Lord Liaden Posted January 12, 2022 Report Share Posted January 12, 2022 Thank you, Terminax, for pretty much mirroring my thoughts. BigJackBrass 1 Quote Link to comment Share on other sites More sharing options...
dmjalund Posted January 12, 2022 Report Share Posted January 12, 2022 I hav a question, what would we need to do to make a 6E Vehicles book? Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted January 12, 2022 Report Share Posted January 12, 2022 I am up for working on one, or some kind of 5E to 6E update pack if nothing else Duke Bushido and Amorkca 2 Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted January 12, 2022 Report Share Posted January 12, 2022 6 hours ago, dmjalund said: I hav a question, what would we need to do to make a 6E Vehicles book? Well winning the Lotto big time is the one thing I’ve been working on. 😁 Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted January 12, 2022 Report Share Posted January 12, 2022 12 hours ago, Terminax said: Champions Begins, while I appreciate the concept and admire the hard work put into it's not for me. I hope it goes well, I do but I'd kill to see more support that goes beyond a basic entry-level point. While I, and I suspect most who frequent the Board, agree, more support requires sales to make that support viable. More gamers using Hero/Champions creates more potential buyers of other materials. How fast is the Hero player base currently growing? What do we do to siphon off some of those new RPGers attracted to d20 into the Hero fold? Quote Link to comment Share on other sites More sharing options...
zslane Posted January 12, 2022 Report Share Posted January 12, 2022 I thought the 6e Vehicle core book was mostly written, and just needed editing, layout, and funds to publish. Am I wrong about that? Quote Link to comment Share on other sites More sharing options...
Scott Ruggels Posted January 12, 2022 Report Share Posted January 12, 2022 19 hours ago, ScottishFox said: My vote would be for HERO to have some professionally done adventures. I don't disagree, but Professionals demand professional pay rates, and Hero at the mment is a very low budget operation. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted January 12, 2022 Report Share Posted January 12, 2022 1 hour ago, zslane said: I thought the 6e Vehicle core book was mostly written, and just needed editing, layout, and funds to publish. Am I wrong about that? Honestly I thought that too. Quote Link to comment Share on other sites More sharing options...
Scott Ruggels Posted January 12, 2022 Report Share Posted January 12, 2022 Personally, I am thinking that the Chimera project is not a wise expenditure of funds, when what Champions, or any of the sub rules need is something "big", that has almost a campaign sized adventure, a spray of adventure seeds, and a stack of written up villains, and monsters, for the adventure. Duke Bushido had something like this with an adventure in one of the threads here. What needs to be done is to produce more adventures with villains, and equipment. We can't assume that all the GMs are Home Brewers like they have in the past. Because it's in the past, it's not in the way GMs do things now. Joe Walsh, Christopher R Taylor, HeroGM and 3 others 6 Quote Link to comment Share on other sites More sharing options...
Guzalot Posted January 12, 2022 Report Share Posted January 12, 2022 Are there any plans to make the HERO rules available for virtual table tops? bluesguy, Setherak and TheDarkPaladin 3 Quote Link to comment Share on other sites More sharing options...
steriaca Posted January 13, 2022 Report Share Posted January 13, 2022 Hey, I created a vehicle based martial arts once. It could be an intresting addition to the HERO System Vehicle book. Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted January 13, 2022 Report Share Posted January 13, 2022 Vehicle Martial Arts.hmmm does a 50 megton tacnuke count as an Offensive Strike? Quote Link to comment Share on other sites More sharing options...
bluesguy Posted January 13, 2022 Report Share Posted January 13, 2022 4 hours ago, Guzalot said: Are there any plans to make the HERO rules available for virtual table tops? Please Tabletop Simulator... Amorkca and Setherak 2 Quote Link to comment Share on other sites More sharing options...
dmjalund Posted January 13, 2022 Report Share Posted January 13, 2022 1 hour ago, shadowcat1313 said: does a 50 megton tacnuke count as an Offensive Strike? I'd be offended Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted January 13, 2022 Report Share Posted January 13, 2022 just pull a Colonel Kong and ride the bomb down to glory with a loud "Yahoooooooooooooooooooooooooooooooooooooooooooooo" Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted January 13, 2022 Report Share Posted January 13, 2022 Quote I hope it goes well, I do but I'd kill to see more support that goes beyond a basic entry-level point. I believe that the followup to Champions Begins should be a bone stock basic Champions adventure campaign. Simple base, simple NPCs, simple adventure arc with lots of ideas and options to customize. Like "Dr Destroyer has an island somewhere, he's building up power to attack the world and the PCs slowly uncover the plot as they do other adventures along the way" 6-10 adventures with a bunch of adventure prompts for things like "love interest in peril" and "secret identity might be discovered". You know, the Superhero classics. Again, like Western Hero, if you're introducing people to the genre and the game, you don't need to remake the mold, just give people a chance to play the comic books and movies themselves. You can get wild and creative after that. Joe Walsh, GreaterThanOne and Scott Ruggels 3 Quote Link to comment Share on other sites More sharing options...
Guzalot Posted January 13, 2022 Report Share Posted January 13, 2022 43 minutes ago, bluesguy said: Please Tabletop Simulator... TTS? That's it? So all of my players have to pay for TTS just to play in my game. Quote Link to comment Share on other sites More sharing options...
