Star Hero
Science Fiction Roleplaying in the worlds of the future!
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I am looking for a write up for the effects of a nuclear bomb in Champions. It is not necessarily a Star Hero item but this was the closest SciFi area. I found one some years back and it was pretty detailed with examples of burst radius, 2x knockback for outward and inward damage zones, transformation of people who see it into blind victims, radiation, etc. If anyone knows the link or which book this appears in I would greatly appreciate the help for my WWIII campaign. Thank you...
Last reply by Fryguy, -
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During the discussion on the thread, The Turakian Age is Seriously Underrated, it was brought to my attention that not only were many folks unfamiliar with that fantasy setting published by Hero Games, but the degree to which other books in the Fantasy Hero line were directly connected to it, providing supporting elaboration for various facets of its world. It occurred to me that Hero's signature sci-fi setting might also suffer from a similar misconception. Just as with the Turakian Age, most of Hero's science-fiction books use the Terran Empire as their default reference, in some cases even more than their fantasy books do for TA. The centerpiece of the line…
Last reply by chrisbrico, -
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Alongside my Pathfinder project, I'm working on a version of Starfinder that incorporates the Force and Jedi into the universe, with a "cold war" going on between the dark and light side of the Force, similar to the prequel movies (in terms of public knowledge). I have vague images of what I want the end result to look like, but here are some of the things I've decided to work on: 1. Include all the races from Starfinder into the mix. These will be portrayed by the various pawns for Starfinder RPG, when miniatures are called for on the battlemaps. 2. Make it more gritty and cyberpunky in terms of combat and weaponry. I will be focusing on slug-throwing we…
Last reply by bpmasher, -
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I was going through my old collection of GURPS Traveller starship sourcebooks and I noticed they included hex-based deckplans in addition to the square-grid ones. Given the lack of existing deckplans for Star Hero, these could be a valuable resource and an excellent companion to Traveller HERO. Here is a sample Free Trader deckplan:
Last reply by Brian Eye, -
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- 19 replies
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I'm (probably) joining a Star Hero campaign (Terran Empire setting) that's already in progress and am looking for ideas on a character to play. The party is the crew of a small ship and works for a corporation doing what I can only really term as "odd jobs". Past adventures have apparently included "Go to Planet A and find why the natives aren't trading with us (and fix it)", "Go to Planet B and find out why the week-old colony has gone radio-silent", "One of our ships went missing with a full load of cargo. Bring it back.", "Explore this system for exploitable resources.", and "A man was murdered and one of our operatives framed. Prove he didn't do it.". I'm tr…
Last reply by Gnome BODY (important!), -
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Hello everyone, Did anyone make xenomorphs, yautja and colonial marines for HERO System? I'm going to run a Star Wars Vs AVP game, run like the way I imagined the movie to be instead of the horrifically lame movies from 2004 and 2007 along with a Star Wars that resembles the Original Star Wars + Rogue One + The Mandalorian. I would also like to see Ellen Riley and Dutch team up, so if anyone ever stated them out- that would be a big help! Let me know, Grandmaster GM
Last reply by Lord Liaden, -
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If there's an old good thread on this let me know as I didn't see it in my cursory search. So: How do you do ship to ship combat in your Space Hero game and what do you find works\doesn't work when running it?
Last reply by Scott Ruggels, -
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https://www.herogames.com/store/product/121-lux-aeternum-pdf/ "Lux Aeternum is a cinematic science fiction setting that strives to evoke the romanticized spirit of the 17th Century Age of Exploration – a time of sweeping changes, social upheaval, and limitless opportunity. Action, drama, and grand adventure are key elements to any grand tale to be told in this setting. The absence of faster-than-light travel limits the playing field to a handful of star systems and allows this finite area to be fleshed out with a level of detail and complexity not possible in a galaxy-spanning saga." Anyone know anything about this? It's been in the Hero Store for ages, …
Last reply by mattingly, -
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While I wait for my actual The Expanse RPG to arrive I wanted to ask the forums: Are you familiar with The Expanse? TV or books? If so do you have any thoughts on how to run that in Hero? Anything that sticks out to you from a Hero perspective for emulating that setting?
Last reply by tkdguy, -
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I need some advice on how to build one aspect of FTL drives for a near-future (late 22nd/early 23rd century) interstellar campaign idea I'm working on where FTL travel requires people to enter cold-sleep hibernation pods, much like how they showed the crew in the first Alien movie. In this setting, hyperspace travel is lethal to the human mind, causing synaptic degradation and a descent into madness. However, traveling while in cold-sleep avoids this problem. Points-wise, I'm thinking this is some sort of Side Effect on the FTL drive's power build, but I'm unsure if this is the right Limitation to use or how to describe the Side Effect if it is.
Last reply by Steve, -
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- 13 replies
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I am planning a Star Trekish game but every link I click on for Star Trek Hero Stuff the links are dead. Anyone have any suggestions or sites that work that can help?
Last reply by Eodin, -
Near future
by Khas- 1 follower
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Hi all, i think this could be the right place where to ask. I'd like to start a new campaign set in the Extinction event (new released setting for 6th) world, and i was searching for examples of near future vehicles, drones and technology. I know i can build them all but i'd like to see examples. Seems that I'm not able to find nothing in vehicles books, champions or start hero source books, do you have suggestions on where to look?
