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Lee

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Posts posted by Lee

  1. On 6/11/2020 at 8:36 AM, Hugh Neilson said:

    If those who are not experts should have no voice, what does that suggest about the merits of allowing everyone to vote? 

     

    Or even freedom of speech?

     

    Quote

    “Use the talents you possess, for the woods would be a very silent place if no birds sang except the best.”

    ---Henry van Dyke, poet (1852-1933)

     

  2. 20 hours ago, Chris Goodwin said:

    Aside from opening a shop, casting a few spells for people who need it, or going full research... what might wizards do for a living that might get them involved in adventures?

     

    Maybe change the question a bit. What might wizards need to make their living? Reagents. Some of them they won't be able to get for themselves and will need to join a band of adventurers.

  3. On 4/11/2020 at 12:57 PM, Duke Bushido said:

    Really, _really_ hard to take that seriously.

     

    I don't think they were originally ever intended to be taken seriously. Remember, the original concept came from a pun.

     

    (For those who don't know -- Spoiler Alert -- back in the day (it may still be true) that if you killed a Beholder and cut open it's big, central eye you'd find a diamond. That's because "Beauty is in the eye of a Beholder.")

  4. 1 hour ago, Pariah said:

    Fear can make even the best of us make stupid decisions.*

     

    Indeed.

     

    Quote

    “Neither a man nor a crowd nor a nation can be trusted to act humanely or to think sanely under the influence of a great fear.”

    ---Bertrand Russell, philosopher, mathematician, author, Nobel laureate (1872 - 1970)

     

  5. It seems to me that, since canon is already established "fact" in the universe, as long as Luke Skywalker still destroys the Death Star 1 and Pickard is still the arbiter of succession for Gowron, that Wookies are not featherless, flightless birds on the plains planet Goobldorf and Vulcans aren't short, little blue elephants that get angry at the drop of a hat, canon hasn't been broken.

     

    However, that's as far as it goes. Because, once the game begins, by definition, cannon will always be changing because the actions of the players and the story the GM is trying to tell are going to be different from any canonical source. The only other case I see is that the GM is running a scenario that _is_ a canonical story and the players are doing _exactly_ the same things the characters did in the original source material. If that's the case, they might as well be reading a book.

     

    So, I think that anytime players and GM's try to play in an established universe, such as Star Wars or Star Trek, they will necessarily be breaking canon. Perhaps not what has already occurred, but certainly what is and what will be. If someone doesn't want to do that, they shouldn't play in an established universe.

     

    Just my $0.00 (it's not even worth $0.02)

     

    Lee

  6. 14 hours ago, Duke Bushido said:

    Alternatively, you just _preiodically_ create a related nuisance for players who didn't.  No; it's not unfair: if you are allowing your player to spend that point, you are in fact allowing him to create a part of the way your world works-

     

    This. But as an additional alternative, how about making all the mundane documents free (as already stated) but offering a complication (a small one) for those who don't? You can save points by not taking the "freebies" but you are likely to "pay" for it during your adventures.

  7. In Fantasy Hero 6e (not FH Complete, though), on page 148 under "Fantasy Hero Powers":

     

    Quote

    Archer’s Strength: The character has extra STR that only helps him draw powerful bows. +10 STR (10 Active Points); Only To Draw Bows
    (-1). Total cost: 5 points.

     

    Maybe that's what you're thinking of (or maybe it will help anyway)?

  8. I'm like Duke in that I've never seen what the problem is. There seems to be angst about something that is simply a matter of perspective. To me, what it boils down to is this:

     

    Which is more important: what you roll or what you need to roll?

     

    If it is what you roll, then a roll high system makes sense. However if it is what you need to roll, then roll low is what you want. They are simply two sides of the same coin.

     

    In my opinion (which is worth exactly what you paid for it, nothing), roll low makes more sense. For one, I view what I need to roll (even though it may be calculated on the fly) to be a characteristic of my character. High STR is better than low STR; High DEX is better than low DEX; High OCV is better than low OCV; High to hit roll is better than a low to hit roll. The dice are simply a random number generator and its results are strictly to be used to interpret the roll needed to hit. Nothing more.

     

    Additionally, it meshes better for me from a probability stand point. If I have a 73 percent chance of success and am rolling percentile dice it is more intuitive to me to think "I need to roll a 73 or less" than to think "I need to roll greater than 27". But, that again comes back to an emphasis on what is needed to be rolled rather than what was rolled.

     

    Your mileage will most certainly vary.

     

    Lee

     

    P.S. I really like the golf analogy. I don't play golf, so I would never have thought of using it. But, a lot of people do play it and could help them see things from the proper perspective in a roll low game. Thanks for the idea!

  9. 3 hours ago, Hugh Neilson said:

    If we are really concerned when both cost the same but one of these  has better options available, STR should not add to HKA at all.  You want more KA, buy more KA.  You want it to require STR, add a limitation.

     

    Agreed. In a FH context, I'd make weapons that did more damage heavier (or more unwieldy), requiring more STR to wield without a penalty and not allow STR to add to the HKA damage at all. So the "advantage" of a high strength is being able to use weapons that do more damage rather than adding to damage.

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