HeroGM Posted January 13, 2022 Report Share Posted January 13, 2022 35 minutes ago, Christopher R Taylor said: I hope it goes well, I do but I'd kill to see more support that goes beyond a basic entry-level point. I believe that the followup to Champions Begins should be a bone stock basic Champions adventure campaign. Simple base, simple NPCs, simple adventure arc with lots of ideas and options to customize. Like "Dr Destroyer has an island somewhere, he's building up power to attack the world and the PCs slowly uncover the plot as they do other adventures along the way" 6-10 adventures with a bunch of adventure prompts for things like "love interest in peril" and "secret identity might be discovered". You know, the Superhero classics. Again, like Western Hero, if you're introducing people to the genre and the game, you don't need to remake the mold, just give people a chance to play the comic books and movies themselves. You can get wild and creative after that. I'd like to see a return of the 2-4th thin style modules. You can run in a night or two with hooks to add on later. A Book of Champions would be interesting, detailing the teams over the years similar to Book of.. Destroyer and Mechanon. While Seeker could be left out (wgmhistles innocently) seeing the others updated for the 2k+ era would be nice. Also a revisit to Champions 3K. Joe Walsh 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted January 13, 2022 Report Share Posted January 13, 2022 If all the old Champions modules were updated to 6th and modern day, a campaign book could just reference them and string them together with a story ala Pathfinder but that's not really a viable approach as things stand right now. I don't mind the short module concept, but I think what is needed more right now is a full campaign to give new players and GMs something to immediately launch with. Phantomxistance 1 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted January 13, 2022 Report Share Posted January 13, 2022 1 hour ago, HeroGM said: A Book of Champions would be interesting, detailing the teams over the years similar to Book of.. Destroyer and Mechanon. While Seeker could be left out (whistles innocently) seeing the others updated for the 2k+ era would be nice. Also a revisit to Champions 3K. I think a lot of that could be incorporated into a new Champions Universe: News Of The World. A general update as to what's occurred in the setting over the last 10-15 years. It wouldn't even have to have character stats, just a summary of events, changes in the world's power structures, who's dead or retired, who's new on the scene, etc. We've gotten a few hints in books published since the first NOTW came out, but they're nowhere close to comprehensive. Steve and Setherak 2 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted January 13, 2022 Report Share Posted January 13, 2022 1 hour ago, Christopher R Taylor said: If all the old Champions modules were updated to 6th and modern day, a campaign book could just reference them and string them together with a story ala Pathfinder but that's not really a viable approach as things stand right now. I don't mind the short module concept, but I think what is needed more right now is a full campaign to give new players and GMs something to immediately launch with. I believe that's what the 5E Champions Battlegrounds book was intended to present -- a group of adventures which could be run separately, but which also had an overarching plot to tie them together if a GM wanted it. Rather than the 4E and earlier adventures, it would probably be easier to update the Champions adventures presented in Digital Hero to 6E, and collect the majority of them (there were fourteen in total) into a single volume. They have the advantage of being ready to run, already having written up NPCs, and optional PC heroes in several cases, with artwork, plus most of them include maps. DH also has seven Star Hero adventures, three for Fantasy, and a couple for other genres. DH Adventures .doc Steve, Norm, goodfader and 1 other 4 Quote Link to comment Share on other sites More sharing options...
HeroGM Posted January 13, 2022 Report Share Posted January 13, 2022 My comment was that format, not necessarily updating the adventures themselves. And with Hero's current state I doubt we'll see what a lot of 4th offered us in the format it did. To me.anything needs to be self contained, not saying "well you brought this, now go on a treasure hunt for a book we haven't published in 20+ years". Scott Ruggels and Steve 2 Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted January 13, 2022 Report Share Posted January 13, 2022 3 hours ago, Lord Liaden said: I think a lot of that could be incorporated into a new Champions Universe: News Of The World. A general update as to what's occurred in the setting over the last 10-15 years. It wouldn't even have to have character stats, just a summary of events, changes in the world's power structures, who's dead or retired, who's new on the scene, etc. We've gotten a few hints in books published since the first NOTW came out, but they're nowhere close to comprehensive. I think a book like that is really in the wrong direction. Obviously some people like what the official Champions Universe is doing which is fine. I think vehicles 6th has a bigger draw (and use) than NOTW. Scott Ruggels 1 Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted January 13, 2022 Report Share Posted January 13, 2022 13 hours ago, Guzalot said: Are there any plans to make the HERO rules available for virtual table tops? There has been some work on a Roll20 Hero sheet at this thread... 7 hours ago, HeroGM said: I'd like to see a return of the 2-4th thin style modules. You can run in a night or two with hooks to add on later. A Book of Champions would be interesting, detailing the teams over the years similar to Book of.. Destroyer and Mechanon. While Seeker could be left out (wgmhistles innocently) seeing the others updated for the 2k+ era would be nice. Also a revisit to Champions 3K. I kind of like the idea of updating some of the old books in maybe a Classic Champions line. A "Champions Roster" book would be cool as well... though why not have Seeker in it? Quote Link to comment Share on other sites More sharing options...
HeroGM Posted January 13, 2022 Report Share Posted January 13, 2022 1 hour ago, Sketchpad said: ... though why not have Seeker in it? Rabid koala ate him. It was aweful. Funeral was nice, crocodile Dundee and Kangaroo jack came. The Irwin's translated for them. Quote Link to comment Share on other sites More sharing options...
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