Last reply by GreaterThanOne, -
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I am starting a new campaign in the published Terran Empire setting. The TE book describes Imperial symbol as "a stylized globe of Earth surmounted by a golden eagle" (TE 172). In that book, I could not find any graphic rendering of the symbol but there is a great one on the title page of the Worlds of Empire book (WOE 2). Unfortunately, that symbol is just black and white. I was wondering if anyone official or any fan had a color rendering of the TE symbol. My graphic arts skills are so limited that I could slowly trace out the greys and replace them with yellow-goldish colors in Paint or something, but I was hoping someone had done so already since the source books are…
Last reply by Lord Liaden, -
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Optional Starship Gear You don't have to take this stuff for your ship, but if you do, you get to say "zeroid" a lot. Aphasic Spatial Zeroid Interface By injecting zero-like virtual particles into a negative thermal energy array, power can be drawn from space itself as the virtual particles pop in and out of existence. We think. Aphasic Spatial Zeroid Interface: Endurance Reserve (10 END, 10 REC) Reserve: (11 Active Points); OIF Bulky (-1) Real Cost: 9 Chronotronic Static Field Generator This fine example of Union technobabble disperses Chronotronic Static into the volume occupied by your ship, and some distance away. While powered up (which ha…
Last reply by Jkeown, -
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Yes I know its all a CP point game, but me and the group I am in are wondering if there is an official or officially accepted currency system for the game? Or at the very least is there a currency system proven to work w/ the game. I am not talking about how much is a credit worth per se for example when I say currency system, I am referring specifically to prices of things already in the game such as an armor or a gun in currency value and not CP value. Whether anyone likes/dislikes it is a different topic, not trying to be rude, just trying to stay on topic.
Last reply by Lord Liaden, -
- 13 replies
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Here's a bunch of stuff from my 2600CE campaign, hope you enjoy it. The Remains of Doxxis Prima Generally regarded as the greatest scientific failure in the history of the galaxy, Doxxis was the first (we think) planet to perfect Chronotropic Matter. Chronotropic Matter, once created, exists in all times, past and present, spiraling backward through history as if it had always existed. Rememberer Nora Lenderbee travelled quite by accident to Doxxis on a site-seer cruise and was nearly struck down by what she saw. The entire planet, and several worlds beyond Doxxis, were in complete ruin. They had created an inclined plinth of Chronotron-do…
Last reply by Jkeown, -
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The general idea is this: A planet in a remote star system to which a galaxy-spanning empire exiles criminals who they want to be rid of for good but for various reasons could not just be outright executed. After transmitting a security code, the transport enters the planet's atmosphere just long enough to shove prisoners out a back hatch with parachutes. New arrivals who survive the skydive from the upper atmosphere can expect to spend the rest of their lives here--how long that is my vary. It's not unheard of for chutes to fail and the unlucky to go spat when they hit the ground, "the first cut" as some call it. It's effectively a prison with out guards or a warden, the…
Last reply by archer, -
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Well since some folks seemed interested, I will be starting a Space Campaign, upon the completion of the current, Saturday morning Pathfinder game. I thought I would give the GM a break. I presented three options , and the one that got the most strong positive reaction was the high concept of, “Kind of like the Expanse, no FTL, no Aliens, takes place in the Solar system.” (The other ones were, a Flintlocks and Magic FH game of Continental exploration, and Colonization, and Pulp 1920’s taking place in the Far East). What I am hoping to build is a plausible extrapolation of future trends, based on an old Analog article about historical cycles (measured again…
Last reply by Cancer, -
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- 46 replies
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Marc got the CDs today, and they are now available on his website, https://www.discmakers.com/AVLFlashViewer/?p=ecTr4vCQS1CXg3vP2PTHUw%3D%3D#.VwvqMUfGApr is a flash demo of the packaging etc http://www.farfuture.net/FFE-CDROMs.html
Last reply by shadowcat1313, -
- 1 follower
- 4 replies
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I posted this in another thread, but got no response, so I thought I'd try here. Was there ever a Character Pack released for Star Hero 6th Edition? If there was, I can't find it in the store. Does anyone know?
Last reply by IndianaJoe3, -
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- 24 replies
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If anyone missed last week's episode of the Orville, they had an epic space battle of the type not seen since DS 9.. Very nicely done. WoooHooHooHooo!
Last reply by Old Man, -
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I think I may have got the spelling wrong but I was looking for this Alien Wars adventure and I was hoping it was still available.
Last reply by Duke Bushido, -
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This won’t be a problem for the jutnjawed Heroes of the Galactic Union with their Ship’s Nuclionic Cannons and Force Shields, but for those of us on small fragile ships and equally fragile planet side cities and towns, welll: https://www.upi.com/Science_News/2019/03/04/Deflecting-an-asteroid-will-be-harder-than-scientists-thought/9261551713653/?sl=3
Last reply by archer, -
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Dozens of free PDF's of West End Games RPG version of Star Wars. Rule books, Sourcebooks, adventures, guides, races, planets, ships, characters, even a couple of "choose your own adventure" solo books. Also some conversions of WotC's d20 Star Wars into the West End Games d6 system. Had no idea all of this existed until a few minutes ago but it looks like most everything Star Wars that WEG published. http://www.starwarstimeline.net/Westendgames.htm
Last reply by tkdguy, -
- 2 followers
- 25 replies
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So what is your favorite sci-fi RPG setting that isn't an adaptation from pre-existing material? "My own" is a perfectly valid answer, BTW, and if it is please describe your setting! I ask this largely because I have yet to stumble onto a sci-fi RPG setting that really captures my imagination and makes me desperate to play in that universe. I figure that may be because I'm not familiar with all that many, so I'd like to hear from others about their favorites.
Last reply by John Desmarais,
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