights still have to make their Perception roll (at a penalty) to see them.
  19. I've always treated mundane equipment as having the equivalent of 3d6 of Unluck. Rolling one 1 means the device works poorly, two 1s means it's temporarily disabled, and three 1s means that it's broken and must be replaced.